mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Sky: transmit body_orbit_tilt to client. (#13193)
This obsoletes the current client-side setting entirely. The server can transmit the tilt to the client directly and will send 0.0f as default value. Co-authored-by: x2048 <codeforsmile@gmail.com> Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
parent
6e1c70e02b
commit
2083252c05
@ -443,11 +443,6 @@ shadow_update_frames (Map shadows update frames) int 8 1 16
|
|||||||
# Minimum value: 1.0; maximum value: 15.0
|
# Minimum value: 1.0; maximum value: 15.0
|
||||||
shadow_soft_radius (Soft shadow radius) float 5.0 1.0 15.0
|
shadow_soft_radius (Soft shadow radius) float 5.0 1.0 15.0
|
||||||
|
|
||||||
# Set the tilt of Sun/Moon orbit in degrees.
|
|
||||||
# Value of 0 means no tilt / vertical orbit.
|
|
||||||
# Minimum value: 0.0; maximum value: 60.0
|
|
||||||
shadow_sky_body_orbit_tilt (Sky Body Orbit Tilt) float 0.0 -60.0 60.0
|
|
||||||
|
|
||||||
[**Post processing]
|
[**Post processing]
|
||||||
|
|
||||||
# Set the exposure compensation in EV units.
|
# Set the exposure compensation in EV units.
|
||||||
|
@ -7316,6 +7316,8 @@ child will follow movement and rotation of that bone.
|
|||||||
* `sky_parameters` is a table with the following optional fields:
|
* `sky_parameters` is a table with the following optional fields:
|
||||||
* `base_color`: ColorSpec, changes fog in "skybox" and "plain".
|
* `base_color`: ColorSpec, changes fog in "skybox" and "plain".
|
||||||
(default: `#ffffff`)
|
(default: `#ffffff`)
|
||||||
|
* `body_orbit_tilt`: Float, angle of sun/moon orbit in degrees, relative to Y axis.
|
||||||
|
Valid range [-60.0,60.0] (default: 0.0)
|
||||||
* `type`: Available types:
|
* `type`: Available types:
|
||||||
* `"regular"`: Uses 0 textures, `base_color` ignored
|
* `"regular"`: Uses 0 textures, `base_color` ignored
|
||||||
* `"skybox"`: Uses 6 textures, `base_color` used as fog.
|
* `"skybox"`: Uses 6 textures, `base_color` used as fog.
