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Fix wrong number of items in allow_metadata_inventory_put/take callbacks (#10990)
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@ -340,7 +340,7 @@ void IMoveAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGame
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*/
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ItemStack src_item = list_from->getItem(from_i);
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if (count > 0)
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if (count > 0 && count < src_item.count)
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src_item.count = count;
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if (src_item.empty())
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return;
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