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Fractal mapgen: Fix mysterious bug
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@ -72,6 +72,11 @@ MapgenFractal::MapgenFractal(int mapgenid, MapgenParams *params, EmergeManager *
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this->offset_x = sp->offset_x;
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this->offset_y = sp->offset_y;
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this->offset_z = sp->offset_z;
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this->slice_w = sp->slice_w;
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this->julia_x = sp->julia_x;
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this->julia_y = sp->julia_y;
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this->julia_z = sp->julia_z;
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this->julia_w = sp->julia_w;
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//// 2D terrain noise
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noise_seabed = new Noise(&sp->np_seabed, seed, csize.X, csize.Z);
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@ -143,7 +148,7 @@ MapgenFractalParams::MapgenFractalParams()
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offset_x = -1.75;
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offset_y = 0.0;
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offset_z = 0.0;
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slice_w = 0.5;
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slice_w = 0.0;
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julia_x = 0.33;
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julia_y = 0.33;
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julia_z = 0.33;
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