mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Clean up client and server command sending / tables
This commit is contained in:
parent
2b99dabdac
commit
397682a5b0
@ -83,8 +83,10 @@ u32 PacketCounter::sum() const
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void PacketCounter::print(std::ostream &o) const
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{
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for (const auto &it : m_packets) {
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auto name = it.first >= TOCLIENT_NUM_MSG_TYPES ? "?"
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auto name = it.first >= TOCLIENT_NUM_MSG_TYPES ? nullptr
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: toClientCommandTable[it.first].name;
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if (!name)
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name = "?";
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o << "cmd " << it.first << " (" << name << ") count "
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<< it.second << std::endl;
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}
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@ -991,27 +993,25 @@ inline void Client::handleCommand(NetworkPacket* pkt)
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void Client::ProcessData(NetworkPacket *pkt)
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{
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ToClientCommand command = (ToClientCommand) pkt->getCommand();
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u32 sender_peer_id = pkt->getPeerId();
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//infostream<<"Client: received command="<<command<<std::endl;
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m_packetcounter.add((u16)command);
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m_packetcounter.add(static_cast<u16>(command));
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g_profiler->graphAdd("client_received_packets", 1);
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/*
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If this check is removed, be sure to change the queue
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system to know the ids
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*/
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if(sender_peer_id != PEER_ID_SERVER) {
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if (pkt->getPeerId() != PEER_ID_SERVER) {
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infostream << "Client::ProcessData(): Discarding data not "
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"coming from server: peer_id=" << sender_peer_id << " command=" << pkt->getCommand()
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<< std::endl;
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"coming from server: peer_id=" << static_cast<int>(pkt->getPeerId())
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<< " command=" << static_cast<unsigned>(command) << std::endl;
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return;
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}
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// Command must be handled into ToClientCommandHandler
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if (command >= TOCLIENT_NUM_MSG_TYPES) {
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infostream << "Client: Ignoring unknown command "
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<< command << std::endl;
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<< static_cast<unsigned>(command) << std::endl;
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return;
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}
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@ -1020,31 +1020,26 @@ void Client::ProcessData(NetworkPacket *pkt)
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* But we must use the new ToClientConnectionState in the future,
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* as a byte mask
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*/
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if(toClientCommandTable[command].state == TOCLIENT_STATE_NOT_CONNECTED) {
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if (toClientCommandTable[command].state == TOCLIENT_STATE_NOT_CONNECTED) {
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handleCommand(pkt);
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return;
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}
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if(m_server_ser_ver == SER_FMT_VER_INVALID) {
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if (m_server_ser_ver == SER_FMT_VER_INVALID) {
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infostream << "Client: Server serialization"
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" format invalid or not initialized."
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" Skipping incoming command=" << command << std::endl;
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" format invalid. Skipping incoming command "
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<< static_cast<unsigned>(command) << std::endl;
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return;
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}
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/*
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Handle runtime commands
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*/
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handleCommand(pkt);
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}
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void Client::Send(NetworkPacket* pkt)
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{
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m_con->Send(PEER_ID_SERVER,
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serverCommandFactoryTable[pkt->getCommand()].channel,
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pkt,
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serverCommandFactoryTable[pkt->getCommand()].reliable);
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auto &scf = serverCommandFactoryTable[pkt->getCommand()];
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FATAL_ERROR_IF(!scf.name, "packet type missing in table");
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m_con->Send(PEER_ID_SERVER, scf.channel, pkt, scf.reliable);
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}
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// Will fill up 12 + 12 + 4 + 4 + 4 + 1 + 1 + 1 bytes
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@ -784,10 +784,21 @@ void ClientInterface::UpdatePlayerList()
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}
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}
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void ClientInterface::send(session_t peer_id, u8 channelnum,
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NetworkPacket *pkt, bool reliable)
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void ClientInterface::send(session_t peer_id, NetworkPacket *pkt)
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{
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m_con->Send(peer_id, channelnum, pkt, reliable);
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auto &ccf = clientCommandFactoryTable[pkt->getCommand()];
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FATAL_ERROR_IF(!ccf.name, "packet type missing in table");
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m_con->Send(peer_id, ccf.channel, pkt, ccf.reliable);
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}
