Translated using Weblate (Portuguese (Brazil))

Currently translated at 91.8% (1240 of 1350 strings)
This commit is contained in:
ssantos 2020-08-24 13:10:00 +00:00 committed by sfan5
parent e2f97b5ec0
commit 366ff51e0e

@ -3,8 +3,8 @@ msgstr ""
"Project-Id-Version: Portuguese (Brazil) (Minetest)\n" "Project-Id-Version: Portuguese (Brazil) (Minetest)\n"
"Report-Msgid-Bugs-To: \n" "Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-06-13 23:17+0200\n" "POT-Creation-Date: 2020-06-13 23:17+0200\n"
"PO-Revision-Date: 2020-08-12 22:32+0000\n" "PO-Revision-Date: 2020-08-27 13:43+0000\n"
"Last-Translator: Alexsandro Thomas <alexsandrogthomas@gmail.com>\n" "Last-Translator: ssantos <ssantos@web.de>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/" "Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
"minetest/minetest/pt_BR/>\n" "minetest/minetest/pt_BR/>\n"
"Language: pt_BR\n" "Language: pt_BR\n"
@ -12,7 +12,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n" "Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 4.2-dev\n" "X-Generator: Weblate 4.2.1-dev\n"
#: builtin/client/death_formspec.lua src/client/game.cpp #: builtin/client/death_formspec.lua src/client/game.cpp
msgid "Respawn" msgid "Respawn"
@ -221,7 +221,7 @@ msgstr "Atualizar"
#: builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_contentstore.lua
msgid "View" msgid "View"
msgstr "Vizualizar" msgstr "Vista"
#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists" msgid "A world named \"$1\" already exists"
@ -293,7 +293,7 @@ msgstr "Jogo"
#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_create_world.lua
msgid "Generate non-fractal terrain: Oceans and underground" msgid "Generate non-fractal terrain: Oceans and underground"
msgstr "Excluir Oceanos e subterrâneos do fractal" msgstr ""
#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_create_world.lua
msgid "Hills" msgid "Hills"
@ -305,7 +305,7 @@ msgstr "Rios húmidos"
#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_create_world.lua
msgid "Increases humidity around rivers" msgid "Increases humidity around rivers"
msgstr "Alta humidade perto dos rios" msgstr "Aumenta a humidade perto de rios"
#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_create_world.lua
msgid "Lakes" msgid "Lakes"
@ -313,7 +313,7 @@ msgstr "Lagos"
#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_create_world.lua
msgid "Low humidity and high heat causes shallow or dry rivers" msgid "Low humidity and high heat causes shallow or dry rivers"
msgstr "Baixa umidade e calor elevado resultam em rios rasos ou secos" msgstr "Baixa humidade e calor elevado resultam em rios rasos ou secos"
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen" msgid "Mapgen"
@ -398,7 +398,7 @@ msgstr "Altura da erosão de terreno"
#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_create_world.lua
msgid "Trees and jungle grass" msgid "Trees and jungle grass"
msgstr "Árvores e grama da selva" msgstr "Árvores e relva da selva"
#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_create_world.lua
msgid "Vary river depth" msgid "Vary river depth"
@ -1400,7 +1400,7 @@ msgstr "Som mutado"
#: src/client/game.cpp #: src/client/game.cpp
msgid "Sound system is disabled" msgid "Sound system is disabled"
msgstr "Som do sistema está desabilitado" msgstr "Som do sistema está desativado"
#: src/client/game.cpp #: src/client/game.cpp
msgid "Sound system is not supported on this build" msgid "Sound system is not supported on this build"
@ -2071,7 +2071,8 @@ msgid ""
"a value range of approximately -2.0 to 2.0." "a value range of approximately -2.0 to 2.0."
msgstr "" msgstr ""
"Ruído 3D definindo as estruturas de terras flutuantes\n" "Ruído 3D definindo as estruturas de terras flutuantes\n"
"Se alterar do padrão, a 'escala' do ruído (0.7 por padrão) pode precisar\n" "Se alterar da predefinição, a 'escala' do ruído (0.7 por predefinição) pode "
"precisar\n"
"ser ajustada, já que o afunilamento das terras flutuantes funciona melhor " "ser ajustada, já que o afunilamento das terras flutuantes funciona melhor "
"quando o ruído tem\n" "quando o ruído tem\n"
"um valor entre -2.0 e 2.0." "um valor entre -2.0 e 2.0."