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https://github.com/minetest/minetest.git
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
This commit is contained in:
parent
6228d634fb
commit
4e1f50035e
@ -1,3 +1,5 @@
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print = engine.debug
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math.randomseed(os.time())
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os.setlocale("C", "numeric")
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os.setlocale("C", "numeric")
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local scriptpath = engine.get_scriptdir()
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local scriptpath = engine.get_scriptdir()
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@ -9,6 +11,7 @@ mt_color_dark_green = "#003300"
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--for all other colors ask sfan5 to complete his worK!
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--for all other colors ask sfan5 to complete his worK!
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dofile(scriptpath .. DIR_DELIM .. "misc_helpers.lua")
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dofile(scriptpath .. DIR_DELIM .. "filterlist.lua")
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dofile(scriptpath .. DIR_DELIM .. "filterlist.lua")
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dofile(scriptpath .. DIR_DELIM .. "modmgr.lua")
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dofile(scriptpath .. DIR_DELIM .. "modmgr.lua")
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dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
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dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
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@ -1167,6 +1167,7 @@ minetest.register_authentication_handler(handler)
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Setting-related:
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Setting-related:
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minetest.setting_set(name, value)
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minetest.setting_set(name, value)
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minetest.setting_get(name) -> string or nil
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minetest.setting_get(name) -> string or nil
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minetest.setting_setbool(name, value)
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minetest.setting_getbool(name) -> boolean value or nil
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minetest.setting_getbool(name) -> boolean value or nil
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minetest.setting_get_pos(name) -> position or nil
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minetest.setting_get_pos(name) -> position or nil
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minetest.setting_save() -> nil, save all settings to config file
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minetest.setting_save() -> nil, save all settings to config file
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@ -127,11 +127,19 @@ engine.get_favorites(location) -> list of favorites
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}
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}
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engine.delete_favorite(id, location) -> success
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engine.delete_favorite(id, location) -> success
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Logging:
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engine.debug(line)
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^ Always printed to stderr and logfile (print() is redirected here)
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engine.log(line)
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engine.log(loglevel, line)
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^ loglevel one of "error", "action", "info", "verbose"
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Settings:
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Settings:
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engine.setting_set(name, value)
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engine.setting_set(name, value)
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engine.setting_get(name) -> string or nil
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engine.setting_get(name) -> string or nil
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engine.setting_setbool(name, value)
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engine.setting_setbool(name, value)
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engine.setting_getbool(name) -> bool or nil
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engine.setting_getbool(name) -> bool or nil
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engine.setting_save() -> nil, save all settings to config file
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Worlds:
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Worlds:
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engine.get_worlds() -> list of worlds
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engine.get_worlds() -> list of worlds
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@ -383,6 +383,7 @@
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# to IPv6 clients, depending on system configuration.
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# to IPv6 clients, depending on system configuration.
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#ipv6_server = false
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#ipv6_server = false
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#main_menu_script =
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#main_menu_game_mgr = 0
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#main_menu_game_mgr = 0
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#main_menu_mod_mgr = 1
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#main_menu_mod_mgr = 1
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#modstore_download_url = https://forum.minetest.net/media/
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#modstore_download_url = https://forum.minetest.net/media/
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@ -267,12 +267,11 @@ set(common_SRCS
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base64.cpp
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base64.cpp
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ban.cpp
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ban.cpp
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biome.cpp
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biome.cpp
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clientserver.cpp
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staticobject.cpp
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staticobject.cpp
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serverlist.cpp
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serverlist.cpp
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pathfinder.cpp
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pathfinder.cpp
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convert_json.cpp
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convert_json.cpp
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${SCRIPT_SRCS}
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${common_SCRIPT_SRCS}
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${UTIL_SRCS}
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${UTIL_SRCS}
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)
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)
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@ -329,9 +328,9 @@ set(minetest_SRCS
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game.cpp
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game.cpp
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main.cpp
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main.cpp
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guiEngine.cpp
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guiEngine.cpp
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guiLuaApi.cpp
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guiFileSelectMenu.cpp
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guiFileSelectMenu.cpp
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convert_json.cpp
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convert_json.cpp
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${minetest_SCRIPT_SRCS}
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)
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)
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if(USE_FREETYPE)
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if(USE_FREETYPE)
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@ -341,11 +340,14 @@ if(USE_FREETYPE)
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)
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)
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endif(USE_FREETYPE)
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endif(USE_FREETYPE)
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list(SORT minetest_SRCS)
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# Server sources
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# Server sources
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set(minetestserver_SRCS
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set(minetestserver_SRCS
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${common_SRCS}
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${common_SRCS}
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main.cpp
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main.cpp
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)
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)
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list(SORT minetestserver_SRCS)
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include_directories(
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include_directories(
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${PROJECT_BINARY_DIR}
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${PROJECT_BINARY_DIR}
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@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef ACTIVEOBJECT_HEADER
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#ifndef ACTIVEOBJECT_HEADER
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#define ACTIVEOBJECT_HEADER
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#define ACTIVEOBJECT_HEADER
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#include "irrlichttypes_bloated.h"
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#include "irr_aabb3d.h"
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#include <string>
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#include <string>
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#define ACTIVEOBJECT_TYPE_INVALID 0
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#define ACTIVEOBJECT_TYPE_INVALID 0
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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <sstream>
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#include <sstream>
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#include <set>
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#include <set>
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#include "strfnd.h"
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#include "strfnd.h"
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#include "util/string.h"
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#include "log.h"
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#include "log.h"
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#include "filesys.h"
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#include "filesys.h"
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@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "chat.h"
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#include "chat.h"
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#include "debug.h"
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#include "debug.h"
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#include <cassert>
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#include "strfnd.h"
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#include <cctype>
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#include <cctype>
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#include <sstream>
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#include <sstream>
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#include "util/string.h"
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#include "util/string.h"
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@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef CHAT_HEADER
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#ifndef CHAT_HEADER
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#define CHAT_HEADER
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#define CHAT_HEADER
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#include "irrlichttypes_bloated.h"
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#include "irrlichttypes.h"
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <list>
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#include <list>
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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "jmutexautolock.h"
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#include "jmutexautolock.h"
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#include "main.h"
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#include "main.h"
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#include <sstream>
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#include <sstream>
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#include "filesys.h"
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#include "porting.h"
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#include "porting.h"
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#include "mapsector.h"
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#include "mapsector.h"
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#include "mapblock_mesh.h"
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#include "mapblock_mesh.h"
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@ -1356,8 +1357,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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std::istringstream is(datastring, std::ios_base::binary);
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std::istringstream is(datastring, std::ios_base::binary);
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//t3.stop();
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//t3.stop();
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//m_env.printPlayers(infostream);
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//TimeTaker t4("player get", m_device);
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//TimeTaker t4("player get", m_device);
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Player *player = m_env.getLocalPlayer();
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Player *player = m_env.getLocalPlayer();
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assert(player != NULL);
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assert(player != NULL);
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55
src/client.h
55
src/client.h
@ -25,12 +25,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlichttypes_extrabloated.h"
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#include "irrlichttypes_extrabloated.h"
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#include "jmutex.h"
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#include "jmutex.h"
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#include <ostream>
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#include <ostream>
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#include <map>
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#include <set>
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#include <set>
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#include <vector>
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#include <vector>
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#include "clientobject.h"
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#include "clientobject.h"
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#include "gamedef.h"
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#include "gamedef.h"
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#include "inventorymanager.h"
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#include "inventorymanager.h"
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#include "filesys.h"
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#include "filecache.h"
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#include "filecache.h"
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#include "localplayer.h"
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#include "localplayer.h"
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#include "server.h"
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#include "server.h"
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@ -246,6 +246,57 @@ struct ClientEvent
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};
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};
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};
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};
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/*
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Packet counter
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*/
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class PacketCounter
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{
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public:
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PacketCounter()
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{
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}
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void add(u16 command)
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{
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std::map<u16, u16>::iterator n = m_packets.find(command);
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if(n == m_packets.end())
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{
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m_packets[command] = 1;
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}
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else
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{
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n->second++;
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}
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}
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void clear()
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{
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for(std::map<u16, u16>::iterator
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i = m_packets.begin();
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i != m_packets.end(); ++i)
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{
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i->second = 0;
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}
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}
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void print(std::ostream &o)
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{
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for(std::map<u16, u16>::iterator
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i = m_packets.begin();
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i != m_packets.end(); ++i)
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{
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o<<"cmd "<<i->first
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<<" count "<<i->second
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<<std::endl;
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}
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}
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private:
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// command, count
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std::map<u16, u16> m_packets;
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};
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class Client : public con::PeerHandler, public InventoryManager, public IGameDef
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class Client : public con::PeerHandler, public InventoryManager, public IGameDef
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{
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{
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public:
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public:
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@ -419,8 +470,6 @@ private:
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void Receive();
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void Receive();
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void sendPlayerPos();
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void sendPlayerPos();
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// This sends the player's current name etc to the server
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void sendPlayerInfo();
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// Send the item number 'item' as player item to the server
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// Send the item number 'item' as player item to the server
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void sendPlayerItem(u16 item);
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void sendPlayerItem(u16 item);
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@ -20,10 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef CLIENTSERVER_HEADER
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#ifndef CLIENTSERVER_HEADER
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#define CLIENTSERVER_HEADER
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#define CLIENTSERVER_HEADER
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#include "util/pointer.h"
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SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed);
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/*
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/*
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changes by PROTOCOL_VERSION:
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changes by PROTOCOL_VERSION:
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@ -191,15 +191,14 @@ TODO: Should we have a receiver_peer_id also?
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[6] u8 channel
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[6] u8 channel
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sender_peer_id:
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sender_peer_id:
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Unique to each peer.
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Unique to each peer.
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value 0 is reserved for making new connections
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value 0 (PEER_ID_INEXISTENT) is reserved for making new connections
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value 1 is reserved for server
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value 1 (PEER_ID_SERVER) is reserved for server
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these constants are defined in constants.h
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channel:
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channel:
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The lower the number, the higher the priority is.
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The lower the number, the higher the priority is.
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Only channels 0, 1 and 2 exist.
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Only channels 0, 1 and 2 exist.
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*/
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*/
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#define BASE_HEADER_SIZE 7
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#define BASE_HEADER_SIZE 7
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#define PEER_ID_INEXISTENT 0
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#define PEER_ID_SERVER 1
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#define CHANNEL_COUNT 3
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#define CHANNEL_COUNT 3
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/*
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/*
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Packet types:
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Packet types:
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@ -32,6 +32,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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Connection
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Connection
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*/
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*/
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#define PEER_ID_INEXISTENT 0
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#define PEER_ID_SERVER 1
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// Define for simulating the quirks of sending through internet.
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// Define for simulating the quirks of sending through internet.
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// Causes the socket class to deliberately drop random packets.
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// Causes the socket class to deliberately drop random packets.
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// This disables unit testing of socket and connection.
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// This disables unit testing of socket and connection.
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@ -83,12 +86,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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// Size of player's main inventory
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// Size of player's main inventory
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#define PLAYER_INVENTORY_SIZE (8*4)
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#define PLAYER_INVENTORY_SIZE (8*4)
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/*
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This is good to be a bit different than 0 so that water level is not
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between two MapBlocks
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*/
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#define WATER_LEVEL 1
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// Maximum hit points of a player
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// Maximum hit points of a player
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#define PLAYER_MAX_HP 20
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#define PLAYER_MAX_HP 20
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@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "treegen.h" // For treegen::make_tree
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#include "treegen.h" // For treegen::make_tree
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#include "main.h" // for g_settings
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#include "main.h" // for g_settings
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#include "map.h"
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#include "map.h"
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#include "cpp_api/scriptapi.h"
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#include "scripting_game.h"
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#include "log.h"
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#include "log.h"
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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@ -18,8 +18,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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*/
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#include "content_nodemeta.h"
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#include "content_nodemeta.h"
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#include "nodemetadata.h"
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#include "nodetimer.h"
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#include "inventory.h"
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#include "inventory.h"
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#include "log.h"
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#include "log.h"
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#include "serialization.h"
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#include "util/serialize.h"
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#include "util/serialize.h"
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#include "util/string.h"
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#include "util/string.h"
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#include "constants.h" // MAP_BLOCKSIZE
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#include "constants.h" // MAP_BLOCKSIZE
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@ -20,8 +20,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef CONTENT_NODEMETA_HEADER
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#ifndef CONTENT_NODEMETA_HEADER
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#define CONTENT_NODEMETA_HEADER
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#define CONTENT_NODEMETA_HEADER
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#include "nodemetadata.h"
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#include <iostream>
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#include "nodetimer.h"
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class NodeMetadataList;
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class NodeTimerList;
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class IGameDef;
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/*
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/*
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Legacy nodemeta definitions
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Legacy nodemeta definitions
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@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "tool.h" // For ToolCapabilities
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#include "tool.h" // For ToolCapabilities
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#include "gamedef.h"
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#include "gamedef.h"
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#include "player.h"
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#include "player.h"
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#include "cpp_api/scriptapi.h"
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#include "scripting_game.h"
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#include "genericobject.h"
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#include "genericobject.h"
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#include "util/serialize.h"
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#include "util/serialize.h"
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#include "util/mathconstants.h"
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#include "util/mathconstants.h"
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@ -399,7 +399,7 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos,
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LuaEntitySAO::~LuaEntitySAO()
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LuaEntitySAO::~LuaEntitySAO()
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{
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{
|
||||||
if(m_registered){
|
if(m_registered){
|
||||||
ENV_TO_SA(m_env)->luaentity_Remove(m_id);
|
m_env->getScriptIface()->luaentity_Remove(m_id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -408,15 +408,18 @@ void LuaEntitySAO::addedToEnvironment(u32 dtime_s)
|
|||||||
ServerActiveObject::addedToEnvironment(dtime_s);
|
ServerActiveObject::addedToEnvironment(dtime_s);
|
||||||
|
|
||||||
// Create entity from name
|
// Create entity from name
|
||||||
m_registered = ENV_TO_SA(m_env)->luaentity_Add(m_id, m_init_name.c_str());
|
m_registered = m_env->getScriptIface()->
|
||||||
|
luaentity_Add(m_id, m_init_name.c_str());
|
||||||
|
|
||||||
if(m_registered){
|
if(m_registered){
|
||||||
// Get properties
|
// Get properties
|
||||||
ENV_TO_SA(m_env)->luaentity_GetProperties(m_id, &m_prop);
|
m_env->getScriptIface()->
|
||||||
|
luaentity_GetProperties(m_id, &m_prop);
|
||||||
// Initialize HP from properties
|
// Initialize HP from properties
|
||||||
m_hp = m_prop.hp_max;
|
m_hp = m_prop.hp_max;
|
||||||
// Activate entity, supplying serialized state
|
// Activate entity, supplying serialized state
|
||||||
ENV_TO_SA(m_env)->luaentity_Activate(m_id, m_init_state.c_str(), dtime_s);
|
m_env->getScriptIface()->
|
||||||
|
luaentity_Activate(m_id, m_init_state.c_str(), dtime_s);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -530,7 +533,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(m_registered){
|
if(m_registered){
|
||||||
ENV_TO_SA(m_env)->luaentity_Step(m_id, dtime);
|
m_env->getScriptIface()->luaentity_Step(m_id, dtime);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(send_recommended == false)
|
if(send_recommended == false)
|
||||||
@ -640,7 +643,8 @@ std::string LuaEntitySAO::getStaticData()
|
|||||||
os<<serializeString(m_init_name);
|
os<<serializeString(m_init_name);
|
||||||
// state
|
// state
|
||||||
if(m_registered){
|
if(m_registered){
|
||||||
std::string state = ENV_TO_SA(m_env)->luaentity_GetStaticdata(m_id);
|
std::string state = m_env->getScriptIface()->
|
||||||
|
luaentity_GetStaticdata(m_id);
|
||||||
os<<serializeLongString(state);
|
os<<serializeLongString(state);
|
||||||
} else {
|
} else {
|
||||||
os<<serializeLongString(m_init_state);
|
os<<serializeLongString(m_init_state);
|
||||||
@ -707,7 +711,7 @@ int LuaEntitySAO::punch(v3f dir,
|
|||||||
m_removed = true;
|
m_removed = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
ENV_TO_SA(m_env)->luaentity_Punch(m_id, puncher,
|
m_env->getScriptIface()->luaentity_Punch(m_id, puncher,
|
||||||
time_from_last_punch, toolcap, dir);
|
time_from_last_punch, toolcap, dir);
|
||||||
|
|
||||||
return result.wear;
|
return result.wear;
|
||||||
@ -720,7 +724,7 @@ void LuaEntitySAO::rightClick(ServerActiveObject *clicker)
|
|||||||
// It's best that attachments cannot be clicked
|
// It's best that attachments cannot be clicked
|
||||||
if(isAttached())
|
if(isAttached())
|
||||||
return;
|
return;
|
||||||
ENV_TO_SA(m_env)->luaentity_Rightclick(m_id, clicker);
|
m_env->getScriptIface()->luaentity_Rightclick(m_id, clicker);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LuaEntitySAO::setPos(v3f pos)
|
void LuaEntitySAO::setPos(v3f pos)
|
||||||
|
@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "inventory.h"
|
#include "inventory.h"
|
||||||
#include "util/serialize.h"
|
#include "util/serialize.h"
|
||||||
#include "strfnd.h"
|
#include "strfnd.h"
|
||||||
|
#include "exceptions.h"
|
||||||
|
|
||||||
// Check if input matches recipe
|
// Check if input matches recipe
|
||||||
// Takes recipe groups into account
|
// Takes recipe groups into account
|
||||||
@ -150,23 +151,6 @@ static bool craftGetBounds(const std::vector<std::string> &items, unsigned int w
|
|||||||
return success;
|
return success;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0
|
|
||||||
// This became useless when group support was added to shapeless recipes
|
|
||||||
// Convert a list of item names to a multiset
|
|
||||||
static std::multiset<std::string> craftMakeMultiset(const std::vector<std::string> &names)
|
|
||||||
{
|
|
||||||
std::multiset<std::string> set;
|
|
||||||
for(std::vector<std::string>::const_iterator
|
|
||||||
i = names.begin();
|
|
||||||
i != names.end(); i++)
|
|
||||||
{
|
|
||||||
if(*i != "")
|
|
||||||
set.insert(*i);
|
|
||||||
}
|
|
||||||
return set;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Removes 1 from each item stack
|
// Removes 1 from each item stack
|
||||||
static void craftDecrementInput(CraftInput &input, IGameDef *gamedef)
|
static void craftDecrementInput(CraftInput &input, IGameDef *gamedef)
|
||||||
{
|
{
|
||||||
|
@ -19,16 +19,34 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
|
|
||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
|
#include "exceptions.h"
|
||||||
|
#include "threads.h"
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
#include <map>
|
||||||
|
#include <jmutex.h>
|
||||||
|
#include <jmutexautolock.h>
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Debug output
|
Debug output
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#define DEBUGSTREAM_COUNT 2
|
||||||
|
|
||||||
FILE *g_debugstreams[DEBUGSTREAM_COUNT] = {stderr, NULL};
|
FILE *g_debugstreams[DEBUGSTREAM_COUNT] = {stderr, NULL};
|
||||||
|
|
||||||
|
#define DEBUGPRINT(...)\
|
||||||
|
{\
|
||||||
|
for(int i=0; i<DEBUGSTREAM_COUNT; i++)\
|
||||||
|
{\
|
||||||
|
if(g_debugstreams[i] != NULL){\
|
||||||
|
fprintf(g_debugstreams[i], __VA_ARGS__);\
|
||||||
|
fflush(g_debugstreams[i]);\
|
||||||
|
}\
|
||||||
|
}\
|
||||||
|
}
|
||||||
|
|
||||||
void debugstreams_init(bool disable_stderr, const char *filename)
|
void debugstreams_init(bool disable_stderr, const char *filename)
|
||||||
{
|
{
|
||||||
if(disable_stderr)
|
if(disable_stderr)
|
||||||
@ -53,6 +71,47 @@ void debugstreams_deinit()
|
|||||||
fclose(g_debugstreams[1]);
|
fclose(g_debugstreams[1]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
class Debugbuf : public std::streambuf
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Debugbuf(bool disable_stderr)
|
||||||
|
{
|
||||||
|
m_disable_stderr = disable_stderr;
|
||||||
|
}
|
||||||
|
|
||||||
|
int overflow(int c)
|
||||||
|
{
|
||||||
|
for(int i=0; i<DEBUGSTREAM_COUNT; i++)
|
||||||
|
{
|
||||||
|
if(g_debugstreams[i] == stderr && m_disable_stderr)
|
||||||
|
continue;
|
||||||
|
if(g_debugstreams[i] != NULL)
|
||||||
|
(void)fwrite(&c, 1, 1, g_debugstreams[i]);
|
||||||
|
//TODO: Is this slow?
|
||||||
|
fflush(g_debugstreams[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
return c;
|
||||||
|
}
|
||||||
|
std::streamsize xsputn(const char *s, std::streamsize n)
|
||||||
|
{
|
||||||
|
for(int i=0; i<DEBUGSTREAM_COUNT; i++)
|
||||||
|
{
|
||||||
|
if(g_debugstreams[i] == stderr && m_disable_stderr)
|
||||||
|
continue;
|
||||||
|
if(g_debugstreams[i] != NULL)
|
||||||
|
(void)fwrite(s, 1, n, g_debugstreams[i]);
|
||||||
|
//TODO: Is this slow?
|
||||||
|
fflush(g_debugstreams[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
return n;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool m_disable_stderr;
|
||||||
|
};
|
||||||
|
|
||||||
Debugbuf debugbuf(false);
|
Debugbuf debugbuf(false);
|
||||||
std::ostream dstream(&debugbuf);
|
std::ostream dstream(&debugbuf);
|
||||||
Debugbuf debugbuf_no_stderr(true);
|
Debugbuf debugbuf_no_stderr(true);
|
||||||
@ -83,6 +142,18 @@ void assert_fail(const char *assertion, const char *file,
|
|||||||
DebugStack
|
DebugStack
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
struct DebugStack
|
||||||
|
{
|
||||||
|
DebugStack(threadid_t id);
|
||||||
|
void print(FILE *file, bool everything);
|
||||||
|
void print(std::ostream &os, bool everything);
|
||||||
|
|
||||||
|
threadid_t threadid;
|
||||||
|
char stack[DEBUG_STACK_SIZE][DEBUG_STACK_TEXT_SIZE];
|
||||||
|
int stack_i; // Points to the lowest empty position
|
||||||
|
int stack_max_i; // Highest i that was seen
|
||||||
|
};
|
||||||
|
|
||||||
DebugStack::DebugStack(threadid_t id)
|
DebugStack::DebugStack(threadid_t id)
|
||||||
{
|
{
|
||||||
threadid = id;
|
threadid = id;
|
||||||
|
147
src/debug.h
147
src/debug.h
@ -20,18 +20,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef DEBUG_HEADER
|
#ifndef DEBUG_HEADER
|
||||||
#define DEBUG_HEADER
|
#define DEBUG_HEADER
|
||||||
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <jmutex.h>
|
|
||||||
#include <jmutexautolock.h>
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include "irrlichttypes.h"
|
#include <exception>
|
||||||
#include <irrMap.h>
|
|
||||||
#include "threads.h"
|
|
||||||
#include "gettime.h"
|
#include "gettime.h"
|
||||||
#include "exceptions.h"
|
|
||||||
#include <map>
|
|
||||||
|
|
||||||
#ifdef _WIN32
|
#if (defined(WIN32) || defined(_WIN32_WCE))
|
||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#ifndef _WIN32_WINNT
|
#ifndef _WIN32_WINNT
|
||||||
#define _WIN32_WINNT 0x0501
|
#define _WIN32_WINNT 0x0501
|
||||||
@ -40,7 +33,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifdef _MSC_VER
|
#ifdef _MSC_VER
|
||||||
#include <eh.h>
|
#include <eh.h>
|
||||||
#endif
|
#endif
|
||||||
|
#define __NORETURN __declspec(noreturn)
|
||||||
|
#define __FUNCTION_NAME __FUNCTION__
|
||||||
#else
|
#else
|
||||||
|
#define __NORETURN __attribute__ ((__noreturn__))
|
||||||
|
#define __FUNCTION_NAME __PRETTY_FUNCTION__
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Whether to catch all std::exceptions.
