mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
Record MapBlock modification reasons as flags instead of strings
This improves performance of MapBlock::raiseModified by a factor of 6. Also, clean up mapblock.h a bit and inline small functions.
This commit is contained in:
parent
4c9a8a91c4
commit
46684beec1
@ -873,7 +873,7 @@ void ServerEnvironment::clearAllObjects()
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if(block){
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block->m_static_objects.remove(id);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"clearAllObjects");
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MOD_REASON_CLEAR_ALL_OBJECTS);
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obj->m_static_exists = false;
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}
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}
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@ -952,7 +952,7 @@ void ServerEnvironment::clearAllObjects()
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block->m_static_objects.m_stored.clear();
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block->m_static_objects.m_active.clear();
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"clearAllObjects");
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MOD_REASON_CLEAR_ALL_OBJECTS);
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num_objs_cleared += num_stored + num_active;
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num_blocks_cleared++;
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}
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@ -1139,7 +1139,7 @@ void ServerEnvironment::step(float dtime)
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// set block to be saved when it is unloaded
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if(block->getTimestamp() > block->getDiskTimestamp() + 60)
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block->raiseModified(MOD_STATE_WRITE_AT_UNLOAD,
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"Timestamp older than 60s (step)");
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MOD_REASON_BLOCK_EXPIRED);
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// Run node timers
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std::map<v3s16, NodeTimer> elapsed_timers =
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@ -1530,7 +1530,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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if(set_changed)
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"addActiveObjectRaw");
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MOD_REASON_ADD_ACTIVE_OBJECT_RAW);
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} else {
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v3s16 p = floatToInt(objectpos, BS);
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errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
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@ -1579,7 +1579,7 @@ void ServerEnvironment::removeRemovedObjects()
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if (block) {
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block->m_static_objects.remove(id);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"removeRemovedObjects/remove");
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MOD_REASON_REMOVE_OBJECTS_REMOVE);
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obj->m_static_exists = false;
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} else {
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infostream<<"Failed to emerge block from which an object to "
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@ -1604,7 +1604,7 @@ void ServerEnvironment::removeRemovedObjects()
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block->m_static_objects.m_stored.push_back(i->second);
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block->m_static_objects.m_active.erase(id);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"removeRemovedObjects/deactivate");
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MOD_REASON_REMOVE_OBJECTS_DEACTIVATE);
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}
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} else {
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infostream<<"Failed to emerge block from which an object to "
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@ -1690,8 +1690,7 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
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// Clear stored list
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block->m_static_objects.m_stored.clear();
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"stored list cleared in activateObjects due to "
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"large amount of objects");
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MOD_REASON_TOO_MANY_OBJECTS);
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return;
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}
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@ -1812,7 +1811,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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block->m_static_objects.insert(id, s_obj);
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obj->m_static_block = blockpos_o;
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"deactivateFarObjects: Static data moved in");
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MOD_REASON_STATIC_DATA_ADDED);
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// Delete from block where object was located
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block = m_map->emergeBlock(old_static_block, false);
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@ -1825,7 +1824,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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}
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block->m_static_objects.remove(id);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"deactivateFarObjects: Static data moved out");
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MOD_REASON_STATIC_DATA_REMOVED);
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continue;
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}
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@ -1890,8 +1889,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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// Only mark block as modified if data changed considerably
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if(shall_be_written)
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"deactivateFarObjects: Static data "
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"changed considerably");
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MOD_REASON_STATIC_DATA_CHANGED);
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}
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}
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@ -1937,8 +1935,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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// Only mark block as modified if data changed considerably
