Implement delayed server shutdown with cancelation (#4664)

This commit is contained in:
Loïc Blot 2017-04-15 23:19:18 +02:00 committed by GitHub
parent 0f955bf7fa
commit 34d32ce55a
8 changed files with 124 additions and 14 deletions

@ -763,14 +763,20 @@ core.register_chatcommand("days", {
core.register_chatcommand("shutdown", { core.register_chatcommand("shutdown", {
description = "Shutdown server", description = "Shutdown server",
params = "[reconnect] [message]", params = "[delay_in_seconds(0..inf) or -1 for cancel] [reconnect] [message]",
privs = {server=true}, privs = {server=true},
func = function(name, param) func = function(name, param)
local delay, reconnect, message = param:match("([^ ][-]?[0-9]+)([^ ]+)(.*)")
message = message or ""
if delay ~= "" then
delay = tonumber(param) or 0
else
delay = 0
core.log("action", name .. " shuts down server") core.log("action", name .. " shuts down server")
core.chat_send_all("*** Server shutting down (operator request).") core.chat_send_all("*** Server shutting down (operator request).")
local reconnect, message = param:match("([^ ]+)(.*)") end
message = message or "" core.request_shutdown(message:trim(), core.is_yes(reconnect), delay)
core.request_shutdown(message:trim(), core.is_yes(reconnect))
end, end,
}) })

@ -173,3 +173,8 @@ end
function core.close_formspec(player_name, formname) function core.close_formspec(player_name, formname)
return minetest.show_formspec(player_name, formname, "") return minetest.show_formspec(player_name, formname, "")
end end
function core.cancel_shutdown_requests()
core.request_shutdown("", false, -1)
end

@ -2576,8 +2576,12 @@ These functions return the leftover itemstack.
* Optional: Variable number of arguments that are passed to `func` * Optional: Variable number of arguments that are passed to `func`
### Server ### Server
* `minetest.request_shutdown([message],[reconnect])`: request for server shutdown. Will display `message` to clients, * `minetest.request_shutdown([message],[reconnect],[delay])`: request for server shutdown. Will display `message` to clients,
and `reconnect` == true displays a reconnect button. `reconnect` == true displays a reconnect button,
`delay` adds an optional delay (in seconds) before shutdown
negative delay cancels the current active shutdown
zero delay triggers an immediate shutdown.
* `minetest.cancel_shutdown_requests()`: cancel current delayed shutdown
* `minetest.get_server_status()`: returns server status string * `minetest.get_server_status()`: returns server status string
* `minetest.get_server_uptime()`: returns the server uptime in seconds * `minetest.get_server_uptime()`: returns the server uptime in seconds

@ -722,6 +722,13 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
m_clients.event(peer_id, CSE_SetClientReady); m_clients.event(peer_id, CSE_SetClientReady);
m_script->on_joinplayer(playersao); m_script->on_joinplayer(playersao);
// Send shutdown timer if shutdown has been scheduled
if (m_shutdown_timer > 0.0f) {
std::wstringstream ws;
ws << L"*** Server shutting down in "
<< duration_to_string(round(m_shutdown_timer)).c_str() << ".";
SendChatMessage(pkt->getPeerId(), ws.str());
}
} }
void Server::handleCommand_GotBlocks(NetworkPacket* pkt) void Server::handleCommand_GotBlocks(NetworkPacket* pkt)

@ -33,7 +33,8 @@ int ModApiServer::l_request_shutdown(lua_State *L)
NO_MAP_LOCK_REQUIRED; NO_MAP_LOCK_REQUIRED;
const char *msg = lua_tolstring(L, 1, NULL); const char *msg = lua_tolstring(L, 1, NULL);
bool reconnect = lua_toboolean(L, 2); bool reconnect = lua_toboolean(L, 2);
getServer(L)->requestShutdown(msg ? msg : "", reconnect); float seconds_before_shutdown = lua_tonumber(L, 3);
getServer(L)->requestShutdown(msg ? msg : "", reconnect, seconds_before_shutdown);
return 0; return 0;
} }

