mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Various style cleanups + unused code removal
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments
This commit is contained in:
parent
9c635f28ac
commit
452df1c723
@ -167,69 +167,3 @@ void content_mapnode_get_name_id_mapping(NameIdMapping *nimap)
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nimap->set(CONTENT_AIR, "air");
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}
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class NewNameGetter
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{
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public:
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NewNameGetter()
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{
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old_to_new["CONTENT_STONE"] = "default:stone";
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old_to_new["CONTENT_WATER"] = "default:water_flowing";
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old_to_new["CONTENT_TORCH"] = "default:torch";
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old_to_new["CONTENT_WATERSOURCE"] = "default:water_source";
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old_to_new["CONTENT_SIGN_WALL"] = "default:sign_wall";
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old_to_new["CONTENT_CHEST"] = "default:chest";
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old_to_new["CONTENT_FURNACE"] = "default:furnace";
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old_to_new["CONTENT_LOCKABLE_CHEST"] = "default:locked_chest";
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old_to_new["CONTENT_FENCE"] = "default:wooden_fence";
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old_to_new["CONTENT_RAIL"] = "default:rail";
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old_to_new["CONTENT_LADDER"] = "default:ladder";
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old_to_new["CONTENT_LAVA"] = "default:lava_flowing";
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old_to_new["CONTENT_LAVASOURCE"] = "default:lava_source";
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old_to_new["CONTENT_GRASS"] = "default:dirt_with_grass";
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old_to_new["CONTENT_TREE"] = "default:tree";
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old_to_new["CONTENT_LEAVES"] = "default:leaves";
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old_to_new["CONTENT_GRASS_FOOTSTEPS"] = "default:dirt_with_grass_footsteps";
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old_to_new["CONTENT_MESE"] = "default:mese";
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old_to_new["CONTENT_MUD"] = "default:dirt";
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old_to_new["CONTENT_CLOUD"] = "default:cloud";
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old_to_new["CONTENT_COALSTONE"] = "default:coalstone";
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old_to_new["CONTENT_WOOD"] = "default:wood";
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old_to_new["CONTENT_SAND"] = "default:sand";
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old_to_new["CONTENT_COBBLE"] = "default:cobble";
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old_to_new["CONTENT_STEEL"] = "default:steel";
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old_to_new["CONTENT_GLASS"] = "default:glass";
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old_to_new["CONTENT_MOSSYCOBBLE"] = "default:mossycobble";
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old_to_new["CONTENT_GRAVEL"] = "default:gravel";
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old_to_new["CONTENT_SANDSTONE"] = "default:sandstone";
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old_to_new["CONTENT_CACTUS"] = "default:cactus";
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old_to_new["CONTENT_BRICK"] = "default:brick";
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old_to_new["CONTENT_CLAY"] = "default:clay";
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old_to_new["CONTENT_PAPYRUS"] = "default:papyrus";
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old_to_new["CONTENT_BOOKSHELF"] = "default:bookshelf";
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old_to_new["CONTENT_JUNGLETREE"] = "default:jungletree";
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old_to_new["CONTENT_JUNGLEGRASS"] = "default:junglegrass";
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old_to_new["CONTENT_NC"] = "default:nyancat";
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old_to_new["CONTENT_NC_RB"] = "default:nyancat_rainbow";
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old_to_new["CONTENT_APPLE"] = "default:apple";
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old_to_new["CONTENT_SAPLING"] = "default:sapling";
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// Just in case
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old_to_new["CONTENT_IGNORE"] = "ignore";
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old_to_new["CONTENT_AIR"] = "air";
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}
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std::string get(const std::string &old)
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{
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StringMap::const_iterator it = old_to_new.find(old);
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if (it == old_to_new.end())
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return "";
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return it->second;
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}
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private:
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StringMap old_to_new;
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};
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NewNameGetter newnamegetter;
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std::string content_mapnode_get_new_name(const std::string &oldname)
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{
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return newnamegetter.get(oldname);
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}
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@ -34,8 +34,4 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
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class NameIdMapping;
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void content_mapnode_get_name_id_mapping(NameIdMapping *nimap);
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// Convert "CONTENT_STONE"-style names to dynamic ids
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std::string content_mapnode_get_new_name(const std::string &oldname);
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class INodeDefManager;
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#endif
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@ -145,7 +145,7 @@ static bool content_nodemeta_deserialize_legacy_meta(
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void content_nodemeta_deserialize_legacy(std::istream &is,
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NodeMetadataList *meta, NodeTimerList *timers,
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IGameDef *gamedef)
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IItemDefManager *item_def_mgr)
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{
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meta->clear();
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timers->clear();
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@ -181,7 +181,7 @@ void content_nodemeta_deserialize_legacy(std::istream &is,
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continue;
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}
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NodeMetadata *data = new NodeMetadata(gamedef);
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NodeMetadata *data = new NodeMetadata(item_def_mgr);
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bool need_timer = content_nodemeta_deserialize_legacy_meta(is, data);
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meta->set(p, data);
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@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class NodeMetadataList;
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class NodeTimerList;
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class IGameDef;
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class IItemDefManager;