|
// Whether to catch all std::exceptions.
|
||||||
@ -58,65 +55,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
#define DTIME (getTimestamp()+": ")
|
#define DTIME (getTimestamp()+": ")
|
||||||
|
|
||||||
#define DEBUGSTREAM_COUNT 2
|
|
||||||
|
|
||||||
extern FILE *g_debugstreams[DEBUGSTREAM_COUNT];
|
|
||||||
|
|
||||||
extern void debugstreams_init(bool disable_stderr, const char *filename);
|
extern void debugstreams_init(bool disable_stderr, const char *filename);
|
||||||
extern void debugstreams_deinit();
|
extern void debugstreams_deinit();
|
||||||
|
|
||||||
#define DEBUGPRINT(...)\
|
|
||||||
{\
|
|
||||||
for(int i=0; i<DEBUGSTREAM_COUNT; i++)\
|
|
||||||
{\
|
|
||||||
if(g_debugstreams[i] != NULL){\
|
|
||||||
fprintf(g_debugstreams[i], __VA_ARGS__);\
|
|
||||||
fflush(g_debugstreams[i]);\
|
|
||||||
}\
|
|
||||||
}\
|
|
||||||
}
|
|
||||||
|
|
||||||
class Debugbuf : public std::streambuf
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
Debugbuf(bool disable_stderr)
|
|
||||||
{
|
|
||||||
m_disable_stderr = disable_stderr;
|
|
||||||
}
|
|
||||||
|
|
||||||
int overflow(int c)
|
|
||||||
{
|
|
||||||
for(int i=0; i<DEBUGSTREAM_COUNT; i++)
|
|
||||||
{
|
|
||||||
if(g_debugstreams[i] == stderr && m_disable_stderr)
|
|
||||||
continue;
|
|
||||||
if(g_debugstreams[i] != NULL)
|
|
||||||
(void)fwrite(&c, 1, 1, g_debugstreams[i]);
|
|
||||||
//TODO: Is this slow?
|
|
||||||
fflush(g_debugstreams[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
return c;
|
|
||||||
}
|
|
||||||
std::streamsize xsputn(const char *s, std::streamsize n)
|
|
||||||
{
|
|
||||||
for(int i=0; i<DEBUGSTREAM_COUNT; i++)
|
|
||||||
{
|
|
||||||
if(g_debugstreams[i] == stderr && m_disable_stderr)
|
|
||||||
continue;
|
|
||||||
if(g_debugstreams[i] != NULL)
|
|
||||||
(void)fwrite(s, 1, n, g_debugstreams[i]);
|
|
||||||
//TODO: Is this slow?
|
|
||||||
fflush(g_debugstreams[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
return n;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
bool m_disable_stderr;
|
|
||||||
};
|
|
||||||
|
|
||||||
// This is used to redirect output to /dev/null
|
// This is used to redirect output to /dev/null
|
||||||
class Nullstream : public std::ostream {
|
class Nullstream : public std::ostream {
|
||||||
public:
|
public:
|
||||||
@ -127,7 +68,6 @@ public:
|
|||||||
private:
|
private:
|
||||||
};
|
};
|
||||||
|
|
||||||
extern Debugbuf debugbuf;
|
|
||||||
extern std::ostream dstream;
|
extern std::ostream dstream;
|
||||||
extern std::ostream dstream_no_stderr;
|
extern std::ostream dstream_no_stderr;
|
||||||
extern Nullstream dummyout;
|
extern Nullstream dummyout;
|
||||||
@ -154,25 +94,11 @@ __NORETURN extern void assert_fail(
|
|||||||
#define DEBUG_STACK_SIZE 50
|
#define DEBUG_STACK_SIZE 50
|
||||||
#define DEBUG_STACK_TEXT_SIZE 300
|
#define DEBUG_STACK_TEXT_SIZE 300
|
||||||
|
|
||||||
struct DebugStack
|
|
||||||
{
|
|
||||||
DebugStack(threadid_t id);
|
|
||||||
void print(FILE *file, bool everything);
|
|
||||||
void print(std::ostream &os, bool everything);
|
|
||||||
|
|
||||||
threadid_t threadid;
|
|
||||||
char stack[DEBUG_STACK_SIZE][DEBUG_STACK_TEXT_SIZE];
|
|
||||||
int stack_i; // Points to the lowest empty position
|
|
||||||
int stack_max_i; // Highest i that was seen
|
|
||||||
};
|
|
||||||
|
|
||||||
extern std::map<threadid_t, DebugStack*> g_debug_stacks;
|
|
||||||
extern JMutex g_debug_stacks_mutex;
|
|
||||||
|
|
||||||
extern void debug_stacks_init();
|
extern void debug_stacks_init();
|
||||||
extern void debug_stacks_print_to(std::ostream &os);
|
extern void debug_stacks_print_to(std::ostream &os);
|
||||||
extern void debug_stacks_print();
|
extern void debug_stacks_print();
|
||||||
|
|
||||||
|
struct DebugStack;
|
||||||
class DebugStacker
|
class DebugStacker
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@ -193,57 +119,6 @@ private:
|
|||||||
DEBUG_STACK_TEXT_SIZE, __VA_ARGS__);\
|
DEBUG_STACK_TEXT_SIZE, __VA_ARGS__);\
|
||||||
DebugStacker __debug_stacker(__buf);
|
DebugStacker __debug_stacker(__buf);
|
||||||
|
|
||||||
/*
|
|
||||||
Packet counter
|
|
||||||
*/
|
|
||||||
|
|
||||||
class PacketCounter
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
PacketCounter()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void add(u16 command)
|
|
||||||
{
|
|
||||||
std::map<u16, u16>::iterator n = m_packets.find(command);
|
|
||||||
if(n == m_packets.end())
|
|
||||||
{
|
|
||||||
m_packets[command] = 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
n->second++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void clear()
|
|
||||||
{
|
|
||||||
for(std::map<u16, u16>::iterator
|
|
||||||
i = m_packets.begin();
|
|
||||||
i != m_packets.end(); ++i)
|
|
||||||
{
|
|
||||||
i->second = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void print(std::ostream &o)
|
|
||||||
{
|
|
||||||
for(std::map<u16, u16>::iterator
|
|
||||||
i = m_packets.begin();
|
|
||||||
i != m_packets.end(); ++i)
|
|
||||||
{
|
|
||||||
o<<"cmd "<<i->first
|
|
||||||
<<" count "<<i->second
|
|
||||||
<<std::endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
// command, count
|
|
||||||
std::map<u16, u16> m_packets;
|
|
||||||
};
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
These should be put into every thread
|
These should be put into every thread
|
||||||
*/
|
*/
|
||||||
@ -259,14 +134,6 @@ private:
|
|||||||
#ifdef _WIN32 // Windows
|
#ifdef _WIN32 // Windows
|
||||||
#ifdef _MSC_VER // MSVC
|
#ifdef _MSC_VER // MSVC
|
||||||
void se_trans_func(unsigned int, EXCEPTION_POINTERS*);
|
void se_trans_func(unsigned int, EXCEPTION_POINTERS*);
|
||||||
|
|
||||||
class FatalSystemException : public BaseException
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
FatalSystemException(const char *s):
|
|
||||||
BaseException(s)
|
|
||||||
{}
|
|
||||||
};
|
|
||||||
#define BEGIN_DEBUG_EXCEPTION_HANDLER \
|
#define BEGIN_DEBUG_EXCEPTION_HANDLER \
|
||||||
BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER\
|
BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER\
|
||||||
_set_se_translator(se_trans_func);
|
_set_se_translator(se_trans_func);
|
||||||
|
@ -273,6 +273,7 @@ void set_default_settings(Settings *settings)
|
|||||||
settings->setDefault("enable_ipv6", "true");
|
settings->setDefault("enable_ipv6", "true");
|
||||||
settings->setDefault("ipv6_server", "false");
|
settings->setDefault("ipv6_server", "false");
|
||||||
|
|
||||||
|
settings->setDefault("main_menu_script","");
|
||||||
settings->setDefault("main_menu_mod_mgr","1");
|
settings->setDefault("main_menu_mod_mgr","1");
|
||||||
settings->setDefault("old_style_mod_selection","true");
|
settings->setDefault("old_style_mod_selection","true");
|
||||||
settings->setDefault("main_menu_game_mgr","0");
|
settings->setDefault("main_menu_game_mgr","0");
|
||||||
|
@ -19,12 +19,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
#include "emerge.h"
|
||||||
#include "server.h"
|
#include "server.h"
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <queue>
|
#include <queue>
|
||||||
#include "clientserver.h"
|
|
||||||
#include "map.h"
|
#include "map.h"
|
||||||
#include "jmutexautolock.h"
|
#include "environment.h"
|
||||||
|
#include "util/container.h"
|
||||||
|
#include "util/thread.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "constants.h"
|
#include "constants.h"
|
||||||
#include "voxel.h"
|
#include "voxel.h"
|
||||||
@ -32,12 +34,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "mapblock.h"
|
#include "mapblock.h"
|
||||||
#include "serverobject.h"
|
#include "serverobject.h"
|
||||||
#include "settings.h"
|
#include "settings.h"
|
||||||
#include "cpp_api/scriptapi.h"
|
#include "scripting_game.h"
|
||||||
#include "profiler.h"
|
#include "profiler.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "nodedef.h"
|
#include "nodedef.h"
|
||||||
#include "biome.h"
|
#include "biome.h"
|
||||||
#include "emerge.h"
|
|
||||||
#include "mapgen_v6.h"
|
#include "mapgen_v6.h"
|
||||||
#include "mapgen_v7.h"
|
#include "mapgen_v7.h"
|
||||||
#include "mapgen_indev.h"
|
#include "mapgen_indev.h"
|
||||||
@ -45,6 +46,46 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "mapgen_math.h"
|
#include "mapgen_math.h"
|
||||||
|
|
||||||
|
|
||||||
|
class EmergeThread : public SimpleThread
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Server *m_server;
|
||||||
|
ServerMap *map;
|
||||||
|
EmergeManager *emerge;
|
||||||
|
Mapgen *mapgen;
|
||||||
|
bool enable_mapgen_debug_info;
|
||||||
|
int id;
|
||||||
|
|
||||||
|
Event qevent;
|
||||||
|
std::queue<v3s16> blockqueue;
|
||||||
|
|
||||||
|
EmergeThread(Server *server, int ethreadid):
|
||||||
|
SimpleThread(),
|
||||||
|
m_server(server),
|
||||||
|
map(NULL),
|
||||||
|
emerge(NULL),
|
||||||
|
mapgen(NULL),
|
||||||
|
id(ethreadid)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void *Thread();
|
||||||
|
|
||||||
|
void trigger()
|
||||||
|
{
|
||||||
|
setRun(true);
|
||||||
|
if(IsRunning() == false)
|
||||||
|
{
|
||||||
|
Start();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool popBlockEmerge(v3s16 *pos, u8 *flags);
|
||||||
|
bool getBlockOrStartGen(v3s16 p, MapBlock **b,
|
||||||
|
BlockMakeData *data, bool allow_generate);
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////// Emerge Manager ////////////////////////////////
|
/////////////////////////////// Emerge Manager ////////////////////////////////
|
||||||
|
|
||||||
EmergeManager::EmergeManager(IGameDef *gamedef) {
|
EmergeManager::EmergeManager(IGameDef *gamedef) {
|
||||||
@ -183,6 +224,11 @@ Mapgen *EmergeManager::getCurrentMapgen() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void EmergeManager::triggerAllThreads() {
|
||||||
|
for (unsigned int i = 0; i != emergethread.size(); i++)
|
||||||
|
emergethread[i]->trigger();
|
||||||
|
}
|
||||||
|
|
||||||
bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) {
|
bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) {
|
||||||
std::map<v3s16, BlockEmergeData *>::const_iterator iter;
|
std::map<v3s16, BlockEmergeData *>::const_iterator iter;
|
||||||
BlockEmergeData *bedata;
|
BlockEmergeData *bedata;
|
||||||
@ -466,7 +512,8 @@ void *EmergeThread::Thread() {
|
|||||||
ign(&m_server->m_ignore_map_edit_events_area,
|
ign(&m_server->m_ignore_map_edit_events_area,
|
||||||
VoxelArea(minp, maxp));
|
VoxelArea(minp, maxp));
|
||||||
{ // takes about 90ms with -O1 on an e3-1230v2
|
{ // takes about 90ms with -O1 on an e3-1230v2
|
||||||
SERVER_TO_SA(m_server)->environment_OnGenerated(
|
m_server->getScriptIface()->
|
||||||
|
environment_OnGenerated(
|
||||||
minp, maxp, emerge->getBlockSeed(minp));
|
minp, maxp, emerge->getBlockSeed(minp));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
63
src/emerge.h
63
src/emerge.h
@ -21,8 +21,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#define EMERGE_HEADER
|
#define EMERGE_HEADER
|
||||||
|
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <queue>
|
#include "irr_v3d.h"
|
||||||
#include "util/thread.h"
|
#include "util/container.h"
|
||||||
|
#include "map.h" // for ManualMapVoxelManipulator
|
||||||
|
|
||||||
#define MGPARAMS_SET_MGNAME 1
|
#define MGPARAMS_SET_MGNAME 1
|
||||||
#define MGPARAMS_SET_SEED 2
|
#define MGPARAMS_SET_SEED 2
|
||||||
@ -35,15 +36,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
{ if (enable_mapgen_debug_info) \
|
{ if (enable_mapgen_debug_info) \
|
||||||
infostream << "EmergeThread: " x << std::endl; }
|
infostream << "EmergeThread: " x << std::endl; }
|
||||||
|
|
||||||
|
class EmergeThread;
|
||||||
class Mapgen;
|
class Mapgen;
|
||||||
struct MapgenParams;
|
struct MapgenParams;
|
||||||
struct MapgenFactory;
|
struct MapgenFactory;
|
||||||
class Biome;
|
class Biome;
|
||||||
class BiomeDefManager;
|
class BiomeDefManager;
|
||||||
class EmergeThread;
|
class Decoration;
|
||||||
class ManualMapVoxelManipulator;
|
class Ore;
|
||||||
|
class INodeDefManager;
|
||||||
#include "server.h"
|
class Settings;
|
||||||
|
|
||||||
struct BlockMakeData {
|
struct BlockMakeData {
|
||||||
ManualMapVoxelManipulator *vmanip;
|
ManualMapVoxelManipulator *vmanip;
|
||||||
@ -68,7 +70,14 @@ struct BlockEmergeData {
|
|||||||
u8 flags;
|
u8 flags;
|
||||||
};
|
};
|
||||||
|
|
||||||
class EmergeManager {
|
class IBackgroundBlockEmerger
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual bool enqueueBlockEmerge(u16 peer_id, v3s16 p,
|
||||||
|
bool allow_generate) = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
class EmergeManager : public IBackgroundBlockEmerger {
|
||||||
public:
|
public:
|
||||||
INodeDefManager *ndef;
|
INodeDefManager *ndef;
|
||||||
|
|
||||||
@ -106,6 +115,7 @@ public:
|
|||||||
Mapgen *createMapgen(std::string mgname, int mgid,
|
Mapgen *createMapgen(std::string mgname, int mgid,
|
||||||
MapgenParams *mgparams);
|
MapgenParams *mgparams);
|
||||||
MapgenParams *createMapgenParams(std::string mgname);
|
MapgenParams *createMapgenParams(std::string mgname);
|
||||||
|
void triggerAllThreads();
|
||||||
bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
|
bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
|
||||||
|
|
||||||
void registerMapgen(std::string name, MapgenFactory *mgfactory);
|
void registerMapgen(std::string name, MapgenFactory *mgfactory);
|
||||||
@ -119,43 +129,4 @@ public:
|
|||||||
u32 getBlockSeed(v3s16 p);
|
u32 getBlockSeed(v3s16 p);
|
||||||
};
|
};
|
||||||
|
|
||||||
class EmergeThread : public SimpleThread
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
Server *m_server;
|
|
||||||
ServerMap *map;
|
|
||||||
EmergeManager *emerge;
|
|
||||||
Mapgen *mapgen;
|
|
||||||
bool enable_mapgen_debug_info;
|
|
||||||
int id;
|
|
||||||
|
|
||||||
Event qevent;
|
|
||||||
std::queue<v3s16> blockqueue;
|
|
||||||
|
|
||||||
EmergeThread(Server *server, int ethreadid):
|
|
||||||
SimpleThread(),
|
|
||||||
m_server(server),
|
|
||||||
map(NULL),
|
|
||||||
emerge(NULL),
|
|
||||||
mapgen(NULL),
|
|
||||||
id(ethreadid)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void *Thread();
|
|
||||||
|
|
||||||
void trigger()
|
|
||||||
{
|
|
||||||
setRun(true);
|
|
||||||
if(IsRunning() == false)
|
|
||||||
{
|
|
||||||
Start();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool popBlockEmerge(v3s16 *pos, u8 *flags);
|
|
||||||
bool getBlockOrStartGen(v3s16 p, MapBlock **b,
|
|
||||||
BlockMakeData *data, bool allow_generate);
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -17,9 +17,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <set>
|
|
||||||
#include <list>
|
|
||||||
#include <map>
|
|
||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
#include "porting.h"
|
#include "porting.h"
|
||||||
@ -31,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "settings.h"
|
#include "settings.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "profiler.h"
|
#include "profiler.h"
|
||||||
#include "cpp_api/scriptapi.h"
|
#include "scripting_game.h"
|
||||||
#include "nodedef.h"
|
#include "nodedef.h"
|
||||||
#include "nodemetadata.h"
|
#include "nodemetadata.h"
|
||||||
#include "main.h" // For g_settings, g_profiler
|
#include "main.h" // For g_settings, g_profiler
|
||||||
@ -43,6 +40,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#endif
|
#endif
|
||||||
#include "daynightratio.h"
|
#include "daynightratio.h"
|
||||||
#include "map.h"
|
#include "map.h"
|
||||||
|
#include "emerge.h"
|
||||||
#include "util/serialize.h"
|
#include "util/serialize.h"
|
||||||
|
|
||||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||||
@ -190,17 +188,6 @@ std::list<Player*> Environment::getPlayers(bool ignore_disconnected)
|
|||||||
return newlist;
|
return newlist;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Environment::printPlayers(std::ostream &o)
|
|
||||||
{
|
|
||||||
o<<"Players in environment:"<<std::endl;
|
|
||||||
for(std::list<Player*>::iterator i = m_players.begin();
|
|
||||||
i != m_players.end(); i++)
|
|
||||||
{
|
|
||||||
Player *player = *i;
|
|
||||||
o<<"Player peer_id="<<player->peer_id<<std::endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
u32 Environment::getDayNightRatio()
|
u32 Environment::getDayNightRatio()
|
||||||
{
|
{
|
||||||
bool smooth = g_settings->getBool("enable_shaders");
|
bool smooth = g_settings->getBool("enable_shaders");
|
||||||
@ -320,7 +307,8 @@ void ActiveBlockList::update(std::list<v3s16> &active_positions,
|
|||||||
ServerEnvironment
|
ServerEnvironment
|
||||||
*/
|
*/
|
||||||
|
|
||||||
ServerEnvironment::ServerEnvironment(ServerMap *map, ScriptApi *scriptIface,
|
ServerEnvironment::ServerEnvironment(ServerMap *map,
|
||||||
|
GameScripting *scriptIface,
|
||||||
IGameDef *gamedef, IBackgroundBlockEmerger *emerger):
|
IGameDef *gamedef, IBackgroundBlockEmerger *emerger):
|
||||||
m_map(map),
|
m_map(map),
|
||||||
m_script(scriptIface),
|
m_script(scriptIface),
|
||||||
@ -1149,7 +1137,8 @@ void ServerEnvironment::step(float dtime)
|
|||||||
MapBlock *block = m_map->getBlockNoCreateNoEx(p);
|
MapBlock *block = m_map->getBlockNoCreateNoEx(p);
|
||||||
if(block==NULL){
|
if(block==NULL){
|
||||||
// Block needs to be fetched first
|
// Block needs to be fetched first
|
||||||
m_emerger->queueBlockEmerge(p, false);
|
m_emerger->enqueueBlockEmerge(
|
||||||
|
PEER_ID_INEXISTENT, p, false);
|
||||||
m_active_blocks.m_list.erase(p);
|
m_active_blocks.m_list.erase(p);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -1505,7 +1494,9 @@ ActiveObjectMessage ServerEnvironment::getActiveObjectMessage()
|
|||||||
if(m_active_object_messages.empty())
|
if(m_active_object_messages.empty())
|
||||||
return ActiveObjectMessage(0);
|
return ActiveObjectMessage(0);
|
||||||
|
|
||||||
return m_active_object_messages.pop_front();
|
ActiveObjectMessage message = m_active_object_messages.front();
|
||||||
|
m_active_object_messages.pop_front();
|
||||||
|
return message;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@ -2573,14 +2564,15 @@ void ClientEnvironment::getActiveObjects(v3f origin, f32 max_d,
|
|||||||
}
|
}
|
||||||
|
|
||||||
ClientEnvEvent ClientEnvironment::getClientEvent()
|
ClientEnvEvent ClientEnvironment::getClientEvent()
|
||||||
{
|
|
||||||
if(m_client_event_queue.empty())
|
|
||||||
{
|
{
|
||||||
ClientEnvEvent event;
|
ClientEnvEvent event;
|
||||||
|
if(m_client_event_queue.empty())
|
||||||
event.type = CEE_NONE;
|
event.type = CEE_NONE;
|
||||||
return event;
|
else {
|
||||||
|
event = m_client_event_queue.front();
|
||||||
|
m_client_event_queue.pop_front();
|
||||||
}
|
}
|
||||||
return m_client_event_queue.pop_front();
|
return event;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // #ifndef SERVER
|
#endif // #ifndef SERVER
|
||||||
|
@ -32,11 +32,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
#include <set>
|
#include <set>
|
||||||
#include <list>
|
#include <list>
|
||||||
#include "irrlichttypes_extrabloated.h"
|
#include <map>
|
||||||
#include "player.h"
|
#include "irr_v3d.h"
|
||||||
#include <ostream>
|
|
||||||
#include "activeobject.h"
|
#include "activeobject.h"
|
||||||
#include "util/container.h"
|
|
||||||
#include "util/numeric.h"
|
#include "util/numeric.h"
|
||||||
#include "mapnode.h"
|
#include "mapnode.h"
|
||||||
#include "mapblock.h"
|
#include "mapblock.h"
|
||||||
@ -44,13 +42,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
class ServerEnvironment;
|
class ServerEnvironment;
|
||||||
class ActiveBlockModifier;
|
class ActiveBlockModifier;
|
||||||
class ServerActiveObject;
|
class ServerActiveObject;
|
||||||
typedef struct lua_State lua_State;
|
|
||||||
class ITextureSource;
|
class ITextureSource;
|
||||||
class IGameDef;
|
class IGameDef;
|
||||||
|
class IBackgroundBlockEmerger;
|
||||||
class Map;
|
class Map;
|
||||||
class ServerMap;
|
class ServerMap;
|
||||||
class ClientMap;
|
class ClientMap;
|
||||||
class ScriptApi;
|
class GameScripting;
|
||||||
|
class Player;
|
||||||
|
|
||||||
class Environment
|
class Environment
|
||||||
{
|
{
|
||||||
@ -77,7 +76,6 @@ public:
|
|||||||
Player * getNearestConnectedPlayer(v3f pos);
|
Player * getNearestConnectedPlayer(v3f pos);
|
||||||
std::list<Player*> getPlayers();
|
std::list<Player*> getPlayers();
|
||||||
std::list<Player*> getPlayers(bool ignore_disconnected);
|
std::list<Player*> getPlayers(bool ignore_disconnected);
|
||||||
void printPlayers(std::ostream &o);
|
|
||||||
|
|
||||||
u32 getDayNightRatio();
|
u32 getDayNightRatio();
|
||||||
|
|
||||||
@ -176,12 +174,6 @@ public:
|
|||||||
private:
|
private:
|
||||||
};
|
};
|
||||||
|
|
||||||
class IBackgroundBlockEmerger
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
virtual void queueBlockEmerge(v3s16 blockpos, bool allow_generate)=0;
|
|
||||||
};
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
The server-side environment.
