Make ClientInterface::statenames consistent with the state enum again

Fixes minetest.get_player_information segfault due
to out of bounds access problems, when compiled as debug build.
This commit is contained in:
est31 2015-08-31 13:26:40 +02:00
parent 9c44aace4f
commit 2c637ce1c2
2 changed files with 7 additions and 2 deletions

@ -38,10 +38,12 @@ const char *ClientInterface::statenames[] = {
"Disconnecting",
"Denied",
"Created",
"InitSent",
"AwaitingInit2",
"HelloSent",
"InitDone",
"DefinitionsSent",
"Active"
"Active",
"SudoMode",
};

@ -167,6 +167,9 @@ namespace con {
#define CI_ARRAYSIZE(a) (sizeof(a) / sizeof((a)[0]))
// Also make sure to update the ClientInterface::statenames
// array when modifying these enums
enum ClientState
{
CS_Invalid,