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Some more profiler stuff to get the hang on what really uses CPU
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@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "collision.h"
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#include "environment.h"
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#include "settings.h"
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#include "profiler.h"
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core::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
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@ -137,6 +138,8 @@ ServerActiveObject* ItemSAO::create(ServerEnvironment *env, u16 id, v3f pos,
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void ItemSAO::step(float dtime, bool send_recommended)
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{
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ScopeProfiler sp2(g_profiler, "ItemSAO::step avg", SPT_AVG);
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assert(m_env);
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const float interval = 0.2;
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@ -291,6 +294,8 @@ ServerActiveObject* RatSAO::create(ServerEnvironment *env, u16 id, v3f pos,
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void RatSAO::step(float dtime, bool send_recommended)
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{
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ScopeProfiler sp2(g_profiler, "RatSAO::step avg", SPT_AVG);
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assert(m_env);
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if(m_is_active == false)
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@ -480,6 +485,8 @@ ServerActiveObject* Oerkki1SAO::create(ServerEnvironment *env, u16 id, v3f pos,
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void Oerkki1SAO::step(float dtime, bool send_recommended)
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{
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ScopeProfiler sp2(g_profiler, "Oerkki1SAO::step avg", SPT_AVG);
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assert(m_env);
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if(m_is_active == false)
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@ -752,6 +759,8 @@ ServerActiveObject* FireflySAO::create(ServerEnvironment *env, u16 id, v3f pos,
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void FireflySAO::step(float dtime, bool send_recommended)
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{
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ScopeProfiler sp2(g_profiler, "FireflySAO::step avg", SPT_AVG);
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assert(m_env);
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if(m_is_active == false)
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@ -1065,6 +1074,8 @@ static void explodeSquare(Map *map, v3s16 p0, v3s16 size)
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void MobV2SAO::step(float dtime, bool send_recommended)
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{
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ScopeProfiler sp2(g_profiler, "MobV2SAO::step avg", SPT_AVG);
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assert(m_env);
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Map *map = &m_env->getMap();
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@ -684,7 +684,7 @@ void ServerEnvironment::step(float dtime)
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Handle players
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*/
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{
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ScopeProfiler sp(g_profiler, "SEnv: handle players avg", SPT_LOWPASS);
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ScopeProfiler sp(g_profiler, "SEnv: handle players avg", SPT_AVG);
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for(core::list<Player*>::Iterator i = m_players.begin();
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i != m_players.end(); i++)
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{
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@ -726,7 +726,7 @@ void ServerEnvironment::step(float dtime)
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*/
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if(m_active_blocks_management_interval.step(dtime, 2.0))
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{
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ScopeProfiler sp(g_profiler, "SEnv: manage act. block list avg", SPT_LOWPASS);
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ScopeProfiler sp(g_profiler, "SEnv: manage act. block list avg /2s", SPT_AVG);
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/*
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Get player block positions
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*/
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@ -803,7 +803,7 @@ void ServerEnvironment::step(float dtime)
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*/
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if(m_active_blocks_nodemetadata_interval.step(dtime, 1.0))
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{
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ScopeProfiler sp(g_profiler, "SEnv: mess in act. blocks avg", SPT_LOWPASS);
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ScopeProfiler sp(g_profiler, "SEnv: mess in act. blocks avg /1s", SPT_AVG);
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float dtime = 1.0;
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@ -842,7 +842,7 @@ void ServerEnvironment::step(float dtime)
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if(m_active_blocks_test_interval.step(dtime, 10.0))
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{
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ScopeProfiler sp(g_profiler, "SEnv: modify in blocks avg", SPT_LOWPASS);
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ScopeProfiler sp(g_profiler, "SEnv: modify in blocks avg /10s", SPT_AVG);
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//float dtime = 10.0;
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for(core::map<v3s16, bool>::Iterator
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@ -1045,9 +1045,11 @@ void ServerEnvironment::step(float dtime)
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Step active objects
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*/
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{
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ScopeProfiler sp(g_profiler, "SEnv: step act. objs avg", SPT_LOWPASS);
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ScopeProfiler sp(g_profiler, "SEnv: step act. objs avg", SPT_AVG);
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//TimeTaker timer("Step active objects");
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g_profiler->avg("SEnv: num of objects", m_active_objects.size());
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// This helps the objects to send data at the same time
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bool send_recommended = false;
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m_send_recommended_timer += dtime;
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@ -1086,7 +1088,7 @@ void ServerEnvironment::step(float dtime)
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*/
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if(m_object_management_interval.step(dtime, 0.5))
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{
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ScopeProfiler sp(g_profiler, "SEnv: remove removed objs avg", SPT_LOWPASS);
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ScopeProfiler sp(g_profiler, "SEnv: remove removed objs avg /.5s", SPT_AVG);
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/*
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Remove objects that satisfy (m_removed && m_known_by_count==0)
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*/
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@ -1070,7 +1070,7 @@ void the_game(
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object_hit_delay_timer -= dtime;
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g_profiler->add("Elapsed time", dtime * 1000);
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g_profiler->add("Elapsed time", dtime);
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/*
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Log frametime for visualization
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@ -41,28 +41,48 @@ public:
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void add(const std::string &name, float value)
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{
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JMutexAutoLock lock(m_mutex);
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{
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/* No average shall have been used; mark add used as -2 */
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core::map<std::string, int>::Node *n = m_avgcounts.find(name);
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if(n == NULL)
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m_avgcounts[name] = -2;
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else{
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if(n->getValue() == -1)
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n->setValue(-2);
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assert(n->getValue() == -2);
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}
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}
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{
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core::map<std::string, float>::Node *n = m_data.find(name);
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if(n == NULL)
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{
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m_data[name] = value;
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}
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else
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{
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n->setValue(n->getValue() + value);
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}
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}
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void lowpass(const std::string &name, float value, float factor)
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void avg(const std::string &name, float value)
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{
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JMutexAutoLock lock(m_mutex);
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{
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core::map<std::string, int>::Node *n = m_avgcounts.find(name);
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if(n == NULL)
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m_avgcounts[name] = 1;
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else{
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/* No add shall have been used */
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assert(n->getValue() != -2);
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if(n->getValue() <= 0)
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n->setValue(1);
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else
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n->setValue(n->getValue() + 1);
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}
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}
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{
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core::map<std::string, float>::Node *n = m_data.find(name);
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if(n == NULL)
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{
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m_data[name] = value;
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}
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else
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{
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n->setValue(n->getValue() * (1.0 - 1.0/factor) + value / factor);
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n->setValue(n->getValue() + value);
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}
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}
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@ -75,6 +95,7 @@ public:
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{
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i.getNode()->setValue(0);
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}
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m_avgcounts.clear();
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}
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void print(std::ostream &o)
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@ -85,6 +106,12 @@ public:
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i.atEnd() == false; i++)
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{
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std::string name = i.getNode()->getKey();
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int avgcount = 1;
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core::map<std::string, int>::Node *n = m_avgcounts.find(name);
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if(n){
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if(n->getValue() >= 1)
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avgcount = n->getValue();
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}
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o<<" "<<name<<": ";
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s32 clampsize = 40;
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s32 space = clampsize - name.size();
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@ -95,7 +122,7 @@ public:
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else
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o<<" ";
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}
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o<<i.getNode()->getValue();
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o<<(i.getNode()->getValue() / avgcount);
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o<<std::endl;
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}
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}
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@ -103,11 +130,12 @@ public:
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private:
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JMutex m_mutex;
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core::map<std::string, float> m_data;
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core::map<std::string, int> m_avgcounts;
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};
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enum ScopeProfilerType{
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SPT_ADD,
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SPT_LOWPASS
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SPT_AVG
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};
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class ScopeProfiler
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@ -138,14 +166,15 @@ public:
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{
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if(m_timer)
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{
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u32 duration = m_timer->stop(true);
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float duration_ms = m_timer->stop(true);
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float duration = duration_ms / 1000.0;
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if(m_profiler){
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switch(m_type){
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case SPT_ADD:
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m_profiler->add(m_name, duration);
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break;
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case SPT_LOWPASS:
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m_profiler->lowpass(m_name, duration, 20.0);
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case SPT_AVG:
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m_profiler->avg(m_name, duration);
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break;
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}
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}
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JMutexAutoLock lock(m_env_mutex);
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// Step environment
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ScopeProfiler sp(g_profiler, "SEnv step");
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ScopeProfiler sp2(g_profiler, "SEnv step avg", SPT_LOWPASS);
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ScopeProfiler sp2(g_profiler, "SEnv step avg", SPT_AVG);
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m_env.step(dtime);
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}
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