mirror of
https://github.com/minetest/minetest.git
synced 2024-09-12 00:26:50 +02:00
Remove legacy flat-file map code
This commit is contained in:
parent
2ecf57c640
commit
2f3c96b38d
@ -13,12 +13,6 @@ The block serialization version does not fully specify every aspect of this
|
||||
format; if compliance with this format is to be checked, it needs to be
|
||||
done by detecting if the files and data indeed follows it.
|
||||
|
||||
Legacy stuff
|
||||
=============
|
||||
Data can, in theory, be contained in the flat file directory structure
|
||||
described below in Version 17, but it is not officially supported. Also you
|
||||
may stumble upon all kinds of oddities in not-so-recent formats.
|
||||
|
||||
Files
|
||||
======
|
||||
Everything is contained in a directory, the name of which is freeform, but
|
||||
@ -569,9 +563,9 @@ EndInventoryList
|
||||
EndInventory
|
||||
---
|
||||
|
||||
==============================================
|
||||
Minetest World Format used as of 2011-05 or so
|
||||
==============================================
|
||||
===========================================================
|
||||
Minetest World Format used as of 2011-05 or so (deprecated)
|
||||
===========================================================
|
||||
|
||||
Map data serialization format version 17.
|
||||
|
||||
|
194
src/map.cpp
194
src/map.cpp
@ -1762,13 +1762,6 @@ plan_b:
|
||||
//return (s16)level;
|
||||
}
|
||||
|
||||
bool ServerMap::loadFromFolders() {
|
||||
if (!dbase->initialized() &&
|
||||
!fs::PathExists(m_savedir + DIR_DELIM + "map.sqlite"))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void ServerMap::createDirs(const std::string &path)
|
||||
{
|
||||
if (!fs::CreateAllDirs(path)) {
|
||||
@ -1778,80 +1771,6 @@ void ServerMap::createDirs(const std::string &path)
|
||||
}
|
||||
}
|
||||
|
||||
std::string ServerMap::getSectorDir(v2s16 pos, int layout)
|
||||
{
|
||||
char cc[9];
|
||||
switch(layout)
|
||||
{
|
||||
case 1:
|
||||
porting::mt_snprintf(cc, sizeof(cc), "%.4x%.4x",
|
||||
(unsigned int) pos.X & 0xffff,
|
||||
(unsigned int) pos.Y & 0xffff);
|
||||
|
||||
return m_savedir + DIR_DELIM + "sectors" + DIR_DELIM + cc;
|
||||
case 2:
|
||||
porting::mt_snprintf(cc, sizeof(cc), (std::string("%.3x") + DIR_DELIM + "%.3x").c_str(),
|
||||
(unsigned int) pos.X & 0xfff,
|
||||
(unsigned int) pos.Y & 0xfff);
|
||||
|
||||
return m_savedir + DIR_DELIM + "sectors2" + DIR_DELIM + cc;
|
||||
default:
|
||||
assert(false);
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
v2s16 ServerMap::getSectorPos(const std::string &dirname)
|
||||
{
|
||||
unsigned int x = 0, y = 0;
|
||||
int r;
|
||||
std::string component;
|
||||
fs::RemoveLastPathComponent(dirname, &component, 1);
|
||||
if(component.size() == 8)
|
||||
{
|
||||
// Old layout
|
||||
r = sscanf(component.c_str(), "%4x%4x", &x, &y);
|
||||
}
|
||||
else if(component.size() == 3)
|
||||
{
|
||||
// New layout
|
||||
fs::RemoveLastPathComponent(dirname, &component, 2);
|
||||
r = sscanf(component.c_str(), (std::string("%3x") + DIR_DELIM + "%3x").c_str(), &x, &y);
|
||||
// Sign-extend the 12 bit values up to 16 bits...
