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Built-in formspecs: Force version 1
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@ -3981,7 +3981,7 @@ void Game::extendedResourceCleanup()
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void Game::showDeathFormspec()
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{
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static std::string formspec_str =
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std::string(FORMSPEC_VERSION_STRING) +
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std::string("formspec_version[1]") +
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SIZE_TAG
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"bgcolor[#320000b4;true]"
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"label[4.85,1.35;" + gettext("You died") + "]"
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@ -4055,7 +4055,7 @@ void Game::showPauseMenu()
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float ypos = simple_singleplayer_mode ? 0.7f : 0.1f;
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std::ostringstream os;
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os << FORMSPEC_VERSION_STRING << SIZE_TAG
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os << "formspec_version[1]" << SIZE_TAG
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<< "button_exit[4," << (ypos++) << ";3,0.5;btn_continue;"
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<< strgettext("Continue") << "]";
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@ -230,7 +230,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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background[]: 9-slice scaling parameters
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*/
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#define FORMSPEC_API_VERSION 2
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#define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
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#define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
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