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if(shall_be_written)
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"deactivateFarObjects: Static data "
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"changed considerably");
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MOD_REASON_STATIC_DATA_CHANGED);
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obj->m_static_exists = true;
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obj->m_static_block = block->getPos();
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@ -1436,7 +1436,7 @@ void Map::timerUpdate(float dtime, float unload_timeout,
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// Save if modified
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if (block->getModified() != MOD_STATE_CLEAN && save_before_unloading) {
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modprofiler.add(block->getModifiedReason(), 1);
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modprofiler.add(block->getModifiedReasonString(), 1);
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if (!saveBlock(block))
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continue;
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saved_blocks_count++;
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@ -2412,7 +2412,7 @@ void ServerMap::finishBlockMake(BlockMakeData *data,
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Set block as modified
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*/
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"finishBlockMake expireDayNightDiff");
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MOD_REASON_EXPIRE_DAYNIGHTDIFF);
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}
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/*
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@ -2981,7 +2981,7 @@ void ServerMap::save(ModifiedState save_level)
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save_started = true;
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}
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modprofiler.add(block->getModifiedReason(), 1);
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modprofiler.add(block->getModifiedReasonString(), 1);
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saveBlock(block);
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block_count++;
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@ -38,6 +38,30 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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static const char *modified_reason_strings[] = {
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"initial",
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"reallocate",
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"setIsUnderground",
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"setLightingExpired",
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"setGenerated",
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"setNode",
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"setNodeNoCheck",
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"setTimestamp",
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"NodeMetaRef::reportMetadataChange",
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"clearAllObjects",
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"Timestamp expired (step)",
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"addActiveObjectRaw",
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"removeRemovedObjects/remove",
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"removeRemovedObjects/deactivate",
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"Stored list cleared in activateObjects due to overflow",
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"deactivateFarObjects: Static data moved in",
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"deactivateFarObjects: Static data moved out",
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"deactivateFarObjects: Static data changed considerably",
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"finishBlockMake: expireDayNightDiff"
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"unknown",
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};
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/*
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MapBlock
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*/
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@ -47,8 +71,7 @@ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
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m_pos(pos),
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m_gamedef(gamedef),
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m_modified(MOD_STATE_WRITE_NEEDED),
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m_modified_reason("initial"),
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m_modified_reason_too_long(false),
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m_modified_reason(MOD_REASON_INITIAL),
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is_underground(false),
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m_lighting_expired(true),
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m_day_night_differs(false),
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@ -112,6 +135,27 @@ MapNode MapBlock::getNodeParent(v3s16 p, bool *is_valid_position)
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return data[p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X];
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}
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std::string MapBlock::getModifiedReasonString()
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{
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std::string reason;
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const u32 ubound = MYMIN(sizeof(m_modified_reason) * CHAR_BIT,
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ARRLEN(modified_reason_strings));
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for (u32 i = 0; i != ubound; i++) {
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if ((m_modified_reason & (1 << i)) == 0)
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continue;
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reason += modified_reason_strings[i];
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reason += ", ";
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}
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if (reason.length() > 2)
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reason.resize(reason.length() - 2);
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return reason;
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}
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/*
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Propagates sunlight down through the block.
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Doesn't modify nodes that are not affected by sunlight.