|
||||
if(x & 0x800) x |= 0xF000;
|
||||
if(y & 0x800) y |= 0xF000;
|
||||
}
|
||||
else
|
||||
{
|
||||
r = -1;
|
||||
}
|
||||
|
||||
FATAL_ERROR_IF(r != 2, "getSectorPos()");
|
||||
v2s16 pos((s16)x, (s16)y);
|
||||
return pos;
|
||||
}
|
||||
|
||||
v3s16 ServerMap::getBlockPos(const std::string §ordir, const std::string &blockfile)
|
||||
{
|
||||
v2s16 p2d = getSectorPos(sectordir);
|
||||
|
||||
if(blockfile.size() != 4){
|
||||
throw InvalidFilenameException("Invalid block filename");
|
||||
}
|
||||
unsigned int y;
|
||||
int r = sscanf(blockfile.c_str(), "%4x", &y);
|
||||
if(r != 1)
|
||||
throw InvalidFilenameException("Invalid block filename");
|
||||
return v3s16(p2d.X, y, p2d.Y);
|
||||
}
|
||||
|
||||
std::string ServerMap::getBlockFilename(v3s16 p)
|
||||
{
|
||||
char cc[5];
|
||||
porting::mt_snprintf(cc, sizeof(cc), "%.4x", (unsigned int)p.Y&0xffff);
|
||||
return cc;
|
||||
}
|
||||
|
||||
void ServerMap::save(ModifiedState save_level)
|
||||
{
|
||||
if (!m_map_saving_enabled) {
|
||||
@ -1921,10 +1840,6 @@ void ServerMap::save(ModifiedState save_level)
|
||||
|
||||
void ServerMap::listAllLoadableBlocks(std::vector<v3s16> &dst)
|
||||
{
|
||||
if (loadFromFolders()) {
|
||||
errorstream << "Map::listAllLoadableBlocks(): Result will be missing "
|
||||
<< "all blocks that are stored in flat files." << std::endl;
|
||||
}
|
||||
dbase->listAllLoadableBlocks(dst);
|
||||
if (dbase_ro)
|
||||
dbase_ro->listAllLoadableBlocks(dst);
|
||||
@ -2018,83 +1933,6 @@ bool ServerMap::saveBlock(MapBlock *block, MapDatabase *db)
|
||||
return ret;
|
||||
}
|
||||
|
||||
void ServerMap::loadBlock(const std::string §ordir, const std::string &blockfile,
|
||||
MapSector *sector, bool save_after_load)
|
||||
{
|
||||
std::string fullpath = sectordir + DIR_DELIM + blockfile;
|
||||
try {
|
||||
std::ifstream is(fullpath.c_str(), std::ios_base::binary);
|
||||
if (!is.good())
|
||||
throw FileNotGoodException("Cannot open block file");
|
||||
|
||||
v3s16 p3d = getBlockPos(sectordir, blockfile);
|
||||
v2s16 p2d(p3d.X, p3d.Z);
|
||||
|
||||
assert(sector->getPos() == p2d);
|
||||
|
||||
u8 version = SER_FMT_VER_INVALID;
|
||||
is.read((char*)&version, 1);
|
||||
|
||||
if(is.fail())
|
||||
throw SerializationError("ServerMap::loadBlock(): Failed"
|
||||
" to read MapBlock version");
|
||||
|
||||
/*u32 block_size = MapBlock::serializedLength(version);
|
||||
SharedBuffer<u8> data(block_size);
|
||||
is.read((char*)*data, block_size);*/
|
||||
|
||||
// This will always return a sector because we're the server
|
||||
//MapSector *sector = emergeSector(p2d);
|
||||
|
||||
MapBlock *block = NULL;
|
||||
bool created_new = false;
|
||||
block = sector->getBlockNoCreateNoEx(p3d.Y);
|
||||
if(block == NULL)
|
||||
{
|
||||
block = sector->createBlankBlockNoInsert(p3d.Y);
|
||||
created_new = true;
|
||||
}
|
||||
|
||||
// Read basic data
|
||||
block->deSerialize(is, version, true);
|
||||
|
||||
// If it's a new block, insert it to the map
|
||||
if (created_new) {
|
||||
sector->insertBlock(block);
|
||||
ReflowScan scanner(this, m_emerge->ndef);
|
||||
scanner.scan(block, &m_transforming_liquid);
|
||||
}
|
||||
|
||||
/*
|
||||
Save blocks loaded in old format in new format
|
||||
*/
|
||||
|
||||
if(version < SER_FMT_VER_HIGHEST_WRITE || save_after_load)
|
||||
{
|
||||
saveBlock(block);
|
||||
|
||||
// Should be in database now, so delete the old file
|
||||
fs::RecursiveDelete(fullpath);
|
||||
}
|
||||
|
||||
// We just loaded it from the disk, so it's up-to-date.
