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Update devtest mod count, add mod.conf
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games/devtest/mods/gltf/mod.conf
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2
games/devtest/mods/gltf/mod.conf
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@ -0,0 +1,2 @@
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name = gltf
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description = Hosts gltf test models, both for the C++ unit tests and for in-game viewing
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@ -122,7 +122,7 @@ void TestServerModManager::testGetMods()
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ServerModManager sm(m_worlddir);
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const auto &mods = sm.getMods();
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// `ls ./games/devtest/mods | wc -l` + 1 (test mod)
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UASSERTEQ(std::size_t, mods.size(), 31 + 1);
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UASSERTEQ(std::size_t, mods.size(), 32 + 1);
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// Ensure we found basenodes mod (part of devtest)
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// and test_mod (for testing MINETEST_MOD_PATH).
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