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New world removal GUI code
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parent
5b31d32da8
commit
405347769a
@ -93,12 +93,21 @@ void GUIConfirmMenu::regenerateGui(v2u32 screensize)
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v2s32 size = rect.getSize();
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gui::IGUISkin *skin = Environment->getSkin();
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gui::IGUIFont *font = skin->getFont();
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s32 msg_h = font->getDimension(m_message_text.c_str()).Height;
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s32 msg_w = font->getDimension(m_message_text.c_str()).Width;
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if(msg_h > 200)
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msg_h = 200;
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if(msg_w > 540)
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msg_w = 540;
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/*
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Add stuff
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*/
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{
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core::rect<s32> rect(0, 0, 300, 20);
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rect += v2s32(size.X/2-300/2, size.Y/2-30/2-25);
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core::rect<s32> rect(0, 0, msg_w, msg_h);
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rect += v2s32(size.X/2-msg_w/2, size.Y/2-30/2 - msg_h/2);
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Environment->addStaticText(m_message_text.c_str(),
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rect, false, true, this, -1);
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}
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@ -106,13 +115,13 @@ void GUIConfirmMenu::regenerateGui(v2u32 screensize)
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int bw = 100;
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{
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core::rect<s32> rect(0, 0, bw, 30);
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rect = rect + v2s32(size.X/2-bw/2-(bw/2+5), size.Y/2-30/2+25);
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rect = rect + v2s32(size.X/2-bw/2-(bw/2+5), size.Y/2-30/2+5 + msg_h/2);
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Environment->addButton(rect, this, GUI_ID_YES,
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wgettext("Yes"));
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}
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{
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core::rect<s32> rect(0, 0, bw, 30);
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rect = rect + v2s32(size.X/2-bw/2+(bw/2+5), size.Y/2-30/2+25);
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rect = rect + v2s32(size.X/2-bw/2+(bw/2+5), size.Y/2-30/2+5 + msg_h/2);
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Environment->addButton(rect, this, GUI_ID_NO,
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wgettext("No"));
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}
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@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "gettext.h"
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#include "utility.h"
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#include "tile.h" // getTexturePath
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#include "filesys.h"
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struct CreateWorldDestMainMenu : public CreateWorldDest
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{
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@ -53,18 +54,21 @@ struct CreateWorldDestMainMenu : public CreateWorldDest
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struct ConfirmDestDeleteWorld : public ConfirmDest
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{
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ConfirmDestDeleteWorld(WorldSpec spec, GUIMainMenu *menu):
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ConfirmDestDeleteWorld(WorldSpec spec, GUIMainMenu *menu,
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const std::vector<std::string> &paths):
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m_spec(spec),
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m_menu(menu)
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m_menu(menu),
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m_paths(paths)
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{}
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void answer(bool answer)
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{
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if(answer == false)
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return;
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m_menu->deleteWorld(m_spec);
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m_menu->deleteWorld(m_paths);
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}
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WorldSpec m_spec;
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GUIMainMenu *m_menu;
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std::vector<std::string> m_paths;
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};
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enum
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@ -819,12 +823,25 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
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)->drop();
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} else {
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WorldSpec spec = m_data->worlds[cur.selected_world];
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// Get files and directories involved
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std::vector<std::string> paths;
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paths.push_back(spec.path);
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fs::GetRecursiveSubPaths(spec.path, paths);
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// Launch confirmation dialog
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ConfirmDestDeleteWorld *dest = new
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ConfirmDestDeleteWorld(spec, this);
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ConfirmDestDeleteWorld(spec, this, paths);
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std::wstring text = wgettext("Delete world");
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text += L" \"";
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text += narrow_to_wide(spec.name);
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text += L"\"?\n\n";
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text += wgettext("Files to be deleted");
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text += L":\n";
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for(u32 i=0; i<paths.size(); i++){
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if(i == 3){ text += L"..."; break; }
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text += narrow_to_wide(paths[i]) + L"\n";
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}
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(new GUIConfirmMenu(env, parent, -1, menumgr, dest,
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(std::wstring(wgettext("Delete world "))
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+L"\""+narrow_to_wide(spec.name)+L"\"?").c_str()
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))->drop();
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text.c_str()))->drop();
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}
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return true;
