Remove dead code (#10845)

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rubenwardy 2021-01-22 15:09:26 +00:00 committed by GitHub
parent 67aa75d444
commit 4c76239818
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GPG Key ID: 4AEE18F83AFDEB23
31 changed files with 8 additions and 331 deletions

@ -159,20 +159,6 @@ void Client::loadMods()
scanModIntoMemory(BUILTIN_MOD_NAME, getBuiltinLuaPath());
m_script->loadModFromMemory(BUILTIN_MOD_NAME);
// TODO Uncomment when server-sent CSM and verifying of builtin are complete
/*
// Don't load client-provided mods if disabled by server
if (checkCSMRestrictionFlag(CSMRestrictionFlags::CSM_RF_LOAD_CLIENT_MODS)) {
warningstream << "Client-provided mod loading is disabled by server." <<
std::endl;
// If builtin integrity is wrong, disconnect user
if (!checkBuiltinIntegrity()) {
// TODO disconnect user
}
return;
}
*/
ClientModConfiguration modconf(getClientModsLuaPath());
m_mods = modconf.getMods();
// complain about mods with unsatisfied dependencies
@ -216,12 +202,6 @@ void Client::loadMods()
m_script->on_minimap_ready(m_minimap);
}
bool Client::checkBuiltinIntegrity()
{
// TODO
return true;
}
void Client::scanModSubfolder(const std::string &mod_name, const std::string &mod_path,
std::string mod_subpath)
{

@ -415,11 +415,6 @@ public:
return m_csm_restriction_flags & flag;
}
u32 getCSMNodeRangeLimit() const
{
return m_csm_restriction_noderange;
}
inline std::unordered_map<u32, u32> &getHUDTranslationMap()
{
return m_hud_server_to_client;
@ -437,7 +432,6 @@ public:
}
private:
void loadMods();
bool checkBuiltinIntegrity();
// Virtual methods from con::PeerHandler
void peerAdded(con::Peer *peer) override;
@ -587,7 +581,6 @@ private:
// Client modding
ClientScripting *m_script = nullptr;
bool m_modding_enabled;
std::unordered_map<std::string, ModMetadata *> m_mod_storages;
float m_mod_storage_save_timer = 10.0f;
std::vector<ModSpec> m_mods;

@ -334,13 +334,6 @@ GenericCAO* ClientEnvironment::getGenericCAO(u16 id)
return NULL;
}
bool isFreeClientActiveObjectId(const u16 id,
ClientActiveObjectMap &objects)
{
return id != 0 && objects.find(id) == objects.end();
}
u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
{
// Register object. If failed return zero id

@ -571,8 +571,6 @@ void Hud::drawCompassTranslate(HudElement *e, video::ITexture *texture,
void Hud::drawCompassRotate(HudElement *e, video::ITexture *texture,
const core::rect<s32> &rect, int angle)
{
core::dimension2di imgsize(texture->getOriginalSize());
core::rect<s32> oldViewPort = driver->getViewPort();
core::matrix4 oldProjMat = driver->getTransform(video::ETS_PROJECTION);
core::matrix4 oldViewMat = driver->getTransform(video::ETS_VIEW);

@ -1176,13 +1176,6 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
}
if (m_mesh[layer]) {
#if 0
// Usually 1-700 faces and 1-7 materials
std::cout << "Updated MapBlock has " << fastfaces_new.size()
<< " faces and uses " << m_mesh[layer]->getMeshBufferCount()
<< " materials (meshbuffers)" << std::endl;
#endif
// Use VBO for mesh (this just would set this for ever buffer)
if (m_enable_vbo)
m_mesh[layer]->setHardwareMappingHint(scene::EHM_STATIC);

@ -125,8 +125,6 @@ public:
m_animation_force_timer--;
}
void updateCameraOffset(v3s16 camera_offset);
private:
scene::IMesh *m_mesh[MAX_TILE_LAYERS];
MinimapMapblock *m_minimap_mapblock;

@ -40,7 +40,6 @@ struct QueuedMeshUpdate
{
v3s16 p = v3s16(-1337, -1337, -1337);
bool ack_block_to_server = false;
bool urgent = false;
int crack_level = -1;
v3s16 crack_pos;
MeshMakeData *data = nullptr; // This is generated in MeshUpdateQueue::pop()

