Gennotify: Add 'minetest.get_decoration_id' API

Returns the decoration ID for the provided decoration name string.
For use with gennotify, to know the decoration IDs for use in
'minetest.set_gen_notify'.
This commit is contained in:
paramat 2018-03-02 21:27:59 +00:00 committed by paramat
parent 07622bf9b4
commit 48493a979b
3 changed files with 35 additions and 1 deletions

@ -2842,8 +2842,11 @@ and `minetest.auth_reload` call the authentication handler.
* decoration
* The second parameter is a list of IDS of decorations which notification
is requested for.
* `get_gen_notify()`
* `minetest.get_gen_notify()`
* Returns a flagstring and a table with the `deco_id`s.
* `minetest.get_decoration_id(decoration_name)
* Returns the decoration ID number for the provided decoration name string,
or `nil` on failure.
* `minetest.get_mapgen_object(objectname)`
* Return requested mapgen object if available (see "Mapgen objects")
* `minetest.get_heat(pos)`

@ -1006,6 +1006,32 @@ int ModApiMapgen::l_get_gen_notify(lua_State *L)
}
// get_decoration_id(decoration_name)
// returns the decoration ID as used in gennotify
int ModApiMapgen::l_get_decoration_id(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
const char *deco_str = luaL_checkstring(L, 1);
if (!deco_str)
return 0;
DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
if (!dmgr)
return 0;
Decoration *deco = (Decoration *)dmgr->getByName(deco_str);
if (!deco)
return 0;
lua_pushinteger(L, deco->index);
return 1;
}
// register_biome({lots of stuff})
int ModApiMapgen::l_register_biome(lua_State *L)
{
@ -1696,6 +1722,7 @@ void ModApiMapgen::Initialize(lua_State *L, int top)
API_FCT(get_noiseparams);
API_FCT(set_gen_notify);
API_FCT(get_gen_notify);
API_FCT(get_decoration_id);
API_FCT(register_biome);
API_FCT(register_decoration);

@ -76,6 +76,10 @@ private:
// get_gen_notify()
static int l_get_gen_notify(lua_State *L);
// get_decoration_id(decoration_name)
// returns the decoration ID as used in gennotify
static int l_get_decoration_id(lua_State *L);
// register_biome({lots of stuff})
static int l_register_biome(lua_State *L);