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449
src/mapblock.h
449
src/mapblock.h
@ -97,21 +97,46 @@ public:
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};
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#endif
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/*
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MapBlock itself
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*/
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////
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//// MapBlock modified reason flags
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////
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#define MOD_REASON_INITIAL (1 << 0)
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#define MOD_REASON_REALLOCATE (1 << 1)
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#define MOD_REASON_SET_IS_UNDERGROUND (1 << 2)
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#define MOD_REASON_SET_LIGHTING_EXPIRED (1 << 3)
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#define MOD_REASON_SET_GENERATED (1 << 4)
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#define MOD_REASON_SET_NODE (1 << 5)
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#define MOD_REASON_SET_NODE_NO_CHECK (1 << 6)
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#define MOD_REASON_SET_TIMESTAMP (1 << 7)
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#define MOD_REASON_REPORT_META_CHANGE (1 << 8)
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#define MOD_REASON_CLEAR_ALL_OBJECTS (1 << 9)
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#define MOD_REASON_BLOCK_EXPIRED (1 << 10)
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#define MOD_REASON_ADD_ACTIVE_OBJECT_RAW (1 << 11)
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#define MOD_REASON_REMOVE_OBJECTS_REMOVE (1 << 12)
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#define MOD_REASON_REMOVE_OBJECTS_DEACTIVATE (1 << 13)
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#define MOD_REASON_TOO_MANY_OBJECTS (1 << 14)
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#define MOD_REASON_STATIC_DATA_ADDED (1 << 15)
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#define MOD_REASON_STATIC_DATA_REMOVED (1 << 16)
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#define MOD_REASON_STATIC_DATA_CHANGED (1 << 17)
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#define MOD_REASON_EXPIRE_DAYNIGHTDIFF (1 << 18)
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#define MOD_REASON_UNKNOWN (1 << 19)
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////
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//// MapBlock itself
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////
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class MapBlock /*: public NodeContainer*/
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{
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public:
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MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy=false);
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~MapBlock();
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/*virtual u16 nodeContainerId() const
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{
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return NODECONTAINER_ID_MAPBLOCK;
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}*/
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Map * getParent()
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{
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return m_parent;
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@ -119,150 +144,125 @@ public:
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void reallocate()
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{
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if(data != NULL)
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delete[] data;
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u32 l = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
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data = new MapNode[l];
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for(u32 i=0; i<l; i++){
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//data[i] = MapNode();
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delete[] data;
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u32 datasize = MAP_BLOCKSIZE * MAP_BLOCKSIZE * MAP_BLOCKSIZE;
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data = new MapNode[datasize];
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for (u32 i = 0; i < datasize; i++)
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data[i] = MapNode(CONTENT_IGNORE);
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}
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raiseModified(MOD_STATE_WRITE_NEEDED, "reallocate");
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raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_REALLOCATE);
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}
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/*
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Flags
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*/
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////
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//// Modification tracking methods
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////
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void raiseModified(u32 mod, u32 reason=MOD_REASON_UNKNOWN)
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{
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if (mod > m_modified) {
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m_modified = mod;
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m_modified_reason = reason;
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if (m_modified >= MOD_STATE_WRITE_AT_UNLOAD)
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m_disk_timestamp = m_timestamp;
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} else if (mod == m_modified) {
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m_modified_reason |= reason;
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}
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}
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bool isDummy()
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inline u32 getModified()
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{
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return m_modified;
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}
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inline u32 getModifiedReason()
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{
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return m_modified_reason;
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}
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std::string getModifiedReasonString();
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inline void resetModified()
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{
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m_modified = MOD_STATE_CLEAN;
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m_modified_reason = 0;
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}
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////
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//// Flags
