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Dont remove grass under unloaded blocks
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@ -80,7 +80,8 @@ public:
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ServerMap *map = &env->getServerMap();
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MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0));
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if(!ndef->get(n_top).light_propagates ||
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if((!ndef->get(n_top).light_propagates &&
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n_top.getContent() != CONTENT_IGNORE) ||
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ndef->get(n_top).isLiquid())
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{
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n.setContent(ndef->getId("mapgen_dirt"));
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