|
The server-side environment.
|
||||||
|
|
||||||
@ -191,7 +183,8 @@ public:
|
|||||||
class ServerEnvironment : public Environment
|
class ServerEnvironment : public Environment
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
ServerEnvironment(ServerMap *map, ScriptApi *iface, IGameDef *gamedef,
|
ServerEnvironment(ServerMap *map, GameScripting *scriptIface,
|
||||||
|
IGameDef *gamedef,
|
||||||
IBackgroundBlockEmerger *emerger);
|
IBackgroundBlockEmerger *emerger);
|
||||||
~ServerEnvironment();
|
~ServerEnvironment();
|
||||||
|
|
||||||
@ -200,7 +193,7 @@ public:
|
|||||||
ServerMap & getServerMap();
|
ServerMap & getServerMap();
|
||||||
|
|
||||||
//TODO find way to remove this fct!
|
//TODO find way to remove this fct!
|
||||||
ScriptApi* getScriptIface()
|
GameScripting* getScriptIface()
|
||||||
{ return m_script; }
|
{ return m_script; }
|
||||||
|
|
||||||
IGameDef *getGameDef()
|
IGameDef *getGameDef()
|
||||||
@ -354,15 +347,15 @@ private:
|
|||||||
// The map
|
// The map
|
||||||
ServerMap *m_map;
|
ServerMap *m_map;
|
||||||
// Lua state
|
// Lua state
|
||||||
ScriptApi* m_script;
|
GameScripting* m_script;
|
||||||
// Game definition
|
// Game definition
|
||||||
IGameDef *m_gamedef;
|
IGameDef *m_gamedef;
|
||||||
// Background block emerger (the server, in practice)
|
// Background block emerger (the EmergeManager, in practice)
|
||||||
IBackgroundBlockEmerger *m_emerger;
|
IBackgroundBlockEmerger *m_emerger;
|
||||||
// Active object list
|
// Active object list
|
||||||
std::map<u16, ServerActiveObject*> m_active_objects;
|
std::map<u16, ServerActiveObject*> m_active_objects;
|
||||||
// Outgoing network message buffer for active objects
|
// Outgoing network message buffer for active objects
|
||||||
Queue<ActiveObjectMessage> m_active_object_messages;
|
std::list<ActiveObjectMessage> m_active_object_messages;
|
||||||
// Some timers
|
// Some timers
|
||||||
float m_random_spawn_timer; // used for experimental code
|
float m_random_spawn_timer; // used for experimental code
|
||||||
float m_send_recommended_timer;
|
float m_send_recommended_timer;
|
||||||
@ -503,7 +496,7 @@ private:
|
|||||||
IrrlichtDevice *m_irr;
|
IrrlichtDevice *m_irr;
|
||||||
std::map<u16, ClientActiveObject*> m_active_objects;
|
std::map<u16, ClientActiveObject*> m_active_objects;
|
||||||
std::list<ClientSimpleObject*> m_simple_objects;
|
std::list<ClientSimpleObject*> m_simple_objects;
|
||||||
Queue<ClientEnvEvent> m_client_event_queue;
|
std::list<ClientEnvEvent> m_client_event_queue;
|
||||||
IntervalLimiter m_active_object_light_update_interval;
|
IntervalLimiter m_active_object_light_update_interval;
|
||||||
IntervalLimiter m_lava_hurt_interval;
|
IntervalLimiter m_lava_hurt_interval;
|
||||||
IntervalLimiter m_drowning_interval;
|
IntervalLimiter m_drowning_interval;
|
||||||
|
@ -140,6 +140,15 @@ public:
|
|||||||
{}
|
{}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Only used on Windows (SEH)
|
||||||
|
class FatalSystemException : public BaseException
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
FatalSystemException(const char *s):
|
||||||
|
BaseException(s)
|
||||||
|
{}
|
||||||
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Some "old-style" interrupts:
|
Some "old-style" interrupts:
|
||||||
*/
|
*/
|
||||||
|
@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
bool FileCache::loadByPath(const std::string &path, std::ostream &os)
|
bool FileCache::loadByPath(const std::string &path, std::ostream &os)
|
||||||
{
|
{
|
||||||
|
@ -18,12 +18,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
#include "strfnd.h"
|
#include "util/string.h"
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <errno.h>
|
#include <errno.h>
|
||||||
#include <sstream>
|
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
|
|
||||||
|
@ -915,7 +915,6 @@ void the_game(
|
|||||||
std::string address, // If "", local server is used
|
std::string address, // If "", local server is used
|
||||||
u16 port,
|
u16 port,
|
||||||
std::wstring &error_message,
|
std::wstring &error_message,
|
||||||
std::string configpath,
|
|
||||||
ChatBackend &chat_backend,
|
ChatBackend &chat_backend,
|
||||||
const SubgameSpec &gamespec, // Used for local game,
|
const SubgameSpec &gamespec, // Used for local game,
|
||||||
bool simple_singleplayer_mode
|
bool simple_singleplayer_mode
|
||||||
@ -1001,7 +1000,7 @@ void the_game(
|
|||||||
draw_load_screen(text, device, font,0,25);
|
draw_load_screen(text, device, font,0,25);
|
||||||
delete[] text;
|
delete[] text;
|
||||||
infostream<<"Creating server"<<std::endl;
|
infostream<<"Creating server"<<std::endl;
|
||||||
server = new Server(map_dir, configpath, gamespec,
|
server = new Server(map_dir, gamespec,
|
||||||
simple_singleplayer_mode);
|
simple_singleplayer_mode);
|
||||||
server->start(port);
|
server->start(port);
|
||||||
}
|
}
|
||||||
@ -3340,7 +3339,7 @@ void the_game(
|
|||||||
*/
|
*/
|
||||||
{
|
{
|
||||||
TimeTaker timer("endScene");
|
TimeTaker timer("endScene");
|
||||||
endSceneX(driver);
|
driver->endScene();
|
||||||
endscenetime = timer.stop(true);
|
endscenetime = timer.stop(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -137,7 +137,6 @@ void the_game(
|
|||||||
std::string address, // If "", local server is used
|
std::string address, // If "", local server is used
|
||||||
u16 port,
|
u16 port,
|
||||||
std::wstring &error_message,
|
std::wstring &error_message,
|
||||||
std::string configpath,
|
|
||||||
ChatBackend &chat_backend,
|
ChatBackend &chat_backend,
|
||||||
const SubgameSpec &gamespec, // Used for local game
|
const SubgameSpec &gamespec, // Used for local game
|
||||||
bool simple_singleplayer_mode
|
bool simple_singleplayer_mode
|
||||||
|
@ -17,14 +17,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
extern "C" {
|
#include "guiEngine.h"
|
||||||
#include "lua.h"
|
|
||||||
#include "lauxlib.h"
|
|
||||||
#include "lualib.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
#include "irrlicht.h"
|
|
||||||
|
|
||||||
|
#include "scripting_mainmenu.h"
|
||||||
|
#include "config.h"
|
||||||
#include "porting.h"
|
#include "porting.h"
|
||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
@ -33,30 +29,13 @@ extern "C" {
|
|||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "sound_openal.h"
|
#include "sound_openal.h"
|
||||||
|
|
||||||
#include "guiEngine.h"
|
#include <IGUIStaticText.h>
|
||||||
|
#include <ICameraSceneNode.h>
|
||||||
|
|
||||||
#if USE_CURL
|
#if USE_CURL
|
||||||
#include <curl/curl.h>
|
#include <curl/curl.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/******************************************************************************/
|
|
||||||
int menuscript_ErrorHandler(lua_State *L) {
|
|
||||||
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
|
|
||||||
if (!lua_istable(L, -1)) {
|
|
||||||
lua_pop(L, 1);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
lua_getfield(L, -1, "traceback");
|
|
||||||
if (!lua_isfunction(L, -1)) {
|
|
||||||
lua_pop(L, 2);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
lua_pushvalue(L, 1);
|
|
||||||
lua_pushinteger(L, 2);
|
|
||||||
lua_call(L, 2, 1);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
|
TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
|
||||||
{
|
{
|
||||||
@ -66,13 +45,33 @@ TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
|
|||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
|
void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
|
||||||
{
|
{
|
||||||
m_engine->handleButtons(fields);
|
m_engine->getScriptIface()->handleMainMenuButtons(fields);
|
||||||
}
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
void TextDestGuiEngine::gotText(std::wstring text)
|
void TextDestGuiEngine::gotText(std::wstring text)
|
||||||
{
|
{
|
||||||
m_engine->handleEvent(wide_to_narrow(text));
|
m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
|
||||||
|
}
|
||||||
|
|
||||||
|
/******************************************************************************/
|
||||||
|
void MenuMusicFetcher::fetchSounds(const std::string &name,
|
||||||
|
std::set<std::string> &dst_paths,
|
||||||
|
std::set<std::string> &dst_datas)
|
||||||
|
{
|
||||||
|
if(m_fetched.count(name))
|
||||||
|
return;
|
||||||
|
m_fetched.insert(name);
|
||||||
|
std::string base;
|
||||||
|
base = porting::path_share + DIR_DELIM + "sounds";
|
||||||
|
dst_paths.insert(base + DIR_DELIM + name + ".ogg");
|
||||||
|
int i;
|
||||||
|
for(i=0; i<10; i++)
|
||||||
|
dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
|
||||||
|
base = porting::path_user + DIR_DELIM + "sounds";
|
||||||
|
dst_paths.insert(base + DIR_DELIM + name + ".ogg");
|
||||||
|
for(i=0; i<10; i++)
|
||||||
|
dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
|
||||||
}
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
@ -91,8 +90,7 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
|
|||||||
m_buttonhandler(0),
|
m_buttonhandler(0),
|
||||||
m_menu(0),
|
m_menu(0),
|
||||||
m_startgame(false),
|
m_startgame(false),
|
||||||
m_engineluastack(0),
|
m_script(0),
|
||||||
m_luaerrorhandler(-1),
|
|
||||||
m_scriptdir(""),
|
m_scriptdir(""),
|
||||||
m_irr_toplefttext(0),
|
m_irr_toplefttext(0),
|
||||||
m_clouds_enabled(true),
|
m_clouds_enabled(true),
|
||||||
@ -105,26 +103,6 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
|
|||||||
// is deleted by guiformspec!
|
// is deleted by guiformspec!
|
||||||
m_buttonhandler = new TextDestGuiEngine(this);
|
m_buttonhandler = new TextDestGuiEngine(this);
|
||||||
|
|
||||||
//create luastack
|
|
||||||
m_engineluastack = luaL_newstate();
|
|
||||||
|
|
||||||
//load basic lua modules
|
|
||||||
luaL_openlibs(m_engineluastack);
|
|
||||||
|
|
||||||
//init
|
|
||||||
guiLuaApi::initialize(m_engineluastack,this);
|
|
||||||
|
|
||||||
//push errorstring
|
|
||||||
if (m_data->errormessage != "")
|
|
||||||
{
|
|
||||||
lua_getglobal(m_engineluastack, "gamedata");
|
|
||||||
int gamedata_idx = lua_gettop(m_engineluastack);
|
|
||||||
lua_pushstring(m_engineluastack, "errormessage");
|
|
||||||
lua_pushstring(m_engineluastack,m_data->errormessage.c_str());
|
|
||||||
lua_settable(m_engineluastack, gamedata_idx);
|
|
||||||
m_data->errormessage = "";
|
|
||||||
}
|
|
||||||
|
|
||||||
//create soundmanager
|
//create soundmanager
|
||||||
MenuMusicFetcher soundfetcher;
|
MenuMusicFetcher soundfetcher;
|
||||||
#if USE_SOUND
|
#if USE_SOUND
|
||||||
@ -160,69 +138,77 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
|
|||||||
m_menu->setTextDest(m_buttonhandler);
|
m_menu->setTextDest(m_buttonhandler);
|
||||||
m_menu->useGettext(true);
|
m_menu->useGettext(true);
|
||||||
|
|
||||||
std::string builtin_helpers
|
// Initialize scripting
|
||||||
= porting::path_share + DIR_DELIM + "builtin"
|
|
||||||
+ DIR_DELIM + "misc_helpers.lua";
|
|
||||||
|
|
||||||
if (!runScript(builtin_helpers)) {
|
infostream<<"GUIEngine: Initializing Lua"<<std::endl;
|
||||||
errorstream
|
|
||||||
<< "GUIEngine::GUIEngine unable to load builtin helper script"
|
m_script = new MainMenuScripting(this);
|
||||||
<< std::endl;
|
|
||||||
return;
|
try {
|
||||||
|
if (m_data->errormessage != "")
|
||||||
|
{
|
||||||
|
m_script->setMainMenuErrorMessage(m_data->errormessage);
|
||||||
|
m_data->errormessage = "";
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string menuscript = "";
|
if (!loadMainMenuScript())
|
||||||
if (g_settings->exists("main_menu_script"))
|
|
||||||
menuscript = g_settings->get("main_menu_script");
|
|
||||||
std::string builtin_menuscript =
|
|
||||||
porting::path_share + DIR_DELIM + "builtin"
|
|
||||||
+ DIR_DELIM + "mainmenu.lua";
|
|
||||||
|
|
||||||
lua_pushcfunction(m_engineluastack, menuscript_ErrorHandler);
|
|
||||||
m_luaerrorhandler = lua_gettop(m_engineluastack);
|
|
||||||
|
|
||||||
m_scriptdir = menuscript.substr(0,menuscript.find_last_of(DIR_DELIM)-1);
|
|
||||||
if((menuscript == "") || (!runScript(menuscript))) {
|
|
||||||
infostream
|
|
||||||
<< "GUIEngine::GUIEngine execution of custom menu failed!"
|
|
||||||
<< std::endl
|
|
||||||
<< "\tfalling back to builtin menu"
|
|
||||||
<< std::endl;
|
|
||||||
m_scriptdir = fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "builtin"+ DIR_DELIM);
|
|
||||||
if(!runScript(builtin_menuscript)) {
|
|
||||||
errorstream
|
|
||||||
<< "GUIEngine::GUIEngine unable to load builtin menu"
|
|
||||||
<< std::endl;
|
|
||||||
assert("no future without mainmenu" == 0);
|
assert("no future without mainmenu" == 0);
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
run();
|
run();
|
||||||
|
}
|
||||||
|
catch(LuaError &e) {
|
||||||
|
errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
|
||||||
|
m_data->errormessage = e.what();
|
||||||
|
}
|
||||||
|
|
||||||
m_menumanager->deletingMenu(m_menu);
|
m_menu->quitMenu();
|
||||||
m_menu->drop();
|
m_menu->drop();
|
||||||
m_menu = 0;
|
m_menu = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
bool GUIEngine::runScript(std::string script) {
|
bool GUIEngine::loadMainMenuScript()
|
||||||
|
{
|
||||||
|
// Try custom menu script (main_menu_script)
|
||||||
|
|
||||||
int ret = luaL_loadfile(m_engineluastack, script.c_str()) ||
|
std::string menuscript = g_settings->get("main_menu_script");
|
||||||
lua_pcall(m_engineluastack, 0, 0, m_luaerrorhandler);
|
if(menuscript != "") {
|
||||||
if(ret){
|
m_scriptdir = fs::RemoveLastPathComponent(menuscript);
|
||||||
errorstream<<"========== ERROR FROM LUA WHILE CREATING MAIN MENU ==========="<<std::endl;
|
|
||||||
errorstream<<"Failed to load and run script from "<<std::endl;
|
if(m_script->loadMod(menuscript, "__custommenu")) {
|
||||||
errorstream<<script<<":"<<std::endl;
|
// custom menu script loaded
|
||||||
errorstream<<std::endl;
|
|
||||||
errorstream<<lua_tostring(m_engineluastack, -1)<<std::endl;
|
|
||||||
errorstream<<std::endl;
|
|
||||||
errorstream<<"=================== END OF ERROR FROM LUA ===================="<<std::endl;
|
|
||||||
lua_pop(m_engineluastack, 1); // Pop error message from stack
|
|
||||||
lua_pop(m_engineluastack, 1); // Pop the error handler from stack
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
infostream
|
||||||
|
<< "GUIEngine: execution of custom menu failed!"
|
||||||
|
<< std::endl
|
||||||
|
<< "\tfalling back to builtin menu"
|
||||||
|
<< std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Try builtin menu script (main_menu_script)
|
||||||
|
|
||||||
|
std::string builtin_menuscript =
|
||||||
|
porting::path_share + DIR_DELIM + "builtin"
|
||||||
|
+ DIR_DELIM + "mainmenu.lua";
|
||||||
|
|
||||||
|
m_scriptdir = fs::RemoveRelativePathComponents(
|
||||||
|
fs::RemoveLastPathComponent(builtin_menuscript));
|
||||||
|
|
||||||
|
if(m_script->loadMod(builtin_menuscript, "__builtinmenu")) {
|
||||||
|
// builtin menu script loaded
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
errorstream
|
||||||
|
<< "GUIEngine: unable to load builtin menu"
|
||||||
|
<< std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
void GUIEngine::run()
|
void GUIEngine::run()
|
||||||
@ -257,52 +243,6 @@ void GUIEngine::run()
|
|||||||
else
|
else
|
||||||
sleep_ms(25);
|
sleep_ms(25);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_menu->quitMenu();
|
|
||||||
}
|
|
||||||
|
|
||||||
/******************************************************************************/
|
|
||||||
void GUIEngine::handleEvent(std::string text)
|
|
||||||
{
|
|
||||||
lua_getglobal(m_engineluastack, "engine");
|
|
||||||
|
|
||||||
lua_getfield(m_engineluastack, -1, "event_handler");
|
|
||||||
|
|
||||||
if(lua_isnil(m_engineluastack, -1))
|
|
||||||
return;
|
|
||||||
|
|
||||||
luaL_checktype(m_engineluastack, -1, LUA_TFUNCTION);
|
|
||||||
|
|
||||||
lua_pushstring(m_engineluastack, text.c_str());
|
|
||||||
|
|
||||||
if(lua_pcall(m_engineluastack, 1, 0, m_luaerrorhandler))
|
|
||||||
scriptError("error: %s", lua_tostring(m_engineluastack, -1));
|
|
||||||
}
|
|
||||||
|
|
||||||
/******************************************************************************/
|
|
||||||
void GUIEngine::handleButtons(std::map<std::string, std::string> fields)
|
|
||||||
{
|
|
||||||
lua_getglobal(m_engineluastack, "engine");
|
|
||||||
|
|
||||||
lua_getfield(m_engineluastack, -1, "button_handler");
|
|
||||||
|
|
||||||
if(lua_isnil(m_engineluastack, -1))
|
|
||||||
return;
|
|
||||||
|
|
||||||
luaL_checktype(m_engineluastack, -1, LUA_TFUNCTION);
|
|
||||||
|
|
||||||
lua_newtable(m_engineluastack);
|
|
||||||
for(std::map<std::string, std::string>::const_iterator
|
|
||||||
i = fields.begin(); i != fields.end(); i++){
|
|
||||||
const std::string &name = i->first;
|
|
||||||
const std::string &value = i->second;
|
|
||||||
lua_pushstring(m_engineluastack, name.c_str());
|
|
||||||
lua_pushlstring(m_engineluastack, value.c_str(), value.size());
|
|
||||||
lua_settable(m_engineluastack, -3);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(lua_pcall(m_engineluastack, 1, 0, m_luaerrorhandler))
|
|
||||||
scriptError("error: %s", lua_tostring(m_engineluastack, -1));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
@ -318,7 +258,8 @@ GUIEngine::~GUIEngine()
|
|||||||
|
|
||||||
//TODO: clean up m_menu here
|
//TODO: clean up m_menu here
|
||||||
|
|
||||||
lua_close(m_engineluastack);
|
infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
|
||||||
|
delete m_script;
|
||||||
|
|
||||||
m_irr_toplefttext->setText(L"");
|
m_irr_toplefttext->setText(L"");
|
||||||
|
|
||||||
@ -565,17 +506,6 @@ bool GUIEngine::downloadFile(std::string url,std::string target) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
|
||||||
void GUIEngine::scriptError(const char *fmt, ...)
