Allow scripts to get the client protocol version in non-debug builds. (#5649)

This commit is contained in:
red-001 2017-04-27 10:49:44 +01:00 committed by Loïc Blot
parent d130e1fdc0
commit 1ef9eee311
3 changed files with 7 additions and 7 deletions

@ -1991,11 +1991,11 @@ Helper functions
max_jitter = 0.5, -- maximum packet time jitter
avg_jitter = 0.03, -- average packet time jitter
connection_uptime = 200, -- seconds since client connected
prot_vers = 31, -- protocol version used by client
-- following information is available on debug build only!!!
-- DO NOT USE IN MODS
--ser_vers = 26, -- serialization version used by client
--prot_vers = 23, -- protocol version used by client
--major = 0, -- major version number
--minor = 4, -- minor version number
--patch = 10, -- patch version number

@ -137,7 +137,7 @@ int ModApiServer::l_get_player_ip(lua_State *L)
}
}
// get_player_information()
// get_player_information(name)
int ModApiServer::l_get_player_information(lua_State *L)
{
@ -231,15 +231,15 @@ int ModApiServer::l_get_player_information(lua_State *L)
lua_pushnumber(L, uptime);
lua_settable(L, table);
lua_pushstring(L,"protocol_version");
lua_pushnumber(L, prot_vers);
lua_settable(L, table);
#ifndef NDEBUG
lua_pushstring(L,"serialization_version");
lua_pushnumber(L, ser_vers);
lua_settable(L, table);
lua_pushstring(L,"protocol_version");
lua_pushnumber(L, prot_vers);
lua_settable(L, table);
lua_pushstring(L,"major");
lua_pushnumber(L, major);
lua_settable(L, table);

@ -74,7 +74,7 @@ private:
// get_player_ip()
static int l_get_player_ip(lua_State *L);
// get_player_information()
// get_player_information(name)
static int l_get_player_information(lua_State *L);
// get_ban_list()