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Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff)
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112
doc/lua_api.txt
112
doc/lua_api.txt
@ -255,8 +255,8 @@ Groups of items can define what kind of an item it is (eg. wool).
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Groups of nodes
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----------------
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In addition to the general item things, whether a node is diggable and how
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long it takes is defined by using groups.
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In addition to the general item things, groups are used to define whether
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a node is destroyable and how long it takes to destroy by a tool.
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Groups of entities
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-------------------
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@ -292,6 +292,7 @@ Special groups
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damage, and get weared out much faster, or not be able to get drops
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from destroyed nodes.
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- 0 is something that is directly accessible at the start of gameplay
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- There is no upper limit
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- dig_immediate: (player can always pick up node without tool wear)
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- 2: node is removed without tool wear after 0.5 seconds or so
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(rail, sign)
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@ -299,6 +300,7 @@ Special groups
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Known damage and digging time defining groups
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----------------------------------------------
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Valid ratings for these are 0, 1, 2 and 3, unless otherwise stated.
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- crumbly: dirt, sand
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- cracky: tough but crackable stuff like stone.
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- snappy: something that can be cut using fine tools; eg. leaves, small
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@ -334,59 +336,105 @@ Groups such as **crumbly**, **cracky** and **snappy** are used for this
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purpose. Rating is 1, 2 or 3. A higher rating for such a group implies
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faster digging time.
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Also, the **level** group is used.
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The **level** group is used to limit the toughness of nodes a tool can dig
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and to scale the digging times / damage to a greater extent.
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^ PLEASE DO UNDERSTAND THIS, otherwise you cannot use the system to it's
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full potential.
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Tools define their properties by a list of parameters for groups. They
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cannot dig other groups; thus it is important to use a standard bunch of
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groups to enable interaction with tools.
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**Example definition of the digging capabilities of a tool:**
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**Tools define:**
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* Full punch interval
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* Maximum drop level
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* For an arbitrary list of groups:
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* Uses (until the tool breaks)
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* Maximum level (usually 0, 1, 2 or 3)
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* Digging times
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**Full punch interval**:
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When used as a weapon, the tool will do full damage if this time is spent
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between punches. If eg. half the time is spent, the tool will do half
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damage.
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**Maximum drop level**
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Suggests the maximum level of node, when dug with the tool, that will drop
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it's useful item. (eg. iron ore to drop a lump of iron).
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- This is not automated; it is the responsibility of the node definition
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to implement this
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**Uses**
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Determines how many uses the tool has when it is used for digging a node,
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of this group, of the maximum level. For lower leveled nodes, the use count
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is multiplied by 3^leveldiff.
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- uses=10, leveldiff=0 -> actual_uses=10
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- uses=10, leveldiff=1 -> actual_uses=30
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- uses=10, leveldiff=2 -> actual_uses=90
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**Maximum level**
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Tells what is the maximum level of a node of this group that the tool will
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be able to dig.
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**Digging times**
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List of digging times for different ratings of the group, for nodes of the
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maximum level.
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* For example, as a lua table, ''times={2=2.00, 3=0.70}''. This would
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result the tool to be able to dig nodes that have a rating of 2 or 3
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for this group, and unable to dig the rating 1, which is the toughest.
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Unless there is a matching group that enables digging otherwise.
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* For entities, damage equals the amount of nodes dug in the time spent
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between hits, with a maximum time of ''full_punch_interval''.
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Example definition of the capabilities of a tool
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-------------------------------------------------
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tool_capabilities = {
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full_punch_interval=1.5,
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max_drop_level=1,
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groupcaps={
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crumbly={maxwear=0.01, maxlevel=2, times={[1]=0.80, [2]=0.60, [3]=0.40}}
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crumbly={maxlevel=2, uses=20, times={[1]=1.60, [2]=1.20, [3]=0.80}}
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}
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}
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**Tools define:**
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* Full punch interval Maximum drop level For an arbitrary list of groups:
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* Maximum level (usually 0, 1, 2 or 3) Maximum wear (0...1) Digging times
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This makes the tool be able to dig nodes that fullfill both of these:
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- Have the **crumbly** group
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- Have a **level** group less or equal to 2
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**Full punch interval**: When used as a weapon, the tool will do full
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damage if this time is spent between punches. If eg. half the time is
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spent, the tool will do half damage.