|
|
||||||
{
|
|
||||||
va_list argp;
|
|
||||||
va_start(argp, fmt);
|
|
||||||
char buf[10000];
|
|
||||||
vsnprintf(buf, 10000, fmt, argp);
|
|
||||||
va_end(argp);
|
|
||||||
errorstream<<"MAINMENU ERROR: "<<buf;
|
|
||||||
}
|
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
void GUIEngine::setTopleftText(std::string append) {
|
void GUIEngine::setTopleftText(std::string append) {
|
||||||
std::string toset = "Minetest " VERSION_STRING;
|
std::string toset = "Minetest " VERSION_STRING;
|
||||||
|
@ -26,7 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "irrlichttypes.h"
|
#include "irrlichttypes.h"
|
||||||
#include "modalMenu.h"
|
#include "modalMenu.h"
|
||||||
#include "clouds.h"
|
#include "clouds.h"
|
||||||
#include "guiLuaApi.h"
|
|
||||||
#include "guiFormSpecMenu.h"
|
#include "guiFormSpecMenu.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
|
|
||||||
@ -50,6 +49,7 @@ typedef enum {
|
|||||||
/* forward declarations */
|
/* forward declarations */
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
class GUIEngine;
|
class GUIEngine;
|
||||||
|
class MainMenuScripting;
|
||||||
struct MainMenuData;
|
struct MainMenuData;
|
||||||
struct SimpleSoundSpec;
|
struct SimpleSoundSpec;
|
||||||
|
|
||||||
@ -86,35 +86,17 @@ class MenuMusicFetcher: public OnDemandSoundFetcher
|
|||||||
{
|
{
|
||||||
std::set<std::string> m_fetched;
|
std::set<std::string> m_fetched;
|
||||||
public:
|
public:
|
||||||
|
|
||||||
void fetchSounds(const std::string &name,
|
void fetchSounds(const std::string &name,
|
||||||
std::set<std::string> &dst_paths,
|
std::set<std::string> &dst_paths,
|
||||||
std::set<std::string> &dst_datas)
|
std::set<std::string> &dst_datas);
|
||||||
{
|
|
||||||
if(m_fetched.count(name))
|
|
||||||
return;
|
|
||||||
m_fetched.insert(name);
|
|
||||||
std::string base;
|
|
||||||
base = porting::path_share + DIR_DELIM + "sounds";
|
|
||||||
dst_paths.insert(base + DIR_DELIM + name + ".ogg");
|
|
||||||
int i;
|
|
||||||
for(i=0; i<10; i++)
|
|
||||||
dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
|
|
||||||
base = porting::path_user + DIR_DELIM + "sounds";
|
|
||||||
dst_paths.insert(base + DIR_DELIM + name + ".ogg");
|
|
||||||
for(i=0; i<10; i++)
|
|
||||||
dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/** implementation of main menu based uppon formspecs */
|
/** implementation of main menu based uppon formspecs */
|
||||||
class GUIEngine {
|
class GUIEngine {
|
||||||
public:
|
/** grant ModApiMainMenu access to private members */
|
||||||
/** TextDestGuiEngine needs to transfer data to engine */
|
friend class ModApiMainMenu;
|
||||||
friend class TextDestGuiEngine;
|
|
||||||
/** guiLuaApi is used to initialize contained stack */
|
|
||||||
friend class guiLuaApi;
|
|
||||||
|
|
||||||
|
public:
|
||||||
/**
|
/**
|
||||||
* default constructor
|
* default constructor
|
||||||
* @param dev device to draw at
|
* @param dev device to draw at
|
||||||
@ -132,20 +114,12 @@ public:
|
|||||||
/** default destructor */
|
/** default destructor */
|
||||||
virtual ~GUIEngine();
|
virtual ~GUIEngine();
|
||||||
|
|
||||||
s32 playSound(SimpleSoundSpec spec, bool looped);
|
|
||||||
void stopSound(s32 handle);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
/**
|
/**
|
||||||
* process field data recieved from formspec
|
* return MainMenuScripting interface
|
||||||
* @param fields data in field format
|
|
||||||
*/
|
*/
|
||||||
void handleButtons(std::map<std::string, std::string> fields);
|
MainMenuScripting* getScriptIface() {
|
||||||
/**
|
return m_script;
|
||||||
* process events received from formspec
|
}
|
||||||
* @param text events in textual form
|
|
||||||
*/
|
|
||||||
void handleEvent(std::string text);
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* return dir of current menuscript
|
* return dir of current menuscript
|
||||||
@ -156,7 +130,10 @@ protected:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
/* run main menu loop */
|
/** find and run the main menu script */
|
||||||
|
bool loadMainMenuScript();
|
||||||
|
|
||||||
|
/** run main menu loop */
|
||||||
void run();
|
void run();
|
||||||
|
|
||||||
/** handler to limit frame rate within main menu */
|
/** handler to limit frame rate within main menu */
|
||||||
@ -185,27 +162,8 @@ private:
|
|||||||
/** variable used to abort menu and return back to main game handling */
|
/** variable used to abort menu and return back to main game handling */
|
||||||
bool m_startgame;
|
bool m_startgame;
|
||||||
|
|
||||||
/**
|
/** scripting interface */
|
||||||
* initialize lua stack
|
MainMenuScripting* m_script;
|
||||||
* @param L stack to initialize
|
|
||||||
*/
|
|
||||||
void initalize_api(lua_State * L);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* run a lua script
|
|
||||||
* @param script full path to script to run
|
|
||||||
*/
|
|
||||||
bool runScript(std::string script);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* script error handler to process errors within lua
|
|
||||||
*/
|
|
||||||
void scriptError(const char *fmt, ...);
|
|
||||||
|
|
||||||
/** lua stack */
|
|
||||||
lua_State* m_engineluastack;
|
|
||||||
/** lua internal stack number of error handler*/
|
|
||||||
int m_luaerrorhandler;
|
|
||||||
|
|
||||||
/** script basefolder */
|
/** script basefolder */
|
||||||
std::string m_scriptdir;
|
std::string m_scriptdir;
|
||||||
@ -284,6 +242,12 @@ private:
|
|||||||
/** data used to draw clouds */
|
/** data used to draw clouds */
|
||||||
clouddata m_cloud;
|
clouddata m_cloud;
|
||||||
|
|
||||||
|
/** start playing a sound and return handle */
|
||||||
|
s32 playSound(SimpleSoundSpec spec, bool looped);
|
||||||
|
/** stop playing a sound started with playSound() */
|
||||||
|
void stopSound(s32 handle);
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -39,6 +39,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include <IGUIComboBox.h>
|
#include <IGUIComboBox.h>
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "tile.h" // ITextureSource
|
#include "tile.h" // ITextureSource
|
||||||
|
#include "hud.h" // drawItemStack
|
||||||
#include "util/string.h"
|
#include "util/string.h"
|
||||||
#include "util/numeric.h"
|
#include "util/numeric.h"
|
||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
@ -61,92 +62,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void drawItemStack(video::IVideoDriver *driver,
|
|
||||||
gui::IGUIFont *font,
|
|
||||||
const ItemStack &item,
|
|
||||||
const core::rect<s32> &rect,
|
|
||||||
const core::rect<s32> *clip,
|
|
||||||
IGameDef *gamedef)
|
|
||||||
{
|
|
||||||
if(item.empty())
|
|
||||||
return;
|
|
||||||
|
|
||||||
const ItemDefinition &def = item.getDefinition(gamedef->idef());
|
|
||||||
video::ITexture *texture = gamedef->idef()->getInventoryTexture(def.name, gamedef);
|
|
||||||
|
|
||||||
// Draw the inventory texture
|
|
||||||
if(texture != NULL)
|
|
||||||
{
|
|
||||||
const video::SColor color(255,255,255,255);
|
|
||||||
const video::SColor colors[] = {color,color,color,color};
|
|
||||||
driver->draw2DImage(texture, rect,
|
|
||||||
core::rect<s32>(core::position2d<s32>(0,0),
|
|
||||||
core::dimension2di(texture->getOriginalSize())),
|
|
||||||
clip, colors, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(def.type == ITEM_TOOL && item.wear != 0)
|
|
||||||
{
|
|
||||||
// Draw a progressbar
|
|
||||||
float barheight = rect.getHeight()/16;
|
|
||||||
float barpad_x = rect.getWidth()/16;
|
|
||||||
float barpad_y = rect.getHeight()/16;
|
|
||||||
core::rect<s32> progressrect(
|
|
||||||
rect.UpperLeftCorner.X + barpad_x,
|
|
||||||
rect.LowerRightCorner.Y - barpad_y - barheight,
|
|
||||||
rect.LowerRightCorner.X - barpad_x,
|
|
||||||
rect.LowerRightCorner.Y - barpad_y);
|
|
||||||
|
|
||||||
// Shrink progressrect by amount of tool damage
|
|
||||||
float wear = item.wear / 65535.0;
|
|
||||||
int progressmid =
|
|
||||||
wear * progressrect.UpperLeftCorner.X +
|
|
||||||
(1-wear) * progressrect.LowerRightCorner.X;
|
|
||||||
|
|
||||||
// Compute progressbar color
|
|
||||||
// wear = 0.0: green
|
|
||||||
// wear = 0.5: yellow
|
|
||||||
// wear = 1.0: red
|
|
||||||
video::SColor color(255,255,255,255);
|
|
||||||
int wear_i = MYMIN(floor(wear * 600), 511);
|
|
||||||
wear_i = MYMIN(wear_i + 10, 511);
|
|
||||||
if(wear_i <= 255)
|
|
||||||
color.set(255, wear_i, 255, 0);
|
|
||||||
else
|
|
||||||
color.set(255, 255, 511-wear_i, 0);
|
|
||||||
|
|
||||||
core::rect<s32> progressrect2 = progressrect;
|
|
||||||
progressrect2.LowerRightCorner.X = progressmid;
|
|
||||||
driver->draw2DRectangle(color, progressrect2, clip);
|
|
||||||
|
|
||||||
color = video::SColor(255,0,0,0);
|
|
||||||
progressrect2 = progressrect;
|
|
||||||
progressrect2.UpperLeftCorner.X = progressmid;
|
|
||||||
driver->draw2DRectangle(color, progressrect2, clip);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(font != NULL && item.count >= 2)
|
|
||||||
{
|
|
||||||
// Get the item count as a string
|
|
||||||
std::string text = itos(item.count);
|
|
||||||
v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
|
|
||||||
v2s32 sdim(dim.X,dim.Y);
|
|
||||||
|
|
||||||
core::rect<s32> rect2(
|
|
||||||
/*rect.UpperLeftCorner,
|
|
||||||
core::dimension2d<u32>(rect.getWidth(), 15)*/
|
|
||||||
rect.LowerRightCorner - sdim,
|
|
||||||
sdim
|
|
||||||
);
|
|
||||||
|
|
||||||
video::SColor bgcolor(128,0,0,0);
|
|
||||||
driver->draw2DRectangle(bgcolor, rect2, clip);
|
|
||||||
|
|
||||||
video::SColor color(255,255,255,255);
|
|
||||||
font->draw(text.c_str(), rect2, color, false, false, clip);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
GUIFormSpecMenu
|
GUIFormSpecMenu
|
||||||
*/
|
*/
|
||||||
|
@ -57,13 +57,6 @@ public:
|
|||||||
virtual std::string resolveText(std::string str){ return str; }
|
virtual std::string resolveText(std::string str){ return str; }
|
||||||
};
|
};
|
||||||
|
|
||||||
void drawItemStack(video::IVideoDriver *driver,
|
|
||||||
gui::IGUIFont *font,
|
|
||||||
const ItemStack &item,
|
|
||||||
const core::rect<s32> &rect,
|
|
||||||
const core::rect<s32> *clip,
|
|
||||||
IGameDef *gamedef);
|
|
||||||
|
|
||||||
class GUIFormSpecMenu : public GUIModalMenu
|
class GUIFormSpecMenu : public GUIModalMenu
|
||||||
{
|
{
|
||||||
struct ItemSpec
|
struct ItemSpec
|
||||||
|
@ -27,6 +27,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||||||
#include <IGUIStaticText.h>
|
#include <IGUIStaticText.h>
|
||||||
#include <IGUIFont.h>
|
#include <IGUIFont.h>
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
#include "settings.h"
|
||||||
|
|
||||||
#include "gettext.h"
|
#include "gettext.h"
|
||||||
|
|
||||||
|
101
src/hud.cpp
101
src/hud.cpp
@ -19,14 +19,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <IGUIStaticText.h>
|
#include "hud.h"
|
||||||
|
|
||||||
#include "guiFormSpecMenu.h"
|
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
#include "settings.h"
|
||||||
#include "util/numeric.h"
|
#include "util/numeric.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "client.h"
|
#include "gamedef.h"
|
||||||
#include "hud.h"
|
#include "itemdef.h"
|
||||||
|
#include "inventory.h"
|
||||||
|
#include "tile.h"
|
||||||
|
#include "localplayer.h"
|
||||||
|
|
||||||
|
#include <IGUIStaticText.h>
|
||||||
|
|
||||||
|
|
||||||
Hud::Hud(video::IVideoDriver *driver, gui::IGUIEnvironment* guienv,
|
Hud::Hud(video::IVideoDriver *driver, gui::IGUIEnvironment* guienv,
|
||||||
@ -339,3 +343,90 @@ void Hud::resizeHotbar() {
|
|||||||
else
|
else
|
||||||
hotbar_imagesize = 64;
|
hotbar_imagesize = 64;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void drawItemStack(video::IVideoDriver *driver,
|
||||||
|
gui::IGUIFont *font,
|
||||||
|
const ItemStack &item,
|
||||||
|
const core::rect<s32> &rect,
|
||||||
|
const core::rect<s32> *clip,
|
||||||
|
IGameDef *gamedef)
|
||||||
|
{
|
||||||
|
if(item.empty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
const ItemDefinition &def = item.getDefinition(gamedef->idef());
|
||||||
|
video::ITexture *texture = gamedef->idef()->getInventoryTexture(def.name, gamedef);
|
||||||
|
|
||||||
|
// Draw the inventory texture
|
||||||
|
if(texture != NULL)
|
||||||
|
{
|
||||||
|
const video::SColor color(255,255,255,255);
|
||||||
|
const video::SColor colors[] = {color,color,color,color};
|
||||||
|
driver->draw2DImage(texture, rect,
|
||||||
|
core::rect<s32>(core::position2d<s32>(0,0),
|
||||||
|
core::dimension2di(texture->getOriginalSize())),
|
||||||
|
clip, colors, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(def.type == ITEM_TOOL && item.wear != 0)
|
||||||
|
{
|
||||||
|
// Draw a progressbar
|
||||||
|
float barheight = rect.getHeight()/16;
|
||||||
|
float barpad_x = rect.getWidth()/16;
|
||||||
|
float barpad_y = rect.getHeight()/16;
|
||||||
|
core::rect<s32> progressrect(
|
||||||
|
rect.UpperLeftCorner.X + barpad_x,
|
||||||
|
rect.LowerRightCorner.Y - barpad_y - barheight,
|
||||||
|
rect.LowerRightCorner.X - barpad_x,
|
||||||
|
rect.LowerRightCorner.Y - barpad_y);
|
||||||
|
|
||||||
|
// Shrink progressrect by amount of tool damage
|
||||||
|
float wear = item.wear / 65535.0;
|
||||||
|
int progressmid =
|
||||||
|
wear * progressrect.UpperLeftCorner.X +
|
||||||
|
(1-wear) * progressrect.LowerRightCorner.X;
|
||||||
|
|
||||||
|
// Compute progressbar color
|
||||||
|
// wear = 0.0: green
|
||||||
|
// wear = 0.5: yellow
|
||||||
|
// wear = 1.0: red
|
||||||
|
video::SColor color(255,255,255,255);
|
||||||
|
int wear_i = MYMIN(floor(wear * 600), 511);
|
||||||
|
wear_i = MYMIN(wear_i + 10, 511);
|
||||||
|
if(wear_i <= 255)
|
||||||
|
color.set(255, wear_i, 255, 0);
|
||||||
|
else
|
||||||
|
color.set(255, 255, 511-wear_i, 0);
|
||||||
|
|
||||||
|
core::rect<s32> progressrect2 = progressrect;
|
||||||
|
progressrect2.LowerRightCorner.X = progressmid;
|
||||||
|
driver->draw2DRectangle(color, progressrect2, clip);
|
||||||
|
|
||||||
|
color = video::SColor(255,0,0,0);
|
||||||
|
progressrect2 = progressrect;
|
||||||
|
progressrect2.UpperLeftCorner.X = progressmid;
|
||||||
|
driver->draw2DRectangle(color, progressrect2, clip);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(font != NULL && item.count >= 2)
|
||||||
|
{
|
||||||
|
// Get the item count as a string
|
||||||
|
std::string text = itos(item.count);
|
||||||
|
v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
|
||||||
|
v2s32 sdim(dim.X,dim.Y);
|
||||||
|
|
||||||
|
core::rect<s32> rect2(
|
||||||
|
/*rect.UpperLeftCorner,
|
||||||
|
core::dimension2d<u32>(rect.getWidth(), 15)*/
|
||||||
|
rect.LowerRightCorner - sdim,
|
||||||
|
sdim
|
||||||
|
);
|
||||||
|
|
||||||
|
video::SColor bgcolor(128,0,0,0);
|
||||||
|
driver->draw2DRectangle(bgcolor, rect2, clip);
|
||||||
|
|
||||||
|
video::SColor color(255,255,255,255);
|
||||||
|
font->draw(text.c_str(), rect2, color, false, false, clip);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
32
src/hud.h
32
src/hud.h
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#define HUD_HEADER
|
#define HUD_HEADER
|
||||||
|
|
||||||
#include "irrlichttypes_extrabloated.h"
|
#include "irrlichttypes_extrabloated.h"
|
||||||
|
#include <string>
|
||||||
|
|
||||||
#define HUD_DIR_LEFT_RIGHT 0
|
#define HUD_DIR_LEFT_RIGHT 0
|
||||||
#define HUD_DIR_RIGHT_LEFT 1
|
#define HUD_DIR_RIGHT_LEFT 1
|
||||||
@ -42,8 +43,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#define HUD_HOTBAR_ITEMCOUNT_DEFAULT 8
|
#define HUD_HOTBAR_ITEMCOUNT_DEFAULT 8
|
||||||
#define HUD_HOTBAR_ITEMCOUNT_MAX 23
|
#define HUD_HOTBAR_ITEMCOUNT_MAX 23
|
||||||
|
|
||||||
class Player;
|
|
||||||
|
|
||||||
enum HudElementType {
|
enum HudElementType {
|
||||||
HUD_ELEM_IMAGE = 0,
|
HUD_ELEM_IMAGE = 0,
|
||||||
HUD_ELEM_TEXT = 1,
|
HUD_ELEM_TEXT = 1,
|
||||||
@ -76,23 +75,18 @@ struct HudElement {
|
|||||||
v2f offset;
|
v2f offset;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
inline u32 hud_get_free_id(Player *player) {
|
|
||||||
size_t size = player->hud.size();
|
|
||||||
for (size_t i = 0; i != size; i++) {
|
|
||||||
if (!player->hud[i])
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
return size;
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifndef SERVER
|
#ifndef SERVER
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
#include <IGUIFont.h>
|
#include <IGUIFont.h>
|
||||||
|
#include "irr_aabb3d.h"
|
||||||
|
|
||||||
#include "gamedef.h"
|
class IGameDef;
|
||||||
#include "inventory.h"
|
class ITextureSource;
|
||||||
#include "localplayer.h"
|
class Inventory;
|
||||||
|
class InventoryList;
|
||||||
|
class LocalPlayer;
|
||||||
|
struct ItemStack;
|
||||||
|
|
||||||
class Hud {
|
class Hud {
|
||||||
public:
|
public:
|
||||||
@ -130,6 +124,14 @@ public:
|
|||||||
void drawSelectionBoxes(std::vector<aabb3f> &hilightboxes);
|
void drawSelectionBoxes(std::vector<aabb3f> &hilightboxes);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
void drawItemStack(video::IVideoDriver *driver,
|
||||||
|
gui::IGUIFont *font,
|
||||||
|
const ItemStack &item,
|
||||||
|
const core::rect<s32> &rect,
|
||||||
|
const core::rect<s32> *clip,
|
||||||
|
IGameDef *gamedef);
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -21,10 +21,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#define INVENTORY_HEADER
|
#define INVENTORY_HEADER
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include "irrlichttypes_bloated.h"
|
#include "irrlichttypes.h"
|
||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
#include "itemdef.h"
|
#include "itemdef.h"
|
||||||
|
|
||||||
|
@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "inventorymanager.h"
|
#include "inventorymanager.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
#include "cpp_api/scriptapi.h"
|
#include "scripting_game.h"
|
||||||
#include "serverobject.h"
|
#include "serverobject.h"
|
||||||
#include "main.h" // for g_settings
|
#include "main.h" // for g_settings
|
||||||
#include "settings.h"
|
#include "settings.h"
|
||||||
@ -29,6 +29,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||||
|
|
||||||
|
#define PLAYER_TO_SA(p) p->getEnv()->getScriptIface()
|
||||||
|
|
||||||
/*
|
/*
|
||||||
InventoryLocation
|
InventoryLocation
|
||||||
*/
|
*/
|
||||||
|
@ -26,9 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "irr_v3d.h"
|
#include "irr_v3d.h"
|
||||||
#include "irr_aabb3d.h"
|
#include "irr_aabb3d.h"
|
||||||
|
|
||||||
#include <irrMap.h>
|
|
||||||
#include <irrList.h>
|
|
||||||
#include <irrArray.h>
|
|
||||||
#include <SColor.h>
|
#include <SColor.h>
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -20,9 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef IRRLICHTTYPES_EXTRABLOATED_HEADER
|
#ifndef IRRLICHTTYPES_EXTRABLOATED_HEADER
|
||||||
#define IRRLICHTTYPES_EXTRABLOATED_HEADER
|
#define IRRLICHTTYPES_EXTRABLOATED_HEADER
|
||||||
|
|
||||||
#define endSceneX(d){d->draw2DLine(v2s32(0,0),v2s32(1,0),\
|
|
||||||
video::SColor(255,30,30,30));d->endScene();}
|
|
||||||
|
|
||||||
#include "irrlichttypes_bloated.h"
|
#include "irrlichttypes_bloated.h"
|
||||||
|
|
||||||
#ifndef SERVER
|
#ifndef SERVER
|
||||||
|
@ -20,7 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef ITEMGROUP_HEADER
|
#ifndef ITEMGROUP_HEADER
|
||||||
#define ITEMGROUP_HEADER
|
#define ITEMGROUP_HEADER
|
||||||
|
|
||||||
#include "irrlichttypes_extrabloated.h"
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
|
10
src/light.h
10
src/light.h
@ -21,16 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#define LIGHT_HEADER
|
#define LIGHT_HEADER
|
||||||
|
|
||||||
#include "irrlichttypes.h"
|
#include "irrlichttypes.h"
|
||||||
#include "debug.h"
|
|
||||||
|
|
||||||
/*
|
|
||||||
Day/night cache:
|
|
||||||
Meshes are cached for different day-to-night transition values
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*#define DAYNIGHT_CACHE_COUNT 3
|
|
||||||
// First one is day, last one is night.
