mirror of
https://github.com/minetest/minetest.git
synced 2024-11-30 03:23:45 +01:00
Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game
This commit is contained in:
parent
a149c6ecde
commit
3e419ffb38
@ -926,6 +926,7 @@ Player-only: (no-op for other objects)
|
||||
|
||||
InvRef: Reference to an inventory
|
||||
methods:
|
||||
- is_empty(listname): return true if list is empty
|
||||
- get_size(listname): get size of a list
|
||||
- set_size(listname, size): set size of a list
|
||||
- get_stack(listname, i): get a copy of stack index i in list
|
||||
|
@ -1147,6 +1147,11 @@ minetest.register_node("default:chest", {
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
@ -1200,6 +1205,11 @@ minetest.register_node("default:chest_locked", {
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
@ -1270,6 +1280,18 @@ minetest.register_node("default:furnace", {
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("dst", 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("fuel") then
|
||||
return false
|
||||
elseif not inv:is_empty("dst") then
|
||||
return false
|
||||
elseif not inv:is_empty("src") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:furnace_active", {
|
||||
@ -1291,6 +1313,18 @@ minetest.register_node("default:furnace_active", {
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("dst", 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("fuel") then
|
||||
return false
|
||||
elseif not inv:is_empty("dst") then
|
||||
return false
|
||||
elseif not inv:is_empty("src") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
||||
function hacky_swap_node(pos,name)
|
||||
|
@ -1718,6 +1718,20 @@ private:
|
||||
return 0;
|
||||
}
|
||||
|
||||
// is_empty(self, listname) -> true/false
|
||||
static int l_is_empty(lua_State *L)
|
||||
{
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list && list->getUsedSlots() > 0){
|
||||
lua_pushboolean(L, false);
|
||||
} else {
|
||||
lua_pushboolean(L, true);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_size(self, listname)
|
||||
static int l_get_size(lua_State *L)
|
||||
{
|
||||
@ -1944,6 +1958,7 @@ public:
|
||||
};
|
||||
const char InvRef::className[] = "InvRef";
|
||||
const luaL_reg InvRef::methods[] = {
|
||||
method(InvRef, is_empty),
|
||||
method(InvRef, get_size),
|
||||
method(InvRef, set_size),
|
||||
method(InvRef, get_stack),
|
||||
|
Loading…
Reference in New Issue
Block a user