Menu tuning WIP

This commit is contained in:
Perttu Ahola 2012-03-15 13:59:48 +02:00
parent 8551ddc839
commit 2b200d481f
2 changed files with 441 additions and 103 deletions

@ -32,10 +32,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <IGUIFont.h>
#include <IGUIListBox.h>
#include <IGUITabControl.h>
#include <IGUIImage.h>
// For IGameCallback
#include "guiPauseMenu.h"
#include "gettext.h"
#include "utility.h"
#include "tile.h" // getTexturePath
struct CreateWorldDestMainMenu : public CreateWorldDest
{
@ -81,6 +83,7 @@ enum
GUI_ID_CHANGE_KEYS_BUTTON,
GUI_ID_DELETE_WORLD_BUTTON,
GUI_ID_CREATE_WORLD_BUTTON,
GUI_ID_CONFIGURE_WORLD_BUTTON,
GUI_ID_WORLD_LISTBOX,
GUI_ID_TAB_CONTROL,
};
@ -89,7 +92,8 @@ enum
{
TAB_SINGLEPLAYER=0,
TAB_MULTIPLAYER,
TAB_ADVANCED
TAB_ADVANCED,
TAB_CREDITS
};
GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
@ -152,7 +156,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
Calculate new sizes and positions
*/
v2s32 size(620, 460);
v2s32 size(screensize.X, screensize.Y);
core::rect<s32> rect(
screensize.X/2 - size.X/2,
@ -170,58 +174,206 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
Add stuff
*/
v2s32 topleft_client(40, 30);
v2s32 size_client = size - v2s32(40, 0);
v2s32 topleft_server(40, 320);
v2s32 size_server = size - v2s32(40, 0);
/*
Client section
*/
changeCtype("");
// Tabs
// Version
if(active_tab != TAB_CREDITS)
{
core::rect<s32> rect(0, 0, size_client.X, 30);
rect += topleft_client + v2s32(0, -30);
core::rect<s32> rect(0, 0, size.X, 40);
rect += v2s32(4, 0);
Environment->addStaticText(narrow_to_wide(
"Minetest-c55 " VERSION_STRING).c_str(),
rect, false, true, this, -1);
}
//v2s32 center(size.X/2, size.Y/2);
v2s32 c800(size.X/2-400, size.Y/2-300);
m_topleft_client = c800 + v2s32(90, 70+50+30);
m_size_client = v2s32(620, 270);
m_topleft_server = c800 + v2s32(90, 70+30+50+290);
m_size_server = v2s32(620, 140);
if(active_tab == TAB_ADVANCED)
{
m_topleft_client = c800 + v2s32(90, 20+50+30);
m_size_client = v2s32(620, 270);
m_topleft_server = c800 + v2s32(90, 20+30+50+290);
m_size_server = v2s32(620, 140);
}
// Tabs
#if 1
{
core::rect<s32> rect(0, 0, m_size_client.X, 30);
rect += m_topleft_client + v2s32(0, -30);
gui::IGUITabControl *e = Environment->addTabControl(
rect, this, true, true, GUI_ID_TAB_CONTROL);
e->addTab(L"Singleplayer");
e->addTab(L"Multiplayer");
e->addTab(L"Advanced");
e->addTab(L"Credits");
e->setActiveTab(active_tab);
}
// Version
#endif
if(active_tab == TAB_SINGLEPLAYER)
{
core::rect<s32> rect(0, 0, 300, 30);
rect += topleft_client + v2s32(-36, 0);
Environment->addStaticText(narrow_to_wide(VERSION_STRING).c_str(),
rect, false, true, this, -1);
// HYBRID
{
/*core::rect<s32> rect(0, 0, 20, 125);
rect += m_topleft_client + v2s32(15, 80);
const wchar_t *text = L"H\nY\nB\nR\nI\nD";*/
core::rect<s32> rect(0, 0, 20, 300);
rect += m_topleft_client + v2s32(15, 15);
const wchar_t *text = L"T\nA\nP\nE\n\nA\nN\nD\n\nG\nL\nU\nE";
//gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
u32 bs = 5;
// World selection listbox
u32 world_sel_h = 160;
u32 world_sel_w = 365;
//s32 world_sel_x = 50;
s32 world_sel_x = m_size_client.X-world_sel_w-30;
s32 world_sel_y = 30;
u32 world_button_count = 3;
u32 world_button_w = (world_sel_w)/world_button_count - bs
+ bs/(world_button_count-1);
{
core::rect<s32> rect(0, 0, world_sel_w-4, 20);
rect += m_topleft_client + v2s32(world_sel_x+4, world_sel_y-20);
/*gui::IGUIStaticText *e =*/ Environment->addStaticText(
wgettext("Select World:"),
rect, false, true, this, -1);
/*e->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);*/
}
{
core::rect<s32> rect(0, 0, world_sel_w, world_sel_h);
rect += m_topleft_client + v2s32(world_sel_x, world_sel_y);