@ -138,7 +138,6 @@ public:
size_t getMaxModeIndex() const { return m_modes.size() - 1; };
void nextMode();
void setModesFromString(std::string modes_string);
MinimapModeDef getModeDef() const { return data->mode; }
video::ITexture *getMinimapTexture();

@ -429,7 +429,6 @@ private:
// Cached settings needed for making textures from meshes
bool m_setting_trilinear_filter;
bool m_setting_bilinear_filter;
bool m_setting_anisotropic_filter;
};
IWritableTextureSource *createTextureSource()
@ -450,7 +449,6 @@ TextureSource::TextureSource()
// for these settings to take effect
m_setting_trilinear_filter = g_settings->getBool("trilinear_filter");
m_setting_bilinear_filter = g_settings->getBool("bilinear_filter");
m_setting_anisotropic_filter = g_settings->getBool("anisotropic_filter");
}
TextureSource::~TextureSource()

@ -396,14 +396,7 @@ int EmergeManager::getGroundLevelAtPoint(v2s16 p)
// TODO(hmmmm): Move this to ServerMap
bool EmergeManager::isBlockUnderground(v3s16 blockpos)
{
#if 0
v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2,
(blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2);
int ground_level = getGroundLevelAtPoint(p);
return blockpos.Y * (MAP_BLOCKSIZE + 1) <= min(water_level, ground_level);
#endif
// Use a simple heuristic; the above method is wildly inaccurate anyway.
// Use a simple heuristic
return blockpos.Y * (MAP_BLOCKSIZE + 1) <= mgparams->water_level;
}

@ -72,11 +72,6 @@ public:
SettingNotFoundException(const std::string &s): BaseException(s) {}
};
class InvalidFilenameException : public BaseException {
public:
InvalidFilenameException(const std::string &s): BaseException(s) {}
};
class ItemNotFoundException : public BaseException {
public:
ItemNotFoundException(const std::string &s): BaseException(s) {}

@ -401,21 +401,6 @@ void GetRecursiveSubPaths(const std::string &path,
}
}
bool DeletePaths(const std::vector<std::string> &paths)
{
bool success = true;
// Go backwards to succesfully delete the output of GetRecursiveSubPaths
for(int i=paths.size()-1; i>=0; i--){
const std::string &path = paths[i];
bool did = DeleteSingleFileOrEmptyDirectory(path);
if(!did){
errorstream<<"Failed to delete "<<path<<std::endl;
success = false;
}
}
return success;
}
bool RecursiveDeleteContent(const std::string &path)
{
infostream<<"Removing content of \""<<path<<"\""<<std::endl;

@ -85,9 +85,6 @@ void GetRecursiveSubPaths(const std::string &path,
bool list_files,
const std::set<char> &ignore = {});
// Tries to delete all, returns false if any failed
bool DeletePaths(const std::vector<std::string> &paths);
// Only pass full paths to this one. True on success.
bool RecursiveDeleteContent(const std::string &path);

@ -39,7 +39,6 @@ GUIButtonItemImage::GUIButtonItemImage(gui::IGUIEnvironment *environment,
item, getActiveFont(), client);
sendToBack(m_image);
m_item_name = item;
m_client = client;
}

@ -42,7 +42,6 @@ public:
Client *client);
private:
std::string m_item_name;
Client *m_client;
GUIItemImage *m_image;
};

@ -68,8 +68,6 @@ public:
// Irrlicht draw method
virtual void draw();
bool canTakeFocus(gui::IGUIElement* element) { return false; }
virtual bool OnEvent(const SEvent& event);
virtual void setVisible(bool visible);

@ -486,8 +486,6 @@ void GUIEngine::drawHeader(video::IVideoDriver *driver)
splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
((free_space/2)-splashsize.Y/2)+10);
video::SColor bgcolor(255,50,50,50);
draw2DImageFilterScaled(driver, texture, splashrect,
core::rect<s32>(core::position2d<s32>(0,0),
core::dimension2di(texture->getOriginalSize())),