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////
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inline bool isDummy()
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{
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return (data == NULL);
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}
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void unDummify()
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inline void unDummify()
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{
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assert(isDummy()); // Pre-condition
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reallocate();
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}
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// m_modified methods
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void raiseModified(u32 mod, const std::string &reason="unknown")
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{
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if(mod > m_modified){
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m_modified = mod;
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m_modified_reason = reason;
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m_modified_reason_too_long = false;
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if(m_modified >= MOD_STATE_WRITE_AT_UNLOAD){
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m_disk_timestamp = m_timestamp;
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}
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} else if(mod == m_modified){
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if(!m_modified_reason_too_long){
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if(m_modified_reason.size() < 40)
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m_modified_reason += ", " + reason;
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else{
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m_modified_reason += "...";
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m_modified_reason_too_long = true;
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}
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}
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}
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}
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void raiseModified(u32 mod, const char *reason)
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{
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if (mod > m_modified){
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m_modified = mod;
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m_modified_reason = reason;
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m_modified_reason_too_long = false;
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if (m_modified >= MOD_STATE_WRITE_AT_UNLOAD){
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m_disk_timestamp = m_timestamp;
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}
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}
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else if (mod == m_modified){
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if (!m_modified_reason_too_long){
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if (m_modified_reason.size() < 40)
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m_modified_reason += ", " + std::string(reason);
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else{
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m_modified_reason += "...";
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m_modified_reason_too_long = true;
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}
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}
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}
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}
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u32 getModified()
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{
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return m_modified;
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}
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std::string getModifiedReason()
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{
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return m_modified_reason;
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}
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void resetModified()
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{
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m_modified = MOD_STATE_CLEAN;
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m_modified_reason = "none";
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m_modified_reason_too_long = false;
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}
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// is_underground getter/setter
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bool getIsUnderground()
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inline bool getIsUnderground()
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{
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return is_underground;
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}
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void setIsUnderground(bool a_is_underground)
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inline void setIsUnderground(bool a_is_underground)
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{
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is_underground = a_is_underground;
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raiseModified(MOD_STATE_WRITE_NEEDED, "setIsUnderground");
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raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_IS_UNDERGROUND);
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}
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void setLightingExpired(bool expired)
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inline void setLightingExpired(bool expired)
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{
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if(expired != m_lighting_expired){
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if (expired != m_lighting_expired){
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m_lighting_expired = expired;
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raiseModified(MOD_STATE_WRITE_NEEDED, "setLightingExpired");
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raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_LIGHTING_EXPIRED);
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}
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}
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bool getLightingExpired()
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inline bool getLightingExpired()
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{
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return m_lighting_expired;
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}
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bool isGenerated()
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inline bool isGenerated()
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{
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return m_generated;
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}
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void setGenerated(bool b)
