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Fix configuration caching in log_deprecated (#9697)
* Fix configuration caching in log_deprecated The configured variable was never set to true. I've set the variables to thread_local because the configuration should be reloaded after reentering the world from mainmenu.
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@ -157,9 +157,9 @@ static void script_log(lua_State *L, const std::string &message,
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void log_deprecated(lua_State *L, const std::string &message, int stack_depth)
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{
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static bool configured = false;
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static bool do_log = false;
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static bool do_error = false;
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static thread_local bool configured = false;
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static thread_local bool do_log = false;
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static thread_local bool do_error = false;
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// Only read settings on first call
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if (!configured) {
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@ -167,9 +167,10 @@ void log_deprecated(lua_State *L, const std::string &message, int stack_depth)
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if (value == "log") {
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do_log = true;
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} else if (value == "error") {
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do_log = true;
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do_log = true;
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do_error = true;
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}
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configured = true;
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}
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if (do_log)
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@ -44,7 +44,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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// log([level,] text)
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// Writes a line to the logger.
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// The one-argument version logs to infostream.
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// The one-argument version logs to LL_NONE.
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// The two-argument version accepts a log level.
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// Either the special case "deprecated" for deprecation notices, or any specified in
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// Logger::stringToLevel(name).
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@ -37,7 +37,7 @@ private:
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// log([level,] text)
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// Writes a line to the logger.
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// The one-argument version logs to infostream.
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// The one-argument version logs to LL_NONE.
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// The two-argument version accepts a log level.
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static int l_log(lua_State *L);
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