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Use persistence
instead of persist
in NoiseParams examples
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@ -3676,7 +3676,7 @@ For 2D or 3D perlin noise or perlin noise maps:
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spread = {x = 500, y = 500, z = 500},
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seed = 571347,
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octaves = 5,
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persist = 0.63,
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persistence = 0.63,
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lacunarity = 2.0,
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flags = "defaults, absvalue",
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}
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@ -3766,7 +3766,7 @@ The following is a decent set of parameters to work from:
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spread = {x=200, y=200, z=200},
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seed = 5390,
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octaves = 4,
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persist = 0.5,
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persistence = 0.5,
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lacunarity = 2.0,
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flags = "eased",
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},
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@ -7943,7 +7943,7 @@ See [Ores] section above for essential information.
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spread = {x = 100, y = 100, z = 100},
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seed = 23,
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octaves = 3,
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persist = 0.7
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persistence = 0.7
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},
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-- NoiseParams structure describing one of the perlin noises used for
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-- ore distribution.
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@ -7972,7 +7972,7 @@ See [Ores] section above for essential information.
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spread = {x = 100, y = 100, z = 100},
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seed = 47,
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octaves = 3,
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persist = 0.7
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persistence = 0.7
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},
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np_puff_bottom = {
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offset = 4,
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@ -7980,7 +7980,7 @@ See [Ores] section above for essential information.
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spread = {x = 100, y = 100, z = 100},
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seed = 11,
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octaves = 3,
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persist = 0.7
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persistence = 0.7
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},
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-- vein
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@ -7993,7 +7993,7 @@ See [Ores] section above for essential information.
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spread = {x = 100, y = 100, z = 100},
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seed = 17,
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octaves = 3,
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persist = 0.7
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persistence = 0.7
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},
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stratum_thickness = 8,
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}
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@ -8120,7 +8120,7 @@ See [Decoration types]. Used by `minetest.register_decoration`.
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spread = {x = 100, y = 100, z = 100},
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seed = 354,
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octaves = 3,
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persist = 0.7,
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persistence = 0.7,
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lacunarity = 2.0,
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flags = "absvalue"
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},
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