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4f53619a15
18
cmake/Modules/FindJthread.cmake
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18
cmake/Modules/FindJthread.cmake
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@ -0,0 +1,18 @@
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# Look for jthread, use our own if not found
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FIND_PATH(JTHREAD_INCLUDE_DIR jthread.h)
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FIND_LIBRARY(JTHREAD_LIBRARY NAMES jthread)
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IF(JTHREAD_LIBRARY AND JTHREAD_INCLUDE_DIR)
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SET( JTHREAD_FOUND TRUE )
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ENDIF(JTHREAD_LIBRARY AND JTHREAD_INCLUDE_DIR)
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IF(JTHREAD_FOUND)
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MESSAGE(STATUS "Found system jthread header file in ${JTHREAD_INCLUDE_DIR}")
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MESSAGE(STATUS "Found system jthread library ${JTHREAD_LIBRARY}")
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ELSE(JTHREAD_FOUND)
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SET(JTHREAD_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/jthread)
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SET(JTHREAD_LIBRARY jthread)
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MESSAGE(STATUS "Using project jthread library")
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ENDIF(JTHREAD_FOUND)
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18
cmake/Modules/FindSqlite3.cmake
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18
cmake/Modules/FindSqlite3.cmake
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@ -0,0 +1,18 @@
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# Look for sqlite3, use our own if not found
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FIND_PATH(SQLITE3_INCLUDE_DIR sqlite3.h)
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FIND_LIBRARY(SQLITE3_LIBRARY NAMES sqlite3)
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IF(SQLITE3_LIBRARY AND SQLITE3_INCLUDE_DIR)
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SET( SQLITE3_FOUND TRUE )
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ENDIF(SQLITE3_LIBRARY AND SQLITE3_INCLUDE_DIR)
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IF(SQLITE3_FOUND)
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MESSAGE(STATUS "Found system sqlite3 header file in ${SQLITE3_INCLUDE_DIR}")
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MESSAGE(STATUS "Found system sqlite3 library ${SQLITE3_LIBRARY}")
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ELSE(SQLITE3_FOUND)
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SET(SQLITE3_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/sqlite)
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SET(SQLITE3_LIBRARY sqlite3)
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MESSAGE(STATUS "Using project sqlite3 library")
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ENDIF(SQLITE3_FOUND)
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@ -43,6 +43,8 @@ else()
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find_package(JPEG REQUIRED)
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find_package(BZip2 REQUIRED)
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find_package(PNG REQUIRED)
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find_package(Jthread REQUIRED)
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find_package(Sqlite3 REQUIRED)
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if(APPLE)
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FIND_LIBRARY(CARBON_LIB Carbon)
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FIND_LIBRARY(COCOA_LIB Cocoa)
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@ -143,8 +145,8 @@ include_directories(
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${CMAKE_BUILD_TYPE}
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${PNG_INCLUDE_DIR}
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${GETTEXT_INCLUDE_DIR}
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"${PROJECT_SOURCE_DIR}/jthread"
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"${PROJECT_SOURCE_DIR}/sqlite"
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${JTHREAD_INCLUDE_DIR}
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${SQLITE3_INCLUDE_DIR}
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)
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set(EXECUTABLE_OUTPUT_PATH ../bin)
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@ -163,8 +165,8 @@ if(BUILD_CLIENT)
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${GETTEXT_LIBRARIES}
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${PLATFORM_LIBS}
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${CLIENT_PLATFORM_LIBS}
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jthread
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sqlite3
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${JTHREAD_LIBRARY}
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${SQLITE3_LIBRARY}
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)
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endif(BUILD_CLIENT)
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@ -174,8 +176,8 @@ if(BUILD_SERVER)
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minetestserver
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${ZLIB_LIBRARIES}
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${PLATFORM_LIBS}
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jthread
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sqlite3
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${JTHREAD_LIBRARY}
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${SQLITE3_LIBRARY}
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)
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endif(BUILD_SERVER)
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@ -296,7 +298,14 @@ add_custom_target(translation_de ALL COMMENT "mo update [de]" DEPENDS ${CMAKE_BI
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# Subdirectories
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if (JTHREAD_FOUND)
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else (JTHREAD_FOUND)
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add_subdirectory(jthread)
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endif (JTHREAD_FOUND)
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if (SQLITE3_FOUND)
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else (SQLITE3_FOUND)
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add_subdirectory(sqlite)
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endif (SQLITE3_FOUND)
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#end
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@ -1351,6 +1351,9 @@ int main(int argc, char *argv[])
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// Set device in game parameters
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device = device;
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// Set the window caption
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device->setWindowCaption(L"Minetest [Main Menu]");
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// Create time getter
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g_timegetter = new IrrlichtTimeGetter(device);
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@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "porting.h"
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#include "config.h"
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#include "debug.h"
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#include "filesys.h"
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#ifdef __APPLE__
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#include "CoreFoundation/CoreFoundation.h"
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@ -210,6 +211,11 @@ void initializePaths()
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path_data = std::string(buf) + "/../share/" + APPNAME;
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//path_data = std::string(INSTALL_PREFIX) + "/share/" + APPNAME;
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if (!fs::PathExists(path_data)) {
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dstream<<"WARNING: data path " << path_data << " not found!";
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path_data = std::string(buf) + "/../data";
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dstream<<" Trying " << path_data << std::endl;
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}
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path_userdata = std::string(getenv("HOME")) + "/." + APPNAME;
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