Fix item eat sound not played if last item (#9239)

This commit is contained in:
Wuzzy 2019-12-24 18:12:46 +00:00 committed by rubenwardy
parent 7a0884e2cd
commit 2ef04cc308

@ -460,10 +460,10 @@ function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed
return result return result
end end
end end
local def = itemstack:get_definition()
if itemstack:take_item() ~= nil then if itemstack:take_item() ~= nil then
user:set_hp(user:get_hp() + hp_change) user:set_hp(user:get_hp() + hp_change)
local def = itemstack:get_definition()
if def and def.sound and def.sound.eat then if def and def.sound and def.sound.eat then
minetest.sound_play(def.sound.eat, { pos = user:get_pos(), max_hear_distance = 16 }) minetest.sound_play(def.sound.eat, { pos = user:get_pos(), max_hear_distance = 16 })
end end