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Fix a crash on Android with Align2Npot2 (#8070)
* Fix a crash on Android with Align2Npot2 glGetString can be NULL. If stored in a string it triggers a SIGSEGV. Instead do a basic strstr and verify the pointer * Better Align2Npot2 check (+ performance)
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@ -1138,13 +1138,14 @@ video::IImage * Align2Npot2(video::IImage * image,
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core::dimension2d<u32> dim = image->getDimension();
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core::dimension2d<u32> dim = image->getDimension();
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std::string extensions = (char*) glGetString(GL_EXTENSIONS);
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// Only GLES2 is trusted to correctly report npot support
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// Only GLES2 is trusted to correctly report npot support
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if (get_GL_major_version() > 1 &&
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// Note: we cache the boolean result. GL context will never change on Android.
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extensions.find("GL_OES_texture_npot") != std::string::npos) {
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static const bool hasNPotSupport = get_GL_major_version() > 1 &&
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glGetString(GL_EXTENSIONS) &&
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strstr(glGetString(GL_EXTENSIONS), "GL_OES_texture_npot");
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if (hasNPotSupport)
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return image;
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return image;
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}
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unsigned int height = npot2(dim.Height);
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unsigned int height = npot2(dim.Height);
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unsigned int width = npot2(dim.Width);
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unsigned int width = npot2(dim.Width);
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