mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 08:03:45 +01:00
Allow ObjDefManager instances to be cloned
This commit is contained in:
parent
d1c6cc72cc
commit
2062c80e21
@ -92,6 +92,16 @@ void BiomeManager::clear()
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}
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BiomeManager *BiomeManager::clone() const
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{
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auto mgr = new BiomeManager();
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assert(mgr);
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ObjDefManager::cloneTo(mgr);
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mgr->m_server = m_server;
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return mgr;
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}
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// For BiomeGen type 'BiomeGenOriginal'
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float BiomeManager::getHeatAtPosOriginal(v3s16 pos, NoiseParams &np_heat,
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NoiseParams &np_heat_blend, u64 seed)
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@ -321,6 +331,41 @@ Biome *BiomeGenOriginal::calcBiomeFromNoise(float heat, float humidity, v3s16 po
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////////////////////////////////////////////////////////////////////////////////
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ObjDef *Biome::clone() const
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{
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auto obj = new Biome();
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ObjDef::cloneTo(obj);
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NodeResolver::cloneTo(obj);
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obj->flags = flags;
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obj->c_top = c_top;
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obj->c_filler = c_filler;
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obj->c_stone = c_stone;
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obj->c_water_top = c_water_top;
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obj->c_water = c_water;
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obj->c_river_water = c_river_water;
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obj->c_riverbed = c_riverbed;
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obj->c_dust = c_dust;
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obj->c_cave_liquid = c_cave_liquid;
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obj->c_dungeon = c_dungeon;
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obj->c_dungeon_alt = c_dungeon_alt;
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obj->c_dungeon_stair = c_dungeon_stair;
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obj->depth_top = depth_top;
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obj->depth_filler = depth_filler;
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obj->depth_water_top = depth_water_top;
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obj->depth_riverbed = depth_riverbed;
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obj->min_pos = min_pos;
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obj->max_pos = max_pos;
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obj->heat_point = heat_point;
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obj->humidity_point = humidity_point;
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obj->vertical_blend = vertical_blend;
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return obj;
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}
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void Biome::resolveNodeNames()
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{
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getIdFromNrBacklog(&c_top, "mapgen_stone", CONTENT_AIR, false);
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@ -42,6 +42,8 @@ enum BiomeType {
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class Biome : public ObjDef, public NodeResolver {
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public:
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ObjDef *clone() const;
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u32 flags;
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content_t c_top;
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@ -191,6 +193,8 @@ public:
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BiomeManager(Server *server);
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virtual ~BiomeManager() = default;
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BiomeManager *clone() const;
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const char *getObjectTitle() const
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{
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return "biome";
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@ -232,6 +236,8 @@ public:
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Biome *getBiomeFromNoiseOriginal(float heat, float humidity, v3s16 pos);
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private:
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BiomeManager() {};
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Server *m_server;
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};
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@ -67,6 +67,13 @@ size_t DecorationManager::placeAllDecos(Mapgen *mg, u32 blockseed,
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return nplaced;
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}
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DecorationManager *DecorationManager::clone() const
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{
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auto mgr = new DecorationManager();
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ObjDefManager::cloneTo(mgr);
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return mgr;
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -269,9 +276,42 @@ size_t Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
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}
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void Decoration::cloneTo(Decoration *def) const
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{
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ObjDef::cloneTo(def);
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def->flags = flags;
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def->mapseed = mapseed;
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def->c_place_on = c_place_on;
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def->sidelen = sidelen;
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def->y_min = y_min;
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def->y_max = y_max;
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def->fill_ratio = fill_ratio;
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def->np = np;
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def->c_spawnby = c_spawnby;
