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Don't crash if a Lua error occurs inside get_staticdata
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parent
d71872af23
commit
26453df2f7
@ -4536,7 +4536,7 @@ void the_game(bool *kill,
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error_message = e.what();
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errorstream << "ServerError: " << error_message << std::endl;
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} catch (ModError &e) {
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// DO NOT TRANSLATE the `ModError`, it's used by ui.lua
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// DO NOT TRANSLATE the `ModError`, it's used by `ui.lua`
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error_message = std::string("ModError: ") + e.what() +
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strgettext("\nCheck debug.txt for details.");
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errorstream << error_message << std::endl;
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@ -74,6 +74,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "database/database-dummy.h"
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#include "gameparams.h"
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#include "particles.h"
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#include "gettext.h"
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class ClientNotFoundException : public BaseException
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{
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@ -235,7 +236,7 @@ Server::Server(
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Address bind_addr,
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bool dedicated,
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ChatInterface *iface,
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std::string *on_shutdown_errmsg
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std::string *shutdown_errmsg
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):
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m_bind_addr(bind_addr),
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m_path_world(path_world),
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@ -254,7 +255,7 @@ Server::Server(
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m_thread(new ServerThread(this)),
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m_clients(m_con),
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m_admin_chat(iface),
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m_on_shutdown_errmsg(on_shutdown_errmsg),
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m_shutdown_errmsg(shutdown_errmsg),
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m_modchannel_mgr(new ModChannelMgr())
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{
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if (m_path_world.empty())
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@ -353,14 +354,7 @@ Server::~Server()
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try {
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m_script->on_shutdown();
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} catch (ModError &e) {
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errorstream << "ModError: " << e.what() << std::endl;
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if (m_on_shutdown_errmsg) {
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if (m_on_shutdown_errmsg->empty()) {
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*m_on_shutdown_errmsg = std::string("ModError: ") + e.what();
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} else {
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*m_on_shutdown_errmsg += std::string("\nModError: ") + e.what();
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}
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}
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addShutdownError(e);
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}
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infostream << "Server: Saving environment metadata" << std::endl;
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@ -3759,6 +3753,23 @@ std::string Server::getBuiltinLuaPath()
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return porting::path_share + DIR_DELIM + "builtin";
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}
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// Not thread-safe.
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void Server::addShutdownError(const ModError &e)
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{
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// DO NOT TRANSLATE the `ModError`, it's used by `ui.lua`
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std::string msg = fmtgettext("%s while shutting down: ", "ModError") +
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e.what() + strgettext("\nCheck debug.txt for details.");
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errorstream << msg << std::endl;
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if (m_shutdown_errmsg) {
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if (m_shutdown_errmsg->empty()) {
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*m_shutdown_errmsg = msg;
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} else {
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*m_shutdown_errmsg += "\n\n" + msg;
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}
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}
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}
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v3f Server::findSpawnPos()
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{
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ServerMap &map = m_env->getServerMap();
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11
src/server.h
11
src/server.h
@ -150,7 +150,7 @@ public:
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Address bind_addr,
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bool dedicated,
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ChatInterface *iface = nullptr,
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std::string *on_shutdown_errmsg = nullptr
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std::string *shutdown_errmsg = nullptr
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);
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~Server();
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DISABLE_CLASS_COPY(Server);
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@ -300,6 +300,9 @@ public:
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setAsyncFatalError(std::string("Lua: ") + e.what());
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}
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// Not thread-safe.
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void addShutdownError(const ModError &e);
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bool showFormspec(const char *name, const std::string &formspec, const std::string &formname);
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Map & getMap() { return m_env->getMap(); }
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ServerEnvironment & getEnv() { return *m_env; }
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@ -655,9 +658,9 @@ private:
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ChatInterface *m_admin_chat;
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std::string m_admin_nick;
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// if a mod-error occurs in the on_shutdown callback, the error message will
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// be written into this
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std::string *const m_on_shutdown_errmsg;
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// If a mod error occurs while shutting down, the error message will be
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// written into this.
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std::string *const m_shutdown_errmsg;
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/*
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Map edit event queue. Automatically receives all map edits.
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@ -510,8 +510,12 @@ ServerEnvironment::~ServerEnvironment()
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// This makes the next one delete all active objects.
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m_active_blocks.clear();
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try {
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// Convert all objects to static and delete the active objects
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deactivateFarObjects(true);
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} catch (ModError &e) {
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m_server->addShutdownError(e);
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}
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// Drop/delete map
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if (m_map)
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