@ -3505,8 +3505,6 @@ bool GUIFormSpecMenu::getAndroidUIInput()
GUIInventoryList::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
{
core::rect<s32> imgrect(0, 0, imgsize.X, imgsize.Y);
for (const GUIInventoryList *e : m_inventorylists) {
s32 item_index = e->getItemIndexAtPos(p);
if (item_index != -1)
@ -3837,7 +3835,7 @@ ItemStack GUIFormSpecMenu::verifySelectedItem()
return ItemStack();
}
void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no)
void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode)
{
if(m_text_dst)
{

@ -253,7 +253,7 @@ public:
void updateSelectedItem();
ItemStack verifySelectedItem();
void acceptInput(FormspecQuitMode quitmode);
void acceptInput(FormspecQuitMode quitmode=quit_mode_no);
bool preprocessEvent(const SEvent& event);
bool OnEvent(const SEvent& event);
bool doPause;

@ -530,23 +530,6 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
u32 liquid_loop_max = g_settings->getS32("liquid_loop_max");
u32 loop_max = liquid_loop_max;
#if 0
/* If liquid_loop_max is not keeping up with the queue size increase
* loop_max up to a maximum of liquid_loop_max * dedicated_server_step.
*/
if (m_transforming_liquid.size() > loop_max * 2) {
// "Burst" mode
float server_step = g_settings->getFloat("dedicated_server_step");
if (m_transforming_liquid_loop_count_multiplier - 1.0 < server_step)
m_transforming_liquid_loop_count_multiplier *= 1.0 + server_step / 10;
} else {
m_transforming_liquid_loop_count_multiplier = 1.0;
}
loop_max *= m_transforming_liquid_loop_count_multiplier;
#endif
while (m_transforming_liquid.size() != 0)
{
// This should be done here so that it is done when continue is used
@ -1302,18 +1285,6 @@ ServerMap::~ServerMap()
*/
delete dbase;
delete dbase_ro;
#if 0
/*
Free all MapChunks
*/
core::map<v2s16, MapChunk*>::Iterator i = m_chunks.getIterator();
for(; i.atEnd() == false; i++)
{
MapChunk *chunk = i.getNode()->getValue();
delete chunk;
}
#endif
}
MapgenParams *ServerMap::getMapgenParams()
@ -1402,25 +1373,6 @@ bool ServerMap::initBlockMake(v3s16 blockpos, BlockMakeData *data)
data->vmanip = new MMVManip(this);
data->vmanip->initialEmerge(full_bpmin, full_bpmax);
// Note: we may need this again at some point.
#if 0
// Ensure none of the blocks to be generated were marked as
// containing CONTENT_IGNORE
for (s16 z = blockpos_min.Z; z <= blockpos_max.Z; z++) {
for (s16 y = blockpos_min.Y; y <= blockpos_max.Y; y++) {
for (s16 x = blockpos_min.X; x <= blockpos_max.X; x++) {
core::map<v3s16, u8>::Node *n;
n = data->vmanip->m_loaded_blocks.find(v3s16(x, y, z));
if (n == NULL)
continue;
u8 flags = n->getValue();
flags &= ~VMANIP_BLOCK_CONTAINS_CIGNORE;
n->setValue(flags);
}
}
}
#endif
// Data is ready now.
return true;
}
@ -1431,8 +1383,6 @@ void ServerMap::finishBlockMake(BlockMakeData *data,
v3s16 bpmin = data->blockpos_min;
v3s16 bpmax = data->blockpos_max;
v3s16 extra_borders(1, 1, 1);
bool enable_mapgen_debug_info = m_emerge->enable_mapgen_debug_info;
EMERGE_DBG_OUT("finishBlockMake(): " PP(bpmin) " - " PP(bpmax));
@ -1525,116 +1475,6 @@ MapSector *ServerMap::createSector(v2s16 p2d)
return sector;
}
#if 0
/*
This is a quick-hand function for calling makeBlock().
*/
MapBlock * ServerMap::generateBlock(
v3s16 p,
std::map<v3s16, MapBlock*> &modified_blocks
)
{
bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
TimeTaker timer("generateBlock");
//MapBlock *block = original_dummy;
v2s16 p2d(p.X, p.Z);
v2s16 p2d_nodes = p2d * MAP_BLOCKSIZE;
/*
Do not generate over-limit
*/
if(blockpos_over_limit(p))
{
infostream<<FUNCTION_NAME<<": Block position over limit"<<std::endl;
throw InvalidPositionException("generateBlock(): pos. over limit");
}
/*
Create block make data
*/
BlockMakeData data;
initBlockMake(&data, p);
/*
Generate block
*/
{
TimeTaker t("mapgen::make_block()");
mapgen->makeChunk(&data);
//mapgen::make_block(&data);
if(enable_mapgen_debug_info == false)
t.stop(true); // Hide output
}
/*
Blit data back on map, update lighting, add mobs and whatever this does
*/
finishBlockMake(&data, modified_blocks);
/*
Get central block
*/
MapBlock *block = getBlockNoCreateNoEx(p);
#if 0
/*
Check result
*/
if(block)
{
bool erroneus_content = false;
for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
{
v3s16 p(x0,y0,z0);
MapNode n = block->getNode(p);
if(n.getContent() == CONTENT_IGNORE)
{
infostream<<"CONTENT_IGNORE at "
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
<<std::endl;
erroneus_content = true;
assert(0);
}
}
if(erroneus_content)
{
assert(0);
}
}
#endif
#if 0
/*
Generate a completely empty block
*/
if(block)
{
for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
{
for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
{
MapNode n;
n.setContent(CONTENT_AIR);
block->setNode(v3s16(x0,y0,z0), n);
}
}
}
#endif
if(enable_mapgen_debug_info == false)
timer.stop(true); // Hide output
return block;
}
#endif
MapBlock * ServerMap::createBlock(v3s16 p)
{
/*

