mirror of
https://github.com/minetest/minetest.git
synced 2024-12-02 12:33:45 +01:00
parent
80812b86d6
commit
1e4d6672be
@ -1,7 +1,8 @@
|
|||||||
-- cache setting
|
-- cache setting
|
||||||
local enable_damage = core.settings:get_bool("enable_damage")
|
local enable_damage = core.settings:get_bool("enable_damage")
|
||||||
|
|
||||||
local health_bar_definition = {
|
local bar_definitions = {
|
||||||
|
hp = {
|
||||||
hud_elem_type = "statbar",
|
hud_elem_type = "statbar",
|
||||||
position = {x = 0.5, y = 1},
|
position = {x = 0.5, y = 1},
|
||||||
text = "heart.png",
|
text = "heart.png",
|
||||||
@ -11,29 +12,28 @@ local health_bar_definition = {
|
|||||||
direction = 0,
|
direction = 0,
|
||||||
size = {x = 24, y = 24},
|
size = {x = 24, y = 24},
|
||||||
offset = {x = (-10 * 24) - 25, y = -(48 + 24 + 16)},
|
offset = {x = (-10 * 24) - 25, y = -(48 + 24 + 16)},
|
||||||
}
|
},
|
||||||
|
breath = {
|
||||||
local breath_bar_definition = {
|
|
||||||
hud_elem_type = "statbar",
|
hud_elem_type = "statbar",
|
||||||
position = {x = 0.5, y = 1},
|
position = {x = 0.5, y = 1},
|
||||||
text = "bubble.png",
|
text = "bubble.png",
|
||||||
text2 = "bubble_gone.png",
|
text2 = "bubble_gone.png",
|
||||||
number = core.PLAYER_MAX_BREATH_DEFAULT,
|
number = core.PLAYER_MAX_BREATH_DEFAULT * 2,
|
||||||
item = core.PLAYER_MAX_BREATH_DEFAULT * 2,
|
item = core.PLAYER_MAX_BREATH_DEFAULT * 2,
|
||||||
direction = 0,
|
direction = 0,
|
||||||
size = {x = 24, y = 24},
|
size = {x = 24, y = 24},
|
||||||
offset = {x = 25, y= -(48 + 24 + 16)},
|
offset = {x = 25, y= -(48 + 24 + 16)},
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
local hud_ids = {}
|
local hud_ids = {}
|
||||||
|
|
||||||
local function scaleToDefault(player, field)
|
local function scaleToHudMax(player, field)
|
||||||
-- Scale "hp" or "breath" to the default dimensions
|
-- Scale "hp" or "breath" to the hud maximum dimensions
|
||||||
local current = player["get_" .. field](player)
|
local current = player["get_" .. field](player)
|
||||||
local nominal = core["PLAYER_MAX_" .. field:upper() .. "_DEFAULT"]
|
local nominal = bar_definitions[field].item
|
||||||
local max_display = math.max(nominal,
|
local max_display = math.max(player:get_properties()[field .. "_max"], current)
|
||||||
math.max(player:get_properties()[field .. "_max"], current))
|
return math.ceil(current / max_display * nominal)
|
||||||
return current / max_display * nominal
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function update_builtin_statbars(player)
|
local function update_builtin_statbars(player)
|
||||||
@ -55,9 +55,9 @@ local function update_builtin_statbars(player)
|
|||||||
local immortal = player:get_armor_groups().immortal == 1
|
local immortal = player:get_armor_groups().immortal == 1
|
||||||
|
|
||||||
if flags.healthbar and enable_damage and not immortal then
|
if flags.healthbar and enable_damage and not immortal then
|
||||||
local number = scaleToDefault(player, "hp")
|
local number = scaleToHudMax(player, "hp")
|
||||||
if hud.id_healthbar == nil then
|
if hud.id_healthbar == nil then
|
||||||
local hud_def = table.copy(health_bar_definition)
|
local hud_def = table.copy(bar_definitions.hp)
|
||||||
hud_def.number = number
|
hud_def.number = number
|
||||||
hud.id_healthbar = player:hud_add(hud_def)
|
hud.id_healthbar = player:hud_add(hud_def)
|
||||||
else