|
|
||||||
extern u32 daynight_cache_ratios[DAYNIGHT_CACHE_COUNT];*/
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Lower level lighting stuff
|
Lower level lighting stuff
|
||||||
|
28
src/main.cpp
28
src/main.cpp
@ -84,6 +84,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
Settings main_settings;
|
Settings main_settings;
|
||||||
Settings *g_settings = &main_settings;
|
Settings *g_settings = &main_settings;
|
||||||
|
std::string g_settings_path;
|
||||||
|
|
||||||
// Global profiler
|
// Global profiler
|
||||||
Profiler main_profiler;
|
Profiler main_profiler;
|
||||||
@ -913,7 +914,7 @@ int main(int argc, char *argv[])
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
// Path of configuration file in use
|
// Path of configuration file in use
|
||||||
std::string configpath = "";
|
g_settings_path = "";
|
||||||
|
|
||||||
if(cmd_args.exists("config"))
|
if(cmd_args.exists("config"))
|
||||||
{
|
{
|
||||||
@ -924,7 +925,7 @@ int main(int argc, char *argv[])
|
|||||||
<<cmd_args.get("config")<<"\""<<std::endl;
|
<<cmd_args.get("config")<<"\""<<std::endl;
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
configpath = cmd_args.get("config");
|
g_settings_path = cmd_args.get("config");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -946,14 +947,14 @@ int main(int argc, char *argv[])
|
|||||||
bool r = g_settings->readConfigFile(filenames[i].c_str());
|
bool r = g_settings->readConfigFile(filenames[i].c_str());
|
||||||
if(r)
|
if(r)
|
||||||
{
|
{
|
||||||
configpath = filenames[i];
|
g_settings_path = filenames[i];
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// If no path found, use the first one (menu creates the file)
|
// If no path found, use the first one (menu creates the file)
|
||||||
if(configpath == "")
|
if(g_settings_path == "")
|
||||||
configpath = filenames[0];
|
g_settings_path = filenames[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
// Initialize debug streams
|
// Initialize debug streams
|
||||||
@ -1193,7 +1194,7 @@ int main(int argc, char *argv[])
|
|||||||
verbosestream<<_("Using gameid")<<" ["<<gamespec.id<<"]"<<std::endl;
|
verbosestream<<_("Using gameid")<<" ["<<gamespec.id<<"]"<<std::endl;
|
||||||
|
|
||||||
// Create server
|
// Create server
|
||||||
Server server(world_path, configpath, gamespec, false);
|
Server server(world_path, gamespec, false);
|
||||||
server.start(port);
|
server.start(port);
|
||||||
|
|
||||||
// Run server
|
// Run server
|
||||||
@ -1573,6 +1574,11 @@ int main(int argc, char *argv[])
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(menudata.errormessage != ""){
|
||||||
|
error_message = narrow_to_wide(menudata.errormessage);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
//update worldspecs (necessary as new world may have been created)
|
//update worldspecs (necessary as new world may have been created)
|
||||||
worldspecs = getAvailableWorlds();
|
worldspecs = getAvailableWorlds();
|
||||||
|
|
||||||
@ -1675,7 +1681,10 @@ int main(int argc, char *argv[])
|
|||||||
|
|
||||||
// Break out of menu-game loop to shut down cleanly
|
// Break out of menu-game loop to shut down cleanly
|
||||||
if(device->run() == false || kill == true) {
|
if(device->run() == false || kill == true) {
|
||||||
g_settings->updateConfigFile(configpath.c_str());
|
if(g_settings_path != "") {
|
||||||
|
g_settings->updateConfigFile(
|
||||||
|
g_settings_path.c_str());
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1694,7 +1703,6 @@ int main(int argc, char *argv[])
|
|||||||
current_address,
|
current_address,
|
||||||
current_port,
|
current_port,
|
||||||
error_message,
|
error_message,
|
||||||
configpath,
|
|
||||||
chat_backend,
|
chat_backend,
|
||||||
gamespec,
|
gamespec,
|
||||||
simple_singleplayer_mode
|
simple_singleplayer_mode
|
||||||
@ -1749,8 +1757,8 @@ int main(int argc, char *argv[])
|
|||||||
#endif // !SERVER
|
#endif // !SERVER
|
||||||
|
|
||||||
// Update configuration file
|
// Update configuration file
|
||||||
if(configpath != "")
|
if(g_settings_path != "")
|
||||||
g_settings->updateConfigFile(configpath.c_str());
|
g_settings->updateConfigFile(g_settings_path.c_str());
|
||||||
|
|
||||||
// Print modified quicktune values
|
// Print modified quicktune values
|
||||||
{
|
{
|
||||||
|
@ -20,9 +20,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef MAIN_HEADER
|
#ifndef MAIN_HEADER
|
||||||
#define MAIN_HEADER
|
#define MAIN_HEADER
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
// Settings
|
// Settings
|
||||||
class Settings;
|
class Settings;
|
||||||
extern Settings *g_settings;
|
extern Settings *g_settings;
|
||||||
|
extern std::string g_settings_path;
|
||||||
|
|
||||||
// Global profiler
|
// Global profiler
|
||||||
class Profiler;
|
class Profiler;
|
||||||
|
@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
#include "voxel.h"
|
#include "voxel.h"
|
||||||
#include "porting.h"
|
#include "porting.h"
|
||||||
|
#include "serialization.h"
|
||||||
#include "nodemetadata.h"
|
#include "nodemetadata.h"
|
||||||
#include "settings.h"
|
#include "settings.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
@ -33,9 +34,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "util/directiontables.h"
|
#include "util/directiontables.h"
|
||||||
#include "util/mathconstants.h"
|
#include "util/mathconstants.h"
|
||||||
#include "rollback_interface.h"
|
#include "rollback_interface.h"
|
||||||
|
#include "environment.h"
|
||||||
#include "emerge.h"
|
#include "emerge.h"
|
||||||
#include "mapgen_v6.h"
|
#include "mapgen_v6.h"
|
||||||
#include "mapgen_indev.h"
|
|
||||||
#include "biome.h"
|
#include "biome.h"
|
||||||
|
|
||||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||||
|
@ -20,9 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef MAP_HEADER
|
#ifndef MAP_HEADER
|
||||||
#define MAP_HEADER
|
#define MAP_HEADER
|
||||||
|
|
||||||
#include <jmutex.h>
|
|
||||||
#include <jmutexautolock.h>
|
|
||||||
#include <jthread.h>
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <set>
|
#include <set>
|
||||||
@ -33,11 +30,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "mapnode.h"
|
#include "mapnode.h"
|
||||||
#include "constants.h"
|
#include "constants.h"
|
||||||
#include "voxel.h"
|
#include "voxel.h"
|
||||||
#include "mapgen.h" //for MapgenParams
|
|
||||||
#include "modifiedstate.h"
|
#include "modifiedstate.h"
|
||||||
#include "util/container.h"
|
#include "util/container.h"
|
||||||
#include "nodetimer.h"
|
#include "nodetimer.h"
|
||||||
#include "environment.h"
|
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#include "sqlite3.h"
|
#include "sqlite3.h"
|
||||||
@ -51,7 +46,9 @@ class NodeMetadata;
|
|||||||
class IGameDef;
|
class IGameDef;
|
||||||
class IRollbackReportSink;
|
class IRollbackReportSink;
|
||||||
class EmergeManager;
|
class EmergeManager;
|
||||||
|
class ServerEnvironment;
|
||||||
struct BlockMakeData;
|
struct BlockMakeData;
|
||||||
|
struct MapgenParams;
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -21,8 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include "map.h"
|
#include "map.h"
|
||||||
// For g_settings
|
|
||||||
#include "main.h"
|
|
||||||
#include "light.h"
|
#include "light.h"
|
||||||
#include "nodedef.h"
|
#include "nodedef.h"
|
||||||
#include "nodemetadata.h"
|
#include "nodemetadata.h"
|
||||||
@ -31,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "nameidmapping.h"
|
#include "nameidmapping.h"
|
||||||
#include "content_mapnode.h" // For legacy name-id mapping
|
#include "content_mapnode.h" // For legacy name-id mapping
|
||||||
#include "content_nodemeta.h" // For legacy deserialization
|
#include "content_nodemeta.h" // For legacy deserialization
|
||||||
|
#include "serialization.h"
|
||||||
#ifndef SERVER
|
#ifndef SERVER
|
||||||
#include "mapblock_mesh.h"
|
#include "mapblock_mesh.h"
|
||||||
#endif
|
#endif
|
||||||
|
@ -20,19 +20,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef MAPBLOCK_HEADER
|
#ifndef MAPBLOCK_HEADER
|
||||||
#define MAPBLOCK_HEADER
|
#define MAPBLOCK_HEADER
|
||||||
|
|
||||||
#include <jmutex.h>
|
|
||||||
#include <jmutexautolock.h>
|
|
||||||
#include <exception>
|
|
||||||
#include <set>
|
#include <set>
|
||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
#include "irrlichttypes.h"
|
|
||||||
#include "irr_v3d.h"
|
#include "irr_v3d.h"
|
||||||
#include "irr_aabb3d.h"
|
|
||||||
#include "mapnode.h"
|
#include "mapnode.h"
|
||||||
#include "exceptions.h"
|
#include "exceptions.h"
|
||||||
#include "serialization.h"
|
|
||||||
#include "constants.h"
|
#include "constants.h"
|
||||||
#include "voxel.h"
|
|
||||||
#include "staticobject.h"
|
#include "staticobject.h"
|
||||||
#include "nodemetadata.h"
|
#include "nodemetadata.h"
|
||||||
#include "nodetimer.h"
|
#include "nodetimer.h"
|
||||||
@ -43,6 +36,7 @@ class Map;
|
|||||||
class NodeMetadataList;
|
class NodeMetadataList;
|
||||||
class IGameDef;
|
class IGameDef;
|
||||||
class MapBlockMesh;
|
class MapBlockMesh;
|
||||||
|
class VoxelManipulator;
|
||||||
|
|
||||||
#define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff
|
#define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff
|
||||||
|
|
||||||
@ -514,7 +508,6 @@ public:
|
|||||||
|
|
||||||
#ifndef SERVER // Only on client
|
#ifndef SERVER // Only on client
|
||||||
MapBlockMesh *mesh;
|
MapBlockMesh *mesh;
|
||||||
//JMutex mesh_mutex;
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
NodeMetadataList m_node_metadata;
|
NodeMetadataList m_node_metadata;
|
||||||
|
@ -35,6 +35,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "treegen.h"
|
#include "treegen.h"
|
||||||
#include "mapgen_v6.h"
|
#include "mapgen_v6.h"
|
||||||
#include "mapgen_v7.h"
|
#include "mapgen_v7.h"
|
||||||
|
#include "serialization.h"
|
||||||
#include "util/serialize.h"
|
#include "util/serialize.h"
|
||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
|
|
||||||
|
@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef MAPGEN_HEADER
|
#ifndef MAPGEN_HEADER
|
||||||
#define MAPGEN_HEADER
|
#define MAPGEN_HEADER
|
||||||
|
|
||||||
#include "irrlichttypes_extrabloated.h"
|
#include "irrlichttypes_bloated.h"
|
||||||
#include "util/container.h" // UniqueQueue
|
#include "util/container.h" // UniqueQueue
|
||||||
#include "gamedef.h"
|
#include "gamedef.h"
|
||||||
#include "nodedef.h"
|
#include "nodedef.h"
|
||||||
|
@ -25,8 +25,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "nodedef.h"
|
#include "nodedef.h"
|
||||||
#include "voxelalgorithms.h"
|
#include "voxelalgorithms.h"
|
||||||
#include "profiler.h"
|
#include "profiler.h"
|
||||||
#include "settings.h" // For g_settings
|
|
||||||
#include "main.h" // For g_profiler
|
|
||||||
#include "emerge.h"
|
#include "emerge.h"
|
||||||
|
|
||||||
//////////////////////// Mapgen Singlenode parameter read/write
|
//////////////////////// Mapgen Singlenode parameter read/write
|
||||||
|
@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "irr_v3d.h"
|
#include "irr_v3d.h"
|
||||||
#include "irr_aabb3d.h"
|
#include "irr_aabb3d.h"
|
||||||
#include "light.h"
|
#include "light.h"
|
||||||
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
class INodeDefManager;
|
class INodeDefManager;
|
||||||
|
@ -18,12 +18,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "mapsector.h"
|
#include "mapsector.h"
|
||||||
#include "jmutexautolock.h"
|
|
||||||
#ifndef SERVER
|
|
||||||
#include "client.h"
|
|
||||||
#endif
|
|
||||||
#include "exceptions.h"
|
#include "exceptions.h"
|
||||||
#include "mapblock.h"
|
#include "mapblock.h"
|
||||||
|
#include "serialization.h"
|
||||||
|
|
||||||
MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef):
|
MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef):
|
||||||
differs_from_disk(false),
|
differs_from_disk(false),
|
||||||
|
@ -20,9 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef MAPSECTOR_HEADER
|
#ifndef MAPSECTOR_HEADER
|
||||||
#define MAPSECTOR_HEADER
|
#define MAPSECTOR_HEADER
|
||||||
|
|
||||||
#include <jmutex.h>
|
#include "irrlichttypes.h"
|
||||||
#include "irrlichttypes_bloated.h"
|
#include "irr_v2d.h"
|
||||||
#include "exceptions.h"
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <list>
|
#include <list>
|
||||||
|
@ -18,8 +18,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "mesh.h"
|
#include "mesh.h"
|
||||||
|
#include "debug.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include <cassert>
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <IAnimatedMesh.h>
|
#include <IAnimatedMesh.h>
|
||||||
#include <SAnimatedMesh.h>
|
#include <SAnimatedMesh.h>
|
||||||
|
@ -21,14 +21,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#define MODS_HEADER
|
#define MODS_HEADER
|
||||||
|
|
||||||
#include "irrlichttypes.h"
|
#include "irrlichttypes.h"
|
||||||
#include <irrList.h>
|
|
||||||
#include <list>
|
#include <list>
|
||||||
#include <set>
|
#include <set>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <exception>
|
#include <exception>
|
||||||
#include <list>
|
|
||||||
#include "json/json.h"
|
#include "json/json.h"
|
||||||
#include "config.h"
|
#include "config.h"
|
||||||
|
|
||||||
@ -152,10 +150,9 @@ private:
|
|||||||
// exists. A name conflict happens when two or more mods
|
// exists. A name conflict happens when two or more mods
|
||||||
// at the same level have the same name but different paths.
|
// at the same level have the same name but different paths.
|
||||||
// Levels (mods in higher levels override mods in lower levels):
|
// Levels (mods in higher levels override mods in lower levels):
|
||||||
// 1. common mod in modpack; 2. common mod;
|
// 1. game mod in modpack; 2. game mod;
|
||||||
// 3. game mod in modpack; 4. game mod;
|
// 3. world mod in modpack; 4. world mod;
|
||||||
// 5. world mod in modpack; 6. world mod;
|
// 5. addon mod in modpack; 6. addon mod.
|
||||||
// 7. addon mod in modpack; 8. addon mod.
|
|
||||||
std::set<std::string> m_name_conflicts;
|
std::set<std::string> m_name_conflicts;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "nameidmapping.h"
|
#include "nameidmapping.h"
|
||||||
|
#include "exceptions.h"
|
||||||
#include "util/serialize.h"
|
#include "util/serialize.h"
|
||||||
|
|
||||||
void NameIdMapping::serialize(std::ostream &os) const
|
void NameIdMapping::serialize(std::ostream &os) const
|
||||||
|
@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef NODEMETADATA_HEADER
|
#ifndef NODEMETADATA_HEADER
|
||||||
#define NODEMETADATA_HEADER
|
#define NODEMETADATA_HEADER
|
||||||
|
|
||||||
#include "irrlichttypes_bloated.h"
|
#include "irr_v3d.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <map>
|
#include <map>
|
||||||
|
@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
#include "nodetimer.h"
|
#include "nodetimer.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
|
#include "serialization.h"
|
||||||
#include "util/serialize.h"
|
#include "util/serialize.h"
|
||||||
#include "constants.h" // MAP_BLOCKSIZE
|
#include "constants.h" // MAP_BLOCKSIZE
|
||||||
|
|
||||||
|
@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef NODETIMER_HEADER
|
#ifndef NODETIMER_HEADER
|
||||||
#define NODETIMER_HEADER
|
#define NODETIMER_HEADER
|
||||||
|
|
||||||
#include "irrlichttypes_bloated.h"
|
#include "irr_v3d.h"
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
|
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include "noise.h"
|
#include "noise.h"
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
#include <string.h> // memset
|
||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
#include "util/numeric.h"
|
#include "util/numeric.h"
|
||||||
|
|
||||||
|
@ -19,9 +19,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
#include "object_properties.h"
|
#include "object_properties.h"
|
||||||
#include "irrlichttypes_bloated.h"
|
#include "irrlichttypes_bloated.h"
|
||||||
|
#include "exceptions.h"
|
||||||
#include "util/serialize.h"
|
#include "util/serialize.h"
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <map>
|
|
||||||
|
|
||||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||||
#define PP2(x) "("<<(x).X<<","<<(x).Y<<")"
|
#define PP2(x) "("<<(x).X<<","<<(x).Y<<")"
|
||||||
|
@ -22,6 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
|
|
||||||
#include "pathfinder.h"
|
#include "pathfinder.h"
|
||||||
|
#include "environment.h"
|
||||||
|
#include "map.h"
|
||||||
|
#include "log.h"
|
||||||
|
|
||||||
#ifdef PATHFINDER_DEBUG
|
#ifdef PATHFINDER_DEBUG
|
||||||
#include <iomanip>
|
#include <iomanip>
|
||||||
|
@ -25,10 +25,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "server.h"
|
|
||||||
#include "irr_v3d.h"
|
#include "irr_v3d.h"
|
||||||
|
|
||||||
|
|
||||||
|
/******************************************************************************/
|
||||||
|
/* Forward declarations */
|
||||||
|
/******************************************************************************/
|
||||||
|
|
||||||
|
class ServerEnvironment;
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
/* Typedefs and macros */
|
/* Typedefs and macros */
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
|
@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "hud.h"
|
#include "hud.h"
|
||||||
#include "constants.h"
|
#include "constants.h"
|
||||||
#include "gamedef.h"
|
#include "gamedef.h"
|
||||||
#include "connection.h" // PEER_ID_INEXISTENT
|
|
||||||
#include "settings.h"
|
#include "settings.h"
|
||||||
#include "content_sao.h"
|
#include "content_sao.h"
|
||||||
#include "util/numeric.h"
|
#include "util/numeric.h"
|
||||||
|
@ -194,6 +194,15 @@ public:
|
|||||||
return m_collisionbox;
|
return m_collisionbox;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
u32 getFreeHudID() const {
|
||||||
|
size_t size = hud.size();
|
||||||
|
for (size_t i = 0; i != size; i++) {
|
||||||
|
if (!hud[i])
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
return size;
|
||||||
|
}
|
||||||
|
|
||||||
virtual bool isLocal() const
|
virtual bool isLocal() const
|
||||||
{ return false; }
|
{ return false; }
|
||||||
virtual PlayerSAO *getPlayerSAO()
|
virtual PlayerSAO *getPlayerSAO()
|
||||||
|
@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
#include "constants.h"
|
#include "constants.h"
|
||||||
#include "gettime.h"
|
#include "gettime.h"
|
||||||
|
#include "threads.h"
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
#ifdef _MSC_VER
|
||||||
#define SWPRINTF_CHARSTRING L"%S"
|
#define SWPRINTF_CHARSTRING L"%S"
|
||||||
|
@ -20,13 +20,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef PROFILER_HEADER
|
#ifndef PROFILER_HEADER
|
||||||
#define PROFILER_HEADER
|
#define PROFILER_HEADER
|
||||||
|
|
||||||
#include "irrlichttypes_bloated.h"
|
#include "irrlichttypes.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <jmutex.h>
|
#include <jmutex.h>
|
||||||
#include <jmutexautolock.h>
|
#include <jmutexautolock.h>
|
||||||
#include <map>
|
#include <map>
|
||||||
#include "util/timetaker.h"
|
#include "util/timetaker.h"
|
||||||
#include "util/numeric.h" // paging()
|
#include "util/numeric.h" // paging()
|
||||||
|
#include "debug.h" // assert()
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Time profiler
|
Time profiler
|
||||||
|
@ -27,7 +27,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "nodedef.h"
|
#include "nodedef.h"
|
||||||
#include "util/serialize.h"
|
#include "util/serialize.h"
|
||||||
#include "util/string.h"
|
#include "util/string.h"
|
||||||
#include "strfnd.h"
|
|
||||||
#include "util/numeric.h"
|
#include "util/numeric.h"
|
||||||
#include "inventorymanager.h" // deserializing InventoryLocations
|
#include "inventorymanager.h" // deserializing InventoryLocations
|
||||||
|
|
||||||
|
@ -2,8 +2,18 @@ add_subdirectory(common)
|
|||||||
add_subdirectory(cpp_api)
|
add_subdirectory(cpp_api)
|
||||||
add_subdirectory(lua_api)
|
add_subdirectory(lua_api)
|
||||||
|
|
||||||
set(SCRIPT_SRCS
|
# Used by server and client
|
||||||
${SCRIPT_COMMON_SRCS}
|
set(common_SCRIPT_SRCS
|
||||||
${SCRIPT_CPP_API_SRCS}
|
${CMAKE_CURRENT_SOURCE_DIR}/scripting_game.cpp
|
||||||
${SCRIPT_LUA_API_SRCS}
|
${common_SCRIPT_COMMON_SRCS}
|
||||||
|
${common_SCRIPT_CPP_API_SRCS}
|
||||||
|
${common_SCRIPT_LUA_API_SRCS}
|
||||||
|
PARENT_SCOPE)
|
||||||
|
|
||||||
|
# Used by client only
|
||||||
|
set(minetest_SCRIPT_SRCS
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/scripting_mainmenu.cpp
|
||||||
|
${minetest_SCRIPT_COMMON_SRCS}
|
||||||
|
${minetest_SCRIPT_CPP_API_SRCS}
|
||||||
|
${minetest_SCRIPT_LUA_API_SRCS}
|
||||||
PARENT_SCOPE)
|
PARENT_SCOPE)
|
||||||
|
@ -1,6 +1,11 @@
|
|||||||
set(SCRIPT_COMMON_SRCS
|
# Used by server and client
|
||||||
|
set(common_SCRIPT_COMMON_SRCS
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/c_content.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/c_content.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/c_converter.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/c_converter.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/c_types.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/c_types.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/c_internal.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/c_internal.cpp
|
||||||
PARENT_SCOPE)
|
PARENT_SCOPE)
|
||||||
|
|
||||||
|
# Used by client only
|
||||||
|
set(minetest_SCRIPT_COMMON_SRCS
|
||||||
|
PARENT_SCOPE)
|
||||||
|
@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "server.h"
|
#include "server.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "tool.h"
|
#include "tool.h"
|
||||||
#include "server.h"
|
#include "serverobject.h"
|
||||||
#include "mapgen.h"
|
#include "mapgen.h"
|
||||||
|
|
||||||
struct EnumString es_TileAnimationType[] =
|
struct EnumString es_TileAnimationType[] =
|
||||||
@ -694,8 +694,7 @@ void push_tool_capabilities(lua_State *L,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
void push_inventory_list(Inventory *inv, const char *name,
|
void push_inventory_list(lua_State *L, Inventory *inv, const char *name)
|
||||||
lua_State *L)
|
|
||||||
{
|
{
|
||||||
InventoryList *invlist = inv->getList(name);
|
InventoryList *invlist = inv->getList(name);
|
||||||
if(invlist == NULL){
|
if(invlist == NULL){
|
||||||
@ -709,8 +708,8 @@ void push_inventory_list(Inventory *inv, const char *name,
|
|||||||
}
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
void read_inventory_list(Inventory *inv, const char *name,
|
void read_inventory_list(lua_State *L, int tableindex,
|
||||||
lua_State *L, int tableindex, Server* srv,int forcesize)
|
Inventory *inv, const char *name, Server* srv, int forcesize)
|
||||||
{
|
{
|
||||||
if(tableindex < 0)
|
if(tableindex < 0)
|
||||||
tableindex = lua_gettop(L) + 1 + tableindex;
|
tableindex = lua_gettop(L) + 1 + tableindex;
|
||||||
|
@ -87,14 +87,13 @@ void read_object_properties (lua_State *L,
|
|||||||
int index,
|
int index,
|
||||||
ObjectProperties *prop);
|
ObjectProperties *prop);
|
||||||
|
|
||||||
//TODO fix parameter oreder!
|
void push_inventory_list (lua_State *L,
|
||||||
void push_inventory_list (Inventory *inv,
|
Inventory *inv,
|
||||||
const char *name,
|
const char *name);
|
||||||
lua_State *L);
|
void read_inventory_list (lua_State *L,
|
||||||
void read_inventory_list (Inventory *inv,
|
|
||||||
const char *name,
|
|
||||||
lua_State *L,
|
|
||||||
int tableindex,
|
int tableindex,
|
||||||
|
Inventory *inv,
|
||||||
|
const char *name,
|
||||||
Server* srv,
|
Server* srv,
|
||||||
int forcesize=-1);
|
int forcesize=-1);
|
||||||
|
|
||||||
|
@ -18,17 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "common/c_internal.h"
|
#include "common/c_internal.h"
|
||||||
#include "server.h"
|
#include "debug.h"
|
||||||
#include "cpp_api/scriptapi.h"
|
|
||||||
|
|
||||||
ScriptApi* get_scriptapi(lua_State *L)
|
|
||||||
{
|
|
||||||
// Get server from registry
|
|
||||||
lua_getfield(L, LUA_REGISTRYINDEX, "scriptapi");
|
|
||||||
ScriptApi* sapi_ptr = (ScriptApi*) lua_touserdata(L, -1);
|
|
||||||
lua_pop(L, 1);
|
|
||||||
return sapi_ptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string script_get_backtrace(lua_State *L)
|
std::string script_get_backtrace(lua_State *L)
|
||||||
{
|
{
|
||||||
@ -58,8 +48,101 @@ void script_error(lua_State* L,const char *fmt, ...)
|
|||||||
char buf[10000];
|
char buf[10000];
|
||||||
vsnprintf(buf, 10000, fmt, argp);
|
vsnprintf(buf, 10000, fmt, argp);
|
||||||
va_end(argp);
|
va_end(argp);
|
||||||
//errorstream<<"SCRIPT ERROR: "<<buf;
|
|
||||||
throw LuaError(L, buf);
|
throw LuaError(L, buf);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Push the list of callbacks (a lua table).
|
||||||
|
// Then push nargs arguments.