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inline void setGenerated(bool b)
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{
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if(b != m_generated){
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raiseModified(MOD_STATE_WRITE_NEEDED, "setGenerated");
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if (b != m_generated) {
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raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_GENERATED);
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m_generated = b;
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}
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}
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bool isValid()
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inline bool isValid()
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{
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if(m_lighting_expired)
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if (m_lighting_expired)
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return false;
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if(data == NULL)
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if (data == NULL)
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return false;
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return true;
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}
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/*
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Position stuff
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*/
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////
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//// Position stuff
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////
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v3s16 getPos()
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inline v3s16 getPos()
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{
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return m_pos;
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}
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v3s16 getPosRelative()
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inline v3s16 getPosRelative()
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{
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return m_pos * MAP_BLOCKSIZE;
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}
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core::aabbox3d<s16> getBox()
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inline core::aabbox3d<s16> getBox()
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{
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return core::aabbox3d<s16>(getPosRelative(),
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getPosRelative()
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@ -270,140 +270,135 @@ public:
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- v3s16(1,1,1));
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}
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/*
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Regular MapNode get-setters
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*/
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bool isValidPosition(s16 x, s16 y, s16 z)
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////
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//// Regular MapNode get-setters
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////
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inline bool isValidPosition(s16 x, s16 y, s16 z)
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{
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return data != NULL
|
||||
&& x >= 0 && x < MAP_BLOCKSIZE
|
||||
&& y >= 0 && y < MAP_BLOCKSIZE
|
||||
&& z >= 0 && z < MAP_BLOCKSIZE;
|
||||
&& x >= 0 && x < MAP_BLOCKSIZE
|
||||
&& y >= 0 && y < MAP_BLOCKSIZE
|
||||
&& z >= 0 && z < MAP_BLOCKSIZE;
|
||||
}
|
||||
|
||||
bool isValidPosition(v3s16 p)
|
||||
inline bool isValidPosition(v3s16 p)
|
||||
{
|
||||
return isValidPosition(p.X, p.Y, p.Z);
|
||||
}
|
||||
|
||||
MapNode getNode(s16 x, s16 y, s16 z, bool *valid_position)
|
||||
inline MapNode getNode(s16 x, s16 y, s16 z, bool *valid_position)
|
||||
{
|
||||
*valid_position = isValidPosition(x, y, z);
|
||||
|
||||
if (!*valid_position)
|
||||
return MapNode(CONTENT_IGNORE);
|
||||
|
||||
return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
|
||||
return data[z * MAP_BLOCKSIZE * MAP_BLOCKSIZE + y * MAP_BLOCKSIZE + x];
|
||||
}
|
||||
|
||||
MapNode getNode(v3s16 p, bool *valid_position)
|
||||
|
||||
inline MapNode getNode(v3s16 p, bool *valid_position)
|
||||
{
|
||||
return getNode(p.X, p.Y, p.Z, valid_position);
|
||||
}
|
||||
|
||||
MapNode getNodeNoEx(v3s16 p)
|
||||
|
||||
inline MapNode getNodeNoEx(v3s16 p)
|
||||
{
|
||||
bool is_valid;
|
||||
MapNode node = getNode(p.X, p.Y, p.Z, &is_valid);
|
||||
return is_valid ? node : MapNode(CONTENT_IGNORE);
|
||||
}
|
||||
|
||||
void setNode(s16 x, s16 y, s16 z, MapNode & n)
|
||||
|
||||
inline void setNode(s16 x, s16 y, s16 z, MapNode & n)
|
||||
{
|
||||
if(data == NULL)
|
||||
if (!isValidPosition(x, y, z))
|
||||
throw InvalidPositionException();
|
||||
if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
||||
if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
||||
if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
||||
data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
|
||||
raiseModified(MOD_STATE_WRITE_NEEDED, "setNode");
|
||||
|
||||
data[z * zstride + y * ystride + x] = n;
|
||||
raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_NODE);
|
||||
}
|
||||
|
||||
void setNode(v3s16 p, MapNode & n)
|
||||
|
||||
inline void setNode(v3s16 p, MapNode & n)
|
||||
{
|
||||
setNode(p.X, p.Y, p.Z, n);
|
||||
}
|
||||
|
||||
/*
|
||||
Non-checking variants of the above
|
||||
*/
|
||||
////
|
||||
//// Non-checking variants of the above
|
||||
////
|
||||
|
||||
MapNode getNodeNoCheck(s16 x, s16 y, s16 z, bool *valid_position)
|
||||
inline MapNode getNodeNoCheck(s16 x, s16 y, s16 z, bool *valid_position)
|
||||
{
|
||||
*valid_position = data != NULL;
|
||||
if(!valid_position)
|
||||
if (!valid_position)
|
||||
return MapNode(CONTENT_IGNORE);
|
||||
|
||||
return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
|
||||
return data[z * zstride + y * ystride + x];
|
||||
}
|
||||
|
||||
MapNode getNodeNoCheck(v3s16 p, bool *valid_position)
|
||||
|
||||
inline MapNode getNodeNoCheck(v3s16 p, bool *valid_position)
|
||||
{
|
||||
return getNodeNoCheck(p.X, p.Y, p.Z, valid_position);
|
||||
}
|
||||
|
||||
void setNodeNoCheck(s16 x, s16 y, s16 z, MapNode & n)
|
||||
|
||||
inline void setNodeNoCheck(s16 x, s16 y, s16 z, MapNode & n)
|
||||
{
|
||||
if(data == NULL)
|
||||
if (data == NULL)
|
||||
throw InvalidPositionException();
|
||||
data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
|
||||
raiseModified(MOD_STATE_WRITE_NEEDED, "setNodeNoCheck");
|
||||
|
||||
data[z * zstride + y * ystride + x] = n;
|
||||
raiseModified(MOD_STATE_WRITE_NEEDED, MOD_REASON_SET_NODE_NO_CHECK);
|
||||
}
|
||||
|
||||
void setNodeNoCheck(v3s16 p, MapNode & n)
|
||||
|
||||
inline void setNodeNoCheck(v3s16 p, MapNode & n)
|
||||
{
|
||||
setNodeNoCheck(p.X, p.Y, p.Z, n);
|
||||
}
|
||||
|
||||
/*
|
||||
These functions consult the parent container if the position
|
||||
is not valid on this MapBlock.