|
else
|
||||||
@ -73,9 +73,9 @@ local function update_builtin_statbars(player)
|
|||||||
local breath = player:get_breath()
|
local breath = player:get_breath()
|
||||||
local breath_max = player:get_properties().breath_max
|
local breath_max = player:get_properties().breath_max
|
||||||
if show_breathbar and breath <= breath_max then
|
if show_breathbar and breath <= breath_max then
|
||||||
local number = 2 * scaleToDefault(player, "breath")
|
local number = scaleToHudMax(player, "breath")
|
||||||
if not hud.id_breathbar and breath < breath_max then
|
if not hud.id_breathbar and breath < breath_max then
|
||||||
local hud_def = table.copy(breath_bar_definition)
|
local hud_def = table.copy(bar_definitions.breath)
|
||||||
hud_def.number = number
|
hud_def.number = number
|
||||||
hud.id_breathbar = player:hud_add(hud_def)
|
hud.id_breathbar = player:hud_add(hud_def)
|
||||||
elseif hud.id_breathbar then
|
elseif hud.id_breathbar then
|
||||||
@ -145,7 +145,7 @@ function core.hud_replace_builtin(hud_name, definition)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if hud_name == "health" then
|
if hud_name == "health" then
|
||||||
health_bar_definition = definition
|
bar_definitions.hp = definition
|
||||||
|
|
||||||
for name, ids in pairs(hud_ids) do
|
for name, ids in pairs(hud_ids) do
|
||||||
local player = core.get_player_by_name(name)
|
local player = core.get_player_by_name(name)
|
||||||
@ -159,7 +159,7 @@ function core.hud_replace_builtin(hud_name, definition)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if hud_name == "breath" then
|
if hud_name == "breath" then
|
||||||
breath_bar_definition = definition
|
bar_definitions.breath = definition
|
||||||
|
|
||||||
for name, ids in pairs(hud_ids) do
|
for name, ids in pairs(hud_ids) do
|
||||||
local player = core.get_player_by_name(name)
|
local player = core.get_player_by_name(name)
|
||||||
|
@ -676,7 +676,7 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir,
|
|||||||
// Rectangles for 1/2 the "off state" texture
|
// Rectangles for 1/2 the "off state" texture
|
||||||
core::rect<s32> srchalfrect2, dsthalfrect2;
|
core::rect<s32> srchalfrect2, dsthalfrect2;
|
||||||
|
|
||||||
if (count % 2 == 1) {
|
if (count % 2 == 1 || maxcount % 2 == 1) {
|
||||||
// Need to draw halves: Calculate rectangles
|
// Need to draw halves: Calculate rectangles
|
||||||
srchalfrect = calculate_clipping_rect(srcd, steppos);
|
srchalfrect = calculate_clipping_rect(srcd, steppos);
|
||||||
dsthalfrect = calculate_clipping_rect(dstd, steppos);
|
dsthalfrect = calculate_clipping_rect(dstd, steppos);
|
||||||
@ -711,7 +711,7 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (stat_texture_bg && maxcount > count / 2) {
|
if (stat_texture_bg && maxcount > count) {
|
||||||
// Draw "off state" textures
|
// Draw "off state" textures
|
||||||
s32 start_offset;
|
s32 start_offset;
|
||||||
if (count % 2 == 1)
|
if (count % 2 == 1)
|
||||||
@ -731,8 +731,7 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir,
|
|||||||
|
|
||||||
if (maxcount % 2 == 1) {
|
if (maxcount % 2 == 1) {
|
||||||
draw2DImageFilterScaled(driver, stat_texture_bg,
|
draw2DImageFilterScaled(driver, stat_texture_bg,
|
||||||
dsthalfrect + p, srchalfrect,
|
dsthalfrect + p, srchalfrect, NULL, colors, true);
|
||||||
NULL, colors, true);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user