|
||||||
|
// Then call this function, which
|
||||||
|
// - runs the callbacks
|
||||||
|
// - removes the table and arguments from the lua stack
|
||||||
|
// - pushes the return value, computed depending on mode
|
||||||
|
void script_run_callbacks(lua_State *L, int nargs, RunCallbacksMode mode)
|
||||||
|
{
|
||||||
|
// Insert the return value into the lua stack, below the table
|
||||||
|
assert(lua_gettop(L) >= nargs + 1);
|
||||||
|
lua_pushnil(L);
|
||||||
|
lua_insert(L, -(nargs + 1) - 1);
|
||||||
|
// Stack now looks like this:
|
||||||
|
// ... <return value = nil> <table> <arg#1> <arg#2> ... <arg#n>
|
||||||
|
|
||||||
|
int rv = lua_gettop(L) - nargs - 1;
|
||||||
|
int table = rv + 1;
|
||||||
|
int arg = table + 1;
|
||||||
|
|
||||||
|
luaL_checktype(L, table, LUA_TTABLE);
|
||||||
|
|
||||||
|
// Foreach
|
||||||
|
lua_pushnil(L);
|
||||||
|
bool first_loop = true;
|
||||||
|
while(lua_next(L, table) != 0){
|
||||||
|
// key at index -2 and value at index -1
|
||||||
|
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||||
|
// Call function
|
||||||
|
for(int i = 0; i < nargs; i++)
|
||||||
|
lua_pushvalue(L, arg+i);
|
||||||
|
if(lua_pcall(L, nargs, 1, 0))
|
||||||
|
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||||
|
|
||||||
|
// Move return value to designated space in stack
|
||||||
|
// Or pop it
|
||||||
|
if(first_loop){
|
||||||
|
// Result of first callback is always moved
|
||||||
|
lua_replace(L, rv);
|
||||||
|
first_loop = false;
|
||||||
|
} else {
|
||||||
|
// Otherwise, what happens depends on the mode
|
||||||
|
if(mode == RUN_CALLBACKS_MODE_FIRST)
|
||||||
|
lua_pop(L, 1);
|
||||||
|
else if(mode == RUN_CALLBACKS_MODE_LAST)
|
||||||
|
lua_replace(L, rv);
|
||||||
|
else if(mode == RUN_CALLBACKS_MODE_AND ||
|
||||||
|
mode == RUN_CALLBACKS_MODE_AND_SC){
|
||||||
|
if((bool)lua_toboolean(L, rv) == true &&
|
||||||
|
(bool)lua_toboolean(L, -1) == false)
|
||||||
|
lua_replace(L, rv);
|
||||||
|
else
|
||||||
|
lua_pop(L, 1);
|
||||||
|
}
|
||||||
|
else if(mode == RUN_CALLBACKS_MODE_OR ||
|
||||||
|
mode == RUN_CALLBACKS_MODE_OR_SC){
|
||||||
|
if((bool)lua_toboolean(L, rv) == false &&
|
||||||
|
(bool)lua_toboolean(L, -1) == true)
|
||||||
|
lua_replace(L, rv);
|
||||||
|
else
|
||||||
|
lua_pop(L, 1);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
assert(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Handle short circuit modes
|
||||||
|
if(mode == RUN_CALLBACKS_MODE_AND_SC &&
|
||||||
|
(bool)lua_toboolean(L, rv) == false)
|
||||||
|
break;
|
||||||
|
else if(mode == RUN_CALLBACKS_MODE_OR_SC &&
|
||||||
|
(bool)lua_toboolean(L, rv) == true)
|
||||||
|
break;
|
||||||
|
|
||||||
|
// value removed, keep key for next iteration
|
||||||
|
}
|
||||||
|
|
||||||
|
// Remove stuff from stack, leaving only the return value
|
||||||
|
lua_settop(L, rv);
|
||||||
|
|
||||||
|
// Fix return value in case no callbacks were called
|
||||||
|
if(first_loop){
|
||||||
|
if(mode == RUN_CALLBACKS_MODE_AND ||
|
||||||
|
mode == RUN_CALLBACKS_MODE_AND_SC){
|
||||||
|
lua_pop(L, 1);
|
||||||
|
lua_pushboolean(L, true);
|
||||||
|
}
|
||||||
|
else if(mode == RUN_CALLBACKS_MODE_OR ||
|
||||||
|
mode == RUN_CALLBACKS_MODE_OR_SC){
|
||||||
|
lua_pop(L, 1);
|
||||||
|
lua_pushboolean(L, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -27,34 +27,46 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef C_INTERNAL_H_
|
#ifndef C_INTERNAL_H_
|
||||||
#define C_INTERNAL_H_
|
#define C_INTERNAL_H_
|
||||||
|
|
||||||
class Server;
|
|
||||||
class ScriptApi;
|
|
||||||
#include <iostream>
|
|
||||||
|
|
||||||
#include "lua_api/l_base.h"
|
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#include "lua.h"
|
#include <lua.h>
|
||||||
|
#include <lauxlib.h>
|
||||||
}
|
}
|
||||||
|
|
||||||
#define luamethod(class, name) {#name, class::l_##name}
|
#include "common/c_types.h"
|
||||||
#define STACK_TO_SERVER(L) get_scriptapi(L)->getServer()
|
|
||||||
#define API_FCT(name) registerFunction(L,#name,l_##name,top)
|
|
||||||
|
|
||||||
#define REGISTER_LUA_REF(cln) \
|
// What script_run_callbacks does with the return values of callbacks.
|
||||||
class ModApi_##cln : public ModApiBase { \
|
// Regardless of the mode, if only one callback is defined,
|
||||||
public: \
|
// its return value is the total return value.
|
||||||
ModApi_##cln() : ModApiBase() {}; \
|
// Modes only affect the case where 0 or >= 2 callbacks are defined.
|
||||||
bool Initialize(lua_State* L, int top) { \
|
enum RunCallbacksMode
|
||||||
cln::Register(L); \
|
{
|
||||||
return true; \
|
// Returns the return value of the first callback
|
||||||
}; \
|
// Returns nil if list of callbacks is empty
|
||||||
}; \
|
RUN_CALLBACKS_MODE_FIRST,
|
||||||
ModApi_##cln macro_generated_prototype__##cln;
|
// Returns the return value of the last callback
|
||||||
|
// Returns nil if list of callbacks is empty
|
||||||
|
RUN_CALLBACKS_MODE_LAST,
|
||||||
|
// If any callback returns a false value, the first such is returned
|
||||||
|
// Otherwise, the first callback's return value (trueish) is returned
|
||||||
|
// Returns true if list of callbacks is empty
|
||||||
|
RUN_CALLBACKS_MODE_AND,
|
||||||
|
// Like above, but stops calling callbacks (short circuit)
|
||||||
|
// after seeing the first false value
|
||||||
|
RUN_CALLBACKS_MODE_AND_SC,
|
||||||
|
// If any callback returns a true value, the first such is returned
|
||||||
|
// Otherwise, the first callback's return value (falseish) is returned
|
||||||
|
// Returns false if list of callbacks is empty
|
||||||
|
RUN_CALLBACKS_MODE_OR,
|
||||||
|
// Like above, but stops calling callbacks (short circuit)
|
||||||
|
// after seeing the first true value
|
||||||
|
RUN_CALLBACKS_MODE_OR_SC,
|
||||||
|
// Note: "a true value" and "a false value" refer to values that
|
||||||
|
// are converted by lua_toboolean to true or false, respectively.
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
ScriptApi* get_scriptapi (lua_State *L);
|
|
||||||
std::string script_get_backtrace (lua_State *L);
|
std::string script_get_backtrace (lua_State *L);
|
||||||
void script_error (lua_State *L, const char *fmt, ...);
|
void script_error (lua_State *L, const char *fmt, ...);
|
||||||
|
void script_run_callbacks (lua_State *L, int nargs,
|
||||||
|
RunCallbacksMode mode);
|
||||||
|
|
||||||
#endif /* C_INTERNAL_H_ */
|
#endif /* C_INTERNAL_H_ */
|
||||||
|
@ -50,26 +50,6 @@ public:
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
class ModNameStorer
|
|
||||||
{
|
|
||||||
private:
|
|
||||||
lua_State *L;
|
|
||||||
public:
|
|
||||||
ModNameStorer(lua_State *L_, const std::string modname):
|
|
||||||
L(L_)
|
|
||||||
{
|
|
||||||
// Store current modname in registry
|
|
||||||
lua_pushstring(L, modname.c_str());
|
|
||||||
lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
|
|
||||||
}
|
|
||||||
~ModNameStorer()
|
|
||||||
{
|
|
||||||
// Clear current modname in registry
|
|
||||||
lua_pushnil(L);
|
|
||||||
lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class LuaError : public std::exception
|
class LuaError : public std::exception
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
set(SCRIPT_CPP_API_SRCS
|
# Used by server and client
|
||||||
|
set(common_SCRIPT_CPP_API_SRCS
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/s_base.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/s_base.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/s_entity.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/s_entity.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/s_env.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/s_env.cpp
|
||||||
@ -7,5 +8,10 @@ set(SCRIPT_CPP_API_SRCS
|
|||||||
${CMAKE_CURRENT_SOURCE_DIR}/s_node.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/s_node.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/s_nodemeta.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/s_nodemeta.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/s_player.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/s_player.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/scriptapi.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/s_server.cpp
|
||||||
|
PARENT_SCOPE)
|
||||||
|
|
||||||
|
# Used by client only
|
||||||
|
set(minetest_SCRIPT_CPP_API_SRCS
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/s_mainmenu.cpp
|
||||||
PARENT_SCOPE)
|
PARENT_SCOPE)
|
||||||
|
@ -17,31 +17,142 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#include "cpp_api/s_base.h"
|
||||||
|
#include "cpp_api/s_internal.h"
|
||||||
|
#include "lua_api/l_object.h"
|
||||||
|
#include "serverobject.h"
|
||||||
|
#include "debug.h"
|
||||||
|
#include "log.h"
|
||||||
|
#include "mods.h"
|
||||||
|
#include "util/string.h"
|
||||||
|
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
#include "lualib.h"
|
||||||
|
}
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <cstdarg>
|
#include <cstdarg>
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#include "lua.h"
|
|
||||||
#include "lauxlib.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
#include "cpp_api/s_base.h"
|
class ModNameStorer
|
||||||
#include "lua_api/l_object.h"
|
|
||||||
#include "serverobject.h"
|
|
||||||
|
|
||||||
ScriptApiBase::ScriptApiBase() :
|
|
||||||
m_luastackmutex(),
|
|
||||||
#ifdef LOCK_DEBUG
|
|
||||||
m_locked(false),
|
|
||||||
#endif
|
|
||||||
m_luastack(0),
|
|
||||||
m_server(0),
|
|
||||||
m_environment(0)
|
|
||||||
{
|
{
|
||||||
|
private:
|
||||||
|
lua_State *L;
|
||||||
|
public:
|
||||||
|
ModNameStorer(lua_State *L_, const std::string modname):
|
||||||
|
L(L_)
|
||||||
|
{
|
||||||
|
// Store current modname in registry
|
||||||
|
lua_pushstring(L, modname.c_str());
|
||||||
|
lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
|
||||||
|
}
|
||||||
|
~ModNameStorer()
|
||||||
|
{
|
||||||
|
// Clear current modname in registry
|
||||||
|
lua_pushnil(L);
|
||||||
|
lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
static int loadScript_ErrorHandler(lua_State *L) {
|
||||||
|
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
|
||||||
|
if (!lua_istable(L, -1)) {
|
||||||
|
lua_pop(L, 1);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
lua_getfield(L, -1, "traceback");
|
||||||
|
if (!lua_isfunction(L, -1)) {
|
||||||
|
lua_pop(L, 2);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
lua_pushvalue(L, 1);
|
||||||
|
lua_pushinteger(L, 2);
|
||||||
|
lua_call(L, 2, 1);
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
ScriptApiBase
|
||||||
|
*/
|
||||||
|
|
||||||
|
ScriptApiBase::ScriptApiBase()
|
||||||
|
{
|
||||||
|
m_luastackmutex.Init();
|
||||||
|
|
||||||
|
#ifdef SCRIPTAPI_LOCK_DEBUG
|
||||||
|
m_locked = false;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
m_luastack = luaL_newstate();
|
||||||
|
assert(m_luastack);
|
||||||
|
|
||||||
|
// Make the ScriptApiBase* accessible to ModApiBase
|
||||||
|
lua_pushlightuserdata(m_luastack, this);
|
||||||
|
lua_setfield(m_luastack, LUA_REGISTRYINDEX, "scriptapi");
|
||||||
|
|
||||||
|
m_server = 0;
|
||||||
|
m_environment = 0;
|
||||||
|
m_guiengine = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ScriptApiBase::~ScriptApiBase()
|
||||||
|
{
|
||||||
|
lua_close(m_luastack);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ScriptApiBase::loadMod(const std::string &scriptpath,
|
||||||
|
const std::string &modname)
|
||||||
|
{
|
||||||
|
ModNameStorer modnamestorer(getStack(), modname);
|
||||||
|
|
||||||
|
if(!string_allowed(modname, MODNAME_ALLOWED_CHARS)){
|
||||||
|
errorstream<<"Error loading mod \""<<modname
|
||||||
|
<<"\": modname does not follow naming conventions: "
|
||||||
|
<<"Only chararacters [a-z0-9_] are allowed."<<std::endl;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool success = false;
|
||||||
|
|
||||||
|
try{
|
||||||
|
success = loadScript(scriptpath);
|
||||||
|
}
|
||||||
|
catch(LuaError &e){
|
||||||
|
errorstream<<"Error loading mod \""<<modname
|
||||||
|
<<"\": "<<e.what()<<std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
return success;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ScriptApiBase::loadScript(const std::string &scriptpath)
|
||||||
|
{
|
||||||
|
verbosestream<<"Loading and running script from "<<scriptpath<<std::endl;
|
||||||
|
|
||||||
|
lua_State *L = getStack();
|
||||||
|
|
||||||
|
lua_pushcfunction(L, loadScript_ErrorHandler);
|
||||||
|
int errorhandler = lua_gettop(L);
|
||||||
|
|
||||||
|
int ret = luaL_loadfile(L, scriptpath.c_str()) || lua_pcall(L, 0, 0, errorhandler);
|
||||||
|
if(ret){
|
||||||
|
errorstream<<"========== ERROR FROM LUA ==========="<<std::endl;
|
||||||
|
errorstream<<"Failed to load and run script from "<<std::endl;
|
||||||
|
errorstream<<scriptpath<<":"<<std::endl;
|
||||||
|
errorstream<<std::endl;
|
||||||
|
errorstream<<lua_tostring(L, -1)<<std::endl;
|
||||||
|
errorstream<<std::endl;
|
||||||
|
errorstream<<"=======END OF ERROR FROM LUA ========"<<std::endl;
|
||||||
|
lua_pop(L, 1); // Pop error message from stack
|
||||||
|
lua_pop(L, 1); // Pop the error handler from stack
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
lua_pop(L, 1); // Pop the error handler from stack
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
void ScriptApiBase::realityCheck()
|
void ScriptApiBase::realityCheck()
|
||||||
{
|
{
|
||||||
int top = lua_gettop(m_luastack);
|
int top = lua_gettop(m_luastack);
|
||||||
@ -95,102 +206,6 @@ void ScriptApiBase::stackDump(std::ostream &o)
|
|||||||
o<<std::endl;
|
o<<std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Push the list of callbacks (a lua table).
|
|
||||||
// Then push nargs arguments.
|
|
||||||
// Then call this function, which
|
|
||||||
// - runs the callbacks
|
|
||||||
// - removes the table and arguments from the lua stack
|
|
||||||
// - pushes the return value, computed depending on mode
|
|
||||||
void ScriptApiBase::runCallbacks(int nargs,RunCallbacksMode mode)
|
|
||||||
{
|
|
||||||
lua_State *L = getStack();
|
|
||||||
|
|
||||||
// Insert the return value into the lua stack, below the table
|
|
||||||
assert(lua_gettop(L) >= nargs + 1);
|
|
||||||
lua_pushnil(L);
|
|
||||||
lua_insert(L, -(nargs + 1) - 1);
|
|
||||||
// Stack now looks like this:
|
|
||||||
// ... <return value = nil> <table> <arg#1> <arg#2> ... <arg#n>
|
|
||||||
|
|
||||||
int rv = lua_gettop(L) - nargs - 1;
|
|
||||||
int table = rv + 1;
|
|
||||||
int arg = table + 1;
|
|
||||||
|
|
||||||
luaL_checktype(L, table, LUA_TTABLE);
|
|
||||||
|
|
||||||
// Foreach
|
|
||||||
lua_pushnil(L);
|
|
||||||
bool first_loop = true;
|
|
||||||
while(lua_next(L, table) != 0){
|
|
||||||
// key at index -2 and value at index -1
|
|
||||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
|
||||||
// Call function
|
|
||||||
for(int i = 0; i < nargs; i++)
|
|
||||||
lua_pushvalue(L, arg+i);
|
|
||||||
if(lua_pcall(L, nargs, 1, 0))
|
|
||||||
scriptError("error: %s", lua_tostring(L, -1));
|
|
||||||
|
|
||||||
// Move return value to designated space in stack
|
|
||||||
// Or pop it
|
|
||||||
if(first_loop){
|
|
||||||
// Result of first callback is always moved
|
|
||||||
lua_replace(L, rv);
|
|
||||||
first_loop = false;
|
|
||||||
} else {
|
|
||||||
// Otherwise, what happens depends on the mode
|
|
||||||
if(mode == RUN_CALLBACKS_MODE_FIRST)
|
|
||||||
lua_pop(L, 1);
|
|
||||||
else if(mode == RUN_CALLBACKS_MODE_LAST)
|
|
||||||
lua_replace(L, rv);
|
|
||||||
else if(mode == RUN_CALLBACKS_MODE_AND ||
|
|
||||||
mode == RUN_CALLBACKS_MODE_AND_SC){
|
|
||||||
if((bool)lua_toboolean(L, rv) == true &&
|
|
||||||
(bool)lua_toboolean(L, -1) == false)
|
|
||||||
lua_replace(L, rv);
|
|
||||||
else
|
|
||||||
lua_pop(L, 1);
|
|
||||||
}
|
|
||||||
else if(mode == RUN_CALLBACKS_MODE_OR ||
|
|
||||||
mode == RUN_CALLBACKS_MODE_OR_SC){
|
|
||||||
if((bool)lua_toboolean(L, rv) == false &&
|
|
||||||
(bool)lua_toboolean(L, -1) == true)
|
|
||||||
lua_replace(L, rv);
|
|
||||||
else
|
|
||||||
lua_pop(L, 1);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
assert(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Handle short circuit modes
|
|
||||||
if(mode == RUN_CALLBACKS_MODE_AND_SC &&
|
|
||||||
(bool)lua_toboolean(L, rv) == false)
|
|
||||||
break;
|
|
||||||
else if(mode == RUN_CALLBACKS_MODE_OR_SC &&
|
|
||||||
(bool)lua_toboolean(L, rv) == true)
|
|
||||||
break;
|
|
||||||
|
|
||||||
// value removed, keep key for next iteration
|
|
||||||
}
|
|
||||||
|
|
||||||
// Remove stuff from stack, leaving only the return value
|
|
||||||
lua_settop(L, rv);
|
|
||||||
|
|
||||||
// Fix return value in case no callbacks were called
|
|
||||||
if(first_loop){
|
|
||||||
if(mode == RUN_CALLBACKS_MODE_AND ||
|
|
||||||
mode == RUN_CALLBACKS_MODE_AND_SC){
|
|
||||||
lua_pop(L, 1);
|
|
||||||
lua_pushboolean(L, true);
|
|
||||||
}
|
|
||||||
else if(mode == RUN_CALLBACKS_MODE_OR ||
|
|
||||||
mode == RUN_CALLBACKS_MODE_OR_SC){
|
|
||||||
lua_pop(L, 1);
|
|
||||||
lua_pushboolean(L, false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
|
void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
|
||||||
{
|
{
|
||||||
SCRIPTAPI_PRECHECKHEADER
|
SCRIPTAPI_PRECHECKHEADER
|
||||||
|
@ -21,67 +21,37 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#define S_BASE_H_
|
#define S_BASE_H_
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
#include <lua.h>
|
||||||
|
}
|
||||||
|
|
||||||
#include "irrlichttypes.h"
|
#include "irrlichttypes.h"
|
||||||
#include "jmutex.h"
|
#include "jmutex.h"
|
||||||
#include "jmutexautolock.h"
|
#include "jmutexautolock.h"
|
||||||
#include "common/c_types.h"
|
#include "common/c_types.h"
|
||||||
#include "debug.h"
|
|
||||||
|
|
||||||
#define LOCK_DEBUG
|
#define SCRIPTAPI_LOCK_DEBUG
|
||||||
|
|
||||||
class Server;
|
class Server;
|
||||||
class Environment;
|
class Environment;
|
||||||
|
class GUIEngine;
|
||||||
class ServerActiveObject;
|
class ServerActiveObject;
|
||||||
class LuaABM;
|
|
||||||
class InvRef;
|
|
||||||
class ModApiBase;
|
|
||||||
class ModApiEnvMod;
|
|
||||||
class ObjectRef;
|
|
||||||
class NodeMetaRef;
|
|
||||||
|
|
||||||
|
|
||||||
/* definitions */
|
|
||||||
// What scriptapi_run_callbacks does with the return values of callbacks.
|
|
||||||
// Regardless of the mode, if only one callback is defined,
|
|
||||||
// its return value is the total return value.
|
|
||||||
// Modes only affect the case where 0 or >= 2 callbacks are defined.
|
|
||||||
enum RunCallbacksMode
|
|
||||||
{
|
|
||||||
// Returns the return value of the first callback
|
|
||||||
// Returns nil if list of callbacks is empty
|
|
||||||
RUN_CALLBACKS_MODE_FIRST,
|
|
||||||
// Returns the return value of the last callback
|
|
||||||
// Returns nil if list of callbacks is empty
|
|
||||||
RUN_CALLBACKS_MODE_LAST,
|
|
||||||
// If any callback returns a false value, the first such is returned
|
|
||||||
// Otherwise, the first callback's return value (trueish) is returned
|
|
||||||
// Returns true if list of callbacks is empty
|
|
||||||
RUN_CALLBACKS_MODE_AND,
|
|
||||||
// Like above, but stops calling callbacks (short circuit)
|
|
||||||
// after seeing the first false value
|
|
||||||
RUN_CALLBACKS_MODE_AND_SC,
|
|
||||||
// If any callback returns a true value, the first such is returned
|
|
||||||
// Otherwise, the first callback's return value (falseish) is returned
|
|
||||||
// Returns false if list of callbacks is empty
|
|
||||||
RUN_CALLBACKS_MODE_OR,
|
|
||||||
// Like above, but stops calling callbacks (short circuit)
|
|
||||||
// after seeing the first true value
|
|
||||||
RUN_CALLBACKS_MODE_OR_SC,
|
|
||||||
// Note: "a true value" and "a false value" refer to values that
|
|
||||||
// are converted by lua_toboolean to true or false, respectively.