gui::IGUIListBox *e = Environment->addListBox(rect, this,
GUI_ID_WORLD_LISTBOX);
e->setDrawBackground(true);
for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
i != m_data->worlds.end(); i++){
e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
}
e->setSelected(m_data->selected_world);
}
// Delete world button
{
core::rect<s32> rect(0, 0, world_button_w, 30);
rect += m_topleft_client + v2s32(world_sel_x, world_sel_y+world_sel_h+0);
Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
wgettext("Delete"));
}
// Create world button
{
core::rect<s32> rect(0, 0, world_button_w, 30);
rect += m_topleft_client + v2s32(world_sel_x+world_button_w+bs, world_sel_y+world_sel_h+0);
Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
wgettext("New"));
}
// Configure world button
{
core::rect<s32> rect(0, 0, world_button_w, 30);
rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*2,
world_sel_y+world_sel_h+0);
Environment->addButton(rect, this, GUI_ID_CONFIGURE_WORLD_BUTTON,
wgettext("Configure"));
}
// Start game button
{
/*core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-120-30,
m_size_client.Y-30-20-30-5);*/
/*core::rect<s32> rect(0, 0, world_button_w, 30);
rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*3,
world_sel_y+world_sel_h+0);*/
u32 bw = 160;
core::rect<s32> rect(0, 0, bw, 30);
rect += m_topleft_client + v2s32(world_sel_x+world_sel_w-bw,
world_sel_y+world_sel_h+30+bs);
Environment->addButton(rect, this,
GUI_ID_JOIN_GAME_BUTTON, wgettext("Play"));
}
// Options
//s32 option_x = 450;
s32 option_x = 50;
s32 option_y = 30;
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_client + v2s32(option_x, option_y);
Environment->addCheckBox(m_data->fancy_trees, rect, this,
GUI_ID_FANCYTREE_CB, wgettext("Fancy trees"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_client + v2s32(option_x, option_y+20);
Environment->addCheckBox(m_data->smooth_lighting, rect, this,
GUI_ID_SMOOTH_LIGHTING_CB, wgettext("Smooth Lighting"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_client + v2s32(option_x, option_y+20*2);
Environment->addCheckBox(m_data->clouds_3d, rect, this,
GUI_ID_3D_CLOUDS_CB, wgettext("3D Clouds"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_client + v2s32(option_x, option_y+20*3);
Environment->addCheckBox(m_data->opaque_water, rect, this,
GUI_ID_OPAQUE_WATER_CB, wgettext("Opaque water"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_client + v2s32(option_x, option_y+20*4);
Environment->addCheckBox(m_data->creative_mode, rect, this,
GUI_ID_CREATIVE_CB, wgettext("Creative Mode"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_client + v2s32(option_x, option_y+20*5);
Environment->addCheckBox(m_data->enable_damage, rect, this,
GUI_ID_DAMAGE_CB, wgettext("Enable Damage"));
}
// Key change button
{
core::rect<s32> rect(0, 0, 120, 30);
/*rect += m_topleft_client + v2s32(m_size_client.X-120-30,
m_size_client.Y-30-20);*/
rect += m_topleft_client + v2s32(option_x, option_y+20*6+20);
Environment->addButton(rect, this,
GUI_ID_CHANGE_KEYS_BUTTON, wgettext("Change keys"));
}
changeCtype("C");
}
else if(active_tab == TAB_MULTIPLAYER)
{
changeCtype("");
// CLIENT
{
core::rect<s32> rect(0, 0, 20, 125);
rect += topleft_client + v2s32(-15, 80);
rect += m_topleft_client + v2s32(15, 80);
const wchar_t *text = L"C\nL\nI\nE\nN\nT";
//gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
if(getTab() != TAB_SINGLEPLAYER)
{
// Nickname + password
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, 50+6);
rect += m_topleft_client + v2s32(35+30, 50+6);
Environment->addStaticText(wgettext("Name/Password"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, 50);
rect += m_topleft_client + v2s32(160+30, 50);
gui::IGUIElement *e =
Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
if(m_data->name == L"")
@ -229,7 +381,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect += topleft_client + v2s32(size_client.X-60-100, 50);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
gui::IGUIEditBox *e =
Environment->addEditBox(L"", rect, true, this, 264);
e->setPasswordBox(true);
@ -241,83 +393,185 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
// Address + port
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, 100+6);
rect += m_topleft_client + v2s32(35+30, 100+6);
Environment->addStaticText(wgettext("Address/Port"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, 100);
rect += m_topleft_client + v2s32(160+30, 100);
gui::IGUIElement *e =
Environment->addEditBox(m_data->address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
Environment->addEditBox(m_data->address.c_str(), rect, true,
this, GUI_ID_ADDRESS_INPUT);
if(m_data->name != L"" && m_data->address == L"")
Environment->setFocus(e);
}
{
core::rect<s32> rect(0, 0, 120, 30);
//rect += topleft_client + v2s32(160+250+20, 125);
rect += topleft_client + v2s32(size_client.X-60-100, 100);
Environment->addEditBox(m_data->port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
Environment->addEditBox(m_data->port.c_str(), rect, true,
this, GUI_ID_PORT_INPUT);
}
changeCtype("");
{
core::rect<s32> rect(0, 0, 400, 20);
rect += topleft_client + v2s32(160, 100+35);
Environment->addStaticText(wgettext("Leave address blank to start a local server."),
rect, false, true, this, -1);
}
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150);
rect += m_topleft_client + v2s32(35+30, 150);
Environment->addCheckBox(m_data->fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
wgettext("Fancy trees"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150+20);
rect += m_topleft_client + v2s32(35+30, 150+20);
Environment->addCheckBox(m_data->smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
wgettext("Smooth Lighting"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150+40);
rect += m_topleft_client + v2s32(35+30, 150+40);
Environment->addCheckBox(m_data->clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
wgettext("3D Clouds"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150+60);
rect += m_topleft_client + v2s32(35+30, 150+60);
Environment->addCheckBox(m_data->opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
wgettext("Opaque water"));
}
// Key change button
{
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-180-30-120-20,
m_size_client.Y-30-20);
Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
wgettext("Change keys"));
}
// Start game button
{
core::rect<s32> rect(0, 0, 180, 30);
//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
rect += topleft_client + v2s32(size_client.X-180-40, 150+25+25);
rect += m_topleft_client + v2s32(m_size_client.X-180-30,
m_size_client.Y-30-20);
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
wgettext("Start Game / Connect"));
}
changeCtype("C");
}
else if(active_tab == TAB_ADVANCED)
{
changeCtype("");
// CLIENT
{
core::rect<s32> rect(0, 0, 20, 125);
rect += m_topleft_client + v2s32(15, 80);
const wchar_t *text = L"C\nL\nI\nE\nN\nT";
//gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
// Nickname + password
{
core::rect<s32> rect(0, 0, 110, 20);
rect += m_topleft_client + v2s32(35+30, 50+6);
Environment->addStaticText(wgettext("Name/Password"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += m_topleft_client + v2s32(160+30, 50);
gui::IGUIElement *e =
Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
if(m_data->name == L"")
Environment->setFocus(e);
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
gui::IGUIEditBox *e =
Environment->addEditBox(L"", rect, true, this, 264);