|
||||||
|
@ -484,12 +484,6 @@
|
|||||||
# type: float min: 1 max: 15
|
# type: float min: 1 max: 15
|
||||||
# shadow_soft_radius = 5.0
|
# shadow_soft_radius = 5.0
|
||||||
|
|
||||||
# Set the tilt of Sun/Moon orbit in degrees.
|
|
||||||
# Value of 0 means no tilt / vertical orbit.
|
|
||||||
# Minimum value: 0.0; maximum value: 60.0
|
|
||||||
# type: float min: -60 max: 60
|
|
||||||
# shadow_sky_body_orbit_tilt = 0.0
|
|
||||||
|
|
||||||
### Post processing
|
### Post processing
|
||||||
|
|
||||||
# Set the exposure compensation factor.
|
# Set the exposure compensation factor.
|
||||||
|
@ -2976,6 +2976,9 @@ void Game::handleClientEvent_SetSky(ClientEvent *event, CameraOrientation *cam)
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Orbit Tilt:
|
||||||
|
sky->setBodyOrbitTilt(event->set_sky->body_orbit_tilt);
|
||||||
|
|
||||||
delete event->set_sky;
|
delete event->set_sky;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -98,9 +98,6 @@ Sky::Sky(s32 id, RenderingEngine *rendering_engine, ITextureSource *tsrc, IShade
|
|||||||
|
|
||||||
m_directional_colored_fog = g_settings->getBool("directional_colored_fog");
|
m_directional_colored_fog = g_settings->getBool("directional_colored_fog");
|
||||||
|
|
||||||
if (g_settings->getBool("enable_dynamic_shadows"))
|
|
||||||
m_sky_body_orbit_tilt = g_settings->getFloat("shadow_sky_body_orbit_tilt", -60.0f, 60.0f);
|
|
||||||
|
|
||||||
setStarCount(1000);
|
setStarCount(1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -556,12 +553,12 @@ static v3f getSkyBodyPosition(float horizon_position, float day_position, float
|
|||||||
|
|
||||||
v3f Sky::getSunDirection()
|
v3f Sky::getSunDirection()
|
||||||
{
|
{
|
||||||
return getSkyBodyPosition(90, getWickedTimeOfDay(m_time_of_day) * 360 - 90, m_sky_body_orbit_tilt);
|
return getSkyBodyPosition(90, getWickedTimeOfDay(m_time_of_day) * 360 - 90, m_sky_params.body_orbit_tilt);
|
||||||
}
|
}
|
||||||
|
|
||||||
v3f Sky::getMoonDirection()
|
v3f Sky::getMoonDirection()
|
||||||
{
|
{
|
||||||
return getSkyBodyPosition(270, getWickedTimeOfDay(m_time_of_day) * 360 - 90, m_sky_body_orbit_tilt);
|
return getSkyBodyPosition(270, getWickedTimeOfDay(m_time_of_day) * 360 - 90, m_sky_params.body_orbit_tilt);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Sky::draw_sun(video::IVideoDriver *driver, const video::SColor &suncolor,
|
void Sky::draw_sun(video::IVideoDriver *driver, const video::SColor &suncolor,
|
||||||
@ -721,7 +718,7 @@ void Sky::place_sky_body(
|
|||||||
* day_position: turn the body around the Z axis, to place it depending of the time of the day
|
* day_position: turn the body around the Z axis, to place it depending of the time of the day
|
||||||
*/
|
*/
|
||||||
{
|
{
|
||||||
v3f centrum = getSkyBodyPosition(horizon_position, day_position, m_sky_body_orbit_tilt);
|
v3f centrum = getSkyBodyPosition(horizon_position, day_position, m_sky_params.body_orbit_tilt);
|
||||||
v3f untilted_centrum = getSkyBodyPosition(horizon_position, day_position, 0.f);
|
v3f untilted_centrum = getSkyBodyPosition(horizon_position, day_position, 0.f);
|
||||||
for (video::S3DVertex &vertex : vertices) {
|
for (video::S3DVertex &vertex : vertices) {
|
||||||
// Body is directed to -Z (south) by default
|
// Body is directed to -Z (south) by default
|
||||||
|
@ -96,6 +96,10 @@ public:
|
|||||||
{
|
{
|
||||||
m_fallback_bg_color = fallback_bg_color;
|
m_fallback_bg_color = fallback_bg_color;
|
||||||
}
|
}
|
||||||
|
void setBodyOrbitTilt(float body_orbit_tilt)
|
||||||
|
{
|
||||||
|
m_sky_params.body_orbit_tilt = body_orbit_tilt;
|
||||||
|
}
|
||||||
void overrideColors(video::SColor bgcolor, video::SColor skycolor)
|
void overrideColors(video::SColor bgcolor, video::SColor skycolor)
|
||||||
{
|
{
|
||||||
m_bgcolor = bgcolor;
|
m_bgcolor = bgcolor;
|
||||||
@ -164,7 +168,6 @@ private:
|
|||||||
bool m_directional_colored_fog;
|
bool m_directional_colored_fog;
|
||||||
bool m_in_clouds = true; // Prevent duplicating bools to remember old values
|
bool m_in_clouds = true; // Prevent duplicating bools to remember old values
|
||||||
bool m_enable_shaders = false;
|
bool m_enable_shaders = false;
|
||||||
float m_sky_body_orbit_tilt = 0.0f;
|
|
||||||
|
|
||||||
video::SColorf m_bgcolor_bright_f = video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
|
video::SColorf m_bgcolor_bright_f = video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
