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Add fwgettext util function
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3b842a7e02
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@ -1735,7 +1735,7 @@ void Client::afterContentReceived()
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tu_args.guienv = guienv;
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tu_args.last_time_ms = porting::getTimeMs();
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tu_args.last_percent = 0;
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tu_args.text_base = wgettext("Initializing nodes");
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tu_args.text_base = wgettext("Initializing nodes");
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tu_args.tsrc = m_tsrc;
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m_nodedef->updateTextures(this, &tu_args);
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delete[] tu_args.text_base;
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@ -1927,24 +1927,18 @@ void Game::processKeyInput()
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} else if (wasKeyDown(KeyType::INC_VOLUME)) {
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if (g_settings->getBool("enable_sound")) {
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float new_volume = rangelim(g_settings->getFloat("sound_volume") + 0.1f, 0.0f, 1.0f);
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wchar_t buf[100];
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g_settings->setFloat("sound_volume", new_volume);
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const wchar_t *str = wgettext("Volume changed to %d%%");
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, myround(new_volume * 100));
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delete[] str;
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m_game_ui->showStatusText(buf);
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std::wstring msg = fwgettext("Volume changed to %d%%", myround(new_volume * 100));
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m_game_ui->showStatusText(msg);
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} else {
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m_game_ui->showTranslatedStatusText("Sound system is disabled");
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}
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} else if (wasKeyDown(KeyType::DEC_VOLUME)) {
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if (g_settings->getBool("enable_sound")) {
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float new_volume = rangelim(g_settings->getFloat("sound_volume") - 0.1f, 0.0f, 1.0f);
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wchar_t buf[100];
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g_settings->setFloat("sound_volume", new_volume);
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const wchar_t *str = wgettext("Volume changed to %d%%");
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, myround(new_volume * 100));
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delete[] str;
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m_game_ui->showStatusText(buf);
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std::wstring msg = fwgettext("Volume changed to %d%%", myround(new_volume * 100));
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m_game_ui->showStatusText(msg);
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} else {
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m_game_ui->showTranslatedStatusText("Sound system is disabled");
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}
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@ -2329,20 +2323,13 @@ void Game::increaseViewRange()
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s16 range = g_settings->getS16("viewing_range");
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s16 range_new = range + 10;
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wchar_t buf[255];
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const wchar_t *str;
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if (range_new > 4000) {
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range_new = 4000;
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str = wgettext("Viewing range is at maximum: %d");
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, range_new);
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delete[] str;
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m_game_ui->showStatusText(buf);
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std::wstring msg = fwgettext("Viewing range is at maximum: %d", range_new);
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m_game_ui->showStatusText(msg);
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} else {
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str = wgettext("Viewing range changed to %d");
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, range_new);
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delete[] str;
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m_game_ui->showStatusText(buf);
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std::wstring msg = fwgettext("Viewing range changed to %d", range_new);
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m_game_ui->showStatusText(msg);
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}
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g_settings->set("viewing_range", itos(range_new));
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}
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@ -2353,19 +2340,13 @@ void Game::decreaseViewRange()
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s16 range = g_settings->getS16("viewing_range");
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s16 range_new = range - 10;
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wchar_t buf[255];
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const wchar_t *str;
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if (range_new < 20) {
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range_new = 20;
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str = wgettext("Viewing range is at minimum: %d");
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, range_new);
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delete[] str;
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m_game_ui->showStatusText(buf);
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std::wstring msg = fwgettext("Viewing range is at minimum: %d", range_new);
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m_game_ui->showStatusText(msg);
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} else {
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str = wgettext("Viewing range changed to %d");
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, range_new);
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delete[] str;
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m_game_ui->showStatusText(buf);
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std::wstring msg = fwgettext("Viewing range changed to %d", range_new);
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m_game_ui->showStatusText(msg);
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}
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g_settings->set("viewing_range", itos(range_new));
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}
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@ -299,12 +299,9 @@ void GameUI::toggleProfiler()
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updateProfiler();
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if (m_profiler_current_page != 0) {
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wchar_t buf[255];
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const wchar_t* str = wgettext("Profiler shown (page %d of %d)");
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str,
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m_profiler_current_page, m_profiler_max_page);
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delete[] str;
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showStatusText(buf);
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std::wstring msg = fwgettext("Profiler shown (page %d of %d)",
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m_profiler_current_page, m_profiler_max_page);
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showStatusText(msg);
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} else {
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showTranslatedStatusText("Profiler hidden");
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}
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@ -59,3 +59,21 @@ inline std::string strgettext(const std::string &text)
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{
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return text.empty() ? "" : gettext(text.c_str());
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}
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/**
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* Returns translated string with format args applied
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*
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* @tparam Args Template parameter for format args
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* @param src Translation source string
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* @param args Variable format args
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* @return translated string
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*/
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template <typename ...Args>
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inline std::wstring fwgettext(const char *src, Args&&... args)
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{
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wchar_t buf[255];
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const wchar_t* str = wgettext(src);
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swprintf(buf, sizeof(buf) / sizeof(wchar_t), str, std::forward<Args>(args)...);
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delete[] str;
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return std::wstring(buf);
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}
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@ -54,6 +54,7 @@ xgettext --package-name=minetest \
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--add-location=file \
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--keyword=N_ \
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--keyword=wgettext \
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--keyword=fwgettext \
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--keyword=fgettext \
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--keyword=fgettext_ne \
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--keyword=strgettext \
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