e->setPasswordBox(true);
if(m_data->name != L"" && m_data->address != L"")
Environment->setFocus(e);
}
changeCtype("");
// Address + port
{
core::rect<s32> rect(0, 0, 110, 20);
rect += m_topleft_client + v2s32(35+30, 100+6);
Environment->addStaticText(wgettext("Address/Port"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += m_topleft_client + v2s32(160+30, 100);
gui::IGUIElement *e =
Environment->addEditBox(m_data->address.c_str(), rect, true,
this, GUI_ID_ADDRESS_INPUT);
if(m_data->name != L"" && m_data->address == L"")
Environment->setFocus(e);
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
Environment->addEditBox(m_data->port.c_str(), rect, true,
this, GUI_ID_PORT_INPUT);
}
changeCtype("");
{
core::rect<s32> rect(0, 0, 400, 20);
rect += m_topleft_client + v2s32(160+30, 100+35);
Environment->addStaticText(wgettext("Leave address blank to start a local server."),
rect, false, true, this, -1);
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_client + v2s32(35+30, 150);
Environment->addCheckBox(m_data->fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
wgettext("Fancy trees"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_client + v2s32(35+30, 150+20);
Environment->addCheckBox(m_data->smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
wgettext("Smooth Lighting"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_client + v2s32(35+30, 150+40);
Environment->addCheckBox(m_data->clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
wgettext("3D Clouds"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_client + v2s32(35+30, 150+60);
Environment->addCheckBox(m_data->opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
wgettext("Opaque water"));
}
// Key change button
{
core::rect<s32> rect(0, 0, 100, 30);
//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25+25);
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-180-30-120-20,
m_size_client.Y-30-20);
Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
wgettext("Change keys"));
}
if(getTab() != TAB_MULTIPLAYER)
// Start game button
{
core::rect<s32> rect(0, 0, 180, 30);
rect += m_topleft_client + v2s32(m_size_client.X-180-30,
m_size_client.Y-30-20);
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
wgettext("Start Game / Connect"));
}
/*
Server section
*/
// SERVER
{
core::rect<s32> rect(0, 0, 20, 125);
rect += topleft_server + v2s32(-15, 15);
rect += m_topleft_server + v2s32(15, 15);
const wchar_t *text = L"S\nE\nR\nV\nE\nR";
//gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
@ -326,34 +580,34 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
// Server parameters
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_server + v2s32(20+250+20, 20);
rect += m_topleft_server + v2s32(30+20+250+20, 20);
Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
wgettext("Creative Mode"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_server + v2s32(20+250+20, 40);
rect += m_topleft_server + v2s32(30+20+250+20, 40);
Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
wgettext("Enable Damage"));
}
// Delete world button
{
core::rect<s32> rect(0, 0, 130, 30);
rect += topleft_server + v2s32(20+250+20, 90);
rect += m_topleft_server + v2s32(30+20+250+20, 90);
Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
wgettext("Delete world"));
}
// Create world button
{
core::rect<s32> rect(0, 0, 130, 30);
rect += topleft_server + v2s32(20+250+20+140, 90);
rect += m_topleft_server + v2s32(30+20+250+20+140, 90);
Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
wgettext("Create world"));
}
// World selection listbox
{
core::rect<s32> rect(0, 0, 250, 120);
rect += topleft_server + v2s32(20, 10);
rect += m_topleft_server + v2s32(30+20, 10);