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
class ScriptApiBase {
|
class ScriptApiBase {
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
ScriptApiBase();
|
||||||
|
virtual ~ScriptApiBase();
|
||||||
|
|
||||||
|
bool loadMod(const std::string &scriptpath, const std::string &modname);
|
||||||
|
bool loadScript(const std::string &scriptpath);
|
||||||
|
|
||||||
/* object */
|
/* object */
|
||||||
void addObjectReference(ServerActiveObject *cobj);
|
void addObjectReference(ServerActiveObject *cobj);
|
||||||
void removeObjectReference(ServerActiveObject *cobj);
|
void removeObjectReference(ServerActiveObject *cobj);
|
||||||
|
|
||||||
ScriptApiBase();
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
friend class LuaABM;
|
friend class LuaABM;
|
||||||
friend class InvRef;
|
friend class InvRef;
|
||||||
@ -91,34 +61,27 @@ protected:
|
|||||||
friend class ModApiEnvMod;
|
friend class ModApiEnvMod;
|
||||||
friend class LuaVoxelManip;
|
friend class LuaVoxelManip;
|
||||||
|
|
||||||
|
lua_State* getStack()
|
||||||
inline lua_State* getStack()
|
|
||||||
{ return m_luastack; }
|
{ return m_luastack; }
|
||||||
|
|
||||||
bool setStack(lua_State* stack) {
|
|
||||||
if (m_luastack == 0) {
|
|
||||||
m_luastack = stack;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void realityCheck();
|
void realityCheck();
|
||||||
void scriptError(const char *fmt, ...);
|
void scriptError(const char *fmt, ...);
|
||||||
void stackDump(std::ostream &o);
|
void stackDump(std::ostream &o);
|
||||||
void runCallbacks(int nargs,RunCallbacksMode mode);
|
|
||||||
|
|
||||||
inline Server* getServer() { return m_server; }
|
Server* getServer() { return m_server; }
|
||||||
void setServer(Server* server) { m_server = server; }
|
void setServer(Server* server) { m_server = server; }
|
||||||
|
|
||||||
Environment* getEnv() { return m_environment; }
|
Environment* getEnv() { return m_environment; }
|
||||||
void setEnv(Environment* env) { m_environment = env; }
|
void setEnv(Environment* env) { m_environment = env; }
|
||||||
|
|
||||||
|
GUIEngine* getGuiEngine() { return m_guiengine; }
|
||||||
|
void setGuiEngine(GUIEngine* guiengine) { m_guiengine = guiengine; }
|
||||||
|
|
||||||
void objectrefGetOrCreate(ServerActiveObject *cobj);
|
void objectrefGetOrCreate(ServerActiveObject *cobj);
|
||||||
void objectrefGet(u16 id);
|
void objectrefGet(u16 id);
|
||||||
|
|
||||||
JMutex m_luastackmutex;
|
JMutex m_luastackmutex;
|
||||||
#ifdef LOCK_DEBUG
|
#ifdef SCRIPTAPI_LOCK_DEBUG
|
||||||
bool m_locked;
|
bool m_locked;
|
||||||
#endif
|
#endif
|
||||||
private:
|
private:
|
||||||
@ -126,43 +89,7 @@ private:
|
|||||||
|
|
||||||
Server* m_server;
|
Server* m_server;
|
||||||
Environment* m_environment;
|
Environment* m_environment;
|
||||||
|
GUIEngine* m_guiengine;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef LOCK_DEBUG
|
|
||||||
class LockChecker {
|
|
||||||
public:
|
|
||||||
LockChecker(bool* variable) {
|
|
||||||
assert(*variable == false);
|
|
||||||
|
|
||||||
m_variable = variable;
|
|
||||||
*m_variable = true;
|
|
||||||
}
|
|
||||||
~LockChecker() {
|
|
||||||
*m_variable = false;
|
|
||||||
}
|
|
||||||
private:
|
|
||||||
bool* m_variable;
|
|
||||||
};
|
|
||||||
|
|
||||||
#define LOCK_CHECK LockChecker(&(this->m_locked))
|
|
||||||
#else
|
|
||||||
#define LOCK_CHECK while(0)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#define LUA_STACK_AUTOLOCK JMutexAutoLock(this->m_luastackmutex)
|
|
||||||
|
|
||||||
#define SCRIPTAPI_PRECHECKHEADER \
|
|
||||||
LUA_STACK_AUTOLOCK; \
|
|
||||||
LOCK_CHECK; \
|
|
||||||
realityCheck(); \
|
|
||||||
lua_State *L = getStack(); \
|
|
||||||
assert(lua_checkstack(L, 20)); \
|
|
||||||
StackUnroller stack_unroller(L);
|
|
||||||
|
|
||||||
#define PLAYER_TO_SA(p) p->getEnv()->getScriptIface()
|
|
||||||
#define ENV_TO_SA(env) env->getScriptIface()
|
|
||||||
#define SERVER_TO_SA(srv) srv->getScriptIface()
|
|
||||||
|
|
||||||
#endif /* S_BASE_H_ */
|
#endif /* S_BASE_H_ */
|
||||||
|
@ -18,15 +18,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "cpp_api/s_entity.h"
|
#include "cpp_api/s_entity.h"
|
||||||
|
#include "cpp_api/s_internal.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "object_properties.h"
|
#include "object_properties.h"
|
||||||
#include "common/c_converter.h"
|
#include "common/c_converter.h"
|
||||||
#include "common/c_content.h"
|
#include "common/c_content.h"
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#include "lauxlib.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
|
bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
|
||||||
{
|
{
|
||||||
SCRIPTAPI_PRECHECKHEADER
|
SCRIPTAPI_PRECHECKHEADER
|
||||||
|
@ -18,16 +18,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "cpp_api/s_env.h"
|
#include "cpp_api/s_env.h"
|
||||||
|
#include "cpp_api/s_internal.h"
|
||||||
#include "common/c_converter.h"
|
#include "common/c_converter.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
#include "mapgen.h"
|
#include "mapgen.h"
|
||||||
#include "lua_api/l_env.h"
|
#include "lua_api/l_env.h"
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#include "lauxlib.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
|
void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
|
||||||
u32 blockseed)
|
u32 blockseed)
|
||||||
{
|
{
|
||||||
@ -40,7 +37,7 @@ void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
|
|||||||
push_v3s16(L, minp);
|
push_v3s16(L, minp);
|
||||||
push_v3s16(L, maxp);
|
push_v3s16(L, maxp);
|
||||||
lua_pushnumber(L, blockseed);
|
lua_pushnumber(L, blockseed);
|
||||||
runCallbacks(3, RUN_CALLBACKS_MODE_FIRST);
|
script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_FIRST);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptApiEnv::environment_Step(float dtime)
|
void ScriptApiEnv::environment_Step(float dtime)
|
||||||
@ -53,7 +50,7 @@ void ScriptApiEnv::environment_Step(float dtime)
|
|||||||
lua_getfield(L, -1, "registered_globalsteps");
|
lua_getfield(L, -1, "registered_globalsteps");
|
||||||
// Call callbacks
|
// Call callbacks
|
||||||
lua_pushnumber(L, dtime);
|
lua_pushnumber(L, dtime);
|
||||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
|
void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
|
||||||
@ -80,7 +77,7 @@ void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
|
|||||||
lua_pushstring(L, flagstr.c_str());
|
lua_pushstring(L, flagstr.c_str());
|
||||||
lua_setfield(L, -2, "flags");
|
lua_setfield(L, -2, "flags");
|
||||||
|
|
||||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
|
void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
|
||||||
|
63
src/script/cpp_api/s_internal.h
Normal file
63
src/script/cpp_api/s_internal.h
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
/*
|
||||||
|
Minetest
|
||||||
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2.1 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/******************************************************************************/
|
||||||
|
/******************************************************************************/
|
||||||
|
/* WARNING!!!! do NOT add this header in any include file or any code file */
|
||||||
|
/* not being a modapi file!!!!!!!! */
|
||||||
|
/******************************************************************************/
|
||||||
|
/******************************************************************************/
|
||||||
|
|
||||||
|
#ifndef S_INTERNAL_H_
|
||||||
|
#define S_INTERNAL_H_
|
||||||
|
|
||||||
|
#include "common/c_internal.h"
|
||||||
|
#include "cpp_api/s_base.h"
|
||||||
|
|
||||||
|
#ifdef SCRIPTAPI_LOCK_DEBUG
|
||||||
|
#include "debug.h" // assert()
|
||||||
|
class LockChecker {
|
||||||
|
public:
|
||||||
|
LockChecker(bool* variable) {
|
||||||
|
assert(*variable == false);
|
||||||
|
|
||||||
|
m_variable = variable;
|
||||||
|
*m_variable = true;
|
||||||
|
}
|
||||||
|
~LockChecker() {
|
||||||
|
*m_variable = false;
|
||||||
|
}
|
||||||
|
private:
|
||||||
|
bool* m_variable;
|
||||||
|
};
|
||||||
|
|
||||||
|
#define SCRIPTAPI_LOCK_CHECK LockChecker(&(this->m_locked))
|
||||||
|
#else
|
||||||
|
#define SCRIPTAPI_LOCK_CHECK while(0)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define SCRIPTAPI_PRECHECKHEADER \
|
||||||
|
JMutexAutoLock(this->m_luastackmutex); \
|
||||||
|
SCRIPTAPI_LOCK_CHECK; \
|
||||||
|
realityCheck(); \
|
||||||
|
lua_State *L = getStack(); \
|
||||||
|
assert(lua_checkstack(L, 20)); \
|
||||||
|
StackUnroller stack_unroller(L);
|
||||||
|
|
||||||
|
#endif /* S_INTERNAL_H_ */
|
@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "cpp_api/s_inventory.h"
|
#include "cpp_api/s_inventory.h"
|
||||||
|
#include "cpp_api/s_internal.h"
|
||||||
#include "inventorymanager.h"
|
#include "inventorymanager.h"
|
||||||
#include "lua_api/l_inventory.h"
|
#include "lua_api/l_inventory.h"
|
||||||
#include "lua_api/l_item.h"
|
#include "lua_api/l_item.h"
|
||||||
|
@ -18,10 +18,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "cpp_api/s_item.h"
|
#include "cpp_api/s_item.h"
|
||||||
|
#include "cpp_api/s_internal.h"
|
||||||
#include "common/c_converter.h"
|
#include "common/c_converter.h"
|
||||||
#include "common/c_content.h"
|
#include "common/c_content.h"
|
||||||
#include "lua_api/l_item.h"
|
#include "lua_api/l_item.h"
|
||||||
#include "server.h"
|
#include "server.h"
|
||||||
|
#include "log.h"
|
||||||
|
#include "util/pointedthing.h"
|
||||||
|
|
||||||
bool ScriptApiItem::item_OnDrop(ItemStack &item,
|
bool ScriptApiItem::item_OnDrop(ItemStack &item,
|
||||||
ServerActiveObject *dropper, v3f pos)
|
ServerActiveObject *dropper, v3f pos)
|
||||||
|
80
src/script/cpp_api/s_mainmenu.cpp
Normal file
80
src/script/cpp_api/s_mainmenu.cpp
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
/*
|
||||||
|
Minetest
|
||||||
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2.1 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "cpp_api/s_mainmenu.h"
|
||||||
|
#include "cpp_api/s_internal.h"
|
||||||
|
#include "common/c_converter.h"
|
||||||
|
|
||||||
|
void ScriptApiMainMenu::setMainMenuErrorMessage(std::string errormessage)
|
||||||
|
{
|
||||||
|
SCRIPTAPI_PRECHECKHEADER
|
||||||
|
|
||||||
|
lua_getglobal(L, "gamedata");
|
||||||
|
int gamedata_idx = lua_gettop(L);
|
||||||
|
lua_pushstring(L, "errormessage");
|
||||||
|
lua_pushstring(L, errormessage.c_str());
|
||||||
|
lua_settable(L, gamedata_idx);
|
||||||
|
lua_pop(L, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
|
||||||
|
{
|
||||||
|
SCRIPTAPI_PRECHECKHEADER
|
||||||
|
|
||||||
|
// Get handler function
|
||||||
|
lua_getglobal(L, "engine");
|
||||||
|
lua_getfield(L, -1, "event_handler");
|
||||||
|
if(lua_isnil(L, -1))
|
||||||
|
return;
|
||||||
|
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||||
|
|
||||||
|
// Call it
|
||||||
|
lua_pushstring(L, text.c_str());
|
||||||
|
if(lua_pcall(L, 1, 0, 0))
|
||||||
|
scriptError("error running function engine.event_handler: %s\n",
|
||||||
|
lua_tostring(L, -1));
|
||||||
|
}
|
||||||
|
|
||||||
|
void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string> fields)
|
||||||
|
{
|
||||||
|
SCRIPTAPI_PRECHECKHEADER
|
||||||
|
|
||||||
|
// Get handler function
|
||||||
|
lua_getglobal(L, "engine");
|
||||||
|
lua_getfield(L, -1, "button_handler");
|
||||||
|
if(lua_isnil(L, -1))
|
||||||
|
return;
|
||||||
|
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||||
|
|
||||||
|
// Convert fields to lua table
|
||||||
|
lua_newtable(L);
|
||||||
|
for(std::map<std::string, std::string>::const_iterator
|
||||||
|
i = fields.begin(); i != fields.end(); i++){
|
||||||
|
const std::string &name = i->first;
|
||||||
|
const std::string &value = i->second;
|
||||||
|
lua_pushstring(L, name.c_str());
|
||||||
|
lua_pushlstring(L, value.c_str(), value.size());
|
||||||
|
lua_settable(L, -3);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Call it
|
||||||
|
if(lua_pcall(L, 1, 0, 0))
|
||||||
|
scriptError("error running function engine.button_handler: %s\n",
|
||||||
|
lua_tostring(L, -1));
|
||||||
|
}
|
49
src/script/cpp_api/s_mainmenu.h
Normal file
49
src/script/cpp_api/s_mainmenu.h
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
/*
|
||||||
|
Minetest
|
||||||
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2.1 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef S_MAINMENU_H_
|
||||||
|
#define S_MAINMENU_H_
|
||||||
|
|
||||||
|
#include "cpp_api/s_base.h"
|
||||||
|
#include <map>
|
||||||
|
|
||||||
|
class ScriptApiMainMenu
|
||||||
|
: virtual public ScriptApiBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
/**
|
||||||
|
* set gamedata.errormessage to inform lua of an error
|
||||||
|
* @param errormessage the error message
|
||||||
|
*/
|
||||||
|
void setMainMenuErrorMessage(std::string errormessage);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* process events received from formspec
|
||||||
|
* @param text events in textual form
|
||||||
|
*/
|
||||||
|
void handleMainMenuEvent(std::string text);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* process field data recieved from formspec
|
||||||
|
* @param fields data in field format
|
||||||
|
*/
|
||||||
|
void handleMainMenuButtons(std::map<std::string, std::string> fields);
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /* S_MAINMENU_H_ */
|
@ -18,10 +18,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "cpp_api/s_node.h"
|
#include "cpp_api/s_node.h"
|
||||||
|
#include "cpp_api/s_internal.h"
|
||||||
#include "common/c_converter.h"
|
#include "common/c_converter.h"
|
||||||
#include "common/c_content.h"
|
#include "common/c_content.h"
|
||||||
#include "nodedef.h"
|
#include "nodedef.h"
|
||||||
#include "server.h"
|
#include "server.h"
|
||||||
|
#include "environment.h"
|
||||||
|
|
||||||
|
|
||||||
struct EnumString ScriptApiNode::es_DrawType[] =
|
struct EnumString ScriptApiNode::es_DrawType[] =
|
||||||
|
@ -18,16 +18,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "cpp_api/s_nodemeta.h"
|
#include "cpp_api/s_nodemeta.h"
|
||||||
|
#include "cpp_api/s_internal.h"
|
||||||
#include "common/c_converter.h"
|
#include "common/c_converter.h"
|
||||||
#include "nodedef.h"
|
#include "nodedef.h"
|
||||||
#include "mapnode.h"
|
#include "mapnode.h"
|
||||||
#include "server.h"
|
#include "server.h"
|
||||||
|
#include "environment.h"
|
||||||
#include "lua_api/l_item.h"
|
#include "lua_api/l_item.h"
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#include "lauxlib.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
// Return number of accepted items to be moved
|
// Return number of accepted items to be moved
|
||||||
int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
|
int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
|
||||||
const std::string &from_list, int from_index,
|
const std::string &from_list, int from_index,
|
||||||
|
@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "cpp_api/s_player.h"
|
#include "cpp_api/s_player.h"
|
||||||
|
#include "cpp_api/s_internal.h"
|
||||||
|
|
||||||
void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
|
void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
|
||||||
{
|
{
|
||||||
@ -28,7 +29,7 @@ void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
|
|||||||
lua_getfield(L, -1, "registered_on_newplayers");
|
lua_getfield(L, -1, "registered_on_newplayers");
|
||||||
// Call callbacks
|
// Call callbacks
|
||||||
objectrefGetOrCreate(player);
|
objectrefGetOrCreate(player);
|
||||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
|
void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
|
||||||
@ -40,7 +41,7 @@ void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
|
|||||||
lua_getfield(L, -1, "registered_on_dieplayers");
|
lua_getfield(L, -1, "registered_on_dieplayers");
|
||||||
// Call callbacks
|
// Call callbacks
|
||||||
objectrefGetOrCreate(player);
|
objectrefGetOrCreate(player);
|
||||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
|
bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
|
||||||
@ -52,7 +53,7 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
|
|||||||
lua_getfield(L, -1, "registered_on_respawnplayers");
|
lua_getfield(L, -1, "registered_on_respawnplayers");
|
||||||
// Call callbacks
|
// Call callbacks
|
||||||
objectrefGetOrCreate(player);
|
objectrefGetOrCreate(player);
|
||||||
runCallbacks(1, RUN_CALLBACKS_MODE_OR);
|
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_OR);
|
||||||
bool positioning_handled_by_some = lua_toboolean(L, -1);
|
bool positioning_handled_by_some = lua_toboolean(L, -1);
|
||||||
return positioning_handled_by_some;
|
return positioning_handled_by_some;
|
||||||
}
|
}
|
||||||
@ -66,7 +67,7 @@ void ScriptApiPlayer::on_joinplayer(ServerActiveObject *player)
|
|||||||
lua_getfield(L, -1, "registered_on_joinplayers");
|
lua_getfield(L, -1, "registered_on_joinplayers");
|
||||||
// Call callbacks
|
// Call callbacks
|
||||||
objectrefGetOrCreate(player);
|
objectrefGetOrCreate(player);
|
||||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
|
void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
|
||||||
@ -78,7 +79,7 @@ void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
|
|||||||
lua_getfield(L, -1, "registered_on_leaveplayers");
|
lua_getfield(L, -1, "registered_on_leaveplayers");
|
||||||
// Call callbacks
|
// Call callbacks
|
||||||
objectrefGetOrCreate(player);
|
objectrefGetOrCreate(player);
|
||||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
|
void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
|
||||||
@ -94,7 +95,7 @@ void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
|
|||||||
lua_newtable(L);
|
lua_newtable(L);
|
||||||
lua_pushlstring(L, cheat_type.c_str(), cheat_type.size());
|
lua_pushlstring(L, cheat_type.c_str(), cheat_type.size());
|
||||||
lua_setfield(L, -2, "type");
|
lua_setfield(L, -2, "type");
|
||||||
runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
|
script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_FIRST);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
|
void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
|
||||||
@ -121,7 +122,7 @@ void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
|
|||||||
lua_pushlstring(L, value.c_str(), value.size());
|
lua_pushlstring(L, value.c_str(), value.size());
|
||||||
lua_settable(L, -3);
|
lua_settable(L, -3);
|
||||||
}
|
}
|
||||||
runCallbacks(3, RUN_CALLBACKS_MODE_OR_SC);
|
script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_OR_SC);
|
||||||
}
|
}
|
||||||
ScriptApiPlayer::~ScriptApiPlayer() {
|
ScriptApiPlayer::~ScriptApiPlayer() {
|
||||||
}
|
}
|
||||||
|
@ -20,6 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef S_PLAYER_H_
|
#ifndef S_PLAYER_H_
|
||||||
#define S_PLAYER_H_
|
#define S_PLAYER_H_
|
||||||
|
|
||||||
|
#include <map>
|
||||||
|
|
||||||
#include "cpp_api/s_base.h"
|
#include "cpp_api/s_base.h"
|
||||||
|
|
||||||
|
|
||||||
|
151
src/script/cpp_api/s_server.cpp
Normal file
151
src/script/cpp_api/s_server.cpp
Normal file
@ -0,0 +1,151 @@
|
|||||||
|
/*
|
||||||
|
Minetest
|
||||||
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2.1 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "cpp_api/s_server.h"
|
||||||
|
#include "cpp_api/s_internal.h"
|
||||||
|
#include "common/c_converter.h"
|
||||||
|
|
||||||
|
bool ScriptApiServer::getAuth(const std::string &playername,
|
||||||
|
std::string *dst_password,
|
||||||
|
std::set<std::string> *dst_privs)
|
||||||
|
{
|
||||||
|
SCRIPTAPI_PRECHECKHEADER
|
||||||
|
|
||||||
|
getAuthHandler();
|
||||||
|
lua_getfield(L, -1, "get_auth");
|
||||||
|
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||||
|
throw LuaError(L, "Authentication handler missing get_auth");
|
||||||
|
lua_pushstring(L, playername.c_str());
|
||||||
|
if(lua_pcall(L, 1, 1, 0))
|
||||||
|
scriptError("error: %s", lua_tostring(L, -1));
|
||||||
|
|
||||||
|
// nil = login not allowed
|
||||||
|
if(lua_isnil(L, -1))
|
||||||
|
return false;
|
||||||
|
luaL_checktype(L, -1, LUA_TTABLE);
|
||||||
|
|
||||||
|
std::string password;
|
||||||
|
bool found = getstringfield(L, -1, "password", password);
|
||||||
|
if(!found)
|
||||||
|
throw LuaError(L, "Authentication handler didn't return password");
|
||||||
|
if(dst_password)
|
||||||
|
*dst_password = password;
|
||||||
|
|
||||||
|
lua_getfield(L, -1, "privileges");
|
||||||
|
if(!lua_istable(L, -1))
|
||||||
|
throw LuaError(L,
|
||||||
|
"Authentication handler didn't return privilege table");
|
||||||
|
if(dst_privs)
|
||||||
|
readPrivileges(-1, *dst_privs);
|
||||||
|
lua_pop(L, 1);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ScriptApiServer::getAuthHandler()
|
||||||
|
{
|
||||||
|
lua_State *L = getStack();
|
||||||
|
|
||||||
|
lua_getglobal(L, "minetest");
|
||||||
|
lua_getfield(L, -1, "registered_auth_handler");
|
||||||
|
if(lua_isnil(L, -1)){
|
||||||
|
lua_pop(L, 1);
|
||||||
|
lua_getfield(L, -1, "builtin_auth_handler");
|
||||||
|
}
|
||||||
|
if(lua_type(L, -1) != LUA_TTABLE)
|
||||||
|
throw LuaError(L, "Authentication handler table not valid");
|
||||||
|
}
|
||||||
|
|
||||||
|
void ScriptApiServer::readPrivileges(int index, std::set<std::string> &result)
|
||||||
|
{
|
||||||
|
lua_State *L = getStack();
|
||||||
|
|
||||||
|
result.clear();
|
||||||
|
lua_pushnil(L);
|
||||||
|
if(index < 0)
|
||||||
|
index -= 1;
|
||||||
|
while(lua_next(L, index) != 0){
|
||||||
|
// key at index -2 and value at index -1
|
||||||
|
std::string key = luaL_checkstring(L, -2);
|
||||||
|
bool value = lua_toboolean(L, -1);
|
||||||
|
if(value)
|
||||||
|
result.insert(key);
|
||||||
|
// removes value, keeps key for next iteration
|
||||||
|