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def->nspawnby = nspawnby;
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def->place_offset_y = place_offset_y;
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def->biomes = biomes;
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}
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///////////////////////////////////////////////////////////////////////////////
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ObjDef *DecoSimple::clone() const
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{
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auto def = new DecoSimple();
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Decoration::cloneTo(def);
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def->c_decos = c_decos;
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def->deco_height = deco_height;
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def->deco_height_max = deco_height_max;
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def->deco_param2 = deco_param2;
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def->deco_param2_max = deco_param2_max;
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return def;
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}
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void DecoSimple::resolveNodeNames()
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{
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Decoration::resolveNodeNames();
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@ -351,6 +391,21 @@ size_t DecoSimple::generate(MMVManip *vm, PcgRandom *pr, v3s16 p, bool ceiling)
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///////////////////////////////////////////////////////////////////////////////
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ObjDef *DecoSchematic::clone() const
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{
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auto def = new DecoSchematic();
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Decoration::cloneTo(def);
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NodeResolver::cloneTo(def);
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def->rotation = rotation;
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/* FIXME: This is not ideal, we only have a pointer to the schematic despite
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* not owning it. Optimally this would be a handle. */
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def->schematic = schematic; // not cloned
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return def;
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}
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size_t DecoSchematic::generate(MMVManip *vm, PcgRandom *pr, v3s16 p, bool ceiling)
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{
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// Schematic could have been unloaded but not the decoration
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@ -73,11 +73,16 @@ public:
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s16 place_offset_y = 0;
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std::unordered_set<u8> biomes;
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protected:
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void cloneTo(Decoration *def) const;
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};
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class DecoSimple : public Decoration {
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public:
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ObjDef *clone() const;
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virtual void resolveNodeNames();
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virtual size_t generate(MMVManip *vm, PcgRandom *pr, v3s16 p, bool ceiling);
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@ -91,6 +96,8 @@ public:
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class DecoSchematic : public Decoration {
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public:
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ObjDef *clone() const;
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DecoSchematic() = default;
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virtual size_t generate(MMVManip *vm, PcgRandom *pr, v3s16 p, bool ceiling);
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@ -113,6 +120,8 @@ public:
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DecorationManager(IGameDef *gamedef);
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virtual ~DecorationManager() = default;
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DecorationManager *clone() const;
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const char *getObjectTitle() const
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{
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return "decoration";
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@ -133,4 +142,7 @@ public:
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}
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size_t placeAllDecos(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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private:
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DecorationManager() {};
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};
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@ -72,6 +72,14 @@ void OreManager::clear()
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}
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OreManager *OreManager::clone() const
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{
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auto mgr = new OreManager();
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ObjDefManager::cloneTo(mgr);
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return mgr;
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -106,9 +114,37 @@ size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
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}
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void Ore::cloneTo(Ore *def) const
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{
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ObjDef::cloneTo(def);
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NodeResolver::cloneTo(def);
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def->c_ore = c_ore;
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def->c_wherein = c_wherein;
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def->clust_scarcity = clust_scarcity;
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def->clust_num_ores = clust_num_ores;
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def->clust_size = clust_size;
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def->y_min = y_min;
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def->y_max = y_max;
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def->ore_param2 = ore_param2;
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def->flags = flags;
