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* PEP 8 compliance
This commit is contained in:
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@ -14,6 +14,7 @@
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# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n
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# to make it easily executable on Linux
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# 2011-07-30: WF: Support for content types extension, refactoring
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# 2011-07-30: erlehmann: PEP 8 compliance.
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# Requires Python Imaging Library: http://www.pythonware.com/products/pil/
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@ -22,13 +23,13 @@
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#from psyco.classes import *
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import zlib
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import Image, ImageDraw, ImageFont, ImageColor
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import os
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import string
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import time
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import getopt
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import sys
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import array
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from PIL import Image, ImageDraw, ImageFont, ImageColor
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CONTENT_WATER = [2, 9]
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@ -48,13 +49,13 @@ TRANSLATION_TABLE = {
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20: 0x80c, # CONTENT_GLASS
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22: 0x80d, # CONTENT_MOSSYCOBBLE
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23: 0x80e, # CONTENT_GRAVEL
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24: 0x80f, #CONTENT_SANDSTONE
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25: 0x810, #CONTENT_CACTUS
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26: 0x811, #CONTENT_BRICK
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27: 0x812, #CONTENT_CLAY
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28: 0x813, #CONTENT_PAPYRUS
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29: 0x814 #CONTENT_BOOKSHELF
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}
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24: 0x80f, # CONTENT_SANDSTONE
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25: 0x810, # CONTENT_CACTUS
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26: 0x811, # CONTENT_BRICK
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27: 0x812, # CONTENT_CLAY
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28: 0x813, # CONTENT_PAPYRUS
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29: 0x814} # CONTENT_BOOKSHELF
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def hex_to_int(h):
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i = int(h, 16)
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@ -62,24 +63,28 @@ def hex_to_int(h):
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i -= 4096
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return i
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def hex4_to_int(h):
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i = int(h, 16)
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if(i > 32767):
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i -= 65536
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return i
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def int_to_hex3(i):
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if(i < 0):
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return "%03X" % (i + 4096)
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else:
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return "%03X" % i
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def int_to_hex4(i):
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if(i < 0):
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return "%04X" % (i + 65536)
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else:
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return "%04X" % i
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def limit(i, l, h):
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if(i > h):
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i = h
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@ -87,10 +92,13 @@ def limit(i, l, h):
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i = l
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return i
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def usage():
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print "TODO: Help"
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try:
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opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=", "output=", "bgcolor=", "scalecolor=", "origincolor=", "playercolor=", "draworigin", "drawplayers", "drawscale"])
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opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=",
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"output=", "bgcolor=", "scalecolor=", "origincolor=",
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"playercolor=", "draworigin", "drawplayers", "drawscale"])
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except getopt.GetoptError, err:
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# print help information and exit:
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print str(err) # will print something like "option -a not recognized"
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@ -139,7 +147,7 @@ for o, a in opts:
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else:
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assert False, "unhandled option"
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if path[-1:]!="/" and path[-1:]!="\\":
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if path[-1:] != "/" and path[-1:] != "\\":
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path = path + "/"
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# Load color information for the blocks.
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@ -147,13 +155,17 @@ colors = {}
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f = file("colors.txt")
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for line in f:
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values = string.split(line)
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colors[int(values[0], 16)] = (int(values[1]), int(values[2]), int(values[3]))
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colors[int(values[0], 16)] = (
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int(values[1]),
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int(values[2]),
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int(values[3]))
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f.close()
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xlist = []
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zlist = []
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# List all sectors to memory and calculate the width and heigth of the resulting picture.
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# List all sectors to memory and calculate the width and heigth of the
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# resulting picture.
