mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Implement tool use sounds
This commit is contained in:
parent
bbdb1929c6
commit
525fc3833c
@ -8027,6 +8027,12 @@ Used by `minetest.register_node`, `minetest.register_craftitem`, and
|
||||
|
||||
eat = <SimpleSoundSpec>,
|
||||
-- When item is eaten with `minetest.do_item_eat`
|
||||
|
||||
punch_use = <SimpleSoundSpec>,
|
||||
-- When item is used with the 'punch/mine' key pointing at a node or entity
|
||||
|
||||
punch_use_air = <SimpleSoundSpec>,
|
||||
-- When item is used with the 'punch/mine' key pointing at nothing (air)
|
||||
},
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing),
|
||||
|
@ -136,6 +136,35 @@ minetest.register_tool("soundstuff:breaks", {
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_tool("soundstuff:punch_use", {
|
||||
description = "Punch Use Sound Tool\n"..
|
||||
"Digs cracky=3 and more\n"..
|
||||
"Makes a sound when used on node or entity",
|
||||
inventory_image = "soundstuff_node_dig.png",
|
||||
sound = {
|
||||
punch_use = { name = "soundstuff_mono", gain = 1.0 },
|
||||
},
|
||||
tool_capabilities = {
|
||||
max_drop_level=0,
|
||||
groupcaps={
|
||||
cracky={times={[2]=2.00, [3]=1.20}, uses=0, maxlevel=0},
|
||||
choppy={times={[2]=2.00, [3]=1.20}, uses=0, maxlevel=0},
|
||||
snappy={times={[2]=2.00, [3]=1.20}, uses=0, maxlevel=0},
|
||||
crumbly={times={[2]=2.00, [3]=1.20}, uses=0, maxlevel=0},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_tool("soundstuff:punch_use_air", {
|
||||
description = "Punch Use (Air) Sound Tool\n"..
|
||||
"Makes a sound when used pointing at nothing",
|
||||
inventory_image = "soundstuff_node_dig.png",
|
||||
sound = {
|
||||
punch_use_air = { name = "soundstuff_mono", gain = 1.0 },
|
||||
},
|
||||
})
|
||||
|
||||
-- Plays sound repeatedly
|
||||
minetest.register_node("soundstuff:positional", {
|
||||
description = "Positional Sound Node",
|
||||
|
@ -264,6 +264,8 @@ public:
|
||||
|
||||
SimpleSoundSpec m_player_step_sound;
|
||||
SimpleSoundSpec m_player_leftpunch_sound;
|
||||
// Second sound made on left punch, currently used for item 'use' sound
|
||||
SimpleSoundSpec m_player_leftpunch_sound2;
|
||||
SimpleSoundSpec m_player_rightpunch_sound;
|
||||
|
||||
SoundMaker(ISoundManager *sound, const NodeDefManager *ndef):
|
||||
@ -314,6 +316,7 @@ public:
|
||||
{
|
||||
SoundMaker *sm = (SoundMaker *)data;
|
||||
sm->m_sound->playSound(sm->m_player_leftpunch_sound);
|
||||
sm->m_sound->playSound(sm->m_player_leftpunch_sound2);
|
||||
}
|
||||
|
||||
static void cameraPunchRight(MtEvent *e, void *data)
|
||||
@ -3236,7 +3239,9 @@ void Game::processPlayerInteraction(f32 dtime, bool show_hud)
|
||||
|
||||
runData.punching = false;
|
||||
|
||||
soundmaker->m_player_leftpunch_sound.name.clear();
|
||||
soundmaker->m_player_leftpunch_sound = SimpleSoundSpec();
|
||||
soundmaker->m_player_leftpunch_sound2 = pointed.type != POINTEDTHING_NOTHING ?
|
||||
selected_def.sound_use : selected_def.sound_use_air;
|
||||
|
||||
// Prepare for repeating, unless we're not supposed to
|
||||
if (isKeyDown(KeyType::PLACE) && !g_settings->getBool("safe_dig_and_place"))
|
||||
|
@ -78,6 +78,8 @@ ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
|
||||
place_param2 = def.place_param2;
|
||||
sound_place = def.sound_place;
|
||||
sound_place_failed = def.sound_place_failed;
|
||||
sound_use = def.sound_use;
|
||||
sound_use_air = def.sound_use_air;
|
||||
range = def.range;
|
||||
palette_image = def.palette_image;
|
||||
color = def.color;
|
||||
@ -117,6 +119,8 @@ void ItemDefinition::reset()
|
||||
groups.clear();
|
||||
sound_place = SimpleSoundSpec();
|
||||
sound_place_failed = SimpleSoundSpec();
|
||||
sound_use = SimpleSoundSpec();
|
||||
sound_use_air = SimpleSoundSpec();
|
||||
range = -1;
|
||||
node_placement_prediction.clear();
|
||||
place_param2 = 0;
|
||||
@ -166,6 +170,9 @@ void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
|
||||
os << serializeString16(short_description);
|
||||
|
||||
os << place_param2;
|
||||
|
||||
sound_use.serialize(os, protocol_version);
|
||||
sound_use_air.serialize(os, protocol_version);
|
||||
}
|
||||
|
||||
void ItemDefinition::deSerialize(std::istream &is, u16 protocol_version)
|
||||
@ -214,12 +221,15 @@ void ItemDefinition::deSerialize(std::istream &is, u16 protocol_version)
|
||||
inventory_overlay = deSerializeString16(is);
|
||||
wield_overlay = deSerializeString16(is);
|
||||
|
||||
// If you add anything here, insert it primarily inside the try-catch
|
||||
// If you add anything here, insert it inside the try-catch
|
||||
// block to not need to increase the version.
|
||||
try {
|
||||
short_description = deSerializeString16(is);
|
||||
|
||||
place_param2 = readU8(is); // 0 if missing
|
||||
|
||||
sound_use.deSerialize(is, protocol_version);
|
||||
sound_use_air.deSerialize(is, protocol_version);
|
||||
} catch(SerializationError &e) {};
|
||||
}
|
||||
|
||||
|
@ -80,6 +80,7 @@ struct ItemDefinition
|
||||
ItemGroupList groups;
|
||||
SimpleSoundSpec sound_place;
|
||||
SimpleSoundSpec sound_place_failed;
|
||||
SimpleSoundSpec sound_use, sound_use_air;
|
||||
f32 range;
|
||||
|
||||
// Client shall immediately place this node when player places the item.
|
||||
|
@ -112,6 +112,19 @@ void read_item_definition(lua_State* L, int index,
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
// No, this is not a mistake. Item sounds are in "sound", node sounds in "sounds".
|
||||
lua_getfield(L, index, "sound");
|
||||
if (!lua_isnil(L, -1)) {
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_getfield(L, -1, "punch_use");
|
||||
read_soundspec(L, -1, def.sound_use);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, -1, "punch_use_air");
|
||||
read_soundspec(L, -1, def.sound_use_air);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
def.range = getfloatfield_default(L, index, "range", def.range);
|
||||
|
||||
// Client shall immediately place this node when player places the item.
|
||||
|
Loading…
Reference in New Issue
Block a user