mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Clean up craft replacements docs
This commit is contained in:
parent
103d9c5c53
commit
27ce6d0ecc
@ -4782,8 +4782,9 @@ Item handling
|
||||
`{stack1, stack2, stack3, stack4, stack 5, stack 6, stack 7, stack 8, stack 9}`
|
||||
* `output.item` = `ItemStack`, if unsuccessful: empty `ItemStack`
|
||||
* `output.time` = a number, if unsuccessful: `0`
|
||||
* `output.replacements` = list of `ItemStack`s that couldn't be placed in
|
||||
`decremented_input.items`
|
||||
* `output.replacements` = List of replacement `ItemStack`s that couldn't be
|
||||
placed in `decremented_input.items`. Replacements can be placed in
|
||||
`decremented_input` if the stack of the replaced item has a count of 1.
|
||||
* `decremented_input` = like `input`
|
||||
* `minetest.get_craft_recipe(output)`: returns input
|
||||
* returns last registered recipe for output item (node)
|
||||
|
@ -113,9 +113,6 @@ struct CraftOutput
|
||||
Example: If ("bucket:bucket_water", "bucket:bucket_empty") is a
|
||||
replacement pair, the crafting input slot that contained a water
|
||||
bucket will contain an empty bucket after crafting.
|
||||
|
||||
Note: replacements only work correctly when stack_max of the item
|
||||
to be replaced is 1. It is up to the mod writer to ensure this.
|
||||
*/
|
||||
struct CraftReplacements
|
||||
{
|
||||
@ -410,10 +407,22 @@ public:
|
||||
ICraftDefManager() = default;
|
||||
virtual ~ICraftDefManager() = default;
|
||||
|
||||
// The main crafting function
|
||||
/**
|
||||
* The main crafting function.
|
||||
*
|
||||
* @param input The input grid.
|
||||
* @param output CraftOutput where the result is placed.
|
||||
* @param output_replacements A vector of ItemStacks where replacements are
|
||||
* placed if they cannot be placed in the input. Replacements can be placed
|
||||
* in the input if the stack of the replaced item has a count of 1.
|
||||
* @param decrementInput If true, consume or replace input items.
|
||||
* @param gamedef
|
||||
* @return true if a result was found, otherwise false.
|
||||
*/
|
||||
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
|
||||
std::vector<ItemStack> &output_replacements,
|
||||
bool decrementInput, IGameDef *gamedef) const=0;
|
||||
|
||||
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
||||
IGameDef *gamedef, unsigned limit=0) const=0;
|
||||
|
||||
|
@ -861,7 +861,7 @@ void ICraftAction::apply(InventoryManager *mgr,
|
||||
}
|
||||
|
||||
// Put the replacements in the inventory or drop them on the floor, if
|
||||
// the invenotry is full
|
||||
// the inventory is full
|
||||
for (auto &output_replacement : output_replacements) {
|
||||
if (list_main)
|
||||
output_replacement = list_main->addItem(output_replacement);
|
||||
|
Loading…
Reference in New Issue
Block a user