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Add spider model
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commit
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11
games/devtest/mods/gltf/LICENSE.md
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games/devtest/mods/gltf/LICENSE.md
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glTF test model (and corresponding texture) licenses:
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* Spider (`spider.gltf`, `spider.png`):
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* By [archfan7411](https://github.com/archfan7411)
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* Licensed under CC0, public domain "wherever public domain carries fewer rights or legal protections"
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* Snow Man (`snow_man.gltf`, `snow_man.png`):
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* By [jordan4ibanez](https://github.com/jordan4ibanez)
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* Licensed under CC0
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* Minimal triangle, triangle without indices (`minimal_triangle.gltf`, `triangle_without_indices.gltf`)
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* From [the glTF sample model collection](https://github.com/KhronosGroup/glTF-Sample-Models)
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* Licensed under CC0 / public domain
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@ -12,11 +12,11 @@ end
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register_entity("minimal_triangle", {})
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register_entity("minimal_triangle", {})
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register_entity("triangle_with_vertex_stride", {})
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register_entity("triangle_with_vertex_stride", {})
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register_entity("triangle_without_indices", {})
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register_entity("triangle_without_indices", {})
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-- TODO provide proper textures
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do
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do
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local cube_textures = {"no_texture.png"}
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local cube_textures = {"no_texture.png"} -- TODO provide proper textures
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register_entity("blender_cube", cube_textures)
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register_entity("blender_cube", cube_textures)
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register_entity("blender_cube_scaled", cube_textures)
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register_entity("blender_cube_scaled", cube_textures)
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register_entity("blender_cube_matrix_transform", cube_textures)
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register_entity("blender_cube_matrix_transform", cube_textures)
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end
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end
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register_entity("snow_man", {"no_texture.png"})
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register_entity("snow_man", {"snow_man.png"})
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register_entity("spider", {"spider.png"})
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games/devtest/mods/gltf/models/spider.gltf
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games/devtest/mods/gltf/models/spider.gltf
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games/devtest/mods/gltf/textures/snow_man.png
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games/devtest/mods/gltf/textures/snow_man.png
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games/devtest/mods/gltf/textures/spider.png
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games/devtest/mods/gltf/textures/spider.png
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After Width: | Height: | Size: 13 KiB |
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