mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
DevTest: Move benchmark commands to new mod
This commit is contained in:
parent
6b9984b7e7
commit
48530ccbc0
117
games/devtest/mods/benchmarks/init.lua
Normal file
117
games/devtest/mods/benchmarks/init.lua
Normal file
@ -0,0 +1,117 @@
|
|||||||
|
-- Safeguard against too much optimization. This way the results cannot be optimized
|
||||||
|
-- away, but they can be garbage collected (due to __mode = "k").
|
||||||
|
_G._bench_content_ids_data = setmetatable({}, {__mode = "k"})
|
||||||
|
|
||||||
|
local function bench_name2content()
|
||||||
|
local t = {}
|
||||||
|
_G._bench_content_ids_data[t] = true
|
||||||
|
|
||||||
|
local get_content_id = minetest.get_content_id
|
||||||
|
|
||||||
|
local start = minetest.get_us_time()
|
||||||
|
|
||||||
|
for i = 1, 200 do
|
||||||
|
for name in pairs(minetest.registered_nodes) do
|
||||||
|
t[#t + 1] = get_content_id(name)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local finish = minetest.get_us_time()
|
||||||
|
|
||||||
|
return (finish - start) / 1000
|
||||||
|
end
|
||||||
|
|
||||||
|
local function bench_content2name()
|
||||||
|
local t = {}
|
||||||
|
_G._bench_content_ids_data[t] = true
|
||||||
|
|
||||||
|
-- Try to estimate the highest content ID that's used
|
||||||
|
-- (not accurate but good enough for this test)
|
||||||
|
local n = 0
|
||||||
|
for _ in pairs(minetest.registered_nodes) do
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
local get_name_from_content_id = minetest.get_name_from_content_id
|
||||||
|
|
||||||
|
local start = minetest.get_us_time()
|
||||||
|
|
||||||
|
for i = 1, 200 do
|
||||||
|
for j = 0, n do
|
||||||
|
t[#t + 1] = get_name_from_content_id(j)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local finish = minetest.get_us_time()
|
||||||
|
|
||||||
|
return (finish - start) / 1000
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_chatcommand("bench_name2content", {
|
||||||
|
params = "",
|
||||||
|
description = "Benchmark: Conversion from node names to content IDs",
|
||||||
|
func = function(name, param)
|
||||||
|
minetest.chat_send_player(name, "Benchmarking minetest.get_content_id. Warming up ...")
|
||||||
|
bench_name2content()
|
||||||
|
minetest.chat_send_player(name, "Warming up finished, now benchmarking ...")
|
||||||
|
local time = bench_name2content()
|
||||||
|
return true, ("Time: %.2f ms"):format(time)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_chatcommand("bench_content2name", {
|
||||||
|
params = "",
|
||||||
|
description = "Benchmark: Conversion from content IDs to node names",
|
||||||
|
func = function(name, param)
|
||||||
|
minetest.chat_send_player(name, "Benchmarking minetest.get_name_from_content_id. Warming up ...")
|
||||||
|
bench_content2name()
|
||||||
|
minetest.chat_send_player(name, "Warming up finished, now benchmarking ...")
|
||||||
|
local time = bench_content2name()
|
||||||
|
return true, ("Time: %.2f ms"):format(time)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_chatcommand("bench_bulk_set_node", {
|
||||||
|
params = "",
|
||||||
|
description = "Benchmark: Bulk-set 99×99×99 stone nodes",
|
||||||
|
func = function(name, param)
|
||||||
|
local player = minetest.get_player_by_name(name)
|
||||||
|
if not player then
|
||||||
|
return false, "No player."
|
||||||
|
end
|
||||||
|
local pos_list = {}
|
||||||
|
local ppos = player:get_pos()
|
||||||
|
local i = 1
|
||||||
|
for x=2,100 do
|
||||||
|
for y=2,100 do
|
||||||
|
for z=2,100 do
|
||||||
|
pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z}
|
||||||
|
i = i + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.chat_send_player(name, "Benchmarking minetest.bulk_set_node. Warming up ...");
|
||||||
|
|
||||||
|
-- warm up with stone to prevent having different callbacks
|
||||||
|
-- due to different node topology
|
||||||
|
minetest.bulk_set_node(pos_list, {name = "mapgen_stone"})
|
||||||
|
|
||||||
|
minetest.chat_send_player(name, "Warming up finished, now benchmarking ...");
|
||||||
|
|
||||||
|
local start_time = minetest.get_us_time()
|
||||||
|
for i=1,#pos_list do
|
||||||
|
minetest.set_node(pos_list[i], {name = "mapgen_stone"})
|
||||||
|
end
|
||||||
|
local middle_time = minetest.get_us_time()
|
||||||
|
minetest.bulk_set_node(pos_list, {name = "mapgen_stone"})
|
||||||
|
local end_time = minetest.get_us_time()
|
||||||
|
local msg = string.format("Benchmark results: minetest.set_node loop: %.2f ms; minetest.bulk_set_node: %.2f ms",
|
||||||
|
((middle_time - start_time)) / 1000,
|
||||||
|
((end_time - middle_time)) / 1000
|
||||||
|
)
|
||||||
|
return true, msg
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
2
games/devtest/mods/benchmarks/mod.conf
Normal file
2
games/devtest/mods/benchmarks/mod.conf
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
name = benchmarks
|
||||||
|
description = Adds some benchmark chat commands
|
@ -43,120 +43,3 @@ minetest.register_chatcommand("test_bulk_set_node", {
|
|||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Safeguard against too much optimization. This way the results cannot be optimized
|
|
||||||
-- away, but they can be garbage collected (due to __mode = "k").