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if os.path.exists(path + "sectors2"):
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for filename in os.listdir(path + "sectors2"):
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for filename2 in os.listdir(path + "sectors2/" + filename):
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@ -185,7 +197,7 @@ maxz = max(zlist)
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w = (maxx - minx) * 16 + 16
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h = (maxz - minz) * 16 + 16
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print "w="+str(w)+" h="+str(h)
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print "w=" + str(w) + " h=" + str(h)
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im = Image.new("RGB", (w + border, h + border), bgcolor)
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draw = ImageDraw.Draw(im)
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@ -195,9 +207,11 @@ stuff = {}
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starttime = time.time()
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def data_is_air(d):
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return d in [126, 127, 254]
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def read_blocknum(mapdata, version, datapos):
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if version == 20:
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if mapdata[datapos] < 0x80:
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@ -209,6 +223,7 @@ def read_blocknum(mapdata, version, datapos):
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else:
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raise Exception("Unsupported map format: " + str(version))
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def read_mapdata(f, version, pixellist, water):
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global stuff # oh my :-)
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@ -221,7 +236,8 @@ def read_mapdata(f, version, pixellist, water):
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f.close()
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if(len(mapdata) < 4096):
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print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + str(len(mapdata))
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print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + \
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str(len(mapdata))
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else:
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chunkxpos = xpos * 16
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chunkypos = ypos * 16
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@ -236,14 +252,18 @@ def read_mapdata(f, version, pixellist, water):
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if blocknum in CONTENT_WATER:
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water[(x, z)] += 1
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# Add dummy stuff for drawing sea without seabed
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stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, blocknum, water[(x, z)])
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stuff[(chunkxpos + x, chunkzpos + z)] = (
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chunkypos + y, blocknum, water[(x, z)])
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else:
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pixellist.remove((x, z))
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# Memorize information on the type and height of the block and for drawing the picture.
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stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, blocknum, water[(x, z)])
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# Memorize information on the type and height of
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# the block and for drawing the picture.
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stuff[(chunkxpos + x, chunkzpos + z)] = (
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chunkypos + y, blocknum, water[(x, z)])
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break
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elif not data_is_air(blocknum) and blocknum not in colors:
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print "strange block: %s/%s/%s x: %d y: %d z: %d block id: %x" % (xhex, zhex, yhex, x, y, z, blocknum)
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print "strange block: %s/%s/%s x: %d y: %d z: %d \
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block id: %x" % (xhex, zhex, yhex, x, y, z, blocknum)
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# Go through all sectors.
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for n in range(len(xlist)):
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@ -261,11 +281,11 @@ for n in range(len(xlist)):
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time_guess = seconds_per_n * len(xlist)
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remaining_s = time_guess - dtime
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remaining_minutes = int(remaining_s / 60)
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remaining_s -= remaining_minutes * 60;
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print("Processing sector "+str(n)+" of "+str(len(xlist))
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+" ("+str(round(100.0*n/len(xlist), 1))+"%)"
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+" (ETA: "+str(remaining_minutes)+"m "
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+str(int(remaining_s))+"s)")
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remaining_s -= remaining_minutes * 60
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print("Processing sector " + str(n) + " of " + str(len(xlist))
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+ " (" + str(round(100.0 * n / len(xlist), 1)) + "%)"
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+ " (ETA: " + str(remaining_minutes) + "m "
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+ str(int(remaining_s)) + "s)")
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xpos = xlist[n]
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zpos = zlist[n]
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@ -310,7 +330,6 @@ for n in range(len(xlist)):
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ylist.sort()
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# Make a list of pixels of the sector that are to be looked for.
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pixellist = []
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water = {}
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@ -320,7 +339,7 @@ for n in range(len(xlist)):
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water[(x, z)] = 0
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# Go through the Y axis from top to bottom.
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ylist2=[]
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ylist2 = []
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for ypos in reversed(ylist):
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yhex = int_to_hex4(ypos)
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@ -339,13 +358,14 @@ for n in range(len(xlist)):
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# Checking day and night differs -flag
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if not ord(flags) & 2:
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ylist2.append((ypos,filename))
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ylist2.append((ypos, filename))
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f.close()
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continue
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read_mapdata(f, version, pixellist, water)
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# After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis.
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# After finding all the pixels in the sector, we can move on to
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# the next sector without having to continue the Y axis.
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if(len(pixellist) == 0):
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break
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@ -358,7 +378,8 @@ for n in range(len(xlist)):
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read_mapdata(f, version, pixellist, water)
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# After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis.
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# After finding all the pixels in the sector, we can move on
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# to the next sector without having to continue the Y axis.
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if(len(pixellist) == 0):
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break
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@ -380,20 +401,22 @@ for (x, z) in stuff.iterkeys():
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time_guess = seconds_per_n * listlen
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remaining_s = time_guess - dtime
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remaining_minutes = int(remaining_s / 60)
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remaining_s -= remaining_minutes * 60;
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print("Drawing pixel "+str(n)+" of "+str(listlen)
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+" ("+str(round(100.0*n/listlen, 1))+"%)"
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+" (ETA: "+str(remaining_minutes)+"m "
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+str(int(remaining_s))+"s)")
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remaining_s -= remaining_minutes * 60
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print("Drawing pixel " + str(n) + " of " + str(listlen)
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+ " (" + str(round(100.0 * n / listlen, 1)) + "%)"
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+ " (ETA: " + str(remaining_minutes) + "m "
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+ str(int(remaining_s)) + "s)")
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n += 1
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(r, g, b) = colors[stuff[(x,z)][1]]
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# Comparing heights of a couple of adjacent blocks and changing brightness accordingly.