@ -417,13 +417,7 @@ private:
bool m_map_saving_enabled;
int m_map_compression_level;
#if 0
// Chunk size in MapSectors
// If 0, chunks are disabled.
s16 m_chunksize;
// Chunks
core::map<v2s16, MapChunk*> m_chunks;
#endif
std::set<v3s16> m_chunks_in_progress;
/*

@ -340,15 +340,6 @@ public:
// is not valid on this MapBlock.
bool isValidPositionParent(v3s16 p);
MapNode getNodeParent(v3s16 p, bool *is_valid_position = NULL);
void setNodeParent(v3s16 p, MapNode & n);
inline void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node)
{
for (u16 z = 0; z < d; z++)
for (u16 y = 0; y < h; y++)
for (u16 x = 0; x < w; x++)
setNode(x0 + x, y0 + y, z0 + z, node);
}
// Copies data to VoxelManipulator to getPosRelative()
void copyTo(VoxelManipulator &dst);

@ -792,7 +792,7 @@ void MapgenV6::flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos)
v3s16(0, 0, -1), // Front
v3s16(-1, 0, 0), // Left
};
// Iterate twice
for (s16 k = 0; k < 2; k++) {
for (s16 z = mudflow_minpos; z <= mudflow_maxpos; z++)
@ -1055,7 +1055,6 @@ void MapgenV6::growGrass() // Add surface nodes
MapNode n_dirt_with_grass(c_dirt_with_grass);
MapNode n_dirt_with_snow(c_dirt_with_snow);
MapNode n_snowblock(c_snowblock);
MapNode n_snow(c_snow);
const v3s16 &em = vm->m_area.getExtent();
u32 index = 0;

@ -56,12 +56,6 @@ public:
InvalidIncomingDataException(const char *s) : BaseException(s) {}
};
class InvalidOutgoingDataException : public BaseException
{
public:
InvalidOutgoingDataException(const char *s) : BaseException(s) {}
};
class NoIncomingDataException : public BaseException
{
public:
@ -103,4 +97,4 @@ class SendFailedException : public BaseException
{
public:
SendFailedException(const std::string &s) : BaseException(s) {}
};
};