|
||||
*/
|
||||
// These functions consult the parent container if the position
|
||||
// is not valid on this MapBlock.
|
||||
bool isValidPositionParent(v3s16 p);
|
||||
MapNode getNodeParent(v3s16 p, bool *is_valid_position = NULL);
|
||||
void setNodeParent(v3s16 p, MapNode & n);
|
||||
|
||||
void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node)
|
||||
inline void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node)
|
||||
{
|
||||
for(u16 z=0; z<d; z++)
|
||||
for(u16 y=0; y<h; y++)
|
||||
for(u16 x=0; x<w; x++)
|
||||
setNode(x0+x, y0+y, z0+z, node);
|
||||
for (u16 z = 0; z < d; z++)
|
||||
for (u16 y = 0; y < h; y++)
|
||||
for (u16 x = 0; x < w; x++)
|
||||
setNode(x0 + x, y0 + y, z0 + z, node);
|
||||
}
|
||||
|
||||
// See comments in mapblock.cpp
|
||||
bool propagateSunlight(std::set<v3s16> & light_sources,
|
||||
bool remove_light=false, bool *black_air_left=NULL);
|
||||
|
||||
bool propagateSunlight(std::set<v3s16> &light_sources,
|
||||
bool remove_light=false, bool *black_air_left=NULL);
|
||||
|
||||
// Copies data to VoxelManipulator to getPosRelative()
|
||||
void copyTo(VoxelManipulator &dst);
|
||||
|
||||
// Copies data from VoxelManipulator getPosRelative()
|
||||
void copyFrom(VoxelManipulator &dst);
|
||||
|
||||
/*
|
||||
Update day-night lighting difference flag.
|
||||
Sets m_day_night_differs to appropriate value.
|
||||
These methods don't care about neighboring blocks.
|
||||
*/
|
||||
// Update day-night lighting difference flag.
|
||||
// Sets m_day_night_differs to appropriate value.
|
||||
// These methods don't care about neighboring blocks.
|
||||
void actuallyUpdateDayNightDiff();
|
||||
/*
|
||||
Call this to schedule what the previous function does to be done
|
||||
when the value is actually needed.
|
||||
*/
|
||||
|
||||
// Call this to schedule what the previous function does to be done
|
||||
// when the value is actually needed.
|
||||
void expireDayNightDiff();
|
||||
|
||||
bool getDayNightDiff()
|
||||
inline bool getDayNightDiff()
|
||||
{
|
||||
if(m_day_night_differs_expired)
|
||||
if (m_day_night_differs_expired)
|
||||
actuallyUpdateDayNightDiff();
|
||||
return m_day_night_differs;
|
||||
}
|
||||
|
||||
/*
|
||||
Miscellaneous stuff
|
||||
*/
|
||||
|
||||
////
|
||||
//// Miscellaneous stuff
|
||||
////
|
||||
|
||||
/*
|
||||
Tries to measure ground level.