|
|
||||||
_G._bench_content_ids_data = setmetatable({}, {__mode = "k"})
|
|
||||||
|
|
||||||
local function bench_name2content()
|
|
||||||
local t = {}
|
|
||||||
_G._bench_content_ids_data[t] = true
|
|
||||||
|
|
||||||
local get_content_id = minetest.get_content_id
|
|
||||||
|
|
||||||
local start = minetest.get_us_time()
|
|
||||||
|
|
||||||
for i = 1, 200 do
|
|
||||||
for name in pairs(minetest.registered_nodes) do
|
|
||||||
t[#t + 1] = get_content_id(name)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local finish = minetest.get_us_time()
|
|
||||||
|
|
||||||
return (finish - start) / 1000
|
|
||||||
end
|
|
||||||
|
|
||||||
local function bench_content2name()
|
|
||||||
local t = {}
|
|
||||||
_G._bench_content_ids_data[t] = true
|
|
||||||
|
|
||||||
-- Try to estimate the highest content ID that's used
|
|
||||||
-- (not accurate but good enough for this test)
|
|
||||||
local n = 0
|
|
||||||
for _ in pairs(minetest.registered_nodes) do
|
|
||||||
n = n + 1
|
|
||||||
end
|
|
||||||
|
|
||||||
local get_name_from_content_id = minetest.get_name_from_content_id
|
|
||||||
|
|
||||||
local start = minetest.get_us_time()
|
|
||||||
|
|
||||||
for i = 1, 200 do
|
|
||||||
for j = 0, n do
|
|
||||||
t[#t + 1] = get_name_from_content_id(j)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local finish = minetest.get_us_time()
|
|
||||||
|
|
||||||
return (finish - start) / 1000
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_chatcommand("bench_name2content", {
|
|
||||||
params = "",
|
|
||||||
description = "Benchmark: Conversion from node names to content IDs",
|
|
||||||
func = function(name, param)
|
|
||||||
minetest.chat_send_player(name, "Benchmarking minetest.get_content_id. Warming up ...")
|
|
||||||
bench_name2content()
|
|
||||||
minetest.chat_send_player(name, "Warming up finished, now benchmarking ...")
|
|
||||||
local time = bench_name2content()
|
|
||||||
return true, ("Time: %.2f ms"):format(time)
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_chatcommand("bench_content2name", {
|
|
||||||
params = "",
|
|
||||||
description = "Benchmark: Conversion from content IDs to node names",
|
|
||||||
func = function(name, param)
|
|
||||||
minetest.chat_send_player(name, "Benchmarking minetest.get_name_from_content_id. Warming up ...")
|
|
||||||
bench_content2name()
|
|
||||||
minetest.chat_send_player(name, "Warming up finished, now benchmarking ...")
|
|
||||||
local time = bench_content2name()
|
|
||||||
return true, ("Time: %.2f ms"):format(time)
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_chatcommand("bench_bulk_set_node", {
|
|
||||||
params = "",
|
|
||||||
description = "Benchmark: Bulk-set 99×99×99 stone nodes",
|
|
||||||
func = function(name, param)
|
|
||||||
local player = minetest.get_player_by_name(name)
|
|
||||||
if not player then
|
|
||||||
return false, "No player."
|
|
||||||
end
|
|
||||||
local pos_list = {}
|
|
||||||
local ppos = player:get_pos()
|
|
||||||
local i = 1
|
|
||||||
for x=2,100 do
|
|
||||||
for y=2,100 do
|
|
||||||
for z=2,100 do
|
|
||||||
pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z}
|
|
||||||
i = i + 1
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.chat_send_player(name, "Benchmarking minetest.bulk_set_node. Warming up ...");
|
|
||||||
|
|
||||||
-- warm up with stone to prevent having different callbacks
|
|
||||||
-- due to different node topology
|
|
||||||
minetest.bulk_set_node(pos_list, {name = "mapgen_stone"})
|
|
||||||
|
|
||||||
minetest.chat_send_player(name, "Warming up finished, now benchmarking ...");
|
|
||||||
|
|
||||||
local start_time = minetest.get_us_time()
|
|
||||||
for i=1,#pos_list do
|
|
||||||
minetest.set_node(pos_list[i], {name = "mapgen_stone"})
|
|
||||||
end
|
|
||||||
local middle_time = minetest.get_us_time()
|
|
||||||
minetest.bulk_set_node(pos_list, {name = "mapgen_stone"})
|
|
||||||
local end_time = minetest.get_us_time()
|
|
||||||
local msg = string.format("Benchmark results: minetest.set_node loop: %.2f ms; minetest.bulk_set_node: %.2f ms",
|
|
||||||
((middle_time - start_time)) / 1000,
|
|
||||||
((end_time - middle_time)) / 1000
|
|
||||||
)
|
|
||||||
return true, msg
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user