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}
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@ -889,12 +906,18 @@ void GUIMainMenu::createNewWorld(std::wstring name, std::string gameid)
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quitMenu();
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}
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void GUIMainMenu::deleteWorld(WorldSpec spec)
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void GUIMainMenu::deleteWorld(const std::vector<std::string> &paths)
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{
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if(!spec.isValid())
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return;
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// Delete files
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bool did = fs::DeletePaths(paths);
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if(!did){
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GUIMessageMenu *menu = new GUIMessageMenu(env, parent,
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-1, menumgr, wgettext("Failed to delete all world files"));
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menu->drop();
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}
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// Quit menu to refresh it
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acceptInput();
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m_data->delete_world_spec = spec;
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m_data->only_refresh = true;
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quitMenu();
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}
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@ -47,9 +47,9 @@ struct MainMenuData
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int selected_world;
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bool simple_singleplayer_mode;
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// Actions
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WorldSpec delete_world_spec;
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std::wstring create_world_name;
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std::string create_world_gameid;
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bool only_refresh;
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std::vector<WorldSpec> worlds;
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std::vector<SubgameSpec> games;
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@ -64,7 +64,9 @@ struct MainMenuData
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creative_mode(false),
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enable_damage(false),
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selected_world(0),
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simple_singleplayer_mode(false)
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simple_singleplayer_mode(false),
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// Actions
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only_refresh(false)
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{}
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};
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@ -88,7 +90,7 @@ public:
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{ return m_accepted; }
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bool OnEvent(const SEvent& event);
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void createNewWorld(std::wstring name, std::string gameid);
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void deleteWorld(WorldSpec spec);
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void deleteWorld(const std::vector<std::string> &paths);
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int getTab();
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private:
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36
src/main.cpp
36
src/main.cpp
@ -1446,6 +1446,24 @@ int main(int argc, char *argv[])
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if(skip_main_menu == false)
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{
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video::IVideoDriver* driver = device->getVideoDriver();
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infostream<<"Waiting for other menus"<<std::endl;
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while(device->run() && kill == false)
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{
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if(noMenuActive())
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break;
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driver->beginScene(true, true,
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video::SColor(255,128,128,128));
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drawMenuBackground(driver);
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guienv->drawAll();
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driver->endScene();
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// On some computers framerate doesn't seem to be
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// automatically limited
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sleep_ms(25);
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}
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infostream<<"Waited for other menus"<<std::endl;
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GUIMainMenu *menu =
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new GUIMainMenu(guienv, guiroot, -1,
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&g_menumgr, &menudata, g_gamecallback);
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@ -1463,8 +1481,6 @@ int main(int argc, char *argv[])
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error_message = L"";
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}
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video::IVideoDriver* driver = device->getVideoDriver();
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infostream<<"Created main menu"<<std::endl;
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while(device->run() && kill == false)
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@ -1538,19 +1554,13 @@ int main(int argc, char *argv[])
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infostream<<"Selected world: "<<worldspec.name
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<<" ["<<worldspec.path<<"]"<<std::endl;
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}
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// Delete world if requested
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if(menudata.delete_world_spec.isValid())
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{
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bool r = fs::RecursiveDeleteContent(
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menudata.delete_world_spec.path);
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if(r == false){
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error_message = L"World delete failed";
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errorstream<<wide_to_narrow(error_message)<<std::endl;
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}
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// Only refresh if so requested
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if(menudata.only_refresh){
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infostream<<"Refreshing menu"<<std::endl;
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continue;
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}
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// Create new world if requested
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if(menudata.create_world_name != L"")
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{
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