Merge remote-tracking branch 'origin/master'

This commit is contained in:
Weblate 2013-06-21 10:24:16 +02:00
commit 3af90db5b5
163 changed files with 1075 additions and 218 deletions

3
.gitignore vendored

@ -59,4 +59,7 @@ CPackSourceConfig.cmake
Makefile
cmake_install.cmake
locale/
*.cbp
*.layout
*.o

@ -12,7 +12,7 @@ set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 4)
set(VERSION_PATCH 6)
set(VERSION_PATCH 7)
if(VERSION_EXTRA)
set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA})
endif()
@ -28,6 +28,13 @@ else()
set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
endif()
# RUN_IN_PLACE is exported as a #define value, ensure it's 1/0 instead of ON/OFF
if(RUN_IN_PLACE)
set(RUN_IN_PLACE 1)
else()
set(RUN_IN_PLACE 0)
endif()
set(BUILD_CLIENT 1 CACHE BOOL "Build client")
if(WIN32)
set(BUILD_SERVER 0 CACHE BOOL "Build server")

@ -57,7 +57,7 @@ function dump(o, dumped)
dumped[o] = true
local t = {}
for k,v in pairs(o) do
t[#t+1] = "" .. k .. " = " .. dump(v, dumped)
t[#t+1] = "[" .. dump(k, dumped) .. "] = " .. dump(v, dumped)
end
return "{" .. table.concat(t, ", ") .. "}"
elseif type(o) == "boolean" then

@ -1,6 +1,7 @@
Minetest Lua Modding API Reference 0.4.6
Minetest Lua Modding API Reference 0.4.7
========================================
More information at http://c55.me/minetest/
More information at http://www.minetest.net/
Developer Wiki: http://dev.minetest.net/
Introduction
-------------
@ -409,6 +410,18 @@ Currently supported flags: absheight
Also produce this same ore between the height range of -height_max and -height_min.
Useful for having ore in sky realms without having to duplicate ore entries.
Decoration types
-------------------
The varying types of decorations that can be placed.
The default value is simple, and is currently the only type supported.
- simple
Creates a 1xHx1 column of a specified node (or a random node from a list, if a decoration
list is specified). Can specify a certain node it must spawn next to, such as water or lava,
for example. Can also generate a decoration of random height between a specified lower and
upper bound. This type of decoration is intended for placement of grass, flowers, cacti,
papyrus, and so on.
HUD element types
-------------------
The position field is used for all element types.
@ -945,6 +958,7 @@ minetest.register_craftitem(name, item definition)
minetest.register_alias(name, convert_to)
minetest.register_craft(recipe)
minetest.register_ore(ore definition)
minetest.register_decoration(decoration definition)
Global callback registration functions: (Call these only at load time)
minetest.register_globalstep(func(dtime))
@ -1004,7 +1018,6 @@ minetest.setting_get(name) -> string or nil
minetest.setting_getbool(name) -> boolean value or nil
minetest.setting_get_pos(name) -> position or nil
minetest.setting_save() -> nil, save all settings to config file
minetest.add_to_creative_inventory(itemstring)
Authentication:
minetest.notify_authentication_modified(name)
@ -1279,15 +1292,6 @@ minetest.object_refs
minetest.luaentities
^ List of lua entities, indexed by active object id
Deprecated but defined for backwards compatibility:
minetest.digprop_constanttime(time)
minetest.digprop_stonelike(toughness)
minetest.digprop_dirtlike(toughness)
minetest.digprop_gravellike(toughness)
minetest.digprop_woodlike(toughness)
minetest.digprop_leaveslike(toughness)
minetest.digprop_glasslike(toughness)
Class reference
----------------
NodeMetaRef: Node metadata - reference extra data and functionality stored
@ -1696,6 +1700,7 @@ Node definition (register_node)
liquid_alternative_source = "", -- Source version of flowing liquid
liquid_viscosity = 0, -- Higher viscosity = slower flow (max. 7)
liquid_renewable = true, -- Can new liquid source be created by placing
drowning = true, -- Player will drown in these
two or more sources nearly?
light_source = 0, -- Amount of light emitted by node
damage_per_second = 0, -- If player is inside node, this damage is caused
@ -1834,7 +1839,7 @@ Recipe for register_craft (furnace fuel)
Ore definition (register_ore)
{
ore_type = "scatter" -- See "Ore types"
ore_type = "scatter", -- See "Ore types"
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8*8*8,
@ -1856,6 +1861,41 @@ Ore definition (register_ore)
^ Needed for sheet ore_type. Omit from scatter ore_type for a uniform ore distribution
}
Decoration definition (register_decoration)
{
deco_type = "simple", -- See "Decoration types"
place_on = "default:dirt_with_grass",
^ Node that decoration can be placed on
sidelen = 8,
^ Size of divisions made in the chunk being generated.
^ If the chunk size is not evenly divisible by sidelen, sidelen is made equal to the chunk size.
fill_ratio = 0.02,
^ Ratio of the area to be uniformly filled by the decoration.
^ Used only if noise_params is not specified.
noise_params = {offset=0, scale=.45, spread={x=100, y=100, z=100}, seed=354, octaves=3, persist=0.7},
^ NoiseParams structure describing the perlin noise used for decoration distribution.
^ The result of this is multiplied by the 2d area of the division being decorated.
biomes = {"Oceanside", "Hills", "Plains"},
^ List of biomes in which this decoration occurs. Occurs in all biomes if this is omitted,
^ and ignored if the Mapgen being used does not support biomes.
----- Simple-type parameters
decoration = "default:grass",
^ The node name used as the decoration.
^ If instead a list of strings, a randomly selected node from the list is placed as the decoration.
height = 1,
^ Number of nodes high the decoration is made.
^ If height_max is not 0, this is the lower bound of the randomly selected height.
height_max = 0,
^ Number of nodes the decoration can be at maximum.
^ If absent, the parameter 'height' is used as a constant.
spawn_by = "default:water",
^ Node that the decoration only spawns next to, in a 1-node square radius.
num_spawn_by = 1,
^ Number of spawn_by nodes that must be surrounding the decoration position to occur.
^ If absent or -1, decorations occur next to any nodes.
}
Chatcommand definition (register_chatcommand)
{
params = "<name> <privilege>", -- short parameter description

@ -88,7 +88,7 @@ This man page was originally written by
Juhani Numminen <juhaninumminen0@gmail.com>.
.SH WWW
http://c55.me/minetest/
http://www.minetest.net/
.SH "SEE ALSO"
.BR minetestserver(6)

@ -64,7 +64,7 @@ This man page was originally written by
Juhani Numminen <juhaninumminen0@gmail.com>.
.SH WWW
http://c55.me/minetest/
http://www.minetest.net/
.SH "SEE ALSO"
.BR minetest(6)

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