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Sound: fix static initialization order dependency by not having one (#7168)
Ensure singleton is reset
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@ -64,6 +64,10 @@ ClientLauncher::~ClientLauncher()
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delete g_gamecallback;
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delete RenderingEngine::get_instance();
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#if USE_SOUND
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g_sound_manager_singleton.reset();
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#endif
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}
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