lua_pop(L, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ScriptApiServer::createAuth(const std::string &playername,
|
||||||
|
const std::string &password)
|
||||||
|
{
|
||||||
|
SCRIPTAPI_PRECHECKHEADER
|
||||||
|
|
||||||
|
getAuthHandler();
|
||||||
|
lua_getfield(L, -1, "create_auth");
|
||||||
|
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||||
|
throw LuaError(L, "Authentication handler missing create_auth");
|
||||||
|
lua_pushstring(L, playername.c_str());
|
||||||
|
lua_pushstring(L, password.c_str());
|
||||||
|
if(lua_pcall(L, 2, 0, 0))
|
||||||
|
scriptError("error: %s", lua_tostring(L, -1));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ScriptApiServer::setPassword(const std::string &playername,
|
||||||
|
const std::string &password)
|
||||||
|
{
|
||||||
|
SCRIPTAPI_PRECHECKHEADER
|
||||||
|
|
||||||
|
getAuthHandler();
|
||||||
|
lua_getfield(L, -1, "set_password");
|
||||||
|
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||||
|
throw LuaError(L, "Authentication handler missing set_password");
|
||||||
|
lua_pushstring(L, playername.c_str());
|
||||||
|
lua_pushstring(L, password.c_str());
|
||||||
|
if(lua_pcall(L, 2, 1, 0))
|
||||||
|
scriptError("error: %s", lua_tostring(L, -1));
|
||||||
|
return lua_toboolean(L, -1);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ScriptApiServer::on_chat_message(const std::string &name,
|
||||||
|
const std::string &message)
|
||||||
|
{
|
||||||
|
SCRIPTAPI_PRECHECKHEADER
|
||||||
|
|
||||||
|
// Get minetest.registered_on_chat_messages
|
||||||
|
lua_getglobal(L, "minetest");
|
||||||
|
lua_getfield(L, -1, "registered_on_chat_messages");
|
||||||
|
// Call callbacks
|
||||||
|
lua_pushstring(L, name.c_str());
|
||||||
|
lua_pushstring(L, message.c_str());
|
||||||
|
script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR_SC);
|
||||||
|
bool ate = lua_toboolean(L, -1);
|
||||||
|
return ate;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ScriptApiServer::on_shutdown()
|
||||||
|
{
|
||||||
|
SCRIPTAPI_PRECHECKHEADER
|
||||||
|
|
||||||
|
// Get registered shutdown hooks
|
||||||
|
lua_getglobal(L, "minetest");
|
||||||
|
lua_getfield(L, -1, "registered_on_shutdown");
|
||||||
|
// Call callbacks
|
||||||
|
script_run_callbacks(L, 0, RUN_CALLBACKS_MODE_FIRST);
|
||||||
|
}
|
||||||
|
|
52
src/script/cpp_api/s_server.h
Normal file
52
src/script/cpp_api/s_server.h
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
/*
|
||||||
|
Minetest
|
||||||
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2.1 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef S_SERVER_H_
|
||||||
|
#define S_SERVER_H_
|
||||||
|
|
||||||
|
#include "cpp_api/s_base.h"
|
||||||
|
#include <set>
|
||||||
|
|
||||||
|
class ScriptApiServer
|
||||||
|
: virtual public ScriptApiBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
// Calls on_chat_message handlers
|
||||||
|
// Returns true if script handled message
|
||||||
|
bool on_chat_message(const std::string &name, const std::string &message);
|
||||||
|
|
||||||
|
// Calls on_shutdown handlers
|
||||||
|
void on_shutdown();
|
||||||
|
|
||||||
|
/* auth */
|
||||||
|
bool getAuth(const std::string &playername,
|
||||||
|
std::string *dst_password,
|
||||||
|
std::set<std::string> *dst_privs);
|
||||||
|
void createAuth(const std::string &playername,
|
||||||
|
const std::string &password);
|
||||||
|
bool setPassword(const std::string &playername,
|
||||||
|
const std::string &password);
|
||||||
|
private:
|
||||||
|
void getAuthHandler();
|
||||||
|
void readPrivileges(int index, std::set<std::string> &result);
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#endif /* S_SERVER_H_ */
|
@ -1,291 +0,0 @@
|
|||||||
/*
|
|
||||||
Minetest
|
|
||||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU Lesser General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Lesser General Public License along
|
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
||||||
*/
|
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#include "lua.h"
|
|
||||||
#include "lauxlib.h"
|
|
||||||
#include "lualib.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#include "scriptapi.h"
|
|
||||||
#include "common/c_converter.h"
|
|
||||||
#include "lua_api/l_base.h"
|
|
||||||
#include "log.h"
|
|
||||||
#include "mods.h"
|
|
||||||
|
|
||||||
int script_ErrorHandler(lua_State *L) {
|
|
||||||
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
|
|
||||||
if (!lua_istable(L, -1)) {
|
|
||||||
lua_pop(L, 1);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
lua_getfield(L, -1, "traceback");
|
|
||||||
if (!lua_isfunction(L, -1)) {
|
|
||||||
lua_pop(L, 2);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
lua_pushvalue(L, 1);
|
|
||||||
lua_pushinteger(L, 2);
|
|
||||||
lua_call(L, 2, 1);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
bool ScriptApi::getAuth(const std::string &playername,
|
|
||||||
std::string *dst_password, std::set<std::string> *dst_privs)
|
|
||||||
{
|
|
||||||
SCRIPTAPI_PRECHECKHEADER
|
|
||||||
|
|
||||||
getAuthHandler();
|
|
||||||
lua_getfield(L, -1, "get_auth");
|
|
||||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
|
||||||
throw LuaError(L, "Authentication handler missing get_auth");
|
|
||||||
lua_pushstring(L, playername.c_str());
|
|
||||||
if(lua_pcall(L, 1, 1, 0))
|
|
||||||
scriptError("error: %s", lua_tostring(L, -1));
|
|
||||||
|
|
||||||
// nil = login not allowed
|
|
||||||
if(lua_isnil(L, -1))
|
|
||||||
return false;
|
|
||||||
luaL_checktype(L, -1, LUA_TTABLE);
|
|
||||||
|
|
||||||
std::string password;
|
|
||||||
bool found = getstringfield(L, -1, "password", password);
|
|
||||||
if(!found)
|
|
||||||
throw LuaError(L, "Authentication handler didn't return password");
|
|
||||||
if(dst_password)
|
|
||||||
*dst_password = password;
|
|
||||||
|
|
||||||
lua_getfield(L, -1, "privileges");
|
|
||||||
if(!lua_istable(L, -1))
|
|
||||||
throw LuaError(L,
|
|
||||||
"Authentication handler didn't return privilege table");
|
|
||||||
if(dst_privs)
|
|
||||||
readPrivileges(-1, *dst_privs);
|
|
||||||
lua_pop(L, 1);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ScriptApi::getAuthHandler()
|
|
||||||
{
|
|
||||||
lua_State *L = getStack();
|
|
||||||
|
|
||||||
lua_getglobal(L, "minetest");
|
|
||||||
lua_getfield(L, -1, "registered_auth_handler");
|
|
||||||
if(lua_isnil(L, -1)){
|
|
||||||
lua_pop(L, 1);
|
|
||||||
lua_getfield(L, -1, "builtin_auth_handler");
|
|
||||||
}
|
|
||||||
if(lua_type(L, -1) != LUA_TTABLE)
|
|
||||||
throw LuaError(L, "Authentication handler table not valid");
|
|
||||||
}
|
|
||||||
|
|
||||||
void ScriptApi::readPrivileges(int index,std::set<std::string> &result)
|
|
||||||
{
|
|
||||||
lua_State *L = getStack();
|
|
||||||
|
|
||||||
result.clear();
|
|
||||||
lua_pushnil(L);
|
|
||||||
if(index < 0)
|
|
||||||
index -= 1;
|
|
||||||
while(lua_next(L, index) != 0){
|
|
||||||
// key at index -2 and value at index -1
|
|
||||||
std::string key = luaL_checkstring(L, -2);
|
|
||||||
bool value = lua_toboolean(L, -1);
|
|
||||||
if(value)
|
|
||||||
result.insert(key);
|
|
||||||
// removes value, keeps key for next iteration
|
|
||||||
lua_pop(L, 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ScriptApi::createAuth(const std::string &playername,
|
|
||||||
const std::string &password)
|
|
||||||
{
|
|
||||||
SCRIPTAPI_PRECHECKHEADER
|
|
||||||
|
|
||||||
getAuthHandler();
|
|
||||||
lua_getfield(L, -1, "create_auth");
|
|
||||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
|
||||||
throw LuaError(L, "Authentication handler missing create_auth");
|
|
||||||
lua_pushstring(L, playername.c_str());
|
|
||||||
lua_pushstring(L, password.c_str());
|
|
||||||
if(lua_pcall(L, 2, 0, 0))
|
|
||||||
scriptError("error: %s", lua_tostring(L, -1));
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ScriptApi::setPassword(const std::string &playername,
|
|
||||||
const std::string &password)
|
|
||||||
{
|
|
||||||
SCRIPTAPI_PRECHECKHEADER
|
|
||||||
|
|
||||||
getAuthHandler();
|
|
||||||
lua_getfield(L, -1, "set_password");
|
|
||||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
|
||||||
throw LuaError(L, "Authentication handler missing set_password");
|
|
||||||
lua_pushstring(L, playername.c_str());
|
|
||||||
lua_pushstring(L, password.c_str());
|
|
||||||
if(lua_pcall(L, 2, 1, 0))
|
|
||||||
scriptError("error: %s", lua_tostring(L, -1));
|
|
||||||
return lua_toboolean(L, -1);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ScriptApi::on_chat_message(const std::string &name,
|
|
||||||
const std::string &message)
|
|
||||||
{
|
|
||||||
SCRIPTAPI_PRECHECKHEADER
|
|
||||||
|
|
||||||
// Get minetest.registered_on_chat_messages
|
|
||||||
lua_getglobal(L, "minetest");
|
|
||||||
lua_getfield(L, -1, "registered_on_chat_messages");
|
|
||||||
// Call callbacks
|
|
||||||
lua_pushstring(L, name.c_str());
|
|
||||||
lua_pushstring(L, message.c_str());
|
|
||||||
runCallbacks(2, RUN_CALLBACKS_MODE_OR_SC);
|
|
||||||
bool ate = lua_toboolean(L, -1);
|
|
||||||
return ate;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ScriptApi::on_shutdown()
|
|
||||||
{
|
|
||||||
SCRIPTAPI_PRECHECKHEADER
|
|
||||||
|
|
||||||
// Get registered shutdown hooks
|
|
||||||
lua_getglobal(L, "minetest");
|
|
||||||
lua_getfield(L, -1, "registered_on_shutdown");
|
|
||||||
// Call callbacks
|
|
||||||
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ScriptApi::loadMod(const std::string &scriptpath,const std::string &modname)
|
|
||||||
{
|
|
||||||
ModNameStorer modnamestorer(getStack(), modname);
|
|
||||||
|
|
||||||
if(!string_allowed(modname, MODNAME_ALLOWED_CHARS)){
|
|
||||||
errorstream<<"Error loading mod \""<<modname
|
|
||||||
<<"\": modname does not follow naming conventions: "
|
|
||||||
<<"Only chararacters [a-z0-9_] are allowed."<<std::endl;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool success = false;
|
|
||||||
|
|
||||||
try{
|
|
||||||
success = scriptLoad(scriptpath.c_str());
|
|
||||||
}
|
|
||||||
catch(LuaError &e){
|
|
||||||
errorstream<<"Error loading mod \""<<modname
|
|
||||||
<<"\": "<<e.what()<<std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
return success;
|
|
||||||
}
|
|
||||||
|
|
||||||
ScriptApi::ScriptApi() {
|
|
||||||
assert("Invalid call to default constructor of scriptapi!" == 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
ScriptApi::ScriptApi(Server* server)
|
|
||||||
{
|
|
||||||
|
|
||||||
setServer(server);
|
|
||||||
setStack(luaL_newstate());
|
|
||||||
assert(getStack());
|
|
||||||
|
|
||||||
//TODO add security
|
|
||||||
|
|
||||||
luaL_openlibs(getStack());
|
|
||||||
|
|
||||||
SCRIPTAPI_PRECHECKHEADER
|
|
||||||
|
|
||||||
lua_pushlightuserdata(L, this);
|
|
||||||
lua_setfield(L, LUA_REGISTRYINDEX, "scriptapi");
|
|
||||||
|
|
||||||
lua_newtable(L);
|
|
||||||
lua_setglobal(L, "minetest");
|
|
||||||
|
|
||||||
|
|
||||||
for (std::vector<ModApiBase*>::iterator i = m_mod_api_modules->begin();
|
|
||||||
i != m_mod_api_modules->end(); i++) {
|
|
||||||
//initializers are called within minetest global table!
|
|
||||||
lua_getglobal(L, "minetest");
|
|
||||||
int top = lua_gettop(L);
|
|
||||||
bool ModInitializedSuccessfull = (*i)->Initialize(L,top);
|
|
||||||
assert(ModInitializedSuccessfull);
|
|
||||||
}
|
|
||||||
|
|
||||||
infostream << "SCRIPTAPI: initialized " << m_mod_api_modules->size()
|
|
||||||
<< " modules" << std::endl;
|
|
||||||
|
|
||||||
// Get the main minetest table
|
|
||||||
lua_getglobal(L, "minetest");
|
|
||||||
|
|
||||||
// Add tables to minetest
|
|
||||||
lua_newtable(L);
|
|
||||||
lua_setfield(L, -2, "object_refs");
|
|
||||||
|
|
||||||
lua_newtable(L);
|
|
||||||
lua_setfield(L, -2, "luaentities");
|
|
||||||
}
|
|
||||||
|
|
||||||
ScriptApi::~ScriptApi() {
|
|
||||||
lua_close(getStack());
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ScriptApi::scriptLoad(const char *path)
|
|
||||||
{
|
|
||||||
lua_State* L = getStack();
|
|
||||||
setStack(0);
|
|
||||||
|
|
||||||
verbosestream<<"Loading and running script from "<<path<<std::endl;
|
|
||||||
|
|
||||||
lua_pushcfunction(L, script_ErrorHandler);
|
|
||||||
int errorhandler = lua_gettop(L);
|
|
||||||
|
|
||||||
int ret = luaL_loadfile(L, path) || lua_pcall(L, 0, 0, errorhandler);
|
|
||||||
if(ret){
|
|
||||||
errorstream<<"========== ERROR FROM LUA ==========="<<std::endl;
|
|
||||||
errorstream<<"Failed to load and run script from "<<std::endl;
|
|
||||||
errorstream<<path<<":"<<std::endl;
|
|
||||||
errorstream<<std::endl;
|
|
||||||
errorstream<<lua_tostring(L, -1)<<std::endl;
|
|
||||||
errorstream<<std::endl;
|
|
||||||
errorstream<<"=======END OF ERROR FROM LUA ========"<<std::endl;
|
|
||||||
lua_pop(L, 1); // Pop error message from stack
|
|
||||||
lua_pop(L, 1); // Pop the error handler from stack
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
lua_pop(L, 1); // Pop the error handler from stack
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ScriptApi::registerModApiModule(ModApiBase* ptr) {
|
|
||||||
if (ScriptApi::m_mod_api_modules == 0)
|
|
||||||
ScriptApi::m_mod_api_modules = new std::vector<ModApiBase*>();
|
|
||||||
|
|
||||||
assert(ScriptApi::m_mod_api_modules != 0);
|
|
||||||
|
|
||||||
ScriptApi::m_mod_api_modules->push_back(ptr);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<ModApiBase*>* ScriptApi::m_mod_api_modules = 0;
|
|
@ -1,14 +1,23 @@
|
|||||||
set(SCRIPT_LUA_API_SRCS
|
# Used by server and client
|
||||||
|
set(common_SCRIPT_LUA_API_SRCS
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/luaapi.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_mapgen.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_object.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_object.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_particles.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_particles.cpp
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/l_rollback.cpp
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/l_server.cpp
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/l_util.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/l_vmanip.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/l_vmanip.cpp
|
||||||
PARENT_SCOPE)
|
PARENT_SCOPE)
|
||||||
|
|
||||||
|
# Used by client only
|
||||||
|
set(minetest_SCRIPT_LUA_API_SRCS
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/l_mainmenu.cpp
|
||||||
|
PARENT_SCOPE)
|
||||||
|
@ -17,25 +17,28 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "cpp_api/scriptapi.h"
|
|
||||||
#include "lua_api/l_base.h"
|
#include "lua_api/l_base.h"
|
||||||
#include "common/c_internal.h"
|
#include "lua_api/l_internal.h"
|
||||||
#include "log.h"
|
#include "cpp_api/s_base.h"
|
||||||
|
|
||||||
extern "C" {
|
ScriptApiBase* ModApiBase::getScriptApiBase(lua_State *L) {
|
||||||
#include "lua.h"
|
// Get server from registry
|
||||||
}
|
lua_getfield(L, LUA_REGISTRYINDEX, "scriptapi");
|
||||||
|
ScriptApiBase *sapi_ptr = (ScriptApiBase*) lua_touserdata(L, -1);
|
||||||
ModApiBase::ModApiBase() {
|
lua_pop(L, 1);
|
||||||
ScriptApi::registerModApiModule(this);
|
return sapi_ptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
Server* ModApiBase::getServer(lua_State *L) {
|
Server* ModApiBase::getServer(lua_State *L) {
|
||||||
return get_scriptapi(L)->getServer();
|
return getScriptApiBase(L)->getServer();
|
||||||
}
|
}
|
||||||
|
|
||||||
Environment* ModApiBase::getEnv(lua_State *L) {
|
Environment* ModApiBase::getEnv(lua_State *L) {
|
||||||
return get_scriptapi(L)->getEnv();
|
return getScriptApiBase(L)->getEnv();
|
||||||
|
}
|
||||||
|
|
||||||
|
GUIEngine* ModApiBase::getGuiEngine(lua_State *L) {
|
||||||
|
return getScriptApiBase(L)->getGuiEngine();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ModApiBase::registerFunction(lua_State *L,
|
bool ModApiBase::registerFunction(lua_State *L,
|
||||||
@ -51,13 +54,3 @@ bool ModApiBase::registerFunction( lua_State* L,
|
|||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct EnumString es_BiomeTerrainType[] =
|
|
||||||
{
|
|
||||||
{BIOME_TERRAIN_NORMAL, "normal"},
|
|
||||||
{BIOME_TERRAIN_LIQUID, "liquid"},
|
|
||||||
{BIOME_TERRAIN_NETHER, "nether"},
|
|
||||||
{BIOME_TERRAIN_AETHER, "aether"},
|
|
||||||
{BIOME_TERRAIN_FLAT, "flat"},
|
|
||||||
{0, NULL},
|
|
||||||
};
|
|
||||||
|
@ -20,44 +20,43 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef L_BASE_H_
|
#ifndef L_BASE_H_
|
||||||
#define L_BASE_H_
|
#define L_BASE_H_
|
||||||
|
|
||||||
#include "biome.h"
|
|
||||||
#include "common/c_types.h"
|
#include "common/c_types.h"
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#include "lua.h"
|
#include <lua.h>
|
||||||
|
#include <lauxlib.h>
|
||||||
}
|
}
|
||||||
|
|
||||||
extern struct EnumString es_BiomeTerrainType[];
|
class ScriptApiBase;
|
||||||
|
|
||||||
class ScriptApi;
|
|
||||||
class Server;
|
class Server;
|
||||||
class Environment;
|
class Environment;
|
||||||
|
class GUIEngine;
|
||||||
|
|
||||||
typedef class ModApiBase {
|
class ModApiBase {
|
||||||
|
|
||||||
public:
|
|
||||||
ModApiBase();
|
|
||||||
|
|
||||||
virtual bool Initialize(lua_State* L, int top) = 0;
|
|
||||||
virtual ~ModApiBase() {};
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
static ScriptApiBase* getScriptApiBase(lua_State *L);
|
||||||
static Server* getServer(lua_State *L);
|
static Server* getServer(lua_State *L);
|
||||||
static Environment* getEnv(lua_State *L);
|
static Environment* getEnv(lua_State *L);
|
||||||
|
static GUIEngine* getGuiEngine(lua_State *L);
|
||||||
|
|
||||||
|
// Get an arbitrary subclass of ScriptApiBase
|
||||||
|
// by using dynamic_cast<> on getScriptApiBase()
|
||||||
|
template<typename T>
|
||||||
|
static T* getScriptApi(lua_State *L) {
|
||||||
|
ScriptApiBase *scriptIface = getScriptApiBase(L);
|
||||||
|
T *scriptIfaceDowncast = dynamic_cast<T*>(scriptIface);
|
||||||
|
if (!scriptIfaceDowncast) {
|
||||||
|
throw LuaError(L, "Requested unavailable ScriptApi - core engine bug!");
|
||||||
|
}
|
||||||
|
return scriptIfaceDowncast;
|
||||||
|
}
|
||||||
|
|
||||||
static bool registerFunction(lua_State *L,
|
static bool registerFunction(lua_State *L,
|
||||||
const char* name,
|
const char* name,
|
||||||
lua_CFunction fct,
|
lua_CFunction fct,
|
||||||
int top
|
int top
|
||||||
);
|
);
|
||||||
} ModApiBase;
|
};
|
||||||
|
|
||||||
#if (defined(WIN32) || defined(_WIN32_WCE))
|
|
||||||
#define NO_MAP_LOCK_REQUIRED
|
|
||||||
#else
|
|
||||||
#include "main.h"
|
|
||||||
#include "profiler.h"
|
|
||||||
#define NO_MAP_LOCK_REQUIRED ScopeProfiler nolocktime(g_profiler,"Scriptapi: unlockable time",SPT_ADD)
|
|
||||||
//#define NO_ENVLOCK_REQUIRED assert(getServer(L).m_env_mutex.IsLocked() == false)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* L_BASE_H_ */
|
#endif /* L_BASE_H_ */
|
||||||
|
@ -19,20 +19,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
|
|
||||||
#include "lua_api/l_craft.h"
|
#include "lua_api/l_craft.h"
|
||||||
#include "common/c_internal.h"
|
#include "lua_api/l_internal.h"
|
||||||
|
#include "lua_api/l_item.h"
|
||||||
#include "common/c_converter.h"
|
#include "common/c_converter.h"
|
||||||
#include "common/c_content.h"
|
#include "common/c_content.h"
|
||||||
#include "server.h"
|
#include "server.h"
|
||||||
#include "lua_api/l_item.h"
|
#include "craftdef.h"
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#include "lauxlib.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
ModApiCraft::ModApiCraft()
|
|
||||||
: ModApiBase() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
struct EnumString ModApiCraft::es_CraftMethod[] =
|
struct EnumString ModApiCraft::es_CraftMethod[] =
|
||||||
{
|
{
|
||||||
@ -463,15 +455,10 @@ int ModApiCraft::l_get_all_craft_recipes(lua_State *L)
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ModApiCraft::Initialize(lua_State* L, int top) {
|
void ModApiCraft::Initialize(lua_State *L, int top)
|
||||||
bool retval = true;
|
{
|
||||||
|
API_FCT(get_all_craft_recipes);
|
||||||
retval &= API_FCT(get_all_craft_recipes);
|
API_FCT(get_craft_recipe);
|
||||||
retval &= API_FCT(get_craft_recipe);
|
API_FCT(get_craft_result);
|
||||||
retval &= API_FCT(get_craft_result);
|
API_FCT(register_craft);
|
||||||
retval &= API_FCT(register_craft);
|
|
||||||
|
|
||||||
return retval;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ModApiCraft modapicraft_prototype;
|
|
||||||
|
@ -20,19 +20,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#ifndef L_CRAFT_H_
|
#ifndef L_CRAFT_H_
|
||||||
#define L_CRAFT_H_
|
#define L_CRAFT_H_
|
||||||
|
|
||||||
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#include <lua.h>
|
|
||||||
}
|
|
||||||
|
|
||||||
#include "lua_api/l_base.h"
|
#include "lua_api/l_base.h"
|
||||||
#include "craftdef.h"
|
|
||||||
|
struct CraftReplacements;
|
||||||
|
|
||||||
class ModApiCraft : public ModApiBase {
|
class ModApiCraft : public ModApiBase {
|
||||||
public:
|
|
||||||
ModApiCraft();
|
|
||||||
bool Initialize(lua_State* L, int top);
|
|
||||||
private:
|
private:
|
||||||
static int l_register_craft(lua_State *L);
|
static int l_register_craft(lua_State *L);
|
||||||
static int l_get_craft_recipe(lua_State *L);
|
static int l_get_craft_recipe(lua_State *L);
|
||||||
@ -47,6 +42,9 @@ private:
|
|||||||
int &width, std::vector<std::string> &recipe);
|
int &width, std::vector<std::string> &recipe);
|
||||||
|
|
||||||
static struct EnumString es_CraftMethod[];
|
static struct EnumString es_CraftMethod[];
|
||||||
|
|
||||||
|
public:
|
||||||
|
static void Initialize(lua_State *L, int top);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /* L_CRAFT_H_ */
|
#endif /* L_CRAFT_H_ */
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user