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void ClientInterface::sendCustom(session_t peer_id, u8 channel, NetworkPacket *pkt, bool reliable)
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{
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// check table anyway to prevent mistakes
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FATAL_ERROR_IF(!clientCommandFactoryTable[pkt->getCommand()].name,
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"packet type missing in table");
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m_con->Send(peer_id, channel, pkt, reliable);
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}
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void ClientInterface::sendToAll(NetworkPacket *pkt)
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@ -797,9 +808,9 @@ void ClientInterface::sendToAll(NetworkPacket *pkt)
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RemoteClient *client = client_it.second;
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if (client->net_proto_version != 0) {
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m_con->Send(client->peer_id,
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clientCommandFactoryTable[pkt->getCommand()].channel, pkt,
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clientCommandFactoryTable[pkt->getCommand()].reliable);
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auto &ccf = clientCommandFactoryTable[pkt->getCommand()];
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FATAL_ERROR_IF(!ccf.name, "packet type missing in table");
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m_con->Send(client->peer_id, ccf.channel, pkt, ccf.reliable);
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}
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}
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}
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@ -482,8 +482,11 @@ public:
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/* get list of client player names */
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const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
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/* send message to client */
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void send(session_t peer_id, u8 channelnum, NetworkPacket *pkt, bool reliable);
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/* send to one client */
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void send(session_t peer_id, NetworkPacket *pkt);
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/* send to one client, deviating from the standard params */
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void sendCustom(session_t peer_id, u8 channel, NetworkPacket *pkt, bool reliable);
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/* send to all clients */
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void sendToAll(NetworkPacket *pkt);
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@ -19,8 +19,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "clientopcodes.h"
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#include "client/client.h"
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const static ToClientCommandHandler null_command_handler = {"TOCLIENT_NULL", TOCLIENT_STATE_ALL, &Client::handleCommand_Null};
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const static ToClientCommandHandler null_command_handler =
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{"TOCLIENT_NULL", TOCLIENT_STATE_ALL, &Client::handleCommand_Null};
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const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
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{
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@ -126,7 +128,7 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
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{ "TOCLIENT_SET_LIGHTING", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_SetLighting }, // 0x63,
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};
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const static ServerCommandFactory null_command_factory = { "TOSERVER_NULL", 0, false };
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const static ServerCommandFactory null_command_factory = { nullptr, 0, false };
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/*
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Channels used for Client -> Server communication
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@ -223,5 +225,5 @@ const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] =
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{ "TOSERVER_FIRST_SRP", 1, true }, // 0x50
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{ "TOSERVER_SRP_BYTES_A", 1, true }, // 0x51
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{ "TOSERVER_SRP_BYTES_M", 1, true }, // 0x52
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{ "TOSERVER_UPDATE_CLIENT_INFO", 1, true }, // 0x53
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{ "TOSERVER_UPDATE_CLIENT_INFO", 2, true }, // 0x53
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};
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@ -20,10 +20,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "client/client.h"
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#include "networkprotocol.h"
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class NetworkPacket;
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class Client;
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enum ToClientConnectionState {
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TOCLIENT_STATE_NOT_CONNECTED,
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@ -251,7 +251,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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typedef u16 session_t;
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enum ToClientCommand
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enum ToClientCommand : u16
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{
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TOCLIENT_HELLO = 0x02,
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/*
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@ -288,9 +288,7 @@ enum ToClientCommand
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u8 (bool) reconnect
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*/
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TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
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TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
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TOCLIENT_BLOCKDATA = 0x20,
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TOCLIENT_ADDNODE = 0x21,
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/*
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v3s16 position
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@ -299,23 +297,15 @@ enum ToClientCommand
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*/
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TOCLIENT_REMOVENODE = 0x22,
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TOCLIENT_PLAYERPOS = 0x23, // Obsolete
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TOCLIENT_PLAYERINFO = 0x24, // Obsolete
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TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
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TOCLIENT_SECTORMETA = 0x26, // Obsolete
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TOCLIENT_INVENTORY = 0x27,
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/*
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[0] u16 command
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[2] serialized inventory
