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Fix typos (#4298)
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@ -433,7 +433,7 @@ void GUIEngine::drawOverlay(video::IVideoDriver* driver)
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video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
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/* If no texture, draw background of solid color */
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/* If no texture, draw nothing */
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if(!texture)
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return;
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@ -462,7 +462,7 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
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v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
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((f32)texture->getOriginalSize().Height) * mult);
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// Don't draw the header is there isn't enough room
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// Don't draw the header if there isn't enough room
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s32 free_space = (((s32)screensize.Height)-320)/2;
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if (free_space > splashsize.Y) {
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