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Fix dividing by zero crashes in texture modifiers
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2c390b5473
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@ -1598,6 +1598,13 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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u32 frame_count = stoi(sf.next(":"));
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u32 frame_index = stoi(sf.next(":"));
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if (frame_count == 0){
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errorstream << "generateImagePart(): invalid frame_count "
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<< "for part_of_name=\"" << part_of_name
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<< "\", using frame_count = 1 instead." << std::endl;
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frame_count = 1;
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}
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if (baseimg == NULL){
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errorstream<<"generateImagePart(): baseimg != NULL "
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<<"for part_of_name=\""<<part_of_name
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@ -1899,6 +1906,13 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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u32 x0 = stoi(sf.next(","));
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u32 y0 = stoi(sf.next(":"));
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if (w0 == 0 || h0 == 0) {
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errorstream << "generateImagePart(): invalid width or height "
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<< "for part_of_name=\"" << part_of_name
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<< "\", cancelling." << std::endl;
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return false;
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}
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core::dimension2d<u32> img_dim = baseimg->getDimension();
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core::dimension2d<u32> tile_dim(v2u32(img_dim) / v2u32(w0, h0));
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