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Document keymap_toggle_block_bounds, remove unimplemented BLOCK_BOUNDS_MAX (#14722)
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@ -2525,6 +2525,9 @@ keymap_toggle_debug (Debug info toggle key) key KEY_F5
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# Key for toggling the display of the profiler. Used for development.
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keymap_toggle_profiler (Profiler toggle key) key KEY_F6
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# Key for toggling the display of mapblock boundaries.
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keymap_toggle_block_bounds (Block bounds toggle key) key
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# Key for switching between first- and third-person camera.
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keymap_camera_mode (Toggle camera mode key) key KEY_KEY_C
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@ -2427,9 +2427,6 @@ void Game::toggleBlockBounds()
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case Hud::BLOCK_BOUNDS_NEAR:
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m_game_ui->showTranslatedStatusText("Block bounds shown for nearby blocks");
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break;
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case Hud::BLOCK_BOUNDS_MAX:
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m_game_ui->showTranslatedStatusText("Block bounds shown for all blocks");
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break;
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default:
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break;
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}
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@ -913,7 +913,7 @@ enum Hud::BlockBoundsMode Hud::toggleBlockBounds()
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{
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m_block_bounds_mode = static_cast<BlockBoundsMode>(m_block_bounds_mode + 1);
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if (m_block_bounds_mode >= BLOCK_BOUNDS_MAX) {
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if (m_block_bounds_mode > BLOCK_BOUNDS_NEAR) {
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m_block_bounds_mode = BLOCK_BOUNDS_OFF;
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}
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return m_block_bounds_mode;
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@ -40,7 +40,6 @@ public:
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BLOCK_BOUNDS_OFF,
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BLOCK_BOUNDS_CURRENT,
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BLOCK_BOUNDS_NEAR,
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BLOCK_BOUNDS_MAX
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} m_block_bounds_mode = BLOCK_BOUNDS_OFF;
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video::SColor crosshair_argb;
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