@ -157,9 +157,8 @@ public:
ArrayGridNodeContainer(Pathfinder *pathf, v3s16 dimensions);
virtual PathGridnode &access(v3s16 p);
private:
v3s16 m_dimensions;
private:
int m_x_stride;
int m_y_stride;
std::vector<PathGridnode> m_nodes_array;
@ -306,8 +305,6 @@ private:
int m_max_index_y = 0; /**< max index of search area in y direction */
int m_max_index_z = 0; /**< max index of search area in z direction */
int m_searchdistance = 0; /**< max distance to search in each direction */
int m_maxdrop = 0; /**< maximum number of blocks a path may drop */
int m_maxjump = 0; /**< maximum number of blocks a path may jump */
int m_min_target_distance = 0; /**< current smalest path to target */
@ -619,7 +616,6 @@ std::vector<v3s16> Pathfinder::getPath(v3s16 source,
std::vector<v3s16> retval;
//initialization
m_searchdistance = searchdistance;
m_maxjump = max_jump;
m_maxdrop = max_drop;
m_start = source;

@ -157,35 +157,6 @@ void AsyncEngine::step(lua_State *L)
lua_pop(L, 2); // Pop core and error handler
}
/******************************************************************************/
void AsyncEngine::pushFinishedJobs(lua_State* L) {
// Result Table
MutexAutoLock l(resultQueueMutex);
unsigned int index = 1;
lua_createtable(L, resultQueue.size(), 0);
int top = lua_gettop(L);
while (!resultQueue.empty()) {
LuaJobInfo jobDone = resultQueue.front();
resultQueue.pop_front();
lua_createtable(L, 0, 2); // Pre-allocate space for two map fields
int top_lvl2 = lua_gettop(L);
lua_pushstring(L, "jobid");
lua_pushnumber(L, jobDone.id);
lua_settable(L, top_lvl2);
lua_pushstring(L, "retval");
lua_pushlstring(L, jobDone.serializedResult.data(),
jobDone.serializedResult.size());
lua_settable(L, top_lvl2);
lua_rawseti(L, top, index++);
}
}
/******************************************************************************/
void AsyncEngine::prepareEnvironment(lua_State* L, int top)
{

@ -98,12 +98,6 @@ public:
*/
void step(lua_State *L);
/**
* Push a list of finished jobs onto the stack
* @param L The Lua stack
*/
void pushFinishedJobs(lua_State *L);
protected:
/**
* Get a Job from queue to be processed

@ -564,9 +564,6 @@ private:
// Craft definition manager
IWritableCraftDefManager *m_craftdef;
// Event manager
EventManager *m_event;
// Mods
std::unique_ptr<ServerModManager> m_modmgr;

@ -114,7 +114,6 @@ public:
void rightClick(ServerActiveObject *clicker);
void setHP(s32 hp, const PlayerHPChangeReason &reason);
void setHPRaw(u16 hp) { m_hp = hp; }
s16 readDamage();
u16 getBreath() const { return m_breath; }
void setBreath(const u16 breath, bool send = true);

@ -162,8 +162,6 @@ public:
{}
virtual const ItemGroupList &getArmorGroups() const
{ static ItemGroupList rv; return rv; }
virtual void setPhysicsOverride(float physics_override_speed, float physics_override_jump, float physics_override_gravity)
{}
virtual void setAnimation(v2f frames, float frame_speed, float frame_blend, bool frame_loop)
{}
virtual void getAnimation(v2f *frames, float *frame_speed, float *frame_blend, bool *frame_loop)
@ -206,7 +204,6 @@ public:
}
std::string generateUpdateInfantCommand(u16 infant_id, u16 protocol_version);
std::string generateUpdateNametagAttributesCommand(const video::SColor &color) const;
void dumpAOMessagesToQueue(std::queue<ActiveObjectMessage> &queue);

@ -190,14 +190,6 @@ enum ClearObjectsMode {
CLEAR_OBJECTS_MODE_QUICK,
};
/*
The server-side environment.
This is not thread-safe. Server uses an environment mutex.
*/
typedef std::unordered_map<u16, ServerActiveObject *> ServerActiveObjectMap;
class ServerEnvironment : public Environment
{
public:
@ -331,7 +323,7 @@ public:
{
return m_ao_manager.getObjectsInsideRadius(pos, radius, objects, include_obj_cb);
}
// Find all active objects inside a box
void getObjectsInArea(std::vector<ServerActiveObject *> &objects, const aabb3f &box,
std::function<bool(ServerActiveObject *obj)> include_obj_cb)