@ -177,6 +177,7 @@ Server::Server(
m_clients(&m_con), m_clients(&m_con),
m_shutdown_requested(false), m_shutdown_requested(false),
m_shutdown_ask_reconnect(false), m_shutdown_ask_reconnect(false),
m_shutdown_timer(0.0f),
m_admin_chat(iface), m_admin_chat(iface),
m_ignore_map_edit_events(false), m_ignore_map_edit_events(false),
m_ignore_map_edit_events_peer_id(0), m_ignore_map_edit_events_peer_id(0),
@ -1029,6 +1030,39 @@ void Server::AsyncRunStep(bool initial_step)
m_env->saveMeta(); m_env->saveMeta();
} }
} }
// Timed shutdown
static const float shutdown_msg_times[] =
{
1, 2, 3, 4, 5, 10, 15, 20, 25, 30, 45, 60, 120, 180, 300, 600, 1200, 1800, 3600
};
if (m_shutdown_timer > 0.0f) {
// Automated messages
if (m_shutdown_timer < shutdown_msg_times[ARRLEN(shutdown_msg_times) - 1]) {
for (u16 i = 0; i < ARRLEN(shutdown_msg_times) - 1; i++) {
// If shutdown timer matches an automessage, shot it
if (m_shutdown_timer > shutdown_msg_times[i] &&
m_shutdown_timer - dtime < shutdown_msg_times[i]) {
std::wstringstream ws;
ws << L"*** Server shutting down in "
<< duration_to_string(round(m_shutdown_timer - dtime)).c_str()
<< ".";
infostream << wide_to_utf8(ws.str()).c_str() << std::endl;
SendChatMessage(PEER_ID_INEXISTENT, ws.str());
break;
}
}
}
m_shutdown_timer -= dtime;
if (m_shutdown_timer < 0.0f) {
m_shutdown_timer = 0.0f;
m_shutdown_requested = true;
}
}
} }
void Server::Receive() void Server::Receive()
@ -3443,6 +3477,39 @@ v3f Server::findSpawnPos()
return nodeposf; return nodeposf;
} }
void Server::requestShutdown(const std::string &msg, bool reconnect, float delay)
{
if (delay == 0.0f) {
// No delay, shutdown immediately
m_shutdown_requested = true;
} else if (delay < 0.0f && m_shutdown_timer > 0.0f) {
// Negative delay, cancel shutdown if requested
m_shutdown_timer = 0.0f;
m_shutdown_msg = "";
m_shutdown_ask_reconnect = false;
m_shutdown_requested = false;
std::wstringstream ws;
ws << L"*** Server shutdown canceled.";
infostream << wide_to_utf8(ws.str()).c_str() << std::endl;
SendChatMessage(PEER_ID_INEXISTENT, ws.str());
} else if (delay > 0.0f) {
// Positive delay, delay the shutdown
m_shutdown_timer = delay;
m_shutdown_msg = msg;
m_shutdown_ask_reconnect = reconnect;
std::wstringstream ws;
ws << L"*** Server shutting down in "
<< duration_to_string(round(m_shutdown_timer)).c_str()
<< ".";
infostream << wide_to_utf8(ws.str()).c_str() << std::endl;
SendChatMessage(PEER_ID_INEXISTENT, ws.str());
}
}
PlayerSAO* Server::emergePlayer(const char *name, u16 peer_id, u16 proto_version) PlayerSAO* Server::emergePlayer(const char *name, u16 peer_id, u16 proto_version)
{ {
bool newplayer = false; bool newplayer = false;

@ -226,12 +226,7 @@ public:
inline bool getShutdownRequested() const { return m_shutdown_requested; } inline bool getShutdownRequested() const { return m_shutdown_requested; }
// request server to shutdown // request server to shutdown
void requestShutdown(const std::string &msg, bool reconnect) void requestShutdown(const std::string &msg, bool reconnect, float delay = 0.0f);
{
m_shutdown_requested = true;
m_shutdown_msg = msg;
m_shutdown_ask_reconnect = reconnect;
}
// Returns -1 if failed, sound handle on success // Returns -1 if failed, sound handle on success
// Envlock // Envlock
@ -602,6 +597,7 @@ private:
bool m_shutdown_requested; bool m_shutdown_requested;
std::string m_shutdown_msg; std::string m_shutdown_msg;
bool m_shutdown_ask_reconnect; bool m_shutdown_ask_reconnect;
float m_shutdown_timer;
ChatInterface *m_admin_chat; ChatInterface *m_admin_chat;
std::string m_admin_nick; std::string m_admin_nick;

@ -614,4 +614,28 @@ inline const char *bool_to_cstr(bool val)
return val ? "true" : "false"; return val ? "true" : "false";
} }
inline const std::string duration_to_string(int sec)
{
int min = floor(sec / 60);
sec %= 60;
int hour = floor(min / 60);
min %= 60;
std::stringstream ss;
if (hour > 0) {
ss << hour << "h ";
}
if (min > 0) {
ss << min << "m ";
}
if (sec > 0) {
ss << sec << "s ";
}
return ss.str();
}
#endif #endif