|
||||
Return value:
|
||||
@ -414,84 +409,99 @@ public:
|
||||
*/
|
||||
s16 getGroundLevel(v2s16 p2d);
|
||||
|
||||
/*
|
||||
Timestamp (see m_timestamp)
|
||||
NOTE: BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
|
||||
*/
|
||||
void setTimestamp(u32 time)
|
||||
////
|
||||
//// Timestamp (see m_timestamp)
|
||||
////
|
||||
|
||||
// NOTE: BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
|
||||
|
||||
inline void setTimestamp(u32 time)
|
||||
{
|
||||
m_timestamp = time;
|
||||
raiseModified(MOD_STATE_WRITE_AT_UNLOAD, "setTimestamp");
|
||||
raiseModified(MOD_STATE_WRITE_AT_UNLOAD, MOD_REASON_SET_TIMESTAMP);
|
||||
}
|
||||
void setTimestampNoChangedFlag(u32 time)
|
||||
|
||||
inline void setTimestampNoChangedFlag(u32 time)
|
||||
{
|
||||
m_timestamp = time;
|
||||
}
|
||||
u32 getTimestamp()
|
||||
|
||||
inline u32 getTimestamp()
|
||||
{
|
||||
return m_timestamp;
|
||||
}
|
||||
u32 getDiskTimestamp()
|
||||
|
||||
inline u32 getDiskTimestamp()
|
||||
{
|
||||
return m_disk_timestamp;
|
||||
}
|
||||
|
||||
/*
|
||||
See m_usage_timer
|
||||
*/
|
||||
void resetUsageTimer()
|
||||
|
||||
////
|
||||
//// Usage timer (see m_usage_timer)
|
||||
////
|
||||
|
||||
inline void resetUsageTimer()
|
||||
{
|
||||
m_usage_timer = 0;
|
||||
}
|
||||
void incrementUsageTimer(float dtime)
|
||||
|
||||
inline void incrementUsageTimer(float dtime)
|
||||
{
|
||||
m_usage_timer += dtime;
|
||||
}
|
||||
float getUsageTimer()
|
||||
|
||||
inline float getUsageTimer()
|
||||
{
|
||||
return m_usage_timer;
|
||||
}
|
||||
|
||||
/*
|
||||
See m_refcount
|
||||
*/
|
||||
void refGrab()
|
||||
////
|
||||
//// Reference counting (see m_refcount)
|
||||
////
|
||||
|
||||
inline void refGrab()
|
||||
{
|
||||
m_refcount++;
|
||||
}
|
||||
void refDrop()
|
||||
|
||||
inline void refDrop()
|
||||
{
|
||||
m_refcount--;
|
||||
}
|
||||
int refGet()
|
||||
|
||||
inline int refGet()
|
||||
{
|
||||
return m_refcount;
|
||||
}
|
||||
|
||||
/*
|
||||
Node Timers
|
||||
*/
|
||||
// Get timer
|
||||
NodeTimer getNodeTimer(v3s16 p){
|
||||
|
||||
////
|
||||
//// Node Timers
|
||||
////
|
||||
|
||||
inline NodeTimer getNodeTimer(v3s16 p)
|
||||
{
|
||||
return m_node_timers.get(p);
|
||||
}
|
||||
// Deletes timer
|
||||
void removeNodeTimer(v3s16 p){
|
||||
|
||||
inline void removeNodeTimer(v3s16 p)
|
||||
{
|
||||
m_node_timers.remove(p);
|
||||
}
|
||||
// Deletes old timer and sets a new one
|
||||
void setNodeTimer(v3s16 p, NodeTimer t){
|
||||
|
||||
inline void setNodeTimer(v3s16 p, NodeTimer t)
|
||||
{
|
||||
m_node_timers.set(p,t);
|
||||
}
|
||||
// Deletes all timers
|
||||
void clearNodeTimers(){
|
||||
|
||||
inline void clearNodeTimers()
|
||||
{
|
||||
m_node_timers.clear();
|
||||
}
|
||||
|
||||
/*
|
||||
Serialization
|
||||
*/
|
||||
|
||||
////
|
||||
//// Serialization
|
||||
///
|
||||
|
||||
// These don't write or read version by itself
|
||||
// Set disk to true for on-disk format, false for over-the-network format
|
||||
// Precondition: version >= SER_FMT_CLIENT_VER_LOWEST
|
||||
@ -514,16 +524,15 @@ private:
|
||||
Used only internally, because changes can't be tracked
|
||||
*/
|
||||
|
||||
