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Fix and tune stars
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parent
c1cfcb1577
commit
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10
src/sky.cpp
10
src/sky.cpp
@ -272,7 +272,8 @@ void Sky::render()
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(0.285 - fabs(wicked_time_of_day < 0.5 ?
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wicked_time_of_day : (1.0 - wicked_time_of_day))) * 10));
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float f = starbrightness;
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video::SColor starcolor(255, f*120,f*120,f*120);
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float d = 0.007;
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video::SColor starcolor(255, f*90,f*90,f*90);
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if(starcolor.getBlue() < m_skycolor.getBlue())
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break;
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u16 indices[SKY_STAR_COUNT*4];
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@ -284,14 +285,13 @@ void Sky::render()
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indices[i*4+3] = i*4+3;
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v3f p = m_stars[i];
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core::CMatrix4<f32> a;
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float d = 0.005;
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a.buildRotateFromTo(v3f(0,1,0), v3f(d,1,0));
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a.buildRotateFromTo(v3f(0,1,0), v3f(d,1+d/2,0));
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v3f p1 = p;
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a.rotateVect(p1);
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a.buildRotateFromTo(v3f(0,1,0), v3f(d,1+d/2,d));
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a.buildRotateFromTo(v3f(0,1,0), v3f(d,1,d));
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v3f p2 = p;
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a.rotateVect(p2);
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a.buildRotateFromTo(v3f(0,1,0), v3f(0,1,d));
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a.buildRotateFromTo(v3f(0,1,0), v3f(0,1-d/2,d));
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v3f p3 = p;
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a.rotateVect(p3);
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p.rotateXYBy(wicked_time_of_day * 360 - 90);
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