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/*
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Legacy nodemeta definitions
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@ -32,7 +32,7 @@ class IGameDef;
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void content_nodemeta_deserialize_legacy(std::istream &is,
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NodeMetadataList *meta, NodeTimerList *timers,
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IGameDef *gamedef);
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IItemDefManager *item_def_mgr);
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void content_nodemeta_serialize_legacy(std::ostream &os, NodeMetadataList *meta);
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122
src/mapblock.cpp
122
src/mapblock.cpp
@ -696,19 +696,17 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
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TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
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<<": Node metadata"<<std::endl);
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// Ignore errors
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try{
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try {
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std::ostringstream oss(std::ios_base::binary);
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decompressZlib(is, oss);
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std::istringstream iss(oss.str(), std::ios_base::binary);
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if(version >= 23)
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m_node_metadata.deSerialize(iss, m_gamedef);
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if (version >= 23)
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m_node_metadata.deSerialize(iss, m_gamedef->idef());
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else
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content_nodemeta_deserialize_legacy(iss,
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&m_node_metadata, &m_node_timers,
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m_gamedef);
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}
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catch(SerializationError &e)
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{
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&m_node_metadata, &m_node_timers,
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m_gamedef->idef());
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} catch(SerializationError &e) {
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errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
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<<" while deserializing node metadata at ("
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<<PP(getPos())<<": "<<e.what()<<std::endl;
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@ -794,23 +792,20 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
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SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
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// These have no compression
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if(version <= 3 || version == 5 || version == 6)
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{
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if (version <= 3 || version == 5 || version == 6) {
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char tmp;
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is.read(&tmp, 1);
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if(is.gcount() != 1)
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throw SerializationError
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("MapBlock::deSerialize: no enough input data");
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if (is.gcount() != 1)
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throw SerializationError(std::string(__FUNCTION_NAME)
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+ ": no enough input data");
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is_underground = tmp;
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is.read((char*)*databuf_nodelist, nodecount * ser_length);
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if((u32)is.gcount() != nodecount * ser_length)
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throw SerializationError
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("MapBlock::deSerialize: no enough input data");
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}
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else if(version <= 10)
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{
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is.read((char *)*databuf_nodelist, nodecount * ser_length);
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if ((u32)is.gcount() != nodecount * ser_length)
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throw SerializationError(std::string(__FUNCTION_NAME)
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+ ": no enough input data");
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} else if (version <= 10) {
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u8 t8;
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is.read((char*)&t8, 1);
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is.read((char *)&t8, 1);
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is_underground = t8;
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{
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@ -818,11 +813,10 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
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std::ostringstream os(std::ios_base::binary);
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decompress(is, os, version);
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std::string s = os.str();
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if(s.size() != nodecount)
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throw SerializationError
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("MapBlock::deSerialize: invalid format");
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for(u32 i=0; i<s.size(); i++)
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{
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if (s.size() != nodecount)
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throw SerializationError(std::string(__FUNCTION_NAME)
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+ ": no enough input data");
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for (u32 i = 0; i < s.size(); i++) {
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databuf_nodelist[i*ser_length] = s[i];
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}
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}
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@ -831,33 +825,27 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
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std::ostringstream os(std::ios_base::binary);
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decompress(is, os, version);
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std::string s = os.str();
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if(s.size() != nodecount)
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throw SerializationError
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("MapBlock::deSerialize: invalid format");
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for(u32 i=0; i<s.size(); i++)
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{
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if (s.size() != nodecount)
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throw SerializationError(std::string(__FUNCTION_NAME)
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+ ": no enough input data");
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for (u32 i = 0; i < s.size(); i++) {
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databuf_nodelist[i*ser_length + 1] = s[i];
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}
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}
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if(version >= 10)
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{
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if (version >= 10) {
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// Uncompress and set param2 data
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std::ostringstream os(std::ios_base::binary);