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Table of resulting digging times:
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crumbly 0 1 2 3 4 <- level
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-> 0 - - - - -
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1 0.80 1.60 1.60 - -
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2 0.60 1.20 1.20 - -
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3 0.40 0.80 0.80 - -
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**Maximum drop level** suggests the maximum level of node, when dug with
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the tool, that will drop it's useful item. (eg. iron ore to drop a lump of
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iron).
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level diff: 2 1 0 -1 -2
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**Maximum level** tells what is the maximum level of a node of this group
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that the tool will be able to dig.
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Table of resulting tool uses:
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-> 0 - - - - -
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1 180 60 20 - -
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2 180 60 20 - -
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3 180 60 20 - -
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**Maximum wear** determines how much the tool wears out when it is used for
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digging a node, of this group, of the maximum level. For lower leveled
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tools, the wear is divided by //4// to the exponent //level difference//.
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This means for a maximum wear of 0.1, a level difference 1 will result in
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wear=0.1/4=0.025, and a level difference of 2 will result in
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wear=0.1/(4*4)=0.00625.
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**Digging times** is basically a list of digging times for different
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ratings of the group. It also determines the damage done to entities, based
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on their "armor groups".
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* For example, as a lua table, ''times={2=2.00, 3=0.70}''. This would
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* result the tool to be able to dig nodes that have a rating of 2 or 3
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* for this group, and unable to dig the rating 1, which is the toughest.
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* Unless there is a matching group that enables digging otherwise. For
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* entities, damage equals the amount of nodes dug in the time spent
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* between hits, with a maximum of ''full_punch_interval''.
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Notes:
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- At crumbly=0, the node is not diggable.
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- At crumbly=3, the level difference digging time divider kicks in and makes
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easy nodes to be quickly breakable.
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- At level > 2, the node is not diggable, because it's level > maxlevel
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Entity damage mechanism
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------------------------
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Damage calculation:
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- Take the time spent after the last hit
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- Limit time to full_punch_interval
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- Take the damage groups, assume a node has them
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- Damage in HP is the amount of nodes destroyed in this time.
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Client predicts damage based on damage groups. Because of this, it is able to
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give an immediate response when an entity is damaged or dies; the response is
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pre-defined somehow (eg. by defining a sprite animation) (not implemented;
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TODO).
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- Currently a smoke puff will appear when an entity dies.
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The group **immortal** will completely disable normal damage.
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@ -24,10 +24,10 @@ minetest.register_item(":", {
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full_punch_interval = 1.0,
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max_drop_level = 0,
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groupcaps = {
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fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1},
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crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1},
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snappy = {times={[3]=0.40}, maxwear=0, maxlevel=1},
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oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, maxwear=0, maxlevel=3},
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fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
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crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
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snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
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oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
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}
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}
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})
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@ -38,7 +38,7 @@ minetest.register_tool("default:pick_wood", {
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tool_capabilities = {
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max_drop_level=0,
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groupcaps={
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cracky={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
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cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
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}
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},
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})
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@ -48,7 +48,7 @@ minetest.register_tool("default:pick_stone", {
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tool_capabilities = {
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max_drop_level=0,
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groupcaps={
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cracky={times={[1]=1.50, [2]=0.80, [3]=0.60}, maxwear=0.05, maxlevel=1}
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cracky={times={[1]=2.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
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}
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},
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})
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@ -58,7 +58,7 @@ minetest.register_tool("default:pick_steel", {
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tool_capabilities = {
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max_drop_level=1,
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groupcaps={
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cracky={times={[1]=1.00, [2]=0.60, [3]=0.40}, maxwear=0.1, maxlevel=2}
