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Some minor cleanups for UDPSocket class
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@ -73,6 +73,7 @@ void sockets_cleanup()
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// On Windows, cleanup sockets after use
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WSACleanup();
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#endif
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g_sockets_initialized = false;
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}
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/*
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@ -87,10 +88,18 @@ UDPSocket::UDPSocket(bool ipv6)
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bool UDPSocket::init(bool ipv6, bool noExceptions)
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{
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if (!g_sockets_initialized) {
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tracestream << "Sockets not initialized" << std::endl;
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verbosestream << "Sockets not initialized" << std::endl;
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return false;
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}
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if (m_handle >= 0) {
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auto msg = "Cannot initialize socket twice";
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verbosestream << msg << std::endl;
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if (noExceptions)
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return false;
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throw SocketException(msg);
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}
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// Use IPv6 if specified
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m_addr_family = ipv6 ? AF_INET6 : AF_INET;
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m_handle = socket(m_addr_family, SOCK_DGRAM, IPPROTO_UDP);
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@ -101,7 +110,7 @@ bool UDPSocket::init(bool ipv6, bool noExceptions)
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<< std::endl;
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}
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if (m_handle <= 0) {
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if (m_handle < 0) {
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if (noExceptions) {
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return false;
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}
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@ -131,11 +140,13 @@ UDPSocket::~UDPSocket()
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<< std::endl;
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}
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if (m_handle >= 0) {
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#ifdef _WIN32
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closesocket(m_handle);
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closesocket(m_handle);
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#else
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close(m_handle);
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close(m_handle);
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#endif
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}
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}
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void UDPSocket::Bind(Address addr)
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@ -251,9 +262,12 @@ void UDPSocket::Send(const Address &destination, const void *data, int size)
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int UDPSocket::Receive(Address &sender, void *data, int size)
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{
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// Return on timeout
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assert(m_timeout_ms >= 0);
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if (!WaitData(m_timeout_ms))
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return -1;
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size = MYMAX(size, 0);
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int received;
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if (m_addr_family == AF_INET6) {
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struct sockaddr_in6 address;
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@ -311,11 +325,6 @@ int UDPSocket::Receive(Address &sender, void *data, int size)
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return received;
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}
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int UDPSocket::GetHandle()
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{
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return m_handle;
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}
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void UDPSocket::setTimeoutMs(int timeout_ms)
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{
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m_timeout_ms = timeout_ms;
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@ -34,23 +34,24 @@ class UDPSocket
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{
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public:
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UDPSocket() = default;
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UDPSocket(bool ipv6);
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UDPSocket(bool ipv6); // calls init()
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~UDPSocket();
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void Bind(Address addr);
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bool init(bool ipv6, bool noExceptions = false);
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void Bind(Address addr);
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void Send(const Address &destination, const void *data, int size);
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// Returns -1 if there is no data
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int Receive(Address &sender, void *data, int size);
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int GetHandle(); // For debugging purposes only
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void setTimeoutMs(int timeout_ms);
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// Returns true if there is data, false if timeout occurred
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bool WaitData(int timeout_ms);
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// Debugging purposes only
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int GetHandle() const { return m_handle; };
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private:
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int m_handle;
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int m_timeout_ms;
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int m_addr_family;
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int m_handle = -1;
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int m_timeout_ms = -1;
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unsigned short m_addr_family = 0;
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};
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