Use appropriate LC_ locale macro for Windows (#9230)

* Wrap LC_ macro in ifdef

Windows does not have LC_MESSAGES in locale.h, so use LC_ALL on that platform
This commit is contained in:
Montandalar 2019-12-25 05:13:22 +11:00 committed by SmallJoker
parent 876a15bd75
commit 44458896d9

@ -230,7 +230,11 @@ int ModApiClient::l_get_node_or_nil(lua_State *L)
int ModApiClient::l_get_language(lua_State *L) int ModApiClient::l_get_language(lua_State *L)
{ {
#ifdef _WIN32
char *locale = setlocale(LC_ALL, NULL);
#else
char *locale = setlocale(LC_MESSAGES, NULL); char *locale = setlocale(LC_MESSAGES, NULL);
#endif
std::string lang = gettext("LANG_CODE"); std::string lang = gettext("LANG_CODE");
if (lang == "LANG_CODE") if (lang == "LANG_CODE")
lang = ""; lang = "";