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cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2}
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}
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},
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})
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@ -69,9 +69,9 @@ minetest.register_tool("default:pick_mese", {
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full_punch_interval = 1.0,
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max_drop_level=3,
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groupcaps={
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cracky={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3},
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crumbly={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3},
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snappy={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}
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cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
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crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
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snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
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}
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},
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})
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@ -81,7 +81,7 @@ minetest.register_tool("default:shovel_wood", {
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tool_capabilities = {
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max_drop_level=0,
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groupcaps={
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crumbly={times={[1]=1.50, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=1}
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crumbly={times={[1]=2.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
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}
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},
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})
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@ -91,7 +91,7 @@ minetest.register_tool("default:shovel_stone", {
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tool_capabilities = {
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max_drop_level=0,
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groupcaps={
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crumbly={times={[1]=0.80, [2]=0.50, [3]=0.30}, maxwear=0.05, maxlevel=1}
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crumbly={times={[1]=1.20, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
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}
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},
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})
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@ -101,7 +101,7 @@ minetest.register_tool("default:shovel_steel", {
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tool_capabilities = {
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max_drop_level=1,
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groupcaps={
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crumbly={times={[1]=0.50, [2]=0.35, [3]=0.30}, maxwear=0.1, maxlevel=2}
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crumbly={times={[1]=1.00, [2]=0.70, [3]=0.60}, uses=10, maxlevel=2}
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}
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},
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})
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@ -111,8 +111,8 @@ minetest.register_tool("default:axe_wood", {
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tool_capabilities = {
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max_drop_level=0,
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groupcaps={
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choppy={times={[2]=1.40, [3]=0.80}, maxwear=0.1, maxlevel=1},
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fleshy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
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choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
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fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
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}
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},
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})
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@ -122,8 +122,8 @@ minetest.register_tool("default:axe_stone", {
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tool_capabilities = {
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max_drop_level=0,
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groupcaps={
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choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, maxwear=0.05, maxlevel=1},
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fleshy={times={[2]=1.30, [3]=0.70}, maxwear=0.05, maxlevel=1}
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choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
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fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
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}
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},
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})
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@ -133,8 +133,8 @@ minetest.register_tool("default:axe_steel", {
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tool_capabilities = {
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max_drop_level=1,
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groupcaps={
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choppy={times={[1]=1.00, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=2},
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fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.03, maxlevel=1}
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choppy={times={[1]=2.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2},
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fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
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}
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},
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})
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@ -145,9 +145,9 @@ minetest.register_tool("default:sword_wood", {
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full_punch_interval = 1.0,
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max_drop_level=0,
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groupcaps={
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fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1},
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snappy={times={[2]=1.00, [3]=0.50}, maxwear=0.1, maxlevel=1},
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choppy={times={[3]=1.00}, maxwear=0.05, maxlevel=0}
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fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
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snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
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choppy={times={[3]=1.00}, uses=20, maxlevel=0}
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}
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}
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})
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@ -158,9 +158,9 @@ minetest.register_tool("default:sword_stone", {
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full_punch_interval = 1.0,
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max_drop_level=0,
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groupcaps={
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fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
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snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