gui::IGUIListBox *e = Environment->addListBox(rect, this,
GUI_ID_WORLD_LISTBOX);
e->setDrawBackground(true);
@ -363,8 +617,31 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
e->setSelected(m_data->selected_world);
}
}
changeCtype("C");
}
else if(active_tab == TAB_CREDITS)
{
// CREDITS
{
core::rect<s32> rect(0, 0, 20, 200);
rect += m_topleft_client + v2s32(15, 60);
const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS";
//gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
{
core::rect<s32> rect(0, 0, 620, 250);
rect += m_topleft_client + v2s32(150+14, 50+35);
Environment->addStaticText(narrow_to_wide(
"Minetest-c55 " VERSION_STRING "\n"
"http://c55.me/minetest/\n"
"\n"
"by Perttu Ahola <celeron55@gmail.com>\n"
"and contributors"
).c_str(), rect, false, true, this, -1);
}
}
m_is_regenerating = false;
}
@ -381,18 +658,58 @@ void GUIMainMenu::drawMenu()
video::SColor bgcolor(140,0,0,0);
if(getTab() == TAB_SINGLEPLAYER)
{
core::rect<s32> rect(0, 0, 620, 270);
rect += AbsoluteRect.UpperLeftCorner + v2s32(0,30);
{
core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
if(getTab() != TAB_MULTIPLAYER)
}
else if(getTab() == TAB_MULTIPLAYER)
{
core::rect<s32> rect(0, 320, 620, 460);
rect += AbsoluteRect.UpperLeftCorner;
{
core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
}
else if(getTab() == TAB_ADVANCED)
{
{
core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
{
core::rect<s32> rect(0, 0, m_size_server.X, m_size_server.Y);
rect += AbsoluteRect.UpperLeftCorner + m_topleft_server;
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
}
else if(getTab() == TAB_CREDITS)
{
{
core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
video::ITexture *logotexture =
driver->getTexture(getTexturePath("menulogo.png").c_str());
if(logotexture)
{
v2s32 logosize(logotexture->getOriginalSize().Width,
logotexture->getOriginalSize().Height);
logosize *= 2;
core::rect<s32> rect(0,0,logosize.X,logosize.Y);
rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
rect += v2s32(150, 50);
driver->draw2DImage(logotexture, rect,
core::rect<s32>(core::position2d<s32>(0,0),
core::dimension2di(logotexture->getSize())),
NULL, NULL, true);
}
}
gui::IGUIElement::draw();
}
@ -404,7 +721,7 @@ void GUIMainMenu::readInput(MainMenuData *dst)
dst->name = L"singleplayer";
dst->password = L"";
dst->address = L"";
dst->port = 30001;
dst->port = 30000;
}
else
{
@ -513,10 +830,19 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
{
switch(event.GUIEvent.Caller->getID())
{
case GUI_ID_JOIN_GAME_BUTTON:
case GUI_ID_JOIN_GAME_BUTTON: {
MainMenuData cur;
readInput(&cur);
if(cur.address == L"" && getTab() == TAB_MULTIPLAYER){
(new GUIMessageMenu(env, parent, -1, menumgr,
wgettext("Address required."))
)->drop();
return true;
}
acceptInput();
quitMenu();
return true;
}
case GUI_ID_CHANGE_KEYS_BUTTON: {
GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
kmenu->drop();
@ -555,6 +881,13 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
}
return true;
}
case GUI_ID_CONFIGURE_WORLD_BUTTON: {
GUIMessageMenu *menu = new GUIMessageMenu(env, parent,
-1, menumgr,
wgettext("Nothing here"));
menu->drop();
return true;
}
}
}
if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
@ -607,6 +940,7 @@ int GUIMainMenu::getTab()
gui::IGUIElement *e = getElementFromId(GUI_ID_TAB_CONTROL);
if(e != NULL && e->getType() == gui::EGUIET_TAB_CONTROL)
return ((gui::IGUITabControl*)e)->getActiveTab();
return TAB_ADVANCED; // Default to advanced
//return TAB_ADVANCED; // Default
return TAB_SINGLEPLAYER; // Default
}

@ -96,6 +96,10 @@ private:
IMenuManager *menumgr;
bool m_is_regenerating;
v2s32 m_topleft_client;
v2s32 m_size_client;
v2s32 m_topleft_server;
v2s32 m_size_server;
};
#endif