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Optimize MapNode::serializeBulk
before serializeBulk [us] __________________________ 9047x 9.363 after serializeBulk [us] __________________________ 8458x 1.214
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@ -708,15 +708,17 @@ Buffer<u8> MapNode::serializeBulk(int version,
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Buffer<u8> databuf(nodecount * (content_width + params_width));
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u32 start1 = content_width * nodecount;
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u32 start2 = (content_width + 1) * nodecount;
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// Writing to the buffer linearly is faster
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u8 *p = &databuf[0];
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for (u32 i = 0; i < nodecount; i++, p += 2)
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writeU16(p, nodes[i].param0);
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for (u32 i = 0; i < nodecount; i++, p++)
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writeU8(p, nodes[i].param1);
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for (u32 i = 0; i < nodecount; i++, p++)
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writeU8(p, nodes[i].param2);
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// Serialize content
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for (u32 i = 0; i < nodecount; i++) {
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writeU16(&databuf[i * 2], nodes[i].param0);
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writeU8(&databuf[start1 + i], nodes[i].param1);
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writeU8(&databuf[start2 + i], nodes[i].param2);
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}
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return databuf;
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}
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@ -291,7 +291,7 @@ inline v3f readV3F32(const u8 *data)
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inline void writeU8(u8 *data, u8 i)
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{
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data[0] = (i >> 0) & 0xFF;
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data[0] = i;
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}
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inline void writeS8(u8 *data, s8 i)
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