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*/
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TOCLIENT_OBJECTDATA = 0x28, // Obsolete
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TOCLIENT_TIME_OF_DAY = 0x29,
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/*
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u16 time (0-23999)
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Added in a later version:
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f1000 time_speed
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*/
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@ -337,8 +327,6 @@ enum ToClientCommand
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bool should_be_cached
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*/
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// (oops, there is some gap here)
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TOCLIENT_CHAT_MESSAGE = 0x2F,
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/*
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u8 version
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@ -349,8 +337,6 @@ enum ToClientCommand
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wstring message
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*/
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TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
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TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
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/*
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u16 count of removed objects
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@ -424,26 +410,13 @@ enum ToClientCommand
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string url
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*/
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TOCLIENT_TOOLDEF = 0x39,
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/*
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u32 length of the next item
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serialized ToolDefManager
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*/
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TOCLIENT_NODEDEF = 0x3a,
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/*
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u32 length of the next item
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serialized NodeDefManager
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*/
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TOCLIENT_CRAFTITEMDEF = 0x3b,
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/*
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u32 length of the next item
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serialized CraftiItemDefManager
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*/
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TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
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/*
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u32 number of files
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for each texture {
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@ -647,8 +620,6 @@ enum ToClientCommand
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*/
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TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
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TOCLIENT_HUDADD = 0x49,
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/*
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u32 id
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@ -882,7 +853,7 @@ enum ToClientCommand
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TOCLIENT_NUM_MSG_TYPES = 0x64,
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};
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enum ToServerCommand
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enum ToServerCommand : u16
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{
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TOSERVER_INIT = 0x02,
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/*
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@ -895,14 +866,10 @@ enum ToServerCommand
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std::string player name
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*/
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TOSERVER_INIT_LEGACY = 0x10, // Obsolete
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TOSERVER_INIT2 = 0x11,
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/*
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Sent as an ACK for TOCLIENT_INIT.
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Sent as an ACK for TOCLIENT_AUTH_ACCEPT.
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After this, the server can send data.
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[0] u16 TOSERVER_INIT2
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*/
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TOSERVER_MODCHANNEL_JOIN = 0x17,
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@ -925,10 +892,6 @@ enum ToServerCommand
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std::string message
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*/
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TOSERVER_GETBLOCK = 0x20, // Obsolete
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TOSERVER_ADDNODE = 0x21, // Obsolete
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TOSERVER_REMOVENODE = 0x22, // Obsolete
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TOSERVER_PLAYERPOS = 0x23,
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/*
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[0] u16 command
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@ -961,12 +924,6 @@ enum ToServerCommand
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...
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*/
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TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
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TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
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TOSERVER_GROUND_ACTION = 0x28, // Obsolete
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TOSERVER_RELEASE = 0x29, // Obsolete
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TOSERVER_SIGNTEXT = 0x30, // Obsolete
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TOSERVER_INVENTORY_ACTION = 0x31,
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/*
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See InventoryAction in inventorymanager.h
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@ -978,16 +935,11 @@ enum ToServerCommand
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wstring message
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*/
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TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
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TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
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TOSERVER_DAMAGE = 0x35,
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/*
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u8 amount
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*/
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TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
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TOSERVER_PLAYERITEM = 0x37,
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/*
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Sent to change selected item.