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(r, g, b) = colors[stuff[(x, z)][1]]
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# Comparing heights of a couple of adjacent blocks and changing
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# brightness accordingly.
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try:
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c1 = stuff[(x - 1, z)][1]
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c2 = stuff[(x, z + 1)][1]
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c = stuff[(x, z)][1]
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if c1 not in CONTENT_WATER and c2 not in CONTENT_WATER and c not in CONTENT_WATER:
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if c1 not in CONTENT_WATER and c2 not in CONTENT_WATER and \
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c not in CONTENT_WATER:
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y1 = stuff[(x - 1, z)][0]
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y2 = stuff[(x, z + 1)][0]
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y = stuff[(x, z)][0]
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@ -412,38 +435,44 @@ for (x, z) in stuff.iterkeys():
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pass
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# Water
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if(stuff[(x,z)][2] > 0):
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r=int(r * .15 + colors[2][0] * .85)
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g=int(g * .15 + colors[2][1] * .85)
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b=int(b * .15 + colors[2][2] * .85)
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if(stuff[(x, z)][2] > 0):
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r = int(r * .15 + colors[2][0] * .85)
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g = int(g * .15 + colors[2][1] * .85)
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b = int(b * .15 + colors[2][2] * .85)
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impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b)
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if draworigin:
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draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border, minx * -16 + 5 + border, h - minz * -16 + 4 + border), outline = origincolor)
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draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border,
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minx * -16 + 5 + border, h - minz * -16 + 4 + border),
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outline=origincolor)
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font = ImageFont.load_default()
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if drawscale:
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draw.text((24, 0), "X", font = font, fill = scalecolor)
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draw.text((2, 24), "Z", font = font, fill = scalecolor)
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draw.text((24, 0), "X", font=font, fill=scalecolor)
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draw.text((2, 24), "Z", font=font, fill=scalecolor)
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for n in range(int(minx / -4) * -4, maxx, 4):
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draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16), font = font, fill = scalecolor)
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draw.line((minx * -16 + n * 16 + border, 0, minx * -16 + n * 16 + border, border - 1), fill = scalecolor)
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draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16),
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font=font, fill=scalecolor)
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draw.line((minx * -16 + n * 16 + border, 0,
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minx * -16 + n * 16 + border, border - 1), fill=scalecolor)
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for n in range(int(maxz / 4) * 4, minz, -4):
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draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16), font = font, fill = scalecolor)
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draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1, h - 1 - (n * 16 - minz * 16) + border), fill = scalecolor)
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draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16),
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font=font, fill=scalecolor)
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draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1,
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h - 1 - (n * 16 - minz * 16) + border), fill=scalecolor)
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if drawplayers:
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try:
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for filename in os.listdir(path + "players"):
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f = file(path + "players/" + filename)
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lines = f.readlines()
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name=""
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position=[]
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name = ""
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position = []
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for line in lines:
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p = string.split(line)
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if p[0] == "name":
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@ -453,10 +482,12 @@ if drawplayers:
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position = string.split(p[2][1:-1], ",")
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print filename + ": position = " + p[2]
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if len(name) > 0 and len(position) == 3:
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x=(int(float(position[0]) / 10 - minx * 16))
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z=int(h - (float(position[2]) / 10 - minz * 16))
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draw.ellipse((x - 2 + border, z - 2 + border, x + 2 + border, z + 2 + border), outline = playercolor)
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draw.text((x + 2 + border, z + 2 + border), name, font = font, fill = playercolor)
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x = (int(float(position[0]) / 10 - minx * 16))
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z = int(h - (float(position[2]) / 10 - minz * 16))
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draw.ellipse((x - 2 + border, z - 2 + border,
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x + 2 + border, z + 2 + border), outline=playercolor)
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draw.text((x + 2 + border, z + 2 + border), name,
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font=font, fill=playercolor)
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f.close()
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except OSError:
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pass
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