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def->nthresh = nthresh;
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def->np = np;
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def->noise = nullptr; // cannot be shared! so created on demand
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def->biomes = biomes;
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}
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///////////////////////////////////////////////////////////////////////////////
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ObjDef *OreScatter::clone() const
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{
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auto def = new OreScatter();
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Ore::cloneTo(def);
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return def;
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}
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void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax, u8 *biomemap)
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{
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@ -158,6 +194,19 @@ void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed,
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///////////////////////////////////////////////////////////////////////////////
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ObjDef *OreSheet::clone() const
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{
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auto def = new OreSheet();
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Ore::cloneTo(def);
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def->column_height_max = column_height_max;
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def->column_height_min = column_height_min;
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def->column_midpoint_factor = column_midpoint_factor;
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return def;
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}
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void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax, u8 *biomemap)
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{
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@ -221,6 +270,20 @@ OrePuff::~OrePuff()
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}
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ObjDef *OrePuff::clone() const
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{
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auto def = new OrePuff();
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Ore::cloneTo(def);
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def->np_puff_top = np_puff_top;
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def->np_puff_bottom = np_puff_bottom;
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def->noise_puff_top = nullptr; // cannot be shared, on-demand
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def->noise_puff_bottom = nullptr;
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return def;
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}
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void OrePuff::generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax, u8 *biomemap)
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{
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@ -294,6 +357,14 @@ void OrePuff::generate(MMVManip *vm, int mapseed, u32 blockseed,
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///////////////////////////////////////////////////////////////////////////////
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ObjDef *OreBlob::clone() const
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{
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auto def = new OreBlob();
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Ore::cloneTo(def);
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return def;
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}
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void OreBlob::generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax, u8 *biomemap)
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{
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@ -366,6 +437,19 @@ OreVein::~OreVein()
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}
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ObjDef *OreVein::clone() const
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{
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auto def = new OreVein();
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Ore::cloneTo(def);
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def->random_factor = random_factor;
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def->noise2 = nullptr; // cannot be shared, on-demand
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def->sizey_prev = sizey_prev;
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return def;
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}
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void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax, u8 *biomemap)
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{
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@ -434,6 +518,19 @@ OreStratum::~OreStratum()
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}
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ObjDef *OreStratum::clone() const
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{
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auto def = new OreStratum();
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Ore::cloneTo(def);
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def->np_stratum_thickness = np_stratum_thickness;
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def->noise_stratum_thickness = nullptr; // cannot be shared, on-demand
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def->stratum_thickness = stratum_thickness;
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return def;
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}
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void OreStratum::generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax, u8 *biomemap)
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{
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@ -74,12 +74,17 @@ public:
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size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax, u8 *biomemap) = 0;
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protected:
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void cloneTo(Ore *def) const;
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};
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class OreScatter : public Ore {
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public:
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static const bool NEEDS_NOISE = false;
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ObjDef *clone() const;
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virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax, u8 *biomemap);
