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Fix race on thread creation
This often broke the threading tests on OSX.
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@ -116,9 +116,7 @@ bool Thread::start()
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#if USE_CPP11_THREADS
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try {
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m_thread_obj = new std::thread(threadProc, this);
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m_thread_id = m_thread_obj->get_id();
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m_thread_handle = m_thread_obj->native_handle();
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m_thread_obj = new std::thread(threadProc, this);
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} catch (const std::system_error &e) {
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return false;
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}
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@ -135,8 +133,6 @@ bool Thread::start()
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if (status)
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return false;
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m_thread_id = m_thread_handle;
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#endif
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while (!m_running)
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@ -234,12 +230,6 @@ bool Thread::getReturnValue(void **ret)
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}
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bool Thread::isCurrentThread()
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{
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return thr_is_current_thread(m_thread_id);
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}
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#if USE_CPP11_THREADS || USE_POSIX_THREADS
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void *Thread::threadProc(void *param)
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#elif defined(_WIN32_WCE)
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@ -90,12 +90,22 @@ public:
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/*
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* Returns true if the calling thread is this Thread object.
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*/
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bool isCurrentThread();
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bool isCurrentThread() { return thr_is_current_thread(getThreadId()); }
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inline bool isRunning() { return m_running; }
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inline bool stopRequested() { return m_request_stop; }
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#if USE_CPP11_THREADS
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inline threadid_t getThreadId() { return m_thread_obj->get_id(); }
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inline threadhandle_t getThreadHandle() { return m_thread_obj->native_handle(); }
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#else
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# if USE_WIN_THREADS
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inline threadid_t getThreadId() { return m_thread_id; }
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# else
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inline threadid_t getThreadId() { return m_thread_handle; }
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# endif
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inline threadhandle_t getThreadHandle() { return m_thread_handle; }
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#endif
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/*
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* Gets the thread return value.
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@ -147,8 +157,12 @@ private:
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Atomic<bool> m_running;
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Mutex m_mutex;
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threadid_t m_thread_id;
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#if !USE_CPP11_THREADS
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threadhandle_t m_thread_handle;
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#if _WIN32
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threadid_t m_thread_id;
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#endif
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#endif
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static ThreadStartFunc threadProc;
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