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choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
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fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
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snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
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choppy={times={[3]=0.90}, uses=20, maxlevel=0}
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}
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}
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})
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@ -171,9 +171,9 @@ minetest.register_tool("default:sword_steel", {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2},
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snappy={times={[2]=0.70, [3]=0.30}, maxwear=0.03, maxlevel=1},
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choppy={times={[3]=0.70}, maxwear=0.03, maxlevel=0}
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fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
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snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
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choppy={times={[3]=0.70}, uses=40, maxlevel=0}
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}
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}
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})
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@ -962,7 +962,7 @@ minetest.register_node("default:mese", {
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description = "Mese",
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tile_images = {"default_mese.png"},
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is_ground_content = true,
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groups = {cracky=1},
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groups = {cracky=1,level=2},
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sounds = default.node_sound_defaults(),
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})
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@ -670,8 +670,19 @@ static ToolCapabilities read_tool_capabilities(
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// This will be created
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ToolGroupCap groupcap;
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// Read simple parameters
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getfloatfield(L, table_groupcap, "maxwear", groupcap.maxwear);
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getintfield(L, table_groupcap, "maxlevel", groupcap.maxlevel);
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getintfield(L, table_groupcap, "uses", groupcap.uses);
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// DEPRECATED: maxwear
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float maxwear = 0;
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if(getfloatfield(L, table_groupcap, "maxwear", maxwear)){
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if(maxwear != 0)
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groupcap.uses = 1.0/maxwear;
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else
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groupcap.uses = 0;
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infostream<<script_get_backtrace(L)<<std::endl;
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infostream<<"WARNING: field \"maxwear\" is deprecated; "
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<<"should replace with uses=1/maxwear"<<std::endl;
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}
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// Read "times" table
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lua_getfield(L, table_groupcap, "times");
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if(lua_istable(L, -1)){
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@ -725,8 +736,8 @@ static void set_tool_capabilities(lua_State *L, int table,
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// Set subtable "times"
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lua_setfield(L, -2, "times");
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// Set simple parameters
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setfloatfield(L, -1, "maxwear", groupcap.maxwear);
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setintfield(L, -1, "maxlevel", groupcap.maxlevel);
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setintfield(L, -1, "uses", groupcap.uses);
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// Insert groupcap table into groupcaps table
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lua_setfield(L, -2, name.c_str());
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}
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21
src/tool.cpp
21
src/tool.cpp
@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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void ToolCapabilities::serialize(std::ostream &os) const
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{
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writeU8(os, 0); // version
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writeU8(os, 1); // version
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writeF1000(os, full_punch_interval);
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writeS16(os, max_drop_level);
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writeU32(os, groupcaps.size());
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@ -34,8 +34,8 @@ void ToolCapabilities::serialize(std::ostream &os) const
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const std::string *name = &i->first;
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const ToolGroupCap *cap = &i->second;
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os<<serializeString(*name);
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writeF1000(os, cap->maxwear);
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writeF1000(os, cap->maxlevel);
|
||||
writeS16(os, cap->uses);
|
||||
writeS16(os, cap->maxlevel);
|
||||
writeU32(os, cap->times.size());
|
||||
for(std::map<int, float>::const_iterator
|
||||
i = cap->times.begin(); i != cap->times.end(); i++){
|
||||
@ -48,7 +48,7 @@ void ToolCapabilities::serialize(std::ostream &os) const
|
||||
void ToolCapabilities::deSerialize(std::istream &is)
|
||||
{
|
||||
int version = readU8(is);
|
||||
if(version != 0) throw SerializationError(
|
||||
if(version != 1) throw SerializationError(
|
||||
"unsupported ToolCapabilities version");
|
||||
full_punch_interval = readF1000(is);
|
||||
max_drop_level = readS16(is);
|
||||
@ -57,8 +57,8 @@ void ToolCapabilities::deSerialize(std::istream &is)
|
||||
for(u32 i=0; i<groupcaps_size; i++){
|
||||
std::string name = deSerializeString(is);
|
||||
ToolGroupCap cap;
|
||||
cap.maxwear = readF1000(is);
|
||||
cap.maxlevel = readF1000(is);
|
||||
cap.uses = readS16(is);
|
||||
cap.maxlevel = readS16(is);
|
||||
u32 times_size = readU32(is);
|
||||
for(u32 i=0; i<times_size; i++){
|
||||
int level = readS16(is);
|
||||
@ -102,11 +102,14 @@ DigParams getDigParams(const ItemGroupList &groups,
|
||||
float time = 0;
|
||||
bool time_exists = cap.getTime(rating, &time);
|
||||
if(!result_diggable || time < result_time){
|
||||
if(cap.maxlevel > level && time_exists){
|
||||
if(cap.maxlevel >= level && time_exists){
|
||||
result_diggable = true;
|
||||
result_time = time;
|
||||
int leveldiff = cap.maxlevel - level;
|
||||
result_wear = cap.maxwear / pow(4.0, (double)leveldiff);
|
||||
result_time = time / MYMAX(1, leveldiff);
|
||||
if(cap.uses != 0)
|
||||
result_wear = 1.0 / cap.uses / pow(3.0, (double)leveldiff);
|
||||
else
|
||||
result_wear = 0;
|
||||
result_main_group = name;
|
||||
}
|
||||
}
|
||||
|
@ -29,12 +29,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
struct ToolGroupCap
|
||||
{
|
||||
std::map<int, float> times;
|
||||
float maxwear;
|
||||
int maxlevel;
|
||||
int uses;
|
||||
|
||||
ToolGroupCap():
|
||||
maxwear(0.05),
|
||||
maxlevel(1)
|
||||
maxlevel(1),
|
||||
uses(20)
|
||||
{}
|
||||
|
||||
bool getTime(int rating, float *time) const
|
||||
|
Loading…
Reference in New Issue
Block a user