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decompress(is, os, version);
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std::string s = os.str();
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if(s.size() != nodecount)
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throw SerializationError
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("MapBlock::deSerialize: invalid format");
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for(u32 i=0; i<s.size(); i++)
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{
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if (s.size() != nodecount)
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throw SerializationError(std::string(__FUNCTION_NAME)
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+ ": no enough input data");
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for (u32 i = 0; i < s.size(); i++) {
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databuf_nodelist[i*ser_length + 2] = s[i];
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}
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}
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}
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// All other versions (newest)
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else
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{
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} else { // All other versions (10 to 21)
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u8 flags;
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is.read((char*)&flags, 1);
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is_underground = (flags & 0x01) ? true : false;
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@ -870,14 +858,12 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
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std::ostringstream os(std::ios_base::binary);
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decompress(is, os, version);
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std::string s = os.str();
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if(s.size() != nodecount*3)
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throw SerializationError
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("MapBlock::deSerialize: decompress resulted in size"
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" other than nodecount*3");
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if (s.size() != nodecount * 3)
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throw SerializationError(std::string(__FUNCTION_NAME)
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+ ": decompress resulted in size other than nodecount*3");
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// deserialize nodes from buffer
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for(u32 i=0; i<nodecount; i++)
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{
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for (u32 i = 0; i < nodecount; i++) {
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databuf_nodelist[i*ser_length] = s[i];
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databuf_nodelist[i*ser_length + 1] = s[i+nodecount];
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databuf_nodelist[i*ser_length + 2] = s[i+nodecount*2];
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@ -886,31 +872,25 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
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/*
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NodeMetadata
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*/
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if(version >= 14)
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{
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if (version >= 14) {
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// Ignore errors
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try{
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if(version <= 15)
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{
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try {
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if (version <= 15) {
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std::string data = deSerializeString(is);
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std::istringstream iss(data, std::ios_base::binary);
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content_nodemeta_deserialize_legacy(iss,
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&m_node_metadata, &m_node_timers,
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m_gamedef);
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}
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else
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{
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&m_node_metadata, &m_node_timers,
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m_gamedef->idef());
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} else {
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//std::string data = deSerializeLongString(is);
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std::ostringstream oss(std::ios_base::binary);
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decompressZlib(is, oss);
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std::istringstream iss(oss.str(), std::ios_base::binary);
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content_nodemeta_deserialize_legacy(iss,
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&m_node_metadata, &m_node_timers,
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m_gamedef);
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&m_node_metadata, &m_node_timers,
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m_gamedef->idef());
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}
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}
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catch(SerializationError &e)
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{
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} catch(SerializationError &e) {
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errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
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<<" while deserializing node metadata"<<std::endl;
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}
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@ -918,17 +898,15 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
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}
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// Deserialize node data
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for(u32 i=0; i<nodecount; i++)
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{
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data[i].deSerialize(&databuf_nodelist[i*ser_length], version);
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for (u32 i = 0; i < nodecount; i++) {
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data[i].deSerialize(&databuf_nodelist[i * ser_length], version);
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}
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if(disk)
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{
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if (disk) {
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/*
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Versions up from 9 have block objects. (DEPRECATED)
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*/
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if(version >= 9){
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if (version >= 9) {
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u16 count = readU16(is);
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// Not supported and length not known if count is not 0
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if(count != 0){
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@ -941,11 +919,11 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
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/*
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Versions up from 15 have static objects.
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*/
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if(version >= 15)
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if (version >= 15)
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m_static_objects.deSerialize(is);
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// Timestamp
