Move keychange/connect main menu buttons a bit

This commit is contained in:
Perttu Ahola 2012-03-13 01:02:25 +02:00
parent 800d3b4ee7
commit 4ff36696ea

@ -266,7 +266,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
{
core::rect<s32> rect(0, 0, 180, 30);
//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
rect += topleft_client + v2s32(size_client.X-180-40, 150+25+25);
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
wgettext("Start Game / Connect"));
}
@ -275,7 +275,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
{
core::rect<s32> rect(0, 0, 100, 30);
//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25);
rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25+25);
Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
wgettext("Change keys"));
}