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@ -1063,8 +1015,6 @@ enum ToServerCommand
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u32 token
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*/
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TOSERVER_BREATH = 0x42, // Obsolete
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TOSERVER_CLIENT_READY = 0x43,
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/*
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u8 major
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@ -19,8 +19,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "serveropcodes.h"
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#include "server.h"
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const static ToServerCommandHandler null_command_handler = { "TOSERVER_NULL", TOSERVER_STATE_ALL, &Server::handleCommand_Null };
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const static ToServerCommandHandler null_command_handler =
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{ "TOSERVER_NULL", TOSERVER_STATE_ALL, &Server::handleCommand_Null };
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const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] =
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{
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@ -110,7 +112,7 @@ const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] =
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{ "TOSERVER_UPDATE_CLIENT_INFO", TOSERVER_STATE_INGAME, &Server::handleCommand_UpdateClientInfo }, // 0x53
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};
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const static ClientCommandFactory null_command_factory = { "TOCLIENT_NULL", 0, false };
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const static ClientCommandFactory null_command_factory = { nullptr, 0, false };
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/*
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Channels used for Server -> Client communication
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@ -140,7 +142,7 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
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null_command_factory, // 0x0D
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null_command_factory, // 0x0E
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null_command_factory, // 0x0F
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{ "TOCLIENT_INIT", 0, true }, // 0x10
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null_command_factory, // 0x10
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null_command_factory, // 0x11
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null_command_factory, // 0x12
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null_command_factory, // 0x13
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@ -217,7 +219,7 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
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{ "TOCLIENT_SET_SUN", 0, true }, // 0x5a
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{ "TOCLIENT_SET_MOON", 0, true }, // 0x5b
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{ "TOCLIENT_SET_STARS", 0, true }, // 0x5c
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null_command_factory, // 0x5d
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{ "TOCLIENT_MOVE_PLAYER_REL", 0, true }, // 0x5d
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null_command_factory, // 0x5e
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null_command_factory, // 0x5f
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{ "TOCLIENT_SRP_BYTES_S_B", 0, true }, // 0x60
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@ -20,10 +20,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "server.h"
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#include "networkprotocol.h"
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class NetworkPacket;
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class Server;
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enum ToServerConnectionState {
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TOSERVER_STATE_NOT_CONNECTED,
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@ -33,7 +33,7 @@ enum ToServerConnectionState {
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};
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struct ToServerCommandHandler
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{
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const std::string name;
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const char *name;
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ToServerConnectionState state;
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void (Server::*handler)(NetworkPacket* pkt);
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};
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@ -1062,11 +1062,13 @@ void Server::Receive(float timeout)
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infostream << "Server::Receive(): SerializationError: what()="
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<< e.what() << std::endl;
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} catch (const ClientStateError &e) {
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errorstream << "ProcessData: peer=" << peer_id << " what()="
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errorstream << "ClientStateError: peer=" << peer_id << " what()="
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<< e.what() << std::endl;
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DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA);
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} catch (const con::PeerNotFoundException &e) {
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// Do nothing
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} catch (con::PeerNotFoundException &e) {
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infostream << "Server: PeerNotFoundException" << std::endl;
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} catch (ClientNotFoundException &e) {
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infostream << "Server: ClientNotFoundException" << std::endl;
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}
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}
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}
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@ -1189,7 +1191,7 @@ void Server::ProcessData(NetworkPacket *pkt)
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// Command must be handled into ToServerCommandHandler
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if (command >= TOSERVER_NUM_MSG_TYPES) {
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infostream << "Server: Ignoring unknown command "
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<< command << std::endl;
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<< static_cast<unsigned>(command) << std::endl;
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return;
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}
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@ -1201,9 +1203,9 @@ void Server::ProcessData(NetworkPacket *pkt)
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u8 peer_ser_ver = getClient(peer_id, CS_InitDone)->serialization_version;
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if(peer_ser_ver == SER_FMT_VER_INVALID) {
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errorstream << "Server::ProcessData(): Cancelling: Peer"
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" serialization format invalid or not initialized."