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if(version >= 17){
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if (version >= 17) {
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setTimestamp(readU32(is));
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m_disk_timestamp = m_timestamp;
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} else {
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@ -955,7 +933,7 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
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// Dynamically re-set ids based on node names
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NameIdMapping nimap;
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// If supported, read node definition id mapping
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if(version >= 21){
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if (version >= 21) {
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nimap.deSerialize(is);
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// Else set the legacy mapping
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} else {
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@ -29,7 +29,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "content_sao.h"
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#include "nodedef.h"
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#include "emerge.h"
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#include "content_mapnode.h" // For content_mapnode_get_new_name
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#include "voxelalgorithms.h"
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#include "porting.h"
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#include "profiler.h"
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@ -26,7 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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//#include "serverobject.h"
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#include "content_sao.h"
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#include "nodedef.h"
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#include "content_mapnode.h" // For content_mapnode_get_new_name
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#include "voxelalgorithms.h"
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//#include "profiler.h" // For TimeTaker
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#include "settings.h" // For g_settings
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@ -30,9 +30,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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NodeMetadata
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*/
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NodeMetadata::NodeMetadata(IGameDef *gamedef):
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NodeMetadata::NodeMetadata(IItemDefManager *item_def_mgr):
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m_stringvars(),
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m_inventory(new Inventory(gamedef->idef()))
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m_inventory(new Inventory(item_def_mgr))
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{
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}
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@ -101,34 +101,34 @@ void NodeMetadataList::serialize(std::ostream &os) const
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v3s16 p = i->first;
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NodeMetadata *data = i->second;
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u16 p16 = p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X;
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u16 p16 = p.Z * MAP_BLOCKSIZE * MAP_BLOCKSIZE + p.Y * MAP_BLOCKSIZE + p.X;
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writeU16(os, p16);
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data->serialize(os);
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}
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}
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void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
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void NodeMetadataList::deSerialize(std::istream &is, IItemDefManager *item_def_mgr)
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{
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clear();
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u8 version = readU8(is);
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if(version == 0){
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if (version == 0) {
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// Nothing
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return;
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}
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if(version != 1){
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infostream<<__FUNCTION_NAME<<": version "<<version<<" not supported"
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<<std::endl;
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throw SerializationError("NodeMetadataList::deSerialize");
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if (version != 1) {
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std::string err_str = std::string(__FUNCTION_NAME)
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+ ": version " + itos(version) + " not supported";
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infostream << err_str << std::endl;
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throw SerializationError(err_str);
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}
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u16 count = readU16(is);
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for(u16 i=0; i<count; i++)
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{
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for (u16 i=0; i < count; i++) {
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u16 p16 = readU16(is);
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v3s16 p;
|
||||
@ -138,8 +138,7 @@ void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
|
||||
p16 &= MAP_BLOCKSIZE - 1;
|
||||
p.X = p16;
|
||||
|
||||
if(m_data.find(p) != m_data.end())
|
||||
{
|
||||
if (m_data.find(p) != m_data.end()) {
|
||||
infostream<<"WARNING: NodeMetadataList::deSerialize(): "
|
||||
<<"already set data at position"
|
||||
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<"): Ignoring."
|
||||
@ -147,7 +146,7 @@ void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
|
||||
continue;
|
||||
}
|
||||
|
||||
NodeMetadata *data = new NodeMetadata(gamedef);
|
||||
NodeMetadata *data = new NodeMetadata(item_def_mgr);
|
||||
data->deSerialize(is);
|
||||
m_data[p] = data;
|
||||
}
|
||||
|
@ -35,12 +35,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
*/
|
||||
|
||||
class Inventory;
|
||||
class IGameDef;
|
||||
class IItemDefManager;
|
||||
|
||||
class NodeMetadata
|
||||
{
|
||||
public:
|
||||
NodeMetadata(IGameDef *gamedef);
|
||||
NodeMetadata(IItemDefManager *item_def_mgr);
|
||||
~NodeMetadata();
|
||||
|
||||
void serialize(std::ostream &os) const;
|
||||
@ -80,7 +80,7 @@ public:
|
||||
~NodeMetadataList();
|
||||
|
||||
void serialize(std::ostream &os) const;
|
||||
void deSerialize(std::istream &is, IGameDef *gamedef);
|
||||
void deSerialize(std::istream &is, IItemDefManager *item_def_mgr);
|
||||
|
||||
// Add all keys in this list to the vector keys
|
||||
std::vector<v3s16> getAllKeys();
|
||||
|
@ -155,7 +155,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
|
||||
} else {
|
||||
NodeMetadata *meta = map->getNodeMetadata(p);
|
||||
if (!meta) {
|
||||
meta = new NodeMetadata(gamedef);
|
||||
meta = new NodeMetadata(gamedef->idef());
|
||||
if (!map->setNodeMetadata(p, meta)) {
|
||||
delete meta;
|
||||
infostream << "RollbackAction::applyRevert(): "
|
||||
|
@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "common/c_content.h"
|
||||
#include "environment.h"
|
||||
#include "map.h"
|
||||
#include "gamedef.h"
|
||||
#include "nodemetadata.h"
|
||||
|
||||
|
||||
@ -43,7 +44,7 @@ NodeMetadata* NodeMetaRef::getmeta(NodeMetaRef *ref, bool auto_create)
|
||||
{
|
||||
NodeMetadata *meta = ref->m_env->getMap().getNodeMetadata(ref->m_p);
|
||||
if(meta == NULL && auto_create) {
|
||||
meta = new NodeMetadata(ref->m_env->getGameDef());
|
||||
meta = new NodeMetadata(ref->m_env->getGameDef()->idef());
|
||||
if(!ref->m_env->getMap().setNodeMetadata(ref->m_p, meta)) {
|
||||
delete meta;
|
||||
return NULL;
|
||||
|
Loading…
Reference in New Issue
Block a user