video::SColorf m_skycolor_bright_f = video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
|
video::SColorf m_skycolor_bright_f = video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
|
@ -297,7 +297,6 @@ void set_default_settings()
|
|||||||
settings->setDefault("shadow_poisson_filter", "true");
|
settings->setDefault("shadow_poisson_filter", "true");
|
||||||
settings->setDefault("shadow_update_frames", "8");
|
settings->setDefault("shadow_update_frames", "8");
|
||||||
settings->setDefault("shadow_soft_radius", "5.0");
|
settings->setDefault("shadow_soft_radius", "5.0");
|
||||||
settings->setDefault("shadow_sky_body_orbit_tilt", "0.0");
|
|
||||||
|
|
||||||
// Input
|
// Input
|
||||||
settings->setDefault("invert_mouse", "false");
|
settings->setDefault("invert_mouse", "false");
|
||||||
|
@ -1367,6 +1367,10 @@ void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
|
|||||||
>> skybox.sky_color.indoors;
|
>> skybox.sky_color.indoors;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
*pkt >> skybox.body_orbit_tilt;
|
||||||
|
} catch (PacketError &e) {}
|
||||||
|
|
||||||
ClientEvent *event = new ClientEvent();
|
ClientEvent *event = new ClientEvent();
|
||||||
event->type = CE_SET_SKY;
|
event->type = CE_SET_SKY;
|
||||||
event->set_sky = new SkyboxParams(skybox);
|
event->set_sky = new SkyboxParams(skybox);
|
||||||
|
@ -701,6 +701,7 @@ enum ToClientCommand
|
|||||||
u8[4] fog_sun_tint (ARGB)
|
u8[4] fog_sun_tint (ARGB)
|
||||||
u8[4] fog_moon_tint (ARGB)
|
u8[4] fog_moon_tint (ARGB)
|
||||||
std::string fog_tint_type
|
std::string fog_tint_type
|
||||||
|
float body_orbit_tilt
|
||||||
*/
|
*/
|
||||||
|
|
||||||
TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
|
TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
|
||||||
|
@ -1724,6 +1724,12 @@ int ObjectRef::l_set_sky(lua_State *L)
|
|||||||
read_color(L, -1, &sky_params.bgcolor);
|
read_color(L, -1, &sky_params.bgcolor);
|
||||||
lua_pop(L, 1);
|
lua_pop(L, 1);
|
||||||
|
|
||||||
|
lua_getfield(L, 2, "body_orbit_tilt");
|
||||||
|
if (!lua_isnil(L, -1)) {
|
||||||
|
sky_params.body_orbit_tilt = rangelim(readParam<float>(L, -1), -60.0f, 60.0f);
|
||||||
|
}
|
||||||
|
lua_pop(L, 1);
|
||||||
|
|
||||||
lua_getfield(L, 2, "type");
|
lua_getfield(L, 2, "type");
|
||||||
if (!lua_isnil(L, -1))
|
if (!lua_isnil(L, -1))
|
||||||
sky_params.type = luaL_checkstring(L, -1);
|
sky_params.type = luaL_checkstring(L, -1);
|
||||||
@ -1913,6 +1919,9 @@ int ObjectRef::l_get_sky(lua_State *L)
|
|||||||
lua_pushlstring(L, skybox_params.type.c_str(), skybox_params.type.size());
|
lua_pushlstring(L, skybox_params.type.c_str(), skybox_params.type.size());
|
||||||
lua_setfield(L, -2, "type");
|
lua_setfield(L, -2, "type");
|
||||||
|
|
||||||
|
lua_pushnumber(L, skybox_params.body_orbit_tilt);
|
||||||
|
lua_setfield(L, -2, "body_orbit_tilt");
|
||||||
|
|
||||||
lua_newtable(L);
|
lua_newtable(L);
|
||||||
s16 i = 1;
|
s16 i = 1;
|
||||||
for (const std::string &texture : skybox_params.textures) {
|
for (const std::string &texture : skybox_params.textures) {
|
||||||
|
@ -1808,6 +1808,8 @@ void Server::SendSetSky(session_t peer_id, const SkyboxParams ¶ms)
|
|||||||
<< params.sky_color.night_sky << params.sky_color.night_horizon
|
<< params.sky_color.night_sky << params.sky_color.night_horizon
|
||||||
<< params.sky_color.indoors;
|
<< params.sky_color.indoors;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pkt << params.body_orbit_tilt;
|
||||||
}
|
}
|
||||||
|
|
||||||
Send(&pkt);
|
Send(&pkt);
|
||||||
|
@ -40,6 +40,7 @@ struct SkyboxParams
|
|||||||
video::SColor fog_sun_tint;
|
video::SColor fog_sun_tint;
|
||||||
video::SColor fog_moon_tint;
|
video::SColor fog_moon_tint;
|
||||||
std::string fog_tint_type;
|
std::string fog_tint_type;
|
||||||
|
float body_orbit_tilt;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct SunParams
|
struct SunParams
|
||||||
@ -95,6 +96,7 @@ public:
|
|||||||
sky.fog_sun_tint = video::SColor(255, 244, 125, 29);
|
sky.fog_sun_tint = video::SColor(255, 244, 125, 29);
|
||||||
sky.fog_moon_tint = video::SColorf(0.5, 0.6, 0.8, 1).toSColor();
|
sky.fog_moon_tint = video::SColorf(0.5, 0.6, 0.8, 1).toSColor();
|
||||||
sky.fog_tint_type = "default";
|
sky.fog_tint_type = "default";
|
||||||
|
sky.body_orbit_tilt = 0.0f;
|
||||||
return sky;
|
return sky;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user