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" Skipping incoming command=" << command << std::endl;
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errorstream << "Server: Peer serialization format invalid. "
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"Skipping incoming command "
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<< static_cast<unsigned>(command) << std::endl;
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return;
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}
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@ -1216,9 +1218,10 @@ void Server::ProcessData(NetworkPacket *pkt)
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if (m_clients.getClientState(peer_id) < CS_Active) {
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if (command == TOSERVER_PLAYERPOS) return;
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||||
|
||||
errorstream << "Got packet command: " << command << " for peer id "
|
||||
<< peer_id << " but client isn't active yet. Dropping packet "
|
||||
<< std::endl;
|
||||
errorstream << "Server: Got packet command "
|
||||
<< static_cast<unsigned>(command)
|
||||
<< " for peer id " << peer_id
|
||||
<< " but client isn't active yet. Dropping packet." << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1346,15 +1349,13 @@ void Server::printToConsoleOnly(const std::string &text)
|
||||
|
||||
void Server::Send(NetworkPacket *pkt)
|
||||
{
|
||||
FATAL_ERROR_IF(pkt->getPeerId() == 0, "Server::Send() missing peer ID");
|
||||
Send(pkt->getPeerId(), pkt);
|
||||
}
|
||||
|
||||
void Server::Send(session_t peer_id, NetworkPacket *pkt)
|
||||
{
|
||||
m_clients.send(peer_id,
|
||||
clientCommandFactoryTable[pkt->getCommand()].channel,
|
||||
pkt,
|
||||
clientCommandFactoryTable[pkt->getCommand()].reliable);
|
||||
m_clients.send(peer_id, pkt);
|
||||
}
|
||||
|
||||
void Server::SendMovement(session_t peer_id)
|
||||
@ -2137,9 +2138,8 @@ void Server::SendActiveObjectMessages(session_t peer_id, const std::string &data
|
||||
|
||||
pkt.putRawString(datas.c_str(), datas.size());
|
||||
|
||||
m_clients.send(pkt.getPeerId(),
|
||||
reliable ? clientCommandFactoryTable[pkt.getCommand()].channel : 1,
|
||||
&pkt, reliable);
|
||||
auto &ccf = clientCommandFactoryTable[pkt.getCommand()];
|
||||
m_clients.sendCustom(pkt.getPeerId(), reliable ? ccf.channel : 1, &pkt, reliable);
|
||||
}
|
||||
|
||||
void Server::SendCSMRestrictionFlags(session_t peer_id)
|
||||
@ -2237,12 +2237,12 @@ s32 Server::playSound(ServerPlayingSound ¶ms, bool ephemeral)
|
||||
<< params.spec.loop << params.spec.fade << params.spec.pitch
|
||||
<< ephemeral << params.spec.start_time;
|
||||
|
||||
bool as_reliable = !ephemeral;
|
||||
const bool as_reliable = !ephemeral;
|
||||
|
||||
for (const session_t peer_id : dst_clients) {
|
||||
if (!ephemeral)
|
||||
params.clients.insert(peer_id);
|
||||
m_clients.send(peer_id, 0, &pkt, as_reliable);
|
||||
m_clients.sendCustom(peer_id, 0, &pkt, as_reliable);
|
||||
}
|
||||
|
||||
if (!ephemeral)
|
||||
@ -2261,8 +2261,7 @@ void Server::stopSound(s32 handle)
|
||||
pkt << handle;
|
||||
|
||||
for (session_t peer_id : psound.clients) {
|
||||
// Send as reliable
|
||||
m_clients.send(peer_id, 0, &pkt, true);
|
||||
Send(peer_id, &pkt);
|
||||
}
|
||||
|
||||
// Remove sound reference
|
||||
@ -2282,8 +2281,7 @@ void Server::fadeSound(s32 handle, float step, float gain)
|
||||
pkt << handle << step << gain;
|
||||
|
||||
for (session_t peer_id : psound.clients) {
|
||||
// Send as reliable
|
||||
m_clients.send(peer_id, 0, &pkt, true);
|
||||
Send(peer_id, &pkt);
|
||||
}
|
||||
|
||||
// Remove sound reference
|
||||
@ -2340,8 +2338,7 @@ void Server::sendNodeChangePkt(NetworkPacket &pkt, v3s16 block_pos,
|
||||
continue;
|
||||
}
|
||||
|
||||
// Send as reliable
|
||||
m_clients.send(client_id, 0, &pkt, true);
|
||||
Send(client_id, &pkt);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3670,8 +3667,8 @@ bool Server::dynamicAddMedia(std::string filepath,
|
||||
to push the media over ALL channels to ensure it is processed before
|
||||
it is used. In practice this means channels 1 and 0.
|
||||
*/
|
||||
m_clients.send(peer_id, 1, &legacy_pkt, true);
|
||||
m_clients.send(peer_id, 0, &legacy_pkt, true);
|
||||
m_clients.sendCustom(peer_id, 1, &legacy_pkt, true);
|
||||
m_clients.sendCustom(peer_id, 0, &legacy_pkt, true);
|
||||
} else {
|
||||
waiting.emplace(peer_id);
|
||||
Send(peer_id, &pkt);
|
||||
|
Loading…
Reference in New Issue
Block a user