MapNode & getNodeRef(s16 x, s16 y, s16 z)
|
||||
inline MapNode &getNodeRef(s16 x, s16 y, s16 z)
|
||||
{
|
||||
if(data == NULL)
|
||||
if (!isValidPosition(x, y, z))
|
||||
throw InvalidPositionException();
|
||||
if(x < 0 || x >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
||||
if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
||||
if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
|
||||
return data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x];
|
||||
|
||||
return data[z * zstride + y * ystride + x];
|
||||
}
|
||||
MapNode & getNodeRef(v3s16 &p)
|
||||
|
||||
inline MapNode &getNodeRef(v3s16 &p)
|
||||
{
|
||||
return getNodeRef(p.X, p.Y, p.Z);
|
||||
}
|
||||
@ -536,11 +545,14 @@ public:
|
||||
#ifndef SERVER // Only on client
|
||||
MapBlockMesh *mesh;
|
||||
#endif
|
||||
|
||||
|
||||
NodeMetadataList m_node_metadata;
|
||||
NodeTimerList m_node_timers;
|
||||
StaticObjectList m_static_objects;
|
||||
|
||||
static const u32 ystride = MAP_BLOCKSIZE;
|
||||
static const u32 zstride = MAP_BLOCKSIZE * MAP_BLOCKSIZE;
|
||||
|
||||
private:
|
||||
/*
|
||||
Private member variables
|
||||
@ -552,12 +564,12 @@ private:
|
||||
v3s16 m_pos;
|
||||
|
||||
IGameDef *m_gamedef;
|
||||
|
||||
|
||||
/*
|
||||
If NULL, block is a dummy block.
|
||||
Dummy blocks are used for caching not-found-on-disk blocks.
|
||||
*/
|
||||
MapNode * data;
|
||||
MapNode *data;
|
||||
|
||||
/*
|
||||
- On the server, this is used for telling whether the
|
||||
@ -565,8 +577,7 @@ private:
|
||||
- On the client, this is used for nothing.
|
||||
*/
|
||||
u32 m_modified;
|
||||
std::string m_modified_reason;
|
||||
bool m_modified_reason_too_long;
|
||||
u32 m_modified_reason;
|
||||
|
||||
/*
|
||||
When propagating sunlight and the above block doesn't exist,
|
||||
@ -586,13 +597,13 @@ private:
|
||||
If this is true, lighting might be wrong or right.
|
||||
*/
|
||||
bool m_lighting_expired;
|
||||
|
||||
|
||||
// Whether day and night lighting differs
|
||||
bool m_day_night_differs;
|
||||
bool m_day_night_differs_expired;
|
||||
|
||||
bool m_generated;
|
||||
|
||||
|
||||
/*
|
||||
When block is removed from active blocks, this is set to gametime.
|
||||
Value BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
|
||||
|
@ -178,7 +178,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
|
||||
MapBlock *block = map->getBlockNoCreateNoEx(blockpos);
|
||||
if (block) {
|
||||
block->raiseModified(MOD_STATE_WRITE_NEEDED,
|
||||
"NodeMetaRef::reportMetadataChange");
|
||||
MOD_REASON_REPORT_META_CHANGE);
|
||||
}
|
||||
} catch (InvalidPositionException &e) {
|
||||
infostream << "RollbackAction::applyRevert(): "
|
||||
|
@ -63,9 +63,10 @@ void NodeMetaRef::reportMetadataChange(NodeMetaRef *ref)
|
||||
ref->m_env->getMap().dispatchEvent(&event);
|
||||
// Set the block to be saved
|
||||
MapBlock *block = ref->m_env->getMap().getBlockNoCreateNoEx(blockpos);
|
||||
if(block)
|
||||
if (block) {
|
||||
block->raiseModified(MOD_STATE_WRITE_NEEDED,
|
||||
"NodeMetaRef::reportMetadataChange");
|
||||
MOD_REASON_REPORT_META_CHANGE);
|
||||
}
|
||||
}
|
||||
|
||||
// Exported functions
|
||||
|
Loading…
Reference in New Issue
Block a user