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https://github.com/minetest/minetest.git
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parent
837cea6b4a
commit
21f17e871e
@ -1,12 +1,10 @@
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project(lua C)
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project(lua CXX)
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set(LUA_VERSION_MAJOR 5)
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set(LUA_VERSION_MINOR 1)
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set(LUA_VERSION_PATCH 4)
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set(LUA_VERSION "${LUA_VERSION_MAJOR}.${LUA_VERSION_MINOR}.${LUA_VERSION_PATCH}")
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set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
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set(COMMON_CFLAGS)
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set(COMMON_LDFLAGS)
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set(LIBS)
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@ -50,19 +48,12 @@ if(LUA_ANSI)
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set(COMMON_CFLAGS "${COMMON_CFLAGS} -DLUA_ANSI")
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endif(LUA_ANSI)
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# Standard flags to use
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if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|(Apple)?Clang")
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set(COMMON_CFLAGS "${COMMON_CFLAGS} -pipe -Wall -Wextra -Wshadow -W -pedantic")
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endif()
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# COMMON_CFLAGS has no effect without this line
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${COMMON_CFLAGS}")
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# Standard flags to use for each build type.
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if(CMAKE_COMPILER_IS_GNUCC)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pipe -Wall -Wextra -Wshadow -W -pedantic -std=gnu99")
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O2")
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -O0 -g")
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set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_PROFILE} -O1 -g")
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_WITHDEBINFO} -O2 -g")
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endif(CMAKE_COMPILER_IS_GNUCC)
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add_subdirectory(src build)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${COMMON_CFLAGS}")
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add_subdirectory(src)
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@ -31,24 +31,14 @@ set(LUA_CORE_SRC
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lvm.c
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lzio.c
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)
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set(LUA_LIB_HEADERS
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lua.h
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lualib.h
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lauxlib.h
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luaconf.h
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)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_BINARY_DIR})
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# Lua library.
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# Lua library
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add_library(lua STATIC ${LUA_CORE_SRC})
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target_link_libraries(lua ${LIBS})
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set(LUA_STATIC_LIB lua)
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set(LUA_LIBS lua)
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set_target_properties(${LUA_LIBS} PROPERTIES
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set_target_properties(lua PROPERTIES
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VERSION ${LUA_VERSION}
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CLEAN_DIRECT_OUTPUT 1
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)
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# Compile code as C++
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set_source_files_properties(${LUA_CORE_SRC} PROPERTIES LANGUAGE CXX)
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@ -143,6 +143,14 @@
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#define LUA_INTEGER ptrdiff_t
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/* MINETEST-SPECIFIC CHANGE: make sure API functions conform to the C ABI. */
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#if defined(__cplusplus)
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#define LUAI_API_EXTERN extern "C"
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#else
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#define LUAI_API_EXTERN extern
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#endif
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/*
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@@ LUA_API is a mark for all core API functions.
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@@ LUALIB_API is a mark for all standard library functions.
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@ -154,14 +162,14 @@
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#if defined(LUA_BUILD_AS_DLL)
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#if defined(LUA_CORE) || defined(LUA_LIB)
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#define LUA_API __declspec(dllexport)
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#define LUA_API LUAI_API_EXTERN __declspec(dllexport)
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#else
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#define LUA_API __declspec(dllimport)
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#define LUA_API LUAI_API_EXTERN __declspec(dllimport)
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#endif
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#else
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#define LUA_API extern
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#define LUA_API LUAI_API_EXTERN
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#endif
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@ -11,6 +11,7 @@ set (UNITTEST_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/test_filepath.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irrptr.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_lua.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_map.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_map_settings_manager.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_mapnode.cpp
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79
src/unittest/test_lua.cpp
Normal file
79
src/unittest/test_lua.cpp
Normal file
@ -0,0 +1,79 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2021 TurkeyMcMac, Jude Melton-Houghton <jwmhjwmh@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "test.h"
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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}
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class TestLua : public TestBase
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{
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public:
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TestLua() { TestManager::registerTestModule(this); }
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const char *getName() { return "TestLua"; }
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void runTests(IGameDef *gamedef);
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void testLuaDestructors();
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};
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static TestLua g_test_instance;
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void TestLua::runTests(IGameDef *gamedef)
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{
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TEST(testLuaDestructors);
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}
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////////////////////////////////////////////////////////////////////////////////
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namespace
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{
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class DestructorDetector {
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bool *did_destruct;
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public:
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DestructorDetector(bool *did_destruct) : did_destruct(did_destruct)
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{
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*did_destruct = false;
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}
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~DestructorDetector()
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{
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*did_destruct = true;
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}
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};
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}
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void TestLua::testLuaDestructors()
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{
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bool did_destruct = false;
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lua_State *L = luaL_newstate();
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lua_cpcall(L, [](lua_State *L) -> int {
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DestructorDetector d(reinterpret_cast<bool*>(lua_touserdata(L, 1)));
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luaL_error(L, "error");
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return 0;
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}, &did_destruct);
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lua_close(L);
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UASSERT(did_destruct);
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}
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