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Minimal game: add /dummyball <count> command
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@ -254,6 +254,7 @@ minetest.register_entity("experimental:dummyball", {
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minetest.register_on_chat_message(function(name, message)
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local cmd = "/dummyball"
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if message:sub(0, #cmd) == cmd then
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count = tonumber(message:sub(#cmd+1)) or 1
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if not minetest.get_player_privs(name)["give"] then
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minetest.chat_send_player(name, "you don't have permission to spawn (give)")
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return true -- Handled chat message
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@ -262,6 +263,12 @@ minetest.register_on_chat_message(function(name, message)
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minetest.chat_send_player(name, "you don't have permission to interact")
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return true -- Handled chat message
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end
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if count >= 2 and not minetest.get_player_privs(name)["server"] then
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minetest.chat_send_player(name, "you don't have " ..
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"permission to spawn multiple " ..
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"dummyballs (server)")
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return true -- Handled chat message
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end
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local player = minetest.get_player_by_name(name)
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if player == nil then
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print("Unable to spawn entity, player is nil")
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@ -270,9 +277,11 @@ minetest.register_on_chat_message(function(name, message)
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local entityname = "experimental:dummyball"
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local p = player:getpos()
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p.y = p.y + 1
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minetest.add_entity(p, entityname)
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for i = 1,count do
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minetest.add_entity(p, entityname)
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end
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minetest.chat_send_player(name, '"'..entityname
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..'" spawned.');
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..'" spawned '..tostring(count)..' time(s).');
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return true -- Handled chat message
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end
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end)
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