mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 08:03:45 +01:00
builds on both platforms
This commit is contained in:
parent
699d0e9a5e
commit
3fe377be4e
BIN
data/tool_mesepick.png
Normal file
BIN
data/tool_mesepick.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 990 B |
@ -250,6 +250,10 @@
|
||||
RelativePath=".\src\mapsector.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\materials.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\player.cpp"
|
||||
>
|
||||
|
@ -336,6 +336,8 @@ public:
|
||||
basename = "../data/tool_wpick.png";
|
||||
else if(m_toolname == "STPick")
|
||||
basename = "../data/tool_stpick.png";
|
||||
else if(m_toolname == "MesePick")
|
||||
basename = "../data/tool_mesepick.png";
|
||||
// Default to cloud texture
|
||||
else
|
||||
basename = tile_texture_path_get(TILE_CLOUD);
|
||||
|
@ -163,7 +163,7 @@ video::ITexture * ProgressBarTextureMod::make(video::ITexture *original,
|
||||
u32 barwidth = size.Width - barpad_x*2;
|
||||
v2u32 barpos(barpad_x, size.Height - barheight - barpad_y);
|
||||
|
||||
u32 barvalue_i = round((float)barwidth * value);
|
||||
u32 barvalue_i = (u32)(((float)barwidth * value) + 0.5);
|
||||
|
||||
video::SColor active(255,255,0,0);
|
||||
video::SColor inactive(255,0,0,0);
|
||||
|
@ -2363,8 +2363,8 @@ int main(int argc, char *argv[])
|
||||
for(u16 i=0; i<to_be_removed_count; i++)
|
||||
{
|
||||
core::list<ChatLine>::Iterator
|
||||
i = chat_lines.begin();
|
||||
chat_lines.erase(i);
|
||||
it = chat_lines.begin();
|
||||
chat_lines.erase(it);
|
||||
}
|
||||
chat_guitext->setText(whole.c_str());
|
||||
// Update gui element size and position
|
||||
|
@ -11,10 +11,14 @@ void setStoneLikeDiggingProperties(u8 material, float toughness)
|
||||
{
|
||||
g_material_properties[material].setDiggingProperties("",
|
||||
DiggingProperties(true, 15.0*toughness, 0));
|
||||
|
||||
g_material_properties[material].setDiggingProperties("WPick",
|
||||
DiggingProperties(true, 2.0*toughness, 65535./20.*toughness));
|
||||
g_material_properties[material].setDiggingProperties("STPick",
|
||||
DiggingProperties(true, 1.0*toughness, 65535./50.*toughness));
|
||||
|
||||
/*g_material_properties[material].setDiggingProperties("MesePick",
|
||||
DiggingProperties(true, 0.0*toughness, 65535./20.*toughness));*/
|
||||
}
|
||||
|
||||
void initializeMaterialProperties()
|
||||
@ -52,7 +56,15 @@ void initializeMaterialProperties()
|
||||
|
||||
g_material_properties[CONTENT_WOOD].setDiggingProperties("",
|
||||
DiggingProperties(true, 1.0, 0));
|
||||
|
||||
|
||||
/*
|
||||
Add MesePick to everything
|
||||
*/
|
||||
for(u16 i=0; i<MATERIAL_PROPERTIES_COUNT; i++)
|
||||
{
|
||||
g_material_properties[i].setDiggingProperties("MesePick",
|
||||
DiggingProperties(true, 0.0, 65535./20.));
|
||||
}
|
||||
|
||||
g_material_properties_initialized = true;
|
||||
}
|
||||
|
@ -2780,6 +2780,22 @@ void Server::SendInventory(u16 peer_id)
|
||||
}
|
||||
}
|
||||
|
||||
// Mese pick
|
||||
if(!found)
|
||||
{
|
||||
ItemSpec specs[9];
|
||||
specs[0] = ItemSpec(ITEM_MATERIAL, CONTENT_MESE);
|
||||
specs[1] = ItemSpec(ITEM_MATERIAL, CONTENT_MESE);
|
||||
specs[2] = ItemSpec(ITEM_MATERIAL, CONTENT_MESE);
|
||||
specs[4] = ItemSpec(ITEM_CRAFT, "Stick");
|
||||
specs[7] = ItemSpec(ITEM_CRAFT, "Stick");
|
||||
if(checkItemCombination(items, specs))
|
||||
{
|
||||
rlist->addItem(new ToolItem("MesePick", 0));
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
@ -3043,6 +3059,11 @@ void Server::handlePeerChange(PeerChange &c)
|
||||
}
|
||||
else
|
||||
{
|
||||
/*{
|
||||
InventoryItem *item = new MaterialItem(CONTENT_MESE, 6);
|
||||
void* r = player->inventory.addItem("main", item);
|
||||
assert(r == NULL);
|
||||
}
|
||||
{
|
||||
InventoryItem *item = new MaterialItem(CONTENT_COALSTONE, 6);
|
||||
void* r = player->inventory.addItem("main", item);
|
||||
@ -3067,7 +3088,7 @@ void Server::handlePeerChange(PeerChange &c)
|
||||
InventoryItem *item = new ToolItem("STPick", 32000);
|
||||
void* r = player->inventory.addItem("main", item);
|
||||
assert(r == NULL);
|
||||
}
|
||||
}*/
|
||||
/*// Give some lights
|
||||
{
|
||||
InventoryItem *item = new MaterialItem(CONTENT_TORCH, 999);
|
||||
|
@ -65,7 +65,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "constants.h"
|
||||
#include "strfnd.h"
|
||||
#include "porting.h"
|
||||
//#include "irrlichtwrapper.h"
|
||||
#include "materials.h"
|
||||
|
||||
/*
|
||||
Settings.
|
||||
|
Loading…
Reference in New Issue
Block a user