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};
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@ -88,6 +93,8 @@ class OreSheet : public Ore {
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public:
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static const bool NEEDS_NOISE = true;
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ObjDef *clone() const;
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u16 column_height_min;
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u16 column_height_max;
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float column_midpoint_factor;
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@ -100,6 +107,8 @@ class OrePuff : public Ore {
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public:
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static const bool NEEDS_NOISE = true;
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ObjDef *clone() const;
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NoiseParams np_puff_top;
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NoiseParams np_puff_bottom;
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Noise *noise_puff_top = nullptr;
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@ -116,6 +125,8 @@ class OreBlob : public Ore {
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public:
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static const bool NEEDS_NOISE = true;
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ObjDef *clone() const;
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virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax, u8 *biomemap);
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};
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@ -124,6 +135,8 @@ class OreVein : public Ore {
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public:
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static const bool NEEDS_NOISE = true;
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ObjDef *clone() const;
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float random_factor;
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Noise *noise2 = nullptr;
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int sizey_prev = 0;
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@ -139,6 +152,8 @@ class OreStratum : public Ore {
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public:
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static const bool NEEDS_NOISE = false;
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ObjDef *clone() const;
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NoiseParams np_stratum_thickness;
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Noise *noise_stratum_thickness = nullptr;
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u16 stratum_thickness;
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@ -155,6 +170,8 @@ public:
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OreManager(IGameDef *gamedef);
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virtual ~OreManager() = default;
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OreManager *clone() const;
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const char *getObjectTitle() const
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{
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return "ore";
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@ -183,4 +200,7 @@ public:
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void clear();
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size_t placeAllOres(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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private:
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OreManager() {};
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};
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@ -77,6 +77,11 @@ Schematic::~Schematic()
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delete []slice_probs;
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}
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ObjDef *Schematic::clone() const
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{
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FATAL_ERROR("not cloneable");
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}
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void Schematic::resolveNodeNames()
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{
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@ -93,6 +98,7 @@ void Schematic::resolveNodeNames()
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void Schematic::blitToVManip(MMVManip *vm, v3s16 p, Rotation rot, bool force_place)
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{
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assert(schemdata && slice_probs);
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sanity_check(m_ndef != NULL);
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int xstride = 1;
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@ -177,7 +183,7 @@ bool Schematic::placeOnVManip(MMVManip *vm, v3s16 p, u32 flags,
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Rotation rot, bool force_place)
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{
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assert(vm != NULL);
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assert(schemdata != NULL);
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assert(schemdata && slice_probs);
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sanity_check(m_ndef != NULL);
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//// Determine effective rotation and effective schematic dimensions
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@ -95,6 +95,8 @@ public:
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Schematic();
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virtual ~Schematic();
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ObjDef *clone() const;
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virtual void resolveNodeNames();
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bool loadSchematicFromFile(const std::string &filename,
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@ -128,6 +130,8 @@ public:
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SchematicManager(Server *server);
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virtual ~SchematicManager() = default;
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// not cloneable
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virtual void clear();
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const char *getObjectTitle() const
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@ -1572,6 +1572,18 @@ NodeResolver::~NodeResolver()
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}
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void NodeResolver::cloneTo(NodeResolver *res) const
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{
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FATAL_ERROR_IF(!m_resolve_done, "NodeResolver can only be cloned"
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" after resolving has completed");
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/* We don't actually do anything significant. Since the node resolving has
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* already completed, the class that called us will already have the
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* resolved IDs in its data structures (which it copies on its own) */
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res->m_ndef = m_ndef;
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res->m_resolve_done = true;
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}
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void NodeResolver::nodeResolveInternal()
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{
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m_nodenames_idx = 0;
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|
@ -739,6 +739,9 @@ public:
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virtual ~NodeResolver();
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virtual void resolveNodeNames() = 0;
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// required because this class is used as mixin for ObjDef
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void cloneTo(NodeResolver *res) const;
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bool getIdFromNrBacklog(content_t *result_out,
|
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const std::string &node_alt, content_t c_fallback,
|
||||
bool error_on_fallback = true);
|
||||
|
@ -182,3 +182,22 @@ bool ObjDefManager::decodeHandle(ObjDefHandle handle, u32 *index,
|
||||
*uid = get_bits(handle, 24, 7);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Cloning
|
||||
|
||||
void ObjDef::cloneTo(ObjDef *def) const
|
||||
{
|
||||
def->index = index;
|
||||
def->uid = uid;
|
||||
def->handle = handle;
|
||||
def->name = name;
|
||||
}
|
||||
|
||||
void ObjDefManager::cloneTo(ObjDefManager *mgr) const
|
||||
{
|
||||
mgr->m_ndef = m_ndef;
|
||||
mgr->m_objects.reserve(m_objects.size());
|
||||
for (const auto &obj : m_objects)
|
||||
mgr->m_objects.push_back(obj->clone());
|
||||
mgr->m_objtype = m_objtype;
|
||||
}
|
||||
|
18
src/objdef.h
18
src/objdef.h
@ -45,10 +45,22 @@ class ObjDef {
|
||||
public:
|
||||
virtual ~ObjDef() = default;
|
||||
|
||||
// Only implemented by child classes (leafs in class hierarchy)
|
||||
// Should create new object of its own type, call cloneTo() of parent class
|
||||
// and copy its own instance variables over
|
||||
virtual ObjDef *clone() const = 0;
|
||||
|
||||
u32 index;
|
||||
u32 uid;
|
||||
ObjDefHandle handle;
|
||||
std::string name;
|
||||
|
||||
protected:
|
||||
// Only implemented by classes that have children themselves
|
||||
// by copying the defintion and changing that argument type (!!!)
|
||||
// Should defer to parent class cloneTo() if applicable and then copy
|
||||
// over its own properties
|
||||
void cloneTo(ObjDef *def) const;
|
||||
};
|
||||
|
||||
// WARNING: Ownership of ObjDefs is transferred to the ObjDefManager it is
|
||||
@ -60,6 +72,8 @@ public:
|
||||
virtual ~ObjDefManager();
|
||||
DISABLE_CLASS_COPY(ObjDefManager);
|
||||
|
||||
// T *clone() const; // implemented in child class with correct type
|
||||
|
||||
virtual const char *getObjectTitle() const { return "ObjDef"; }
|
||||
|
||||
virtual void clear();
|
||||
@ -88,6 +102,10 @@ public:
|
||||
ObjDefType *type, u32 *uid);
|
||||
|
||||
protected:
|
||||
ObjDefManager() {};
|
||||
// Helper for child classes to implement clone()
|
||||
void cloneTo(ObjDefManager *mgr) const;
|
||||
|
||||
const NodeDefManager *m_ndef;
|
||||
std::vector<ObjDef *> m_objects;
|
||||
ObjDefType m_objtype;
|
||||
|
@ -32,6 +32,7 @@ public:
|
||||
|
||||
void testHandles();
|
||||
void testAddGetSetClear();
|
||||
void testClone();
|
||||
};
|
||||
|
||||
static TestObjDef g_test_instance;
|
||||
@ -40,10 +41,42 @@ void TestObjDef::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testHandles);
|
||||
TEST(testAddGetSetClear);
|
||||
TEST(testClone);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/* Minimal implementation of ObjDef and ObjDefManager subclass */
|
||||
|
||||
class MyObjDef : public ObjDef
|
||||
{
|
||||
public:
|
||||
ObjDef *clone() const
|
||||
{
|
||||
auto def = new MyObjDef();
|
||||
ObjDef::cloneTo(def);
|
||||
def->testvalue = testvalue;
|
||||
return def;
|
||||
};
|
||||
|
||||
u32 testvalue;
|
||||
};
|
||||
|
||||
class MyObjDefManager : public ObjDefManager
|
||||
{
|
||||
public:
|
||||
MyObjDefManager(ObjDefType type) : ObjDefManager(NULL, type){};
|
||||
MyObjDefManager *clone() const
|
||||
{
|
||||
auto mgr = new MyObjDefManager();
|
||||
ObjDefManager::cloneTo(mgr);
|
||||
return mgr;
|
||||
};
|
||||
|
||||
protected:
|
||||
MyObjDefManager(){};
|
||||
};
|
||||
|
||||
void TestObjDef::testHandles()
|
||||
{
|
||||
u32 uid = 0;
|
||||
@ -69,25 +102,25 @@ void TestObjDef::testAddGetSetClear()
|
||||
|
||||
UASSERTEQ(ObjDefType, testmgr.getType(), OBJDEF_GENERIC);
|
||||
|
||||
obj0 = new ObjDef;
|
||||
obj0 = new MyObjDef;
|
||||
obj0->name = "foobar";
|
||||
hObj0 = testmgr.add(obj0);
|
||||
UASSERT(hObj0 != OBJDEF_INVALID_HANDLE);
|
||||
UASSERTEQ(u32, obj0->index, 0);
|
||||
|
||||
obj1 = new ObjDef;
|
||||
obj1 = new MyObjDef;
|
||||
obj1->name = "FooBaz";
|
||||
hObj1 = testmgr.add(obj1);
|
||||
UASSERT(hObj1 != OBJDEF_INVALID_HANDLE);
|
||||
UASSERTEQ(u32, obj1->index, 1);
|
||||
|
||||
obj2 = new ObjDef;
|
||||
obj2 = new MyObjDef;
|
||||
obj2->name = "asdf";
|
||||
hObj2 = testmgr.add(obj2);
|
||||
UASSERT(hObj2 != OBJDEF_INVALID_HANDLE);
|
||||
UASSERTEQ(u32, obj2->index, 2);
|
||||
|
||||
obj3 = new ObjDef;
|
||||
obj3 = new MyObjDef;
|
||||
obj3->name = "foobaz";
|
||||
hObj3 = testmgr.add(obj3);
|
||||
UASSERT(hObj3 == OBJDEF_INVALID_HANDLE);
|
||||
@ -104,3 +137,38 @@ void TestObjDef::testAddGetSetClear()
|
||||
testmgr.clear();
|
||||
UASSERTEQ(size_t, testmgr.getNumObjects(), 0);
|
||||
}
|
||||
|
||||
void TestObjDef::testClone()
|
||||
{
|
||||
MyObjDefManager testmgr(OBJDEF_GENERIC);
|
||||
ObjDefManager *mgrcopy;
|
||||
MyObjDef *obj, *temp2;
|
||||
ObjDef *temp1;
|
||||
ObjDefHandle hObj;
|
||||
|
||||
obj = new MyObjDef;
|
||||
obj->testvalue = 0xee00ff11;
|
||||
hObj = testmgr.add(obj);
|
||||
UASSERT(hObj != OBJDEF_INVALID_HANDLE);
|
||||
|
||||
mgrcopy = testmgr.clone();
|
||||
UASSERT(mgrcopy);
|
||||
UASSERTEQ(ObjDefType, mgrcopy->getType(), testmgr.getType());
|
||||
UASSERTEQ(size_t, mgrcopy->getNumObjects(), testmgr.getNumObjects());
|
||||
|
||||
// 1) check that the same handle is still valid on the copy
|
||||
temp1 = mgrcopy->get(hObj);
|
||||
UASSERT(temp1);
|
||||
UASSERT(temp1 == mgrcopy->getRaw(0));
|
||||
// 2) check that the copy has the correct C++ class
|
||||
temp2 = dynamic_cast<MyObjDef *>(temp1);
|
||||
UASSERT(temp2);
|
||||
// 3) check that it was correctly copied
|
||||
UASSERTEQ(u32, obj->testvalue, temp2->testvalue);
|
||||
// 4) check that it was copied AT ALL (not the same)
|
||||
UASSERT(obj != temp2);
|
||||
|
||||
testmgr.clear();
|
||||
mgrcopy->clear();
|
||||
delete mgrcopy;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user