|
||||
block->resetModified();
|
||||
|
||||
}
|
||||
catch(SerializationError &e)
|
||||
{
|
||||
warningstream<<"Invalid block data on disk "
|
||||
<<"fullpath="<<fullpath
|
||||
<<" (SerializationError). "
|
||||
<<"what()="<<e.what()
|
||||
<<std::endl;
|
||||
// Ignoring. A new one will be generated.
|
||||
abort();
|
||||
|
||||
// TODO: Backup file; name is in fullpath.
|
||||
}
|
||||
}
|
||||
|
||||
void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load)
|
||||
{
|
||||
try {
|
||||
@ -2172,39 +2010,7 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)
|
||||
loadBlock(&ret, blockpos, createSector(p2d), false);
|
||||
}
|
||||
} else {
|
||||
// Not found in database, try the files
|
||||
|
||||
// The directory layout we're going to load from.
|
||||
// 1 - original sectors/xxxxzzzz/
|
||||
// 2 - new sectors2/xxx/zzz/
|
||||
// If we load from anything but the latest structure, we will
|
||||
// immediately save to the new one, and remove the old.
|
||||
std::string sectordir1 = getSectorDir(p2d, 1);
|
||||
std::string sectordir;
|
||||
if (fs::PathExists(sectordir1)) {
|
||||
sectordir = sectordir1;
|
||||
} else {
|
||||
sectordir = getSectorDir(p2d, 2);
|
||||
}
|
||||
|
||||
/*
|
||||
Make sure sector is loaded
|
||||
*/
|
||||
|
||||
MapSector *sector = getSectorNoGenerate(p2d);
|
||||
|
||||
/*
|
||||
Make sure file exists
|
||||
*/
|
||||
|
||||
std::string blockfilename = getBlockFilename(blockpos);
|
||||
if (!fs::PathExists(sectordir + DIR_DELIM + blockfilename))
|
||||
return NULL;
|
||||
|
||||
/*
|
||||
Load block and save it to the database
|
||||
*/
|
||||
loadBlock(sectordir, blockfilename, sector, true);
|
||||
}
|
||||
|
||||
MapBlock *block = getBlockNoCreateNoEx(blockpos);
|
||||
|
12
src/map.h
12
src/map.h
@ -380,21 +380,12 @@ public:
|
||||
names when saving
|
||||
*/
|
||||
void createDirs(const std::string &path);
|
||||
// returns something like "map/sectors/xxxxxxxx"
|
||||
std::string getSectorDir(v2s16 pos, int layout = 2);
|
||||
// dirname: final directory name
|
||||
v2s16 getSectorPos(const std::string &dirname);
|
||||
v3s16 getBlockPos(const std::string §ordir, const std::string &blockfile);
|
||||
static std::string getBlockFilename(v3s16 p);
|
||||
|
||||
/*
|
||||
Database functions
|
||||
*/
|
||||
static MapDatabase *createDatabase(const std::string &name, const std::string &savedir, Settings &conf);
|
||||
|
||||
// Returns true if the database file does not exist
|
||||
bool loadFromFolders();
|
||||
|
||||
// Call these before and after saving of blocks
|
||||
void beginSave();
|
||||
void endSave();
|
||||
@ -407,9 +398,6 @@ public:
|
||||
|
||||
bool saveBlock(MapBlock *block);
|
||||
static bool saveBlock(MapBlock *block, MapDatabase *db);
|
||||
// This will generate a sector with getSector if not found.
|
||||
void loadBlock(const std::string §ordir, const std::string &blockfile,
|
||||
MapSector *sector, bool save_after_load=false);
|
||||
MapBlock* loadBlock(v3s16 p);
|
||||
// Database version
|
||||
void loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load=false);
|